]> arthur.barton.de Git - ngircd-alex.git/blobdiff - src/ngircd/conn.c
NewListener(): Code cleanup
[ngircd-alex.git] / src / ngircd / conn.c
index 565d3cb8cc772b6fc948c69d3b6f9dd04b2f3e52..07f26f319ca2a4ff8a646202d7e2d001fe5c2408 100644 (file)
@@ -1,30 +1,33 @@
 /*
  * ngIRCd -- The Next Generation IRC Daemon
- * Copyright (c)2001-2005 Alexander Barton <alex@barton.de>
+ * Copyright (c)2001-2012 Alexander Barton (alex@barton.de) and Contributors.
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation; either version 2 of the License, or
  * (at your option) any later version.
  * Please read the file COPYING, README and AUTHORS for more information.
- *
- * Connection management
  */
 
+#undef DEBUG_BUFFER
 
 #define CONN_MODULE
 
 #include "portab.h"
+#include "conf-ssl.h"
 #include "io.h"
 
-static char UNUSED id[] = "$Id: conn.c,v 1.164 2005/07/13 16:06:55 fw Exp $";
+/**
+ * @file
+ * Connection management
+ */
 
 #include "imp.h"
 #include <assert.h>
 #ifdef PROTOTYPES
-#      include <stdarg.h>
+# include <stdarg.h>
 #else
-#      include <varargs.h>
+# include <varargs.h>
 #endif
 #include <stdio.h>
 #include <stdlib.h>
@@ -38,129 +41,213 @@ static char UNUSED id[] = "$Id: conn.c,v 1.164 2005/07/13 16:06:55 fw Exp $";
 #include <netinet/in.h>
 
 #ifdef HAVE_NETINET_IP_H
+# ifdef HAVE_NETINET_IN_SYSTM_H
+#  include <netinet/in_systm.h>
+# endif
 # include <netinet/ip.h>
 #endif
 
-#ifdef HAVE_ARPA_INET_H
-# include <arpa/inet.h>
-#else
-# define PF_INET AF_INET
-#endif
-
-#ifdef HAVE_STDINT_H
-# include <stdint.h>                   /* e.g. for Mac OS X */
-#endif
-
 #ifdef TCPWRAP
 # include <tcpd.h>                     /* for TCP Wrappers */
 #endif
 
 #include "array.h"
 #include "defines.h"
-#include "resolve.h"
 
 #include "exp.h"
 #include "conn.h"
 
 #include "imp.h"
 #include "ngircd.h"
+#include "array.h"
 #include "client.h"
+#include "class.h"
 #include "conf.h"
+#include "conn-encoding.h"
+#include "conn-ssl.h"
 #include "conn-zip.h"
 #include "conn-func.h"
 #include "log.h"
+#include "ng_ipaddr.h"
 #include "parse.h"
+#include "resolve.h"
 #include "tool.h"
 
-#ifdef ZEROCONF
-# include "rendezvous.h"
-#endif
-
 #include "exp.h"
 
 
 #define SERVER_WAIT (NONE - 1)
 
+#define MAX_COMMANDS 3
+#define MAX_COMMANDS_SERVER_MIN 10
+#define MAX_COMMANDS_SERVICE 10
+
+
+static bool Handle_Write PARAMS(( CONN_ID Idx ));
+static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len ));
+static int New_Connection PARAMS(( int Sock, bool IsSSL ));
+static CONN_ID Socket2Index PARAMS(( int Sock ));
+static void Read_Request PARAMS(( CONN_ID Idx ));
+static unsigned int Handle_Buffer PARAMS(( CONN_ID Idx ));
+static void Check_Connections PARAMS(( void ));
+static void Check_Servers PARAMS(( void ));
+static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
+static bool Init_Socket PARAMS(( int Sock ));
+static void New_Server PARAMS(( int Server, ng_ipaddr_t *dest ));
+static void Simple_Message PARAMS(( int Sock, const char *Msg ));
+static int NewListener PARAMS(( const char *listen_addr, UINT16 Port ));
+static void Account_Connection PARAMS((void));
 
-LOCAL bool Handle_Write PARAMS(( CONN_ID Idx ));
-LOCAL void New_Connection PARAMS(( int Sock ));
-LOCAL CONN_ID Socket2Index PARAMS(( int Sock ));
-LOCAL void Read_Request PARAMS(( CONN_ID Idx ));
-LOCAL bool Handle_Buffer PARAMS(( CONN_ID Idx ));
-LOCAL void Check_Connections PARAMS(( void ));
-LOCAL void Check_Servers PARAMS(( void ));
-LOCAL void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
-LOCAL bool Init_Socket PARAMS(( int Sock ));
-LOCAL void New_Server PARAMS(( int Server, CONN_ID Idx ));
-LOCAL void Simple_Message PARAMS(( int Sock, char *Msg ));
-LOCAL int Count_Connections PARAMS(( struct sockaddr_in addr ));
-LOCAL int NewListener PARAMS(( const UINT16 Port ));
 
 static array My_Listeners;
+static array My_ConnArray;
+static size_t NumConnections, NumConnectionsMax, NumConnectionsAccepted;
 
 #ifdef TCPWRAP
 int allow_severity = LOG_INFO;
 int deny_severity = LOG_ERR;
 #endif
 
+static void server_login PARAMS((CONN_ID idx));
 
+#ifdef SSL_SUPPORT
+extern struct SSLOptions Conf_SSLOptions;
+static void cb_connserver_login_ssl PARAMS((int sock, short what));
+static void cb_clientserver_ssl PARAMS((int sock, short what));
+#endif
+static void cb_Read_Resolver_Result PARAMS((int sock, UNUSED short what));
+static void cb_Connect_to_Server PARAMS((int sock, UNUSED short what));
 static void cb_clientserver PARAMS((int sock, short what));
 
+
+/**
+ * IO callback for listening sockets: handle new connections. This callback
+ * gets called when a new non-SSL connection should be accepted.
+ *
+ * @param sock         Socket descriptor.
+ * @param irrelevant   (ignored IO specification)
+ */
 static void
 cb_listen(int sock, short irrelevant)
 {
        (void) irrelevant;
-       New_Connection( sock );
+       (void) New_Connection(sock, false);
+}
+
+
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for listening SSL sockets: handle new connections. This callback
+ * gets called when a new SSL-enabled connection should be accepted.
+ *
+ * @param sock         Socket descriptor.
+ * @param irrelevant   (ignored IO specification)
+ */
+static void
+cb_listen_ssl(int sock, short irrelevant)
+{
+       int fd;
+
+       (void) irrelevant;
+       fd = New_Connection(sock, true);
+       if (fd < 0)
+               return;
+       io_event_setcb(My_Connections[fd].sock, cb_clientserver_ssl);
 }
+#endif
 
 
+/**
+ * IO callback for new outgoing non-SSL server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
 static void
-cb_connserver(int sock, short what)
+cb_connserver(int sock, UNUSED short what)
 {
-       int res, err;
+       int res, err, server;
        socklen_t sock_len;
-       CLIENT *c;
        CONN_ID idx = Socket2Index( sock );
+
        if (idx <= NONE) {
-#ifdef DEBUG
-               Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!");
-#endif
+               LogDebug("cb_connserver wants to write on unknown socket?!");
                io_close(sock);
                return;
        }
 
-       assert( what & IO_WANTWRITE);
+       assert(what & IO_WANTWRITE);
+
+       /* Make sure that the server is still configured; it could have been
+        * removed in the meantime! */
+       server = Conf_GetServer(idx);
+       if (server < 0) {
+               Log(LOG_ERR, "Connection on socket %d to \"%s\" aborted!",
+                   sock, My_Connections[idx].host);
+               Conn_Close(idx, "Connection aborted!", NULL, false);
+               return;
+       }
 
        /* connect() finished, get result. */
-       sock_len = sizeof( err );
-       res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len );
-       assert( sock_len == sizeof( err ));
-
-       /* Fehler aufgetreten? */
-       if(( res != 0 ) || ( err != 0 )) {
-               if ( res != 0 ) 
-                       Log( LOG_CRIT, "getsockopt (connection %d): %s!", idx, strerror( errno ));
-               else
-                       Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!",
-                               My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port,
-                                                                               idx, strerror( err ));
-
-                       /* Clean up socket, connection and client structures */
-                       c = Client_GetFromConn( idx );
-                       if( c ) Client_DestroyNow( c );
-                       io_close( My_Connections[idx].sock );
-                       Init_Conn_Struct( idx );
-
-                       /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */
-                       Conf_Server[Conf_GetServer( idx )].lasttry = time( NULL );
-                       Conf_UnsetServer( idx );
-                       return;
+       sock_len = (socklen_t)sizeof(err);
+       res = getsockopt(My_Connections[idx].sock, SOL_SOCKET, SO_ERROR,
+                        &err, &sock_len );
+       assert(sock_len == sizeof(err));
+
+       /* Error while connecting? */
+       if ((res != 0) || (err != 0)) {
+               if (res != 0)
+                       Log(LOG_CRIT, "getsockopt (connection %d): %s!",
+                           idx, strerror(errno));
+               else
+                       Log(LOG_CRIT,
+                           "Can't connect socket to \"%s:%d\" (connection %d): %s!",
+                           My_Connections[idx].host, Conf_Server[server].port,
+                           idx, strerror(err));
+
+               Conn_Close(idx, "Can't connect", NULL, false);
+
+               if (ng_ipaddr_af(&Conf_Server[server].dst_addr[0])) {
+                       /* more addresses to try... */
+                       New_Server(server, &Conf_Server[server].dst_addr[0]);
+                       /* connection to dst_addr[0] is now in progress, so
+                        * remove this address... */
+                       Conf_Server[server].dst_addr[0] =
+                               Conf_Server[server].dst_addr[1];
+                       memset(&Conf_Server[server].dst_addr[1], 0,
+                              sizeof(Conf_Server[server].dst_addr[1]));
+               }
+               return;
        }
 
+       /* connect() succeeded, remove all additional addresses */
+       memset(&Conf_Server[server].dst_addr, 0,
+              sizeof(Conf_Server[server].dst_addr));
+
        Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING );
+#ifdef SSL_SUPPORT
+       if ( Conn_OPTION_ISSET( &My_Connections[idx], CONN_SSL_CONNECT )) {
+               io_event_setcb( sock, cb_connserver_login_ssl );
+               io_event_add( sock, IO_WANTWRITE|IO_WANTREAD );
+               return;
+       }
+#endif
+       server_login(idx);
+}
 
-       Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx,
-                       My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+
+/**
+ * Login to a remote server.
+ *
+ * @param idx  Connection index.
+ */
+static void
+server_login(CONN_ID idx)
+{
+       Log(LOG_INFO,
+           "Connection %d (socket %d) with \"%s:%d\" established. Now logging in ...",
+           idx, My_Connections[idx].sock, My_Connections[idx].host,
+           Conf_Server[Conf_GetServer(idx)].port);
 
        io_event_setcb( My_Connections[idx].sock, cb_clientserver);
        io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE);
@@ -171,393 +258,616 @@ cb_connserver(int sock, short what)
 }
 
 
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for new outgoing SSL-enabled server connections.
+ *
+ * @param sock         Socket descriptor.
+ * @param unused       (ignored IO specification)
+ */
 static void
-cb_clientserver(int sock, short what)
+cb_connserver_login_ssl(int sock, short unused)
 {
-       CONN_ID idx = Socket2Index( sock );
-       if (idx <= NONE) {
-#ifdef DEBUG
-               Log(LOG_WARNING, "WTF: cb_clientserver wants to write on unknown socket?!");
-#endif
+       CONN_ID idx = Socket2Index(sock);
+
+       assert(idx >= 0);
+       if (idx < 0) {
                io_close(sock);
                return;
        }
+       (void) unused;
+       switch (ConnSSL_Connect( &My_Connections[idx])) {
+       case 1: break;
+       case 0: LogDebug("ConnSSL_Connect: not ready");
+               return;
+       case -1:
+               Log(LOG_ERR, "SSL connection on socket %d failed!", sock);
+               Conn_Close(idx, "Can't connect", NULL, false);
+               return;
+       }
 
-       if (what & IO_WANTREAD)
-               Read_Request( idx );
+       Log( LOG_INFO, "SSL connection %d with \"%s:%d\" established.", idx,
+                       My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+
+       server_login(idx);
+}
+#endif
+
+
+/**
+ * IO callback for established non-SSL client and server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
+static void
+cb_clientserver(int sock, short what)
+{
+       CONN_ID idx = Socket2Index(sock);
+
+       assert(idx >= 0);
 
+       if (idx < 0) {
+               io_close(sock);
+               return;
+       }
+#ifdef SSL_SUPPORT
+       if (what & IO_WANTREAD
+           || (Conn_OPTION_ISSET(&My_Connections[idx], CONN_SSL_WANT_WRITE))) {
+               /* if TLS layer needs to write additional data, call
+                * Read_Request() instead so that SSL/TLS can continue */
+               Read_Request(idx);
+       }
+#else
+       if (what & IO_WANTREAD)
+               Read_Request(idx);
+#endif
        if (what & IO_WANTWRITE)
-               Handle_Write( idx );
+               Handle_Write(idx);
 }
 
 
-LOCAL void
-FreeRes_stat( CONNECTION *c )
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for established SSL-enabled client and server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
+static void
+cb_clientserver_ssl(int sock, short what)
 {
-       assert( c != NULL );
-       assert( c->res_stat != NULL );
+       CONN_ID idx = Socket2Index(sock);
+
+       assert(idx >= 0);
+
+       if (idx < 0) {
+               io_close(sock);
+               return;
+       }
 
-       if (!c->res_stat) return;
+       switch (ConnSSL_Accept(&My_Connections[idx])) {
+       case 1:
+               break;  /* OK */
+       case 0:
+               return; /* EAGAIN: callback will be invoked again by IO layer */
+       default:
+               Conn_Close(idx, "SSL accept error, closing socket", "SSL accept error", false);
+               return;
+       }
+       if (what & IO_WANTREAD)
+               Read_Request(idx);
 
-       io_close( c->res_stat->pipe[0] );
+       if (what & IO_WANTWRITE)
+               Handle_Write(idx);
 
-       free( c->res_stat );
-       c->res_stat = NULL;
+       io_event_setcb(sock, cb_clientserver);  /* SSL handshake completed */
 }
+#endif
 
 
+/**
+ * Initialize connecion module.
+ */
 GLOBAL void
 Conn_Init( void )
 {
-       /* Modul initialisieren: statische Strukturen "ausnullen". */
-
        CONN_ID i;
 
        /* Speicher fuer Verbindungs-Pool anfordern */
        Pool_Size = CONNECTION_POOL;
-       if( Conf_MaxConnections > 0 )
-       {
-               /* konfiguriertes Limit beachten */
-               if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections;
-       }
-       My_Connections = (CONNECTION *) calloc( Pool_Size,  sizeof( CONNECTION ) );
-       if( ! My_Connections )
-       {
-               /* Speicher konnte nicht alloziert werden! */
-               Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" );
-               exit( 1 );
+       if ((Conf_MaxConnections > 0) &&
+               (Pool_Size > Conf_MaxConnections))
+                       Pool_Size = Conf_MaxConnections;
+
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) {
+               Log(LOG_EMERG, "Can't allocate memory! [Conn_Init]");
+               exit(1);
        }
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size );
-#endif
 
-       array_free( &My_Listeners );
+       /* FIXME: My_Connetions/Pool_Size is needed by other parts of the
+        * code; remove them! */
+       My_Connections = (CONNECTION*) array_start(&My_ConnArray);
 
-       /* Groesster File-Descriptor fuer select() */
-       Conn_MaxFD = 0;
+       LogDebug("Allocated connection pool for %d items (%ld bytes).",
+               array_length(&My_ConnArray, sizeof(CONNECTION)),
+               array_bytes(&My_ConnArray));
 
-       /* Connection-Struktur initialisieren */
-       for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i );
+       assert(array_length(&My_ConnArray, sizeof(CONNECTION)) >= (size_t)Pool_Size);
+       
+       array_free( &My_Listeners );
 
-       /* Global write counter */
-       WCounter = 0;
+       for (i = 0; i < Pool_Size; i++)
+               Init_Conn_Struct(i);
 } /* Conn_Init */
 
 
+/**
+ * Clean up connection module.
+ */
 GLOBAL void
 Conn_Exit( void )
 {
-       /* Modul abmelden: alle noch offenen Connections
-        * schliessen und freigeben. */
-
        CONN_ID idx;
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Shutting down all connections ..." );
-#endif
-
        Conn_ExitListeners();
 
-       /* Sockets schliessen */
+       LogDebug("Shutting down all connections ..." );
        for( idx = 0; idx < Pool_Size; idx++ ) {
                if( My_Connections[idx].sock > NONE ) {
                        Conn_Close( idx, NULL, NGIRCd_SignalRestart ?
                                "Server going down (restarting)":"Server going down", true );
-                       continue;
                }
        }
 
-       free( My_Connections );
+       array_free(&My_ConnArray);
        My_Connections = NULL;
        Pool_Size = 0;
        io_library_shutdown();
 } /* Conn_Exit */
 
 
-GLOBAL int
-Conn_InitListeners( void )
+/**
+ * Close all sockets (file descriptors) of open connections.
+ * This is useful in forked child processes, for example, to make sure that
+ * they don't hold connections open that the main process wants to close.
+ */
+GLOBAL void
+Conn_CloseAllSockets(int ExceptOf)
 {
-       /* Initialize ports on which the server should accept connections */
-
-       int created, fd;
-       unsigned int i;
+       CONN_ID idx;
 
-       if (!io_library_init(CONNECTION_POOL)) {
-               Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno));
-               return -1;
+       for(idx = 0; idx < Pool_Size; idx++) {
+               if(My_Connections[idx].sock > NONE &&
+                  My_Connections[idx].sock != ExceptOf)
+                       close(My_Connections[idx].sock);
        }
+}
 
-       created = 0;
-       for( i = 0; i < Conf_ListenPorts_Count; i++ ) {
-               fd = NewListener( Conf_ListenPorts[i] );
+
+/**
+ * Initialize listening ports.
+ *
+ * @param a            Array containing the ports the daemon should listen on.
+ * @param listen_addr  Address the socket should listen on (can be "0.0.0.0").
+ * @param func         IO callback function to register.
+ * @returns            Number of listening sockets created.
+ */
+static unsigned int
+ports_initlisteners(array *a, const char *listen_addr, void (*func)(int,short))
+{
+       unsigned int created = 0;
+       size_t len;
+       int fd;
+       UINT16 *port;
+
+       len = array_length(a, sizeof (UINT16));
+       port = array_start(a);
+       while (len--) {
+               fd = NewListener(listen_addr, *port);
                if (fd < 0) {
-                       Log( LOG_ERR, "Can't listen on port %u!", (unsigned int) Conf_ListenPorts[i] );
+                       port++;
                        continue;
                }
-               if (!io_event_create( fd, IO_WANTREAD, cb_listen )) {
+               if (!io_event_create( fd, IO_WANTREAD, func )) {
                        Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!",
-                                               fd, (unsigned int) Conf_ListenPorts[i], strerror(errno));
+                                               fd, (unsigned int) *port, strerror(errno));
                        close(fd);
+                       port++;
                        continue;
                }
                created++;
+               port++;
+       }
+       return created;
+}
+
+
+/**
+ * Initialize all listening sockets.
+ *
+ * @returns    Number of created listening sockets
+ */
+GLOBAL unsigned int
+Conn_InitListeners( void )
+{
+       /* Initialize ports on which the server should accept connections */
+       unsigned int created = 0;
+       char *copy, *listen_addr;
+
+       assert(Conf_ListenAddress);
+
+       /* can't use Conf_ListenAddress directly, see below */
+       copy = strdup(Conf_ListenAddress);
+       if (!copy) {
+               Log(LOG_CRIT, "Cannot copy %s: %s", Conf_ListenAddress, strerror(errno));
+               return 0;
+       }
+       listen_addr = strtok(copy, ",");
+
+       while (listen_addr) {
+               ngt_TrimStr(listen_addr);
+               if (*listen_addr) {
+                       created += ports_initlisteners(&Conf_ListenPorts, listen_addr, cb_listen);
+#ifdef SSL_SUPPORT
+                       created += ports_initlisteners(&Conf_SSLOptions.ListenPorts, listen_addr, cb_listen_ssl);
+#endif
+               }
+
+               listen_addr = strtok(NULL, ",");
        }
+
+       /* Can't free() Conf_ListenAddress here: on REHASH, if the config file
+        * cannot be re-loaded, we'd end up with a NULL Conf_ListenAddress.
+        * Instead, free() takes place in conf.c, before the config file
+        * is being parsed. */
+       free(copy);
+
        return created;
 } /* Conn_InitListeners */
 
 
+/**
+ * Shut down all listening sockets.
+ */
 GLOBAL void
 Conn_ExitListeners( void )
 {
        /* Close down all listening sockets */
        int *fd;
-       unsigned int arraylen;
-#ifdef ZEROCONF
-       Rendezvous_UnregisterListeners( );
-#endif
+       size_t arraylen;
 
        arraylen = array_length(&My_Listeners, sizeof (int));
-       Log( LOG_INFO, "Shutting down all listening sockets (%d)...", arraylen );
+       Log(LOG_INFO,
+           "Shutting down all listening sockets (%d total) ...", arraylen);
+       fd = array_start(&My_Listeners);
        while(arraylen--) {
-               fd = (int*) array_get(&My_Listeners, sizeof (int), arraylen);
-               if (fd) {
-                       close(*fd);
-#ifdef DEBUG
-                       Log( LOG_DEBUG, "Listening socket %d closed.", *fd );
-               } else {
-                       Log( LOG_DEBUG, "array_get pos %d returned NULL", arraylen );
-#endif
-               }
+               assert(fd != NULL);
+               assert(*fd >= 0);
+               io_close(*fd);
+               LogDebug("Listening socket %d closed.", *fd );
+               fd++;
        }
        array_free(&My_Listeners);
 } /* Conn_ExitListeners */
 
 
-/* return new listening port file descriptor or -1 on failure */
-LOCAL int
-NewListener( const UINT16 Port )
+/**
+ * Bind a socket to a specific (source) address.
+ *
+ * @param addr                 Address structure.
+ * @param listen_addrstr       Source address as string.
+ * @param Port                 Port number.
+ * @returns                    true on success, false otherwise.
+ */
+static bool
+InitSinaddrListenAddr(ng_ipaddr_t *addr, const char *listen_addrstr, UINT16 Port)
 {
-       /* Create new listening socket on specified port */
+       bool ret;
 
-       struct sockaddr_in addr;
-       struct in_addr inaddr;
-       int sock;
-#ifdef ZEROCONF
-       char name[CLIENT_ID_LEN], *info;
-#endif
+       ret = ng_ipaddr_init(addr, listen_addrstr, Port);
+       if (!ret) {
+               assert(listen_addrstr);
+               Log(LOG_CRIT, "Can't bind to [%s]:%u: can't convert ip address \"%s\"!",
+                                               listen_addrstr, Port, listen_addrstr);
+       }
+       return ret;
+}
 
-       /* Server-"Listen"-Socket initialisieren */
-       memset( &addr, 0, sizeof( addr ));
-       memset( &inaddr, 0, sizeof( inaddr ));
-       addr.sin_family = AF_INET;
-       addr.sin_port = htons( Port );
-       if( Conf_ListenAddress[0] )
-       {
-#ifdef HAVE_INET_ATON
-               if( inet_aton( Conf_ListenAddress, &inaddr ) == 0 )
+
+/**
+ * Set a socket to "IPv6 only". If the given socket doesn't belong to the
+ * AF_INET6 family, or the operating system doesn't support this functionality,
+ * this function retruns silently.
+ *
+ * @param af   Address family of the socket.
+ * @param sock Socket handle.
+ */
+static void
+set_v6_only(int af, int sock)
+{
+#if defined(IPV6_V6ONLY) && defined(WANT_IPV6)
+       int on = 1;
+
+       if (af != AF_INET6)
+               return;
+
+       if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, (socklen_t)sizeof(on)))
+               Log(LOG_ERR, "Could not set IPV6_V6ONLY: %s", strerror(errno));
 #else
-               inaddr.s_addr = inet_addr( Conf_ListenAddress );
-               if( inaddr.s_addr == (unsigned)-1 )
+       (void)af;
+       (void)sock;
 #endif
-               {
-                       Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", Conf_ListenAddress, Port, Conf_ListenAddress );
-                       return -1;
-               }
-       }
-       else inaddr.s_addr = htonl( INADDR_ANY );
-       addr.sin_addr = inaddr;
+}
 
-       /* Socket erzeugen */
-       sock = socket( PF_INET, SOCK_STREAM, 0);
-       if( sock < 0 )
-       {
-               Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
+
+/**
+ * Initialize new listening port.
+ *
+ * @param listen_addr  Local address to bind the socet to (can be 0.0.0.0).
+ * @param Port         Port number on which the new socket should be listening.
+ * @returns            file descriptor of the socket or -1 on failure.
+ */
+static int
+NewListener(const char *listen_addr, UINT16 Port)
+{
+       /* Create new listening socket on specified port */
+       ng_ipaddr_t addr;
+       int sock, af;
+
+       if (!InitSinaddrListenAddr(&addr, listen_addr, Port))
+               return -1;
+
+       af = ng_ipaddr_af(&addr);
+       sock = socket(af, SOCK_STREAM, 0);
+       if (sock < 0) {
+               Log(LOG_CRIT, "Can't create socket (af %d) : %s!", af,
+                   strerror(errno));
                return -1;
        }
 
-       if( ! Init_Socket( sock )) return -1;
+       set_v6_only(af, sock);
 
-       /* an Port binden */
-       if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 )
-       {
-               Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno ));
-               close( sock );
+       if (!Init_Socket(sock))
+               return -1;
+
+       if (bind(sock, (struct sockaddr *)&addr, ng_ipaddr_salen(&addr)) != 0) {
+               Log(LOG_CRIT, "Can't bind socket to address %s:%d - %s!",
+                   ng_ipaddr_tostr(&addr), Port, strerror(errno));
+               close(sock);
                return -1;
        }
 
-       /* in "listen mode" gehen :-) */
-       if( listen( sock, 10 ) != 0 )
-       {
-               Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno ));
-               close( sock );
+       if (listen(sock, 10) != 0) {
+               Log(LOG_CRIT, "Can't listen on socket: %s!", strerror(errno));
+               close(sock);
                return -1;
        }
 
-       /* Neuen Listener in Strukturen einfuegen */
-       if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) {
-               Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno ));
-               close( sock );
+       /* keep fd in list so we can close it when ngircd restarts/shuts down */
+       if (!array_catb(&My_Listeners, (char *)&sock, sizeof(int))) {
+               Log(LOG_CRIT, "Can't add socket to My_Listeners array: %s!",
+                   strerror(errno));
+               close(sock);
                return -1;
        }
 
-       if( Conf_ListenAddress[0]) Log( LOG_INFO, "Now listening on %s:%d (socket %d).", Conf_ListenAddress, Port, sock );
-       else Log( LOG_INFO, "Now listening on 0.0.0.0:%d (socket %d).", Port, sock );
+       Log(LOG_INFO, "Now listening on [%s]:%d (socket %d).",
+           ng_ipaddr_tostr(&addr), Port, sock);
+       return sock;
+} /* NewListener */
 
-#ifdef ZEROCONF
-       /* Get best server description text */
-       if( ! Conf_ServerInfo[0] ) info = Conf_ServerName;
-       else
-       {
-               /* Use server info string */
-               info = NULL;
-               if( Conf_ServerInfo[0] == '[' )
-               {
-                       /* Cut off leading hostname part in "[]" */
-                       info = strchr( Conf_ServerInfo, ']' );
-                       if( info )
-                       {
-                               info++;
-                               while( *info == ' ' ) info++;
-                       }
-               }
-               if( ! info ) info = Conf_ServerInfo;
+
+#ifdef SSL_SUPPORT
+
+/**
+ * Check if SSL library needs to read SSL-protocol related data.
+ *
+ * SSL/TLS connections require extra treatment:
+ * When either CONN_SSL_WANT_WRITE or CONN_SSL_WANT_READ is set, we
+ * need to take care of that first, before checking read/write buffers.
+ * For instance, while we might have data in our write buffer, the
+ * TLS/SSL protocol might need to read internal data first for TLS/SSL
+ * writes to succeed.
+ *
+ * If this function returns true, such a condition is met and we have
+ * to reverse the condition (check for read even if we've data to write,
+ * do not check for read but writeability even if write-buffer is empty).
+ *
+ * @param c    Connection to check.
+ * @returns    true if SSL-library has to read protocol data.
+ */
+static bool
+SSL_WantRead(const CONNECTION *c)
+{
+       if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_READ)) {
+               io_event_add(c->sock, IO_WANTREAD);
+               return true;
+       }
+       return false;
+}
+
+/**
+ * Check if SSL library needs to write SSL-protocol related data.
+ *
+ * Please see description of SSL_WantRead() for full description!
+ *
+ * @param c    Connection to check.
+ * @returns    true if SSL-library has to write protocol data.
+ */
+static bool
+SSL_WantWrite(const CONNECTION *c)
+{
+       if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_WRITE)) {
+               io_event_add(c->sock, IO_WANTWRITE);
+               return true;
        }
+       return false;
+}
 
-       /* Add port number to description if non-standard */
-       if( Port != 6667 ) snprintf( name, sizeof( name ), "%s (port %u)", info, Port );
-       else strlcpy( name, info, sizeof( name ));
+#else
+
+static inline bool
+SSL_WantRead(UNUSED const CONNECTION *c)
+{ return false; }
+
+static inline bool
+SSL_WantWrite(UNUSED const CONNECTION *c)
+{ return false; }
 
-       /* Register service */
-       Rendezvous_Register( name, MDNS_TYPE, Port );
 #endif
-       return sock;
-} /* NewListener */
 
 
+/**
+ * "Main Loop": Loop until shutdown or restart is signalled.
+ *
+ * This function loops until a shutdown or restart of ngIRCd is signalled and
+ * calls io_dispatch() to check for readable and writable sockets every second.
+ * It checks for status changes on pending connections (e. g. when a hostname
+ * has been resolved), checks for "penalties" and timeouts, and handles the
+ * input buffers.
+ */
 GLOBAL void
-Conn_Handler( void )
+Conn_Handler(void)
 {
-       /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives.
-        * Call io_dispatch() to check for read/writeable sockets every second
-        * Wait for status change on pending connections (e.g: when the hostname has been resolved)
-        * check for penalty/timeouts
-        * handle input buffers
-        */
        int i;
-       unsigned int wdatalen;
+       unsigned int wdatalen, bytes_processed;
        struct timeval tv;
-       time_t start, t;
-       bool timeout;
-
-       start = time( NULL );
-       while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart ))
-       {
-               timeout = true;
-
-#ifdef ZEROCONF
-               Rendezvous_Handler( );
-#endif
+       time_t t;
 
-               /* Should the configuration be reloaded? */
-               if( NGIRCd_SignalRehash ) NGIRCd_Rehash( );
+       while (!NGIRCd_SignalQuit && !NGIRCd_SignalRestart) {
+               t = time(NULL);
 
                /* Check configured servers and established links */
-               Check_Servers( );
-               Check_Connections( );
-
-               t = time( NULL );
-
-               /* noch volle Lese-Buffer suchen */
-               for( i = 0; i < Pool_Size; i++ )
-               {
-                       if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) &&
-                        ( My_Connections[i].delaytime < t ))
-                       {
-                               /* Kann aus dem Buffer noch ein Befehl extrahiert werden? */
-                               if (Handle_Buffer( i )) timeout = false;
+               Check_Servers();
+               Check_Connections();
+
+               /* Expire outdated class/list items */
+               Class_Expire();
+
+               /* Look for non-empty read buffers ... */
+               for (i = 0; i < Pool_Size; i++) {
+                       if ((My_Connections[i].sock > NONE)
+                           && (array_bytes(&My_Connections[i].rbuf) > 0)
+                           && (My_Connections[i].delaytime <= t)) {
+                               /* ... and try to handle the received data */
+                               bytes_processed = Handle_Buffer(i);
+                               /* if we processed data, and there might be
+                                * more commands in the input buffer, do not
+                                * try to read any more data now */
+                               if (bytes_processed &&
+                                   array_bytes(&My_Connections[i].rbuf) > 2) {
+                                       LogDebug
+                                           ("Throttling connection %d: command limit reached!",
+                                            i);
+                                       Conn_SetPenalty(i, 1);
+                               }
                        }
                }
 
-               /* noch volle Schreib-Puffer suchen */
-               for( i = 0; i < Pool_Size; i++ ) {
-                       if ( My_Connections[i].sock <= NONE )
+               /* Look for non-empty write buffers ... */
+               for (i = 0; i < Pool_Size; i++) {
+                       if (My_Connections[i].sock <= NONE)
                                continue;
 
-                       wdatalen = array_bytes(&My_Connections[i].wbuf);
-
+                       wdatalen = (unsigned int)array_bytes(&My_Connections[i].wbuf);
 #ifdef ZLIB
-                       if (( wdatalen > 0 ) || ( array_bytes(&My_Connections[i].zip.wbuf)> 0 ))
+                       if (wdatalen > 0 ||
+                           array_bytes(&My_Connections[i].zip.wbuf) > 0)
 #else
-                       if ( wdatalen > 0 )
+                       if (wdatalen > 0)
 #endif
                        {
-                               /* Socket der Verbindung in Set aufnehmen */
-                               io_event_add( My_Connections[i].sock, IO_WANTWRITE );
+                               if (SSL_WantRead(&My_Connections[i]))
+                                       continue;
+                               io_event_add(My_Connections[i].sock,
+                                            IO_WANTWRITE);
                        }
                }
 
-               /* von welchen Sockets koennte gelesen werden? */
-               for (i = 0; i < Pool_Size; i++ ) {
-                       if ( My_Connections[i].sock <= NONE )
+               /* Check from which sockets we possibly could read ... */
+               for (i = 0; i < Pool_Size; i++) {
+                       if (My_Connections[i].sock <= NONE)
                                continue;
-
-                       if ( My_Connections[i].res_stat ) {
-                               /* wait for completion of Resolver Sub-Process */
-                               io_event_del( My_Connections[i].sock, IO_WANTREAD );
+#ifdef SSL_SUPPORT
+                       if (SSL_WantWrite(&My_Connections[i]))
+                               continue; /* TLS/SSL layer needs to write data; deal with this first */
+#endif
+                       if (Proc_InProgress(&My_Connections[i].proc_stat)) {
+                               /* Wait for completion of forked subprocess
+                                * and ignore the socket in the meantime ... */
+                               io_event_del(My_Connections[i].sock,
+                                            IO_WANTREAD);
                                continue;
                        }
 
-                       if ( Conn_OPTION_ISSET( &My_Connections[i], CONN_ISCONNECTING ))
-                               continue;       /* wait for completion of connect() */
+                       if (Conn_OPTION_ISSET(&My_Connections[i], CONN_ISCONNECTING))
+                               /* Wait for completion of connect() ... */
+                               continue;
 
-                       if( My_Connections[i].delaytime > t ) {
-                               /* Fuer die Verbindung ist eine "Penalty-Zeit" gesetzt */
-                               io_event_del( My_Connections[i].sock, IO_WANTREAD );
+                       if (My_Connections[i].delaytime > t) {
+                               /* There is a "penalty time" set: ignore socket! */
+                               io_event_del(My_Connections[i].sock,
+                                            IO_WANTREAD);
                                continue;
                        }
-                       io_event_add( My_Connections[i].sock, IO_WANTREAD );
+
+                       io_event_add(My_Connections[i].sock, IO_WANTREAD);
                }
 
-               /* Timeout initialisieren */
+               /* Set the timeout for reading from the network to 1 second,
+                * which is the granularity with witch we handle "penalty
+                * times" for example.
+                * Note: tv_sec/usec are undefined(!) after io_dispatch()
+                * returns, so we have to set it beforce each call to it! */
                tv.tv_usec = 0;
-               if( timeout ) tv.tv_sec = 1;
-               else tv.tv_sec = 0;
-
-               /* Auf Aktivitaet warten */
-               i = io_dispatch( &tv );
-               if (i == -1 && errno != EINTR ) {
-                       Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno));
-                       Log(LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME);
-                       exit( 1 );
+               tv.tv_sec = 1;
+
+               /* Wait for activity ... */
+               i = io_dispatch(&tv);
+               if (i == -1 && errno != EINTR) {
+                       Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!",
+                           strerror(errno));
+                       Log(LOG_ALERT, "%s exiting due to fatal errors!",
+                           PACKAGE_NAME);
+                       exit(1);
                }
        }
 
-       if( NGIRCd_SignalQuit ) Log( LOG_NOTICE|LOG_snotice, "Server going down NOW!" );
-       else if( NGIRCd_SignalRestart ) Log( LOG_NOTICE|LOG_snotice, "Server restarting NOW!" );
+       if (NGIRCd_SignalQuit)
+               Log(LOG_NOTICE | LOG_snotice, "Server going down NOW!");
+       else if (NGIRCd_SignalRestart)
+               Log(LOG_NOTICE | LOG_snotice, "Server restarting NOW!");
 } /* Conn_Handler */
 
 
 /**
  * Write a text string into the socket of a connection.
+ *
  * This function automatically appends CR+LF to the string and validates that
  * the result is a valid IRC message (oversized messages are shortened, for
  * example). Then it calls the Conn_Write() function to do the actual sending.
- * @param Idx Index fo the connection.
- * @param Format Format string, see printf().
- * @return true on success, false otherwise.
+ *
+ * @param Idx          Index fo the connection.
+ * @param Format       Format string, see printf().
+ * @returns            true on success, false otherwise.
  */
 #ifdef PROTOTYPES
 GLOBAL bool
-Conn_WriteStr( CONN_ID Idx, char *Format, ... )
+Conn_WriteStr(CONN_ID Idx, const char *Format, ...)
 #else
 GLOBAL bool 
-Conn_WriteStr( Idx, Format, va_alist )
+Conn_WriteStr(Idx, Format, va_alist)
 CONN_ID Idx;
-char *Format;
+const char *Format;
 va_dcl
 #endif
 {
        char buffer[COMMAND_LEN];
+#ifdef ICONV
+       char *ptr, *message;
+#endif
+       size_t len;
        bool ok;
        va_list ap;
 
@@ -597,68 +907,126 @@ va_dcl
                        CUT_TXTSUFFIX);
        }
 
+#ifdef ICONV
+       ptr = strchr(buffer + 1, ':');
+       if (ptr) {
+               ptr++;
+               message = Conn_EncodingTo(Idx, ptr);
+               if (message != ptr)
+                       strlcpy(ptr, message, sizeof(buffer) - (ptr - buffer));
+       }
+#endif
+
 #ifdef SNIFFER
        if (NGIRCd_Sniffer)
                Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer);
 #endif
 
-       strlcat( buffer, "\r\n", sizeof( buffer ));
-       ok = Conn_Write( Idx, buffer, strlen( buffer ));
+       len = strlcat( buffer, "\r\n", sizeof( buffer ));
+       ok = Conn_Write(Idx, buffer, len);
        My_Connections[Idx].msg_out++;
 
        va_end( ap );
        return ok;
 } /* Conn_WriteStr */
 
-
-GLOBAL bool
-Conn_Write( CONN_ID Idx, char *Data, unsigned int Len )
+GLOBAL char*
+Conn_Password( CONN_ID Idx )
+{
+       assert( Idx > NONE );
+       if (My_Connections[Idx].pwd == NULL)
+               return (char*)"\0";
+       else
+               return My_Connections[Idx].pwd;
+} /* Conn_Password */
+
+GLOBAL void
+Conn_SetPassword( CONN_ID Idx, const char *Pwd )
 {
-       /* Daten in Socket schreiben. Bei "fatalen" Fehlern wird
-        * der Client disconnectiert und false geliefert. */
+       assert( Idx > NONE );
+
+       if (My_Connections[Idx].pwd)
+               free(My_Connections[Idx].pwd);
 
+       My_Connections[Idx].pwd = strdup(Pwd);
+       if (My_Connections[Idx].pwd == NULL) {
+               Log(LOG_EMERG, "Can't allocate memory! [Conn_SetPassword]");
+               exit(1);
+       }
+} /* Conn_SetPassword */
+
+/**
+ * Append Data to the outbound write buffer of a connection.
+ *
+ * @param Idx  Index of the connection.
+ * @param Data pointer to the data.
+ * @param Len  length of Data.
+ * @returns    true on success, false otherwise.
+ */
+static bool
+Conn_Write( CONN_ID Idx, char *Data, size_t Len )
+{
+       CLIENT *c;
+       size_t writebuf_limit = WRITEBUFFER_MAX_LEN;
        assert( Idx > NONE );
        assert( Data != NULL );
        assert( Len > 0 );
 
-       /* Ist der entsprechende Socket ueberhaupt noch offen? In einem
-        * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so
-        * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist.
-        * In diesem Fall wird hier einfach ein Fehler geliefert. */
-       if( My_Connections[Idx].sock <= NONE )
-       {
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx );
-#endif
+       /* Is the socket still open? A previous call to Conn_Write()
+        * may have closed the connection due to a fatal error.
+        * In this case it is sufficient to return an error, as well. */
+       if (My_Connections[Idx].sock <= NONE) {
+               LogDebug("Skipped write on closed socket (connection %d).", Idx);
                return false;
        }
 
-       /* Pruefen, ob im Schreibpuffer genuegend Platz ist. Ziel ist es,
-        * moeglichts viel im Puffer zu haben und _nicht_ gleich alles auf den
-        * Socket zu schreiben (u.a. wg. Komprimierung). */
-       if( array_bytes(&My_Connections[Idx].wbuf) >= WRITEBUFFER_LEN) {
-               /* Der Puffer ist dummerweise voll. Jetzt versuchen, den Puffer
-                * zu schreiben, wenn das nicht klappt, haben wir ein Problem ... */
-               if( ! Handle_Write( Idx )) return false;
-
-               /* check again: if our writebuf is twice als large as the initial limit: Kill connection */
-               if( array_bytes(&My_Connections[Idx].wbuf) >= (WRITEBUFFER_LEN*2)) {
-                       Log( LOG_NOTICE, "Write buffer overflow (connection %d)!", Idx );
-                       Conn_Close( Idx, "Write buffer overflow!", NULL, false );
-                       return false;
-               }
-       }
+       /* Make sure that there still exists a CLIENT structure associated
+        * with this connection and check if this is a server or not: */
+       c = Conn_GetClient(Idx);
+       if (c) {
+               /* Servers do get special write buffer limits, so they can
+                * generate all the messages that are required while peering. */
+               if (Client_Type(c) == CLIENT_SERVER)
+                       writebuf_limit = WRITEBUFFER_SLINK_LEN;
+       } else
+               LogDebug("Write on socket without client (connection %d)!?", Idx);
 
 #ifdef ZLIB
        if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
-               /* Daten komprimieren und in Puffer kopieren */
-               if( ! Zip_Buffer( Idx, Data, Len )) return false;
+               /* Compressed link:
+                * Zip_Buffer() does all the dirty work for us: it flushes
+                * the (pre-)compression buffers if required and handles
+                * all error conditions. */
+               if (!Zip_Buffer(Idx, Data, Len))
+                       return false;
        }
        else
 #endif
        {
-               /* Daten in Puffer kopieren */
-               if (!array_catb( &My_Connections[Idx].wbuf, Data, Len ))
+               /* Uncompressed link:
+                * Check if outbound buffer has enough space for the data. */
+               if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
+                   WRITEBUFFER_FLUSH_LEN) {
+                       /* Buffer is full, flush it. Handle_Write deals with
+                        * low-level errors, if any. */
+                       if (!Handle_Write(Idx))
+                               return false;
+               }
+
+               /* When the write buffer is still too big after flushing it,
+                * the connection will be killed. */
+               if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
+                   writebuf_limit) {
+                       Log(LOG_NOTICE,
+                           "Write buffer space exhausted (connection %d, limit is %lu bytes, %lu bytes new, %lu bytes pending)",
+                           Idx, writebuf_limit, Len,
+                           (unsigned long)array_bytes(&My_Connections[Idx].wbuf));
+                       Conn_Close(Idx, "Write buffer space exhausted", NULL, false);
+                       return false;
+               }
+
+               /* Copy data to write buffer */
+               if (!array_catb(&My_Connections[Idx].wbuf, Data, Len))
                        return false;
 
                My_Connections[Idx].bytes_out += Len;
@@ -671,15 +1039,26 @@ Conn_Write( CONN_ID Idx, char *Data, unsigned int Len )
 } /* Conn_Write */
 
 
+/**
+ * Shut down a connection.
+ *
+ * @param Idx          Connection index.
+ * @param LogMsg       Message to write to the log or NULL. If no LogMsg
+ *                     is given, the FwdMsg is logged.
+ * @param FwdMsg       Message to forward to remote servers.
+ * @param InformClient If true, inform the client on the connection which is
+ *                     to be shut down of the reason (FwdMsg) and send
+ *                     connection statistics before disconnecting it.
+ */
 GLOBAL void
-Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
+Conn_Close( CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClient )
 {
-       /* Close connection. Open pipes of asyncronous resolver
+       /* Close connection. Open pipes of asynchronous resolver
         * sub-processes are closed down. */
 
        CLIENT *c;
-       char *txt;
        double in_k, out_k;
+       UINT16 port;
 #ifdef ZLIB
        double in_z_k, out_z_k;
        int in_p, out_p;
@@ -691,9 +1070,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
        if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) {
                /* Conn_Close() has been called recursively for this link;
                 * probabe reason: Handle_Write() failed  -- see below. */
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx );
-#endif
+               LogDebug("Recursive request to close connection: %d", Idx );
                return;
        }
 
@@ -701,69 +1078,95 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
 
        /* Mark link as "closing" */
        Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING );
-               
-       if( LogMsg ) txt = LogMsg;
-       else txt = FwdMsg;
-       if( ! txt ) txt = "Reason unknown";
 
-       Log( LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ));
+       port = ng_ipaddr_getport(&My_Connections[Idx].addr);
+       Log(LOG_INFO, "Shutting down connection %d (%s) with \"%s:%d\" ...", Idx,
+           LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, port);
 
        /* Search client, if any */
-       c = Client_GetFromConn( Idx );
+       c = Conn_GetClient( Idx );
 
        /* Should the client be informed? */
-       if( InformClient )
-       {
+       if (InformClient) {
 #ifndef STRICT_RFC
                /* Send statistics to client if registered as user: */
-               if(( c != NULL ) && ( Client_Type( c ) == CLIENT_USER ))
-               {
-                       Conn_WriteStr( Idx, "NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.", Client_ThisServer( ), NOTICE_TXTPREFIX, (double)My_Connections[Idx].bytes_in / 1024,  (double)My_Connections[Idx].bytes_out / 1024 );
+               if ((c != NULL) && (Client_Type(c) == CLIENT_USER)) {
+                       Conn_WriteStr( Idx,
+                        ":%s NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.",
+                        Client_ID(Client_ThisServer()), Client_ID(c),
+                        NOTICE_TXTPREFIX,
+                        (double)My_Connections[Idx].bytes_in / 1024,
+                        (double)My_Connections[Idx].bytes_out / 1024);
                }
 #endif
-
-               /* Send ERROR to client (see RFC!) */
-               if( FwdMsg ) Conn_WriteStr( Idx, "ERROR :%s", FwdMsg );
-               else Conn_WriteStr( Idx, "ERROR :Closing connection." );
+               /* Send ERROR to client (see RFC 2812, section 3.1.7) */
+               if (FwdMsg)
+                       Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
+               else
+                       Conn_WriteStr(Idx, "ERROR :Closing connection");
        }
 
-       /* Try to write out the write buffer */
+       /* Try to write out the write buffer. Note: Handle_Write() eventually
+        * removes the CLIENT structure associated with this connection if an
+        * error occurs! So we have to re-check if there is still an valid
+        * CLIENT structure after calling Handle_Write() ...*/
        (void)Handle_Write( Idx );
 
+       /* Search client, if any (re-check!) */
+       c = Conn_GetClient( Idx );
+#ifdef SSL_SUPPORT
+       if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) {
+               Log(LOG_INFO, "SSL connection %d shutting down ...", Idx);
+               ConnSSL_Free(&My_Connections[Idx]);
+       }
+#endif
        /* Shut down socket */
-       if( ! io_close( My_Connections[Idx].sock ))
-       {
+       if (! io_close(My_Connections[Idx].sock)) {
                /* Oops, we can't close the socket!? This is ... ugly! */
-               Log( LOG_CRIT, "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", Idx, My_Connections[Idx].sock, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), strerror( errno ));
+               Log(LOG_CRIT,
+                   "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)",
+                   Idx, My_Connections[Idx].sock, My_Connections[Idx].host,
+                   port, strerror(errno));
        }
 
        /* Mark socket as invalid: */
        My_Connections[Idx].sock = NONE;
 
        /* If there is still a client, unregister it now */
-       if( c ) Client_Destroy( c, LogMsg, FwdMsg, true );
+       if (c)
+               Client_Destroy(c, LogMsg, FwdMsg, true);
 
        /* Calculate statistics and log information */
        in_k = (double)My_Connections[Idx].bytes_in / 1024;
        out_k = (double)My_Connections[Idx].bytes_out / 1024;
 #ifdef ZLIB
-       if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
+       if (Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP)) {
                in_z_k = (double)My_Connections[Idx].zip.bytes_in / 1024;
                out_z_k = (double)My_Connections[Idx].zip.bytes_out / 1024;
+               /* Make sure that no division by zero can occur during
+                * the calculation of in_p and out_p: in_z_k and out_z_k
+                * are non-zero, that's guaranteed by the protocol until
+                * compression can be enabled. */
+               if (! in_z_k)
+                       in_z_k = in_k;
+               if (! out_z_k)
+                       out_z_k = out_k;
                in_p = (int)(( in_k * 100 ) / in_z_k );
                out_p = (int)(( out_k * 100 ) / out_z_k );
-               Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, in_z_k, in_p, out_k, out_z_k, out_p );
+               Log(LOG_INFO,
+                   "Connection %d with \"%s:%d\" closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).",
+                   Idx, My_Connections[Idx].host, port,
+                   in_k, in_z_k, in_p, out_k, out_z_k, out_p);
        }
        else
 #endif
        {
-               Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, out_k );
+               Log(LOG_INFO,
+                   "Connection %d with \"%s:%d\" closed (in: %.1fk, out: %.1fk).",
+                   Idx, My_Connections[Idx].host, port,
+                   in_k, out_k);
        }
 
-       /* Is there a resolver sub-process running? */
-       if( My_Connections[Idx].res_stat )
-               FreeRes_stat( &My_Connections[Idx] );
-
        /* Servers: Modify time of next connect attempt? */
        Conf_UnsetServer( Idx );
 
@@ -779,682 +1182,963 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
 
        array_free(&My_Connections[Idx].rbuf);
        array_free(&My_Connections[Idx].wbuf);
+       if (My_Connections[Idx].pwd != NULL)
+               free(My_Connections[Idx].pwd);
+
        /* Clean up connection structure (=free it) */
        Init_Conn_Struct( Idx );
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx );
-#endif
+       assert(NumConnections > 0);
+       if (NumConnections)
+               NumConnections--;
+       LogDebug("Shutdown of connection %d completed, %ld connection%s left.",
+                Idx, NumConnections, NumConnections != 1 ? "s" : "");
 } /* Conn_Close */
 
 
-GLOBAL void
-Conn_SyncServerStruct( void )
+/**
+ * Get current number of connections.
+ *
+ * @returns    Number of current connections.
+ */
+GLOBAL long
+Conn_Count(void)
+{
+       return NumConnections;
+} /* Conn_Count */
+
+
+/**
+ * Get number of maximum simultaneous connections.
+ *
+ * @returns    Number of maximum simultaneous connections.
+ */
+GLOBAL long
+Conn_CountMax(void)
 {
-       /* Synchronize server structures (connection IDs):
-        * connections <-> configuration */
+       return NumConnectionsMax;
+} /* Conn_CountMax */
+
 
+/**
+ * Get number of connections accepted since the daemon startet.
+ *
+ * @returns    Number of connections accepted.
+ */
+GLOBAL long
+Conn_CountAccepted(void)
+{
+       return NumConnectionsAccepted;
+} /* Conn_CountAccepted */
+
+
+/**
+ * Synchronize established connections and configured server structures
+ * after a configuration update and store the correct connection IDs, if any.
+ */
+GLOBAL void
+Conn_SyncServerStruct(void)
+{
        CLIENT *client;
        CONN_ID i;
        int c;
 
-       for( i = 0; i < Pool_Size; i++ )
-       {
-               /* Established connection? */
-               if( My_Connections[i].sock <= NONE ) continue;
+       for (i = 0; i < Pool_Size; i++) {
+               if (My_Connections[i].sock == NONE)
+                       continue;
 
-               /* Server connection? */
-               client = Client_GetFromConn( i );
-               if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue;
+               /* Server link? */
+               client = Conn_GetClient(i);
+               if (!client || Client_Type(client) != CLIENT_SERVER)
+                       continue;
 
-               for( c = 0; c < MAX_SERVERS; c++ )
-               {
+               for (c = 0; c < MAX_SERVERS; c++) {
                        /* Configured server? */
-                       if( ! Conf_Server[c].host[0] ) continue;
+                       if (!Conf_Server[c].host[0])
+                               continue;
 
-                       /* Duplicate? */
-                       if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i;
+                       if (strcasecmp(Conf_Server[c].name, Client_ID(client)) == 0)
+                               Conf_Server[c].conn_id = i;
                }
        }
 } /* SyncServerStruct */
 
 
-LOCAL bool
-Handle_Write( CONN_ID Idx )
+/**
+ * Get IP address string of a connection.
+ *
+ * @param Idx Connection index.
+ * @return Pointer to a global buffer containing the IP address as string.
+ */
+GLOBAL const char *
+Conn_GetIPAInfo(CONN_ID Idx)
 {
-       /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */
+       assert(Idx > NONE);
+       return ng_ipaddr_tostr(&My_Connections[Idx].addr);
+}
+
 
-       int len;
-       unsigned int wdatalen;
+/**
+ * Send out data of write buffer; connect new sockets.
+ *
+ * @param Idx  Connection index.
+ * @returns    true on success, false otherwise.
+ */
+static bool
+Handle_Write( CONN_ID Idx )
+{
+       ssize_t len;
+       size_t wdatalen;
 
-       Log(LOG_DEBUG, "Handle_Write");
        assert( Idx > NONE );
        if ( My_Connections[Idx].sock < 0 ) {
-               Log(LOG_WARNING, "Handle_Write() on closed socket, idx %d", Idx);
+               LogDebug("Handle_Write() on closed socket, connection %d", Idx);
                return false;
        }
        assert( My_Connections[Idx].sock > NONE );
 
-
        wdatalen = array_bytes(&My_Connections[Idx].wbuf );
+
 #ifdef ZLIB
-       if(( wdatalen == 0 ) && ( ! array_bytes(&My_Connections[Idx].zip.wbuf))) {
-               io_event_del(My_Connections[Idx].sock, IO_WANTWRITE );
-               return true;
+       if (wdatalen == 0) {
+               /* Write buffer is empty, so we try to flush the compression
+                * buffer and get some data to work with from there :-) */
+               if (!Zip_Flush(Idx))
+                       return false;
+
+               /* Now the write buffer most probably has changed: */
+               wdatalen = array_bytes(&My_Connections[Idx].wbuf);
        }
+#endif
 
-       /* write buffer empty, but not compression buf? -> flush compression buf. */
-       if( wdatalen == 0 ) Zip_Flush( Idx );
-#else
-       if( wdatalen == 0 ) {
+       if (wdatalen == 0) {
+               /* Still no data, fine. */
                io_event_del(My_Connections[Idx].sock, IO_WANTWRITE );
                return true;
        }
+
+#ifdef DEBUG_BUFFER
+       LogDebug
+           ("Handle_Write() called for connection %d, %ld bytes pending ...",
+            Idx, wdatalen);
 #endif
 
-       wdatalen = array_bytes(&My_Connections[Idx].wbuf ); /* Zip_Flush may change wbuf  */
-       len = write( My_Connections[Idx].sock, array_start(&My_Connections[Idx].wbuf), wdatalen );
+#ifdef SSL_SUPPORT
+       if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) {
+               len = ConnSSL_Write(&My_Connections[Idx], array_start(&My_Connections[Idx].wbuf), wdatalen);
+       } else
+#endif
+       {
+               len = write(My_Connections[Idx].sock,
+                           array_start(&My_Connections[Idx].wbuf), wdatalen );
+       }
        if( len < 0 ) {
-               iferrno == EAGAIN || errno == EINTR)
+               if (errno == EAGAIN || errno == EINTR)
                        return true;
 
-               Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx,
-                                       My_Connections[Idx].sock, strerror( errno ));
-               Conn_Close( Idx, "Write error!", NULL, false );
+               Log(LOG_ERR, "Write error on connection %d (socket %d): %s!",
+                   Idx, My_Connections[Idx].sock, strerror(errno));
+               Conn_Close(Idx, "Write error!", NULL, false);
                return false;
        }
 
        /* move any data not yet written to beginning */
-       array_moveleft(&My_Connections[Idx].wbuf, 1, len);
+       array_moveleft(&My_Connections[Idx].wbuf, 1, (size_t)len);
 
        return true;
 } /* Handle_Write */
 
 
-LOCAL void
-New_Connection( int Sock )
+/**
+ * Count established connections to a specific IP address.
+ *
+ * @returns    Number of established connections.
+ */
+static int
+Count_Connections(ng_ipaddr_t *a)
 {
-       /* Neue Client-Verbindung von Listen-Socket annehmen und
-        * CLIENT-Struktur anlegen. */
+       int i, cnt;
+
+       cnt = 0;
+       for (i = 0; i < Pool_Size; i++) {
+               if (My_Connections[i].sock <= NONE)
+                       continue;
+               if (ng_ipaddr_ipequal(&My_Connections[i].addr, a))
+                       cnt++;
+       }
+       return cnt;
+} /* Count_Connections */
 
+
+/**
+ * Initialize new client connection on a listening socket.
+ *
+ * @param Sock Listening socket descriptor.
+ * @param IsSSL        true if this socket expects SSL-encrypted data.
+ * @returns    Accepted socket descriptor or -1 on error.
+ */
+static int
+New_Connection(int Sock, UNUSED bool IsSSL)
+{
 #ifdef TCPWRAP
        struct request_info req;
 #endif
-       struct sockaddr_in new_addr;
+       ng_ipaddr_t new_addr;
+       char ip_str[NG_INET_ADDRSTRLEN];
        int new_sock, new_sock_len;
-       RES_STAT *s;
-       CONN_ID idx;
        CLIENT *c;
-       POINTER *ptr;
-       long new_size, cnt;
-
-       assert( Sock > NONE );
-       /* Connection auf Listen-Socket annehmen */
-       new_sock_len = sizeof( new_addr );
-       new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len );
-       if( new_sock < 0 )
-       {
-               Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno ));
-               return;
+       long cnt;
+
+       assert(Sock > NONE);
+
+       LogDebug("Accepting new connection on socket %d ...", Sock);
+
+       new_sock_len = (int)sizeof(new_addr);
+       new_sock = accept(Sock, (struct sockaddr *)&new_addr,
+                         (socklen_t *)&new_sock_len);
+       if (new_sock < 0) {
+               Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno));
+               return -1;
+       }
+       NumConnectionsAccepted++;
+
+       if (!ng_ipaddr_tostr_r(&new_addr, ip_str)) {
+               Log(LOG_CRIT, "fd %d: Can't convert IP address!", new_sock);
+               Simple_Message(new_sock, "ERROR :Internal Server Error");
+               close(new_sock);
+               return -1;
        }
 
 #ifdef TCPWRAP
        /* Validate socket using TCP Wrappers */
-       request_init( &req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock, RQ_CLIENT_SIN, &new_addr, NULL );
+       request_init(&req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock,
+                    RQ_CLIENT_SIN, &new_addr, NULL);
        fromhost(&req);
-       if( ! hosts_access( &req ))
-       {
-               /* Access denied! */
-               Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr ));
-               Simple_Message( new_sock, "ERROR :Connection refused" );
-               close( new_sock );
-               return;
+       if (!hosts_access(&req)) {
+               Log(deny_severity,
+                   "Refused connection from %s (by TCP Wrappers)!", ip_str);
+               Simple_Message(new_sock, "ERROR :Connection refused");
+               close(new_sock);
+               return -1;
        }
 #endif
 
-       /* Socket initialisieren */
-       Init_Socket( new_sock );
-       
+       if (!Init_Socket(new_sock))
+               return -1;
+
+       /* Check global connection limit */
+       if ((Conf_MaxConnections > 0) &&
+           (NumConnections >= (size_t) Conf_MaxConnections)) {
+               Log(LOG_ALERT, "Can't accept connection: limit (%d) reached!",
+                   Conf_MaxConnections);
+               Simple_Message(new_sock, "ERROR :Connection limit reached");
+               close(new_sock);
+               return -1;
+       }
+
        /* Check IP-based connection limit */
-       cnt = Count_Connections( new_addr );
-       if(( Conf_MaxConnectionsIP > 0 ) && ( cnt >= Conf_MaxConnectionsIP ))
-       {
+       cnt = Count_Connections(&new_addr);
+       if ((Conf_MaxConnectionsIP > 0) && (cnt >= Conf_MaxConnectionsIP)) {
                /* Access denied, too many connections from this IP address! */
-               Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt);
-               Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" );
-               close( new_sock );
-               return;
+               Log(LOG_ERR,
+                   "Refused connection from %s: too may connections (%ld) from this IP address!",
+                   ip_str, cnt);
+               Simple_Message(new_sock,
+                              "ERROR :Connection refused, too many connections from your IP address");
+               close(new_sock);
+               return -1;
        }
 
-       /* Freie Connection-Struktur suchen */
-       for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
-       if( idx >= Pool_Size )
-       {
-               new_size = Pool_Size + CONNECTION_POOL;
-
-               /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden.
-                * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */
-
-               if( Conf_MaxConnections > 0 )
-               {
-                       /* Es ist ein Limit konfiguriert */
-                       if( Pool_Size >= Conf_MaxConnections )
-                       {
-                               /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */
-                               Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
-                               Simple_Message( new_sock, "ERROR :Connection limit reached" );
-                               close( new_sock );
-                               return;
-                       }
-                       if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections;
-               }
-               if( new_size < Pool_Size )
-               {
-                       Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size );
-                       Simple_Message( new_sock, "ERROR :Connection limit reached" );
-                       close( new_sock );
-                       return;
-               }
-
-               ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size );
-               if( ! ptr ) {
-                       Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" );
-                       Simple_Message( new_sock, "ERROR: Internal error" );
-                       close( new_sock );
-                       return;
+       if (new_sock >= Pool_Size) {
+               if (!array_alloc(&My_ConnArray, sizeof(CONNECTION),
+                                (size_t) new_sock)) {
+                       Log(LOG_EMERG,
+                           "Can't allocate memory! [New_Connection]");
+                       Simple_Message(new_sock, "ERROR: Internal error");
+                       close(new_sock);
+                       return -1;
                }
-
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size );
-#endif
+               LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)",
+                        new_sock, array_length(&My_ConnArray,
+                        sizeof(CONNECTION)), array_bytes(&My_ConnArray));
 
                /* Adjust pointer to new block */
-               My_Connections = (CONNECTION *)ptr;
-
-               /* Initialize new items */
-               for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx );
-               idx = Pool_Size;
+               My_Connections = array_start(&My_ConnArray);
+               while (Pool_Size <= new_sock)
+                       Init_Conn_Struct(Pool_Size++);
+       }
 
-               /* Adjust new pool size */
-               Pool_Size = new_size;
+       /* register callback */
+       if (!io_event_create(new_sock, IO_WANTREAD, cb_clientserver)) {
+               Log(LOG_ALERT,
+                   "Can't accept connection: io_event_create failed!");
+               Simple_Message(new_sock, "ERROR :Internal error");
+               close(new_sock);
+               return -1;
        }
 
-       /* Client-Struktur initialisieren */
-       c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
-       if( ! c ) {
-               Log( LOG_ALERT, "Can't accept connection: can't create client structure!" );
-               Simple_Message( new_sock, "ERROR :Internal error" );
-               close( new_sock );
-               return;
+       c = Client_NewLocal(new_sock, NULL, CLIENT_UNKNOWN, false);
+       if (!c) {
+               Log(LOG_ALERT,
+                   "Can't accept connection: can't create client structure!");
+               Simple_Message(new_sock, "ERROR :Internal error");
+               io_close(new_sock);
+               return -1;
        }
 
-       /* Verbindung registrieren */
-       Init_Conn_Struct( idx );
-       My_Connections[idx].sock = new_sock;
-       My_Connections[idx].addr = new_addr;
+       Init_Conn_Struct(new_sock);
+       My_Connections[new_sock].sock = new_sock;
+       My_Connections[new_sock].addr = new_addr;
+       My_Connections[new_sock].client = c;
 
-       /* Neuen Socket registrieren */
-       if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) {
-               Simple_Message( new_sock, "ERROR :Internal error" );
-               Conn_Close( idx, "io_event_create() failed", NULL, false );
-               return;
-       }
+       /* Set initial hostname to IP address. This becomes overwritten when
+        * the DNS lookup is enabled and succeeds, but is used otherwise. */
+       if (ng_ipaddr_af(&new_addr) != AF_INET)
+               snprintf(My_Connections[new_sock].host,
+                        sizeof(My_Connections[new_sock].host), "[%s]", ip_str);
+       else
+               strlcpy(My_Connections[new_sock].host, ip_str,
+                       sizeof(My_Connections[new_sock].host));
 
-       Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
+       Client_SetHostname(c, My_Connections[new_sock].host);
 
-       /* Hostnamen ermitteln */
-       strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host ));
-       Client_SetHostname( c, My_Connections[idx].host );
-#ifdef IDENTAUTH
-       s = Resolve_Addr( &new_addr, My_Connections[idx].sock );
-#else
-       s = Resolve_Addr( &new_addr );
+       Log(LOG_INFO, "Accepted connection %d from \"%s:%d\" on socket %d.",
+           new_sock, My_Connections[new_sock].host,
+           ng_ipaddr_getport(&new_addr), Sock);
+       Account_Connection();
+
+#ifdef SSL_SUPPORT
+       /* Delay connection initalization until SSL handshake is finished */
+       if (!IsSSL)
 #endif
-       /* resolver process has been started */
-       if( s ) My_Connections[idx].res_stat = s;
+               Conn_StartLogin(new_sock);
 
-       /* Penalty-Zeit setzen */
-       Conn_SetPenalty( idx, 4 );
+       return new_sock;
 } /* New_Connection */
 
 
-LOCAL CONN_ID
-Socket2Index( int Sock )
+/**
+ * Finish connection initialization, start resolver subprocess.
+ *
+ * @param Idx Connection index.
+ */
+GLOBAL void
+Conn_StartLogin(CONN_ID Idx)
 {
-       /* zum Socket passende Connection suchen */
+       int ident_sock = -1;
 
-       CONN_ID idx;
+       assert(Idx >= 0);
 
-       assert( Sock > NONE );
+       /* Nothing to do if DNS (and resolver subprocess) is disabled */
+       if (!Conf_DNS)
+               return;
 
-       for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break;
+#ifdef IDENTAUTH
+       /* Should we make an IDENT request? */
+       if (Conf_Ident)
+               ident_sock = My_Connections[Idx].sock;
+#endif
 
-       if( idx >= Pool_Size )
-       {
-               /* die Connection wurde vermutlich (wegen eines
-                * Fehlers) bereits wieder abgebaut ... */
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock );
+       if (Conf_NoticeAuth) {
+               /* Send "NOTICE AUTH" messages to the client */
+#ifdef IDENTAUTH
+               if (Conf_Ident)
+                       (void)Conn_WriteStr(Idx,
+                               "NOTICE AUTH :*** Looking up your hostname and checking ident");
+               else
 #endif
+                       (void)Conn_WriteStr(Idx,
+                               "NOTICE AUTH :*** Looking up your hostname");
+               (void)Handle_Write(Idx);
+       }
+
+       Resolve_Addr(&My_Connections[Idx].proc_stat, &My_Connections[Idx].addr,
+                    ident_sock, cb_Read_Resolver_Result);
+}
+
+
+/**
+ * Update global connection counters.
+ */
+static void
+Account_Connection(void)
+{
+       NumConnections++;
+       if (NumConnections > NumConnectionsMax)
+               NumConnectionsMax = NumConnections;
+       LogDebug("Total number of connections now %lu (max %lu).",
+                NumConnections, NumConnectionsMax);
+} /* Account_Connection */
+
+
+/**
+ * Translate socket handle into connection index.
+ *
+ * @param Sock Socket handle.
+ * @returns    Connecion index or NONE, if no connection could be found.
+ */
+static CONN_ID
+Socket2Index( int Sock )
+{
+       assert( Sock >= 0 );
+
+       if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) {
+               /* the Connection was already closed again, likely due to
+                * an error. */
+               LogDebug("Socket2Index: can't get connection for socket %d!", Sock);
                return NONE;
        }
-       else return idx;
+       return Sock;
 } /* Socket2Index */
 
 
-LOCAL void
+/**
+ * Read data from the network to the read buffer. If an error occures,
+ * the socket of this connection will be shut down.
+ *
+ * @param Idx  Connection index.
+ */
+static void
 Read_Request( CONN_ID Idx )
 {
-       /* Daten von Socket einlesen und entsprechend behandeln.
-        * Tritt ein Fehler auf, so wird der Socket geschlossen. */
-
-       int len;
-       char readbuf[1024];
-
+       ssize_t len;
+       static const unsigned int maxbps = COMMAND_LEN / 2;
+       char readbuf[READBUFFER_LEN];
+       time_t t;
+       CLIENT *c;
        assert( Idx > NONE );
        assert( My_Connections[Idx].sock > NONE );
 
 #ifdef ZLIB
-       if (( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) ||
-               ( array_bytes(&My_Connections[Idx].zip.rbuf) >= ZREADBUFFER_LEN ))
+       if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) ||
+               (array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN))
 #else
-       if ( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN )
+       if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN)
 #endif
        {
-               /* Der Lesepuffer ist voll */
-               Log( LOG_ERR, "Receive buffer overflow (connection %d): %d bytes!", Idx,
-                                               array_bytes(&My_Connections[Idx].rbuf));
-               Conn_Close( Idx, "Receive buffer overflow!", NULL, false );
+               /* Read buffer is full */
+               Log(LOG_ERR,
+                   "Receive buffer space exhausted (connection %d): %d bytes",
+                   Idx, array_bytes(&My_Connections[Idx].rbuf));
+               Conn_Close(Idx, "Receive buffer space exhausted", NULL, false);
                return;
        }
 
-       len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf -1 );
-       if( len == 0 ) {
-               Log( LOG_INFO, "%s:%d (%s) is closing the connection ...",
-                       My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port),
-                                       inet_ntoa( My_Connections[Idx].addr.sin_addr ));
-               Conn_Close( Idx, "Socket closed!", "Client closed connection", false );
+#ifdef SSL_SUPPORT
+       if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL))
+               len = ConnSSL_Read( &My_Connections[Idx], readbuf, sizeof(readbuf));
+       else
+#endif
+       len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf));
+       if (len == 0) {
+               LogDebug("Client \"%s:%u\" is closing connection %d ...",
+                        My_Connections[Idx].host,
+                        ng_ipaddr_tostr(&My_Connections[Idx].addr), Idx);
+               Conn_Close(Idx, NULL, "Client closed connection", false);
                return;
        }
 
-       if( len < 0 ) {
+       if (len < 0) {
                if( errno == EAGAIN ) return;
-               Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx,
-                                       My_Connections[Idx].sock, strerror( errno ));
-               Conn_Close( Idx, "Read error!", "Client closed connection", false );
+               Log(LOG_ERR, "Read error on connection %d (socket %d): %s!",
+                   Idx, My_Connections[Idx].sock, strerror(errno));
+               Conn_Close(Idx, "Read error", "Client closed connection",
+                          false);
                return;
        }
 #ifdef ZLIB
-       if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
-               if (!array_catb( &My_Connections[Idx].zip.rbuf, readbuf, len)) {
-                       Log( LOG_ERR, "Could not append recieved data to zip input buffer (connn %d): %d bytes!", Idx, len );
-                       Conn_Close( Idx, "Receive buffer overflow!", NULL, false );
+       if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) {
+               if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf,
+                               (size_t) len)) {
+                       Log(LOG_ERR,
+                           "Could not append received data to zip input buffer (connection %d): %d bytes!",
+                           Idx, len);
+                       Conn_Close(Idx, "Receive buffer space exhausted", NULL,
+                                  false);
                        return;
                }
        } else
 #endif
        {
-               readbuf[len] = 0;
-               if (!array_cats( &My_Connections[Idx].rbuf, readbuf )) {
-                       Log( LOG_ERR, "Could not append recieved data to input buffer (connn %d): %d bytes!", Idx, len );
-                       Conn_Close( Idx, "Receive buffer overflow!", NULL, false );
+               if (!array_catb( &My_Connections[Idx].rbuf, readbuf, len)) {
+                       Log(LOG_ERR,
+                           "Could not append received data to input buffer (connection %d): %d bytes!",
+                           Idx, len);
+                       Conn_Close(Idx, "Receive buffer space exhausted", NULL, false );
                }
        }
 
-       /* Connection-Statistik aktualisieren */
+       /* Update connection statistics */
        My_Connections[Idx].bytes_in += len;
+       My_Connections[Idx].bps += Handle_Buffer(Idx);
 
-       /* Timestamp aktualisieren */
-       My_Connections[Idx].lastdata = time( NULL );
+       /* Make sure that there is still a valid client registered */
+       c = Conn_GetClient(Idx);
+       if (!c)
+               return;
+
+       /* Update timestamp of last data received if this connection is
+        * registered as a user, server or service connection. Don't update
+        * otherwise, so users have at least Conf_PongTimeout seconds time to
+        * register with the IRC server -- see Check_Connections().
+        * Update "lastping", too, if time shifted backwards ... */
+       if (Client_Type(c) == CLIENT_USER
+           || Client_Type(c) == CLIENT_SERVER
+           || Client_Type(c) == CLIENT_SERVICE) {
+               t = time(NULL);
+               if (My_Connections[Idx].lastdata != t)
+                       My_Connections[Idx].bps = 0;
+
+               My_Connections[Idx].lastdata = t;
+               if (My_Connections[Idx].lastping > t)
+                       My_Connections[Idx].lastping = t;
+       }
 
-       Handle_Buffer( Idx );
+       /* Look at the data in the (read-) buffer of this connection */
+       if (Client_Type(c) != CLIENT_SERVER
+           && Client_Type(c) != CLIENT_UNKNOWNSERVER
+           && Client_Type(c) != CLIENT_SERVICE
+           && My_Connections[Idx].bps >= maxbps) {
+               LogDebug("Throttling connection %d: BPS exceeded! (%u >= %u)",
+                        Idx, My_Connections[Idx].bps, maxbps);
+               Conn_SetPenalty(Idx, 1);
+       }
 } /* Read_Request */
 
 
-LOCAL bool
-Handle_Buffer( CONN_ID Idx )
+/**
+ * Handle all data in the connection read-buffer.
+ *
+ * Data is processed until no complete command is left in the read buffer,
+ * or MAX_COMMANDS[_SERVER|_SERVICE] commands were processed.
+ * When a fatal error occurs, the connection is shut down.
+ *
+ * @param Idx  Index of the connection.
+ * @returns    Number of bytes processed.
+ */
+static unsigned int
+Handle_Buffer(CONN_ID Idx)
 {
-       /* Handle Data in Connections Read-Buffer.
-        * Return true if a reuqest was handled, false otherwise (also returned on errors). */
 #ifndef STRICT_RFC
-       char *ptr1, *ptr2;
+       char *ptr1, *ptr2, *first_eol;
 #endif
        char *ptr;
-       int len, delta;
-       unsigned int arraylen;
-       bool action, result;
+       size_t len, delta;
+       time_t starttime;
 #ifdef ZLIB
        bool old_z;
 #endif
+       unsigned int i, maxcmd = MAX_COMMANDS, len_processed = 0;
+       CLIENT *c;
+
+       c = Conn_GetClient(Idx);
+       starttime = time(NULL);
+
+       assert(c != NULL);
+
+       /* Servers get special command limits that depend on the user count */
+       switch (Client_Type(c)) {
+           case CLIENT_SERVER:
+               maxcmd = (int)(Client_UserCount() / 5)
+                      + MAX_COMMANDS_SERVER_MIN;
+               /* Allow servers to handle even more commands while peering
+                * to speed up server login and network synchronisation. */
+               if (Conn_LastPing(Idx) == 0)
+                       maxcmd *= 5;
+               break;
+           case CLIENT_SERVICE:
+               maxcmd = MAX_COMMANDS_SERVICE; break;
+       }
 
-       result = false;
-       do {
+       for (i=0; i < maxcmd; i++) {
                /* Check penalty */
-               if( My_Connections[Idx].delaytime > time( NULL )) return result;
+               if (My_Connections[Idx].delaytime > starttime)
+                       return 0;
 #ifdef ZLIB
-               /* unpack compressed data */
-               if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP ))
-                       if( ! Unzip_Buffer( Idx )) return false;
+               /* Unpack compressed data, if compression is in use */
+               if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) {
+                       /* When unzipping fails, Unzip_Buffer() shuts
+                        * down the connection itself */
+                       if (!Unzip_Buffer(Idx))
+                               return 0;
+               }
 #endif
 
-               arraylen = array_bytes(&My_Connections[Idx].rbuf);
-               if (arraylen == 0)
+               if (0 == array_bytes(&My_Connections[Idx].rbuf))
                        break;
 
-               if (!array_cat0(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */
-                       return false;
-
-               array_truncate(&My_Connections[Idx].rbuf, 1, arraylen); /* do not count trailing NULL */
-
+               /* Make sure that the buffer is NULL terminated */
+               if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) {
+                       Conn_Close(Idx, NULL,
+                                  "Can't allocate memory [Handle_Buffer]",
+                                  true);
+                       return 0;
+               }
 
-               /* A Complete Request end with CR+LF, see RFC 2812. */
-               ptr = strstr( array_start(&My_Connections[Idx].rbuf), "\r\n" );
+               /* RFC 2812, section "2.3 Messages", 5th paragraph:
+                * "IRC messages are always lines of characters terminated
+                * with a CR-LF (Carriage Return - Line Feed) pair [...]". */
+               delta = 2;
+               ptr = strstr(array_start(&My_Connections[Idx].rbuf), "\r\n");
 
-               if( ptr ) delta = 2; /* complete request */
 #ifndef STRICT_RFC
-               else {
-                       /* Check for non-RFC-compliant request (only CR or LF)? Unfortunately,
-                        * there are quite a few clients that do this (incl. "mIRC" :-( */
-                       ptr1 = strchr( array_start(&My_Connections[Idx].rbuf), '\r' );
-                       ptr2 = strchr( array_start(&My_Connections[Idx].rbuf), '\n' );
+               /* Check for non-RFC-compliant request (only CR or LF)?
+                * Unfortunately, there are quite a few clients out there
+                * that do this -- e. g. mIRC, BitchX, and Trillian :-( */
+               ptr1 = strchr(array_start(&My_Connections[Idx].rbuf), '\r');
+               ptr2 = strchr(array_start(&My_Connections[Idx].rbuf), '\n');
+               if (ptr) {
+                       /* Check if there is a single CR or LF _before_ the
+                        * corerct CR+LF line terminator:  */
+                       first_eol = ptr1 < ptr2 ? ptr1 : ptr2;
+                       if (first_eol < ptr) {
+                               /* Single CR or LF before CR+LF found */
+                               ptr = first_eol;
+                               delta = 1;
+                       }
+               } else if (ptr1 || ptr2) {
+                       /* No CR+LF terminated command found, but single
+                        * CR or LF found ... */
+                       if (ptr1 && ptr2)
+                               ptr = ptr1 < ptr2 ? ptr1 : ptr2;
+                       else
+                               ptr = ptr1 ? ptr1 : ptr2;
                        delta = 1;
-                       if( ptr1 && ptr2 ) ptr = ptr1 > ptr2 ? ptr2 : ptr1;
-                       else if( ptr1 ) ptr = ptr1;
-                       else if( ptr2 ) ptr = ptr2;
                }
 #endif
 
-               action = false;
-               if( ! ptr )
+               if (!ptr)
                        break;
 
-               /* End of request found */
+               /* Complete (=line terminated) request found, handle it! */
                *ptr = '\0';
 
-               len = ( ptr - (char*) array_start(&My_Connections[Idx].rbuf)) + delta;
-
-               if( len < 0 || len > ( COMMAND_LEN - 1 )) {
-                       /* Request must not exceed 512 chars (incl. CR+LF!), see
-                        * RFC 2812. Disconnect Client if this happens. */
-                       Log( LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!",
-                                               Idx, array_bytes(&My_Connections[Idx].rbuf), COMMAND_LEN - 1 );
-                       Conn_Close( Idx, NULL, "Request too long", true );
-                       return false;
+               len = ptr - (char *)array_start(&My_Connections[Idx].rbuf) + delta;
+
+               if (len > (COMMAND_LEN - 1)) {
+                       /* Request must not exceed 512 chars (incl. CR+LF!),
+                        * see RFC 2812. Disconnect Client if this happens. */
+                       Log(LOG_ERR,
+                           "Request too long (connection %d): %d bytes (max. %d expected)!",
+                           Idx, array_bytes(&My_Connections[Idx].rbuf),
+                           COMMAND_LEN - 1);
+                       Conn_Close(Idx, NULL, "Request too long", true);
+                       return 0;
                }
 
+               len_processed += (unsigned int)len;
+               if (len <= delta) {
+                       /* Request is empty (only '\r\n', '\r' or '\n');
+                        * delta is 2 ('\r\n') or 1 ('\r' or '\n'), see above */
+                       array_moveleft(&My_Connections[Idx].rbuf, 1, len);
+                       continue;
+               }
 #ifdef ZLIB
                /* remember if stream is already compressed */
                old_z = My_Connections[Idx].options & CONN_ZIP;
 #endif
 
-               if( len > delta )
-               {
-                       /* A Request was read */
-                       My_Connections[Idx].msg_in++;
-                       if( ! Parse_Request( Idx, (char*)array_start(&My_Connections[Idx].rbuf) )) return false;
-                       else action = true;
+               My_Connections[Idx].msg_in++;
+               if (!Parse_Request
+                   (Idx, (char *)array_start(&My_Connections[Idx].rbuf)))
+                       return 0; /* error -> connection has been closed */
 
-                       array_moveleft(&My_Connections[Idx].rbuf, 1, len);
-#ifdef DEBUG
-                       Log(LOG_DEBUG, "%d byte left in rbuf", array_bytes(&My_Connections[Idx].rbuf));
+               array_moveleft(&My_Connections[Idx].rbuf, 1, len);
+#ifdef DEBUG_BUFFER
+               LogDebug("Connection %d: %d bytes left in read buffer.",
+                        Idx, array_bytes(&My_Connections[Idx].rbuf));
 #endif
-               }
-
 #ifdef ZLIB
-               if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && ( array_bytes(&My_Connections[Idx].rbuf) > 0 ))
-               {
-                       /* The last Command activated Socket-Compression.
-                        * Data that was read after that needs to be copied to Unzip-buf
-                        * for decompression */
-                       if( array_bytes(&My_Connections[Idx].rbuf)> ZREADBUFFER_LEN ) {
-                               /* No space left */
-                               Log( LOG_ALERT, "Can't move receive buffer: No space left in unzip buffer (need %d bytes)!", array_bytes(&My_Connections[Idx].rbuf ));
-                               return false;
+               if ((!old_z) && (My_Connections[Idx].options & CONN_ZIP) &&
+                   (array_bytes(&My_Connections[Idx].rbuf) > 0)) {
+                       /* The last command activated socket compression.
+                        * Data that was read after that needs to be copied
+                        * to the unzip buffer for decompression: */
+                       if (!array_copy
+                           (&My_Connections[Idx].zip.rbuf,
+                            &My_Connections[Idx].rbuf)) {
+                               Conn_Close(Idx, NULL,
+                                          "Can't allocate memory [Handle_Buffer]",
+                                          true);
+                               return 0;
                        }
-                       if (!array_copy( &My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf ))
-                               return false;
 
                        array_trunc(&My_Connections[Idx].rbuf);
-#ifdef DEBUG
-                       Log( LOG_DEBUG, "Moved already received data (%d bytes) to uncompression buffer.", array_bytes(&My_Connections[Idx].zip.rbuf));
-#endif /* DEBUG */
+                       LogDebug
+                           ("Moved already received data (%u bytes) to uncompression buffer.",
+                            array_bytes(&My_Connections[Idx].zip.rbuf));
                }
-#endif /* ZLIB */
-               if( action ) result = true;
-       } while( action );
-
-       return result;
+#endif
+       }
+       return len_processed;
 } /* Handle_Buffer */
 
 
-LOCAL void
-Check_Connections( void )
+/**
+ * Check whether established connections are still alive or not.
+ * If not, play PING-PONG first; and if that doesn't help either,
+ * disconnect the respective peer.
+ */
+static void
+Check_Connections(void)
 {
-       /* check if connections are alive. if not, play PING-PONG first.
-        * if this doesn't help either, disconnect client. */
        CLIENT *c;
        CONN_ID i;
+       char msg[64];
 
-       for( i = 0; i < Pool_Size; i++ ) {
-               if( My_Connections[i].sock == NONE ) continue;
+       for (i = 0; i < Pool_Size; i++) {
+               if (My_Connections[i].sock < 0)
+                       continue;
 
-               c = Client_GetFromConn( i );
-               if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE )))
-               {
+               c = Conn_GetClient(i);
+               if (c && ((Client_Type(c) == CLIENT_USER)
+                         || (Client_Type(c) == CLIENT_SERVER)
+                         || (Client_Type(c) == CLIENT_SERVICE))) {
                        /* connected User, Server or Service */
-                       if( My_Connections[i].lastping > My_Connections[i].lastdata ) {
-                               /* we already sent a ping */
-                               if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) {
+                       if (My_Connections[i].lastping >
+                           My_Connections[i].lastdata) {
+                               /* We already sent a ping */
+                               if (My_Connections[i].lastping <
+                                   time(NULL) - Conf_PongTimeout) {
                                        /* Timeout */
-#ifdef DEBUG
-                                       Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout );
-#endif
-                                       Conn_Close( i, NULL, "Ping timeout", true );
+                                       snprintf(msg, sizeof(msg),
+                                                "Ping timeout: %d seconds",
+                                                Conf_PongTimeout);
+                                       LogDebug("Connection %d: %s.", i, msg);
+                                       Conn_Close(i, NULL, msg, true);
                                }
+                       } else if (My_Connections[i].lastdata <
+                                  time(NULL) - Conf_PingTimeout) {
+                               /* We need to send a PING ... */
+                               LogDebug("Connection %d: sending PING ...", i);
+                               Conn_UpdatePing(i);
+                               Conn_WriteStr(i, "PING :%s",
+                                             Client_ID(Client_ThisServer()));
                        }
-                       else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) {
-                               /* we need to sent a PING */
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Connection %d: sending PING ...", i );
-#endif
-                               My_Connections[i].lastping = time( NULL );
-                               Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( )));
-                       }
-               }
-               else
-               {
-                       /* connection is not fully established yet */
-                       if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout )
-                       {
-                               /* Timeout */
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Connection %d timed out ...", i );
-#endif
-                               Conn_Close( i, NULL, "Timeout", false );
+               } else {
+                       /* The connection is not fully established yet, so
+                        * we don't do the PING-PONG game here but instead
+                        * disconnect the client after "a short time" if it's
+                        * still not registered. */
+
+                       if (My_Connections[i].lastdata <
+                           time(NULL) - Conf_PongTimeout) {
+                               LogDebug
+                                   ("Unregistered connection %d timed out ...",
+                                    i);
+                               Conn_Close(i, NULL, "Timeout", false);
                        }
                }
        }
 } /* Check_Connections */
 
 
-LOCAL void
-Check_Servers( void )
+/**
+ * Check if further server links should be established.
+ */
+static void
+Check_Servers(void)
 {
-       /* Check if we can establish further server links */
-
-       RES_STAT *s;
-       CONN_ID idx;
        int i, n;
+       time_t time_now;
 
-       /* Serach all connections, are there results from the resolver? */
-       for( idx = 0; idx < Pool_Size; idx++ )
-       {
-               if( My_Connections[idx].sock != SERVER_WAIT ) continue;
-
-               /* IP resolved? */
-               if( My_Connections[idx].res_stat == NULL ) New_Server( Conf_GetServer( idx ), idx );
-       }
+       time_now = time(NULL);
 
        /* Check all configured servers */
-       for( i = 0; i < MAX_SERVERS; i++ )
-       {
-               /* Valid outgoing server which isn't already connected or disabled? */
-               if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) || ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED )) continue;
+       for (i = 0; i < MAX_SERVERS; i++) {
+               if (Conf_Server[i].conn_id != NONE)
+                       continue;       /* Already establishing or connected */
+               if (!Conf_Server[i].host[0] || !Conf_Server[i].port > 0)
+                       continue;       /* No host and/or port configured */
+               if (Conf_Server[i].flags & CONF_SFLAG_DISABLED)
+                       continue;       /* Disabled configuration entry */
+               if (Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
+                       continue;       /* We have to wait a little bit ... */
 
                /* Is there already a connection in this group? */
-               if( Conf_Server[i].group > NONE )
-               {
-                       for( n = 0; n < MAX_SERVERS; n++ )
-                       {
-                               if( n == i ) continue;
-                               if(( Conf_Server[n].conn_id > NONE ) && ( Conf_Server[n].group == Conf_Server[i].group )) break;
+               if (Conf_Server[i].group > NONE) {
+                       for (n = 0; n < MAX_SERVERS; n++) {
+                               if (n == i)
+                                       continue;
+                               if ((Conf_Server[n].conn_id != NONE) &&
+                                   (Conf_Server[n].group == Conf_Server[i].group))
+                                       break;
                        }
-                       if( n < MAX_SERVERS ) continue;
+                       if (n < MAX_SERVERS)
+                               continue;
                }
 
-               /* Check last connect attempt? */
-               if( Conf_Server[i].lasttry > time( NULL ) - Conf_ConnectRetry ) continue;
-
                /* Okay, try to connect now */
-               Conf_Server[i].lasttry = time( NULL );
-
-               /* Search free connection structure */
-               for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
-               if( idx >= Pool_Size )
-               {
-                       Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", Pool_Size );
-                       return;
-               }
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host );
-#endif
-
-               /* Verbindungs-Struktur initialisieren */
-               Init_Conn_Struct( idx );
-               My_Connections[idx].sock = SERVER_WAIT;
-               Conf_Server[i].conn_id = idx;
-
-               /* Resolve Hostname. If this fails, try to use it as an IP address */
-               strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip ));
-               strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host ));
-               s = Resolve_Name( Conf_Server[i].host );
-
-               /* resolver process running? */
-               if( s ) My_Connections[idx].res_stat = s;
+               Log(LOG_NOTICE,
+                   "Preparing to establish a new server link for \"%s\" ...",
+                   Conf_Server[i].name);
+               Conf_Server[i].lasttry = time_now;
+               Conf_Server[i].conn_id = SERVER_WAIT;
+               assert(Proc_GetPipeFd(&Conf_Server[i].res_stat) < 0);
+               Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host,
+                            cb_Connect_to_Server);
        }
 } /* Check_Servers */
 
 
-LOCAL void
-New_Server( int Server, CONN_ID Idx )
+/**
+ * Establish a new outgoing server connection.
+ *
+ * @param Server       Configuration index of the server.
+ * @param dest         Destination IP address to connect to.
+ */
+static void
+New_Server( int Server , ng_ipaddr_t *dest)
 {
        /* Establish new server link */
-
-       struct sockaddr_in new_addr;
-       struct in_addr inaddr;
-       int res, new_sock;
+       char ip_str[NG_INET_ADDRSTRLEN];
+       int af_dest, res, new_sock;
        CLIENT *c;
 
        assert( Server > NONE );
-       assert( Idx > NONE );
 
-       /* Did we get a valid IP address? */
-       if( ! Conf_Server[Server].ip[0] ) {
-               /* No. Free connection structure and abort: */
-               Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx );
-               goto out;
+       /* Make sure that the remote server hasn't re-linked to this server
+        * asynchronously on its own */
+       if (Conf_Server[Server].conn_id > NONE) {
+               Log(LOG_INFO,
+                       "Connection to \"%s\" meanwhile re-established, aborting preparation.");
+               return;
        }
 
-       Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d (connection %d) ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port, Idx );
-
-#ifdef HAVE_INET_ATON
-       if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 )
-#else
-       memset( &inaddr, 0, sizeof( inaddr ));
-       inaddr.s_addr = inet_addr( Conf_Server[Server].ip );
-       if( inaddr.s_addr == (unsigned)-1 )
-#endif
-       {
-               /* Can't convert IP address */
-               Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip );
-               goto out;
+       if (!ng_ipaddr_tostr_r(dest, ip_str)) {
+               Log(LOG_WARNING, "New_Server: Could not convert IP to string");
+               return;
        }
 
-       memset( &new_addr, 0, sizeof( new_addr ));
-       new_addr.sin_family = AF_INET;
-       new_addr.sin_addr = inaddr;
-       new_addr.sin_port = htons( Conf_Server[Server].port );
+       af_dest = ng_ipaddr_af(dest);
+       new_sock = socket(af_dest, SOCK_STREAM, 0);
 
-       new_sock = socket( PF_INET, SOCK_STREAM, 0 );
-       if ( new_sock < 0 ) {
-               /* Can't create socket */
-               Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
-               goto out;
+       Log(LOG_INFO,
+           "Establishing connection for \"%s\" to \"%s:%d\" (%s), socket %d ...",
+           Conf_Server[Server].name, Conf_Server[Server].host,
+           Conf_Server[Server].port, ip_str, new_sock);
+
+       if (new_sock < 0) {
+               Log(LOG_CRIT, "Can't create socket (af %d): %s!",
+                   af_dest, strerror(errno));
+               return;
        }
 
-       if( ! Init_Socket( new_sock )) return;
+       if (!Init_Socket(new_sock))
+               return;
 
-       res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr ));
+       /* is a bind address configured? */
+       res = ng_ipaddr_af(&Conf_Server[Server].bind_addr);
+       /* if yes, bind now. If it fails, warn and let connect() pick a source address */
+       if (res && bind(new_sock, (struct sockaddr *) &Conf_Server[Server].bind_addr,
+                               ng_ipaddr_salen(&Conf_Server[Server].bind_addr)))
+       {
+               ng_ipaddr_tostr_r(&Conf_Server[Server].bind_addr, ip_str);
+               Log(LOG_WARNING, "Can't bind socket to %s: %s!", ip_str, strerror(errno));
+       }
+       ng_ipaddr_setport(dest, Conf_Server[Server].port);
+       res = connect(new_sock, (struct sockaddr *) dest, ng_ipaddr_salen(dest));
        if(( res != 0 ) && ( errno != EINPROGRESS )) {
-               /* Can't connect socket */
                Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno ));
                close( new_sock );
-               goto out;
+               return;
        }
 
-       /* Client-Struktur initialisieren */
-       c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
-       if( ! c ) {
-               /* Can't create new client structure */
-               Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) {
+               Log(LOG_ALERT,
+                   "Cannot allocate memory for server connection (socket %d)",
+                   new_sock);
                close( new_sock );
-               goto out;
+               return;
+       }
+
+       if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
+               Log(LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
+               close(new_sock);
+               return;
        }
 
+       My_Connections = array_start(&My_ConnArray);
+
+       assert(My_Connections[new_sock].sock <= 0);
+
+       Init_Conn_Struct(new_sock);
+
+       ng_ipaddr_tostr_r(dest, ip_str);
+       c = Client_NewLocal(new_sock, ip_str, CLIENT_UNKNOWNSERVER, false);
+       if (!c) {
+               Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
+               io_close(new_sock);
+               return;
+       }
+
+       /* Conn_Close() decrements this counter again */
+       Account_Connection();
        Client_SetIntroducer( c, c );
        Client_SetToken( c, TOKEN_OUTBOUND );
 
        /* Register connection */
-       My_Connections[Idx].sock = new_sock;
-       My_Connections[Idx].addr = new_addr;
-       strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host ));
-
-       /* Register new socket */
-       if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
-               Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
-               Conn_Close( Idx, "io_event_create() failed", NULL, false );
-               goto out;
+       if (!Conf_SetServer(Server, new_sock))
+               return;
+       My_Connections[new_sock].sock = new_sock;
+       My_Connections[new_sock].addr = *dest;
+       My_Connections[new_sock].client = c;
+       strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host,
+                               sizeof(My_Connections[new_sock].host ));
+
+#ifdef SSL_SUPPORT
+       if (Conf_Server[Server].SSLConnect && !ConnSSL_PrepareConnect( &My_Connections[new_sock],
+                                                               &Conf_Server[Server] ))
+       {
+               Log(LOG_ALERT, "Could not initialize SSL for outgoing connection");
+               Conn_Close( new_sock, "Could not initialize SSL for outgoing connection", NULL, false );
+               Init_Conn_Struct( new_sock );
+               Conf_Server[Server].conn_id = NONE;
+               return;
        }
-
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock );
 #endif
-       Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING );
-       return;
-out:
-       Init_Conn_Struct( Idx );
-       Conf_Server[Server].conn_id = NONE;
+       LogDebug("Registered new connection %d on socket %d (%ld in total).",
+                new_sock, My_Connections[new_sock].sock, NumConnections);
+       Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING );
 } /* New_Server */
 
 
-LOCAL void
-Init_Conn_Struct( CONN_ID Idx )
+/**
+ * Initialize connection structure.
+ *
+ * @param Idx  Connection index.
+ */
+static void
+Init_Conn_Struct(CONN_ID Idx)
 {
-       time_t now = time( NULL );
-       /* Connection-Struktur initialisieren */
+       time_t now = time(NULL);
 
-       memset( &My_Connections[Idx], 0, sizeof ( CONNECTION ));
-       My_Connections[Idx].sock = NONE;
+       memset(&My_Connections[Idx], 0, sizeof(CONNECTION));
+       My_Connections[Idx].sock = -1;
+       My_Connections[Idx].signon = now;
        My_Connections[Idx].lastdata = now;
        My_Connections[Idx].lastprivmsg = now;
+       Proc_InitStruct(&My_Connections[Idx].proc_stat);
+
+#ifdef ICONV
+       My_Connections[Idx].iconv_from = (iconv_t)(-1);
+       My_Connections[Idx].iconv_to = (iconv_t)(-1);
+#endif
 } /* Init_Conn_Struct */
 
 
-LOCAL bool
+/**
+ * Initialize options of a new socket.
+ *
+ * For example, we try to set socket options SO_REUSEADDR and IPTOS_LOWDELAY.
+ * The socket is automatically closed if a fatal error is encountered.
+ *
+ * @param Sock Socket handle.
+ * @returns false if socket was closed due to fatal error.
+ */
+static bool
 Init_Socket( int Sock )
 {
-       /* Initialize socket (set options) */
-
        int value;
 
        if (!io_setnonblock(Sock)) {
@@ -1472,178 +2156,373 @@ Init_Socket( int Sock )
        }
 
        /* Set type of service (TOS) */
-#if defined(IP_TOS) && defined(IPTOS_LOWDELAY)
+#if defined(IPPROTO_IP) && defined(IPTOS_LOWDELAY)
        value = IPTOS_LOWDELAY;
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value );
-#endif
-       if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 )
-       {
-               Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno ));
+       if (setsockopt(Sock, IPPROTO_IP, IP_TOS, &value,
+                      (socklen_t) sizeof(value))) {
+               LogDebug("Can't set socket option IP_TOS: %s!",
+                        strerror(errno));
                /* ignore this error */
-       }
+       } else
+               LogDebug("IP_TOS on socket %d has been set to IPTOS_LOWDELAY.",
+                        Sock);
 #endif
 
        return true;
 } /* Init_Socket */
 
 
-GLOBAL
-void Read_Resolver_Result( int r_fd )
+/**
+ * Read results of a resolver sub-process and try to initiate a new server
+ * connection.
+ *
+ * @param fd           File descriptor of the pipe to the sub-process.
+ * @param events       (ignored IO specification)
+ */
+static void
+cb_Connect_to_Server(int fd, UNUSED short events)
 {
-       /* Read result of resolver sub-process from pipe and update the
-        * apropriate connection/client structure(s): hostname and/or
-        * IDENT user name.*/
+       /* Read result of resolver sub-process from pipe and start connection */
+       int i;
+       size_t len;
+       ng_ipaddr_t dest_addrs[4];      /* we can handle at most 3; but we read up to
+                                          four so we can log the 'more than we can handle'
+                                          condition. First result is tried immediately, rest
+                                          is saved for later if needed. */
 
-       CLIENT *c;
-       int len, i, n;
-       RES_STAT *s;
-       char *ptr;
+       LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events);
 
-       Log( LOG_DEBUG, "Resolver: started, fd %d\n", r_fd );
-       /* Search associated connection ... */
-       for( i = 0; i < Pool_Size; i++ )
-       {
-               if(( My_Connections[i].sock != NONE )
-                 && ( My_Connections[i].res_stat != NULL )
-                 && ( My_Connections[i].res_stat->pipe[0] == r_fd ))
-                       break;
+       for (i=0; i < MAX_SERVERS; i++) {
+                 if (Proc_GetPipeFd(&Conf_Server[i].res_stat) == fd )
+                         break;
        }
-       if( i >= Pool_Size )
-       {
-               /* Ops, none found? Probably the connection has already
-                * been closed!? We'll ignore that ... */
-               io_close( r_fd );
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Resolver: Got result for unknown connection!?" );
-#endif
+
+       if( i >= MAX_SERVERS) {
+               /* Ops, no matching server found?! */
+               io_close( fd );
+               LogDebug("Resolver: Got Forward Lookup callback for unknown server!?");
                return;
        }
 
-       /* Get resolver structure */
-       s = My_Connections[i].res_stat;
-       assert( s != NULL );
-
        /* Read result from pipe */
-       len = read( r_fd, s->buffer + s->bufpos, sizeof( s->buffer ) - s->bufpos - 1 );
-       if( len < 0 )
-       {
-               /* Error! */
-               Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno ));
-               FreeRes_stat( &My_Connections[i] );
+       len = Proc_Read(&Conf_Server[i].res_stat, dest_addrs, sizeof(dest_addrs));
+       Proc_Close(&Conf_Server[i].res_stat);
+       if (len == 0) {
+               /* Error resolving hostname: reset server structure */
+               Conf_Server[i].conn_id = NONE;
                return;
        }
-       s->bufpos += len;
-       s->buffer[s->bufpos] = '\0';
 
-       /* If the result string is incomplete, return to main loop and
-        * wait until we can read in more bytes. */
+       assert((len % sizeof(ng_ipaddr_t)) == 0);
+
+       LogDebug("Got result from resolver: %u structs (%u bytes).", len/sizeof(ng_ipaddr_t), len);
+
+       memset(&Conf_Server[i].dst_addr, 0, sizeof(Conf_Server[i].dst_addr));
+       if (len > sizeof(ng_ipaddr_t)) {
+               /* more than one address for this hostname, remember them
+                * in case first address is unreachable/not available */
+               len -= sizeof(ng_ipaddr_t);
+               if (len > sizeof(Conf_Server[i].dst_addr)) {
+                       len = sizeof(Conf_Server[i].dst_addr);
+                       Log(LOG_NOTICE,
+                               "Notice: Resolver returned more IP Addresses for host than we can handle, additional addresses dropped.");
+               }
+               memcpy(&Conf_Server[i].dst_addr, &dest_addrs[1], len);
+       }
+       /* connect() */
+       New_Server(i, dest_addrs);
+} /* cb_Read_Forward_Lookup */
+
+
+/**
+ * Read results of a resolver sub-process from the pipe and update the
+ * apropriate connection/client structure(s): hostname and/or IDENT user name.
+ *
+ * @param r_fd         File descriptor of the pipe to the sub-process.
+ * @param events       (ignored IO specification)
+ */
+static void
+cb_Read_Resolver_Result( int r_fd, UNUSED short events )
+{
+       CLIENT *c;
+       CONN_ID i;
+       size_t len;
+       char *identptr;
 #ifdef IDENTAUTH
-try_resolve:
+       char readbuf[HOST_LEN + 2 + CLIENT_USER_LEN];
+       char *ptr;
+#else
+       char readbuf[HOST_LEN + 1];
 #endif
-       ptr = strchr( s->buffer, '\n' );
-       if( ! ptr ) return;
-       *ptr = '\0';
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%d bytes), stage %d.", s->buffer, len, s->stage );
-#endif
+       LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events );
+       i = Conn_GetFromProc(r_fd);
+       if (i == NONE) {
+               /* Ops, none found? Probably the connection has already
+                * been closed!? We'll ignore that ... */
+               io_close( r_fd );
+               LogDebug("Resolver: Got callback for unknown connection!?");
+               return;
+       }
+
+       /* Read result from pipe */
+       len = Proc_Read(&My_Connections[i].proc_stat, readbuf, sizeof readbuf -1);
+       Proc_Close(&My_Connections[i].proc_stat);
+       if (len == 0)
+               return;
+
+       readbuf[len] = '\0';
+       identptr = strchr(readbuf, '\n');
+       assert(identptr != NULL);
+       if (!identptr) {
+               Log( LOG_CRIT, "Resolver: Got malformed result!");
+               return;
+       }
 
+       *identptr = '\0';
+       LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
        /* Okay, we got a complete result: this is a host name for outgoing
-        * connections and a host name or IDENT user name (if enabled) for
+        * connections and a host name and IDENT user name (if enabled) for
         * incoming connections.*/
-       if( My_Connections[i].sock > NONE )
-       {
-               /* Incoming connection. Search client ... */
-               c = Client_GetFromConn( i );
-               assert( c != NULL );
-
-               /* Only update client information of unregistered clients */
-               if( Client_Type( c ) == CLIENT_UNKNOWN )
-               {
-                       switch(s->stage) {
-                               case 0: /* host name */
-                               strlcpy( My_Connections[i].host, s->buffer, sizeof( My_Connections[i].host ));
-                               Client_SetHostname( c, s->buffer );
+       assert ( My_Connections[i].sock >= 0 );
+       /* Incoming connection. Search client ... */
+       c = Conn_GetClient( i );
+       assert( c != NULL );
+
+       /* Only update client information of unregistered clients.
+        * Note: user commands (e. g. WEBIRC) are always read _after_ reading
+        * the resolver results, so we don't have to worry to override settings
+        * from these commands here. */
+       if(Client_Type(c) == CLIENT_UNKNOWN) {
+               strlcpy(My_Connections[i].host, readbuf,
+                       sizeof(My_Connections[i].host));
+               Client_SetHostname(c, readbuf);
+               if (Conf_NoticeAuth)
+                       (void)Conn_WriteStr(i,
+                                       "NOTICE AUTH :*** Found your hostname: %s",
+                                       My_Connections[i].host);
 #ifdef IDENTAUTH
-                               /* clean up buffer for IDENT result */
-                               len = strlen( s->buffer ) + 1;
-                               assert((size_t) len <= sizeof( s->buffer ));
-                               memmove( s->buffer, s->buffer + len, sizeof( s->buffer ) - len );
-                               assert(len <= s->bufpos );
-                               s->bufpos -= len;
-
-                               /* Don't close pipe and clean up, but
-                                * instead wait for IDENT result */
-                               s->stage = 1;
-                               goto try_resolve;
-
-                               case 1: /* IDENT user name */
-                               if( s->buffer[0] )
-                               {
-                                       Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, s->buffer );
-                                       Client_SetUser( c, s->buffer, true );
-                               }
-                               else Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
-#endif
-                               break;
-                               default:
-                               Log( LOG_ERR, "Resolver: got result for unknown stage %d!?", s->stage );
+               ++identptr;
+               if (*identptr) {
+                       ptr = identptr;
+                       while (*ptr) {
+                               if ((*ptr < '0' || *ptr > '9') &&
+                                   (*ptr < 'A' || *ptr > 'Z') &&
+                                   (*ptr < 'a' || *ptr > 'z'))
+                                       break;
+                               ptr++;
+                       }
+                       if (*ptr) {
+                               /* Erroneous IDENT reply */
+                               Log(LOG_NOTICE,
+                                   "Got invalid IDENT reply for connection %d! Ignored.",
+                                   i);
+                       } else {
+                               Log(LOG_INFO,
+                                   "IDENT lookup for connection %d: \"%s\".",
+                                   i, identptr);
+                               Client_SetUser(c, identptr, true);
+                       }
+                       if (Conf_NoticeAuth) {
+                               (void)Conn_WriteStr(i,
+                                       "NOTICE AUTH :*** Got %sident response%s%s",
+                                       *ptr ? "invalid " : "",
+                                       *ptr ? "" : ": ",
+                                       *ptr ? "" : identptr);
                        }
+               } else {
+                       Log(LOG_INFO, "IDENT lookup for connection %d: no result.", i);
+                       if (Conf_NoticeAuth && Conf_Ident)
+                               (void)Conn_WriteStr(i,
+                                       "NOTICE AUTH :*** No ident response");
                }
+#endif
+
+               if (Conf_NoticeAuth)
+                       (void)Handle_Write(i);
+
+               Class_HandleServerBans(c);
+       }
 #ifdef DEBUG
                else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
 #endif
+} /* cb_Read_Resolver_Result */
+
+
+/**
+ * Write a "simple" (error) message to a socket.
+ *
+ * The message is sent without using the connection write buffers, without
+ * compression/encryption, and even without any error reporting. It is
+ * designed for error messages of e.g. New_Connection().
+ *
+ * @param Sock Socket handle.
+ * @param Msg  Message string to send.
+ */
+static void
+Simple_Message(int Sock, const char *Msg)
+{
+       char buf[COMMAND_LEN];
+       size_t len;
+
+       assert(Sock > NONE);
+       assert(Msg != NULL);
+
+       strlcpy(buf, Msg, sizeof buf - 2);
+       len = strlcat(buf, "\r\n", sizeof buf);
+       if (write(Sock, buf, len) < 0) {
+               /* Because this function most probably got called to log
+                * an error message, any write error is ignored here to
+                * avoid an endless loop. But casting the result of write()
+                * to "void" doesn't satisfy the GNU C code attribute
+                * "warn_unused_result" which is used by some versions of
+                * glibc (e.g. 2.11.1), therefore this silly error
+                * "handling" code here :-( */
+               return;
        }
-       else
-       {
-               /* Outgoing connection (server link): set the IP address
-                * so that we can connect to it in the main loop. */
+} /* Simple_Error */
+
+
+/**
+ * Get CLIENT structure that belongs to a local connection identified by its
+ * index number. Each connection belongs to a client by definition, so it is
+ * not required that the caller checks for NULL return values.
+ *
+ * @param Idx  Connection index number.
+ * @returns    Pointer to CLIENT structure.
+ */
+GLOBAL CLIENT *
+Conn_GetClient( CONN_ID Idx ) 
+{
+       CONNECTION *c;
+
+       assert(Idx >= 0);
+       c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx);
+       assert(c != NULL);
+       return c ? c->client : NULL;
+}
+
+/**
+ * Get PROC_STAT sub-process structure of a connection.
+ *
+ * @param Idx  Connection index number.
+ * @returns    PROC_STAT structure.
+ */
+GLOBAL PROC_STAT *
+Conn_GetProcStat(CONN_ID Idx)
+{
+       CONNECTION *c;
+
+       assert(Idx >= 0);
+       c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx);
+       assert(c != NULL);
+       return &c->proc_stat;
+} /* Conn_GetProcStat */
 
-               /* Search server ... */
-               n = Conf_GetServer( i );
-               assert( n > NONE );
 
-               strlcpy( Conf_Server[n].ip, s->buffer, sizeof( Conf_Server[n].ip ));
+/**
+ * Get CONN_ID from file descriptor associated to a subprocess structure.
+ *
+ * @param fd   File descriptor.
+ * @returns    CONN_ID or NONE (-1).
+ */
+GLOBAL CONN_ID
+Conn_GetFromProc(int fd)
+{
+       int i;
+
+       assert(fd > 0);
+       for (i = 0; i < Pool_Size; i++) {
+               if ((My_Connections[i].sock != NONE)
+                   && (Proc_GetPipeFd(&My_Connections[i].proc_stat) == fd))
+                       return i;
        }
+       return NONE;
+} /* Conn_GetFromProc */
 
-       /* Clean up ... */
-       FreeRes_stat( &My_Connections[i] );
 
-       /* Reset penalty time */
-       Conn_ResetPenalty( i );
-} /* Read_Resolver_Result */
+#ifndef STRICT_RFC
 
+GLOBAL long
+Conn_GetAuthPing(CONN_ID Idx)
+{
+       assert (Idx != NONE);
+       return My_Connections[Idx].auth_ping;
+} /* Conn_GetAuthPing */
 
-LOCAL void
-Simple_Message( int Sock, char *Msg )
+GLOBAL void
+Conn_SetAuthPing(CONN_ID Idx, long ID)
 {
-       char buf[COMMAND_LEN];
-       /* Write "simple" message to socket, without using compression
-        * or even the connection write buffers. Used e.g. for error
-        * messages by New_Connection(). */
-       assert( Sock > NONE );
-       assert( Msg != NULL );
-
-       strlcpy( buf, Msg, sizeof buf - 2);
-       strlcat( buf, "\r\n", sizeof buf);
-       (void)write( Sock, buf, strlen( buf ) );
-} /* Simple_Error */
+       assert (Idx != NONE);
+       My_Connections[Idx].auth_ping = ID;
+} /* Conn_SetAuthPing */
+
+#endif
+
 
+#ifdef SSL_SUPPORT
 
-LOCAL int
-Count_Connections( struct sockaddr_in addr_in )
+/**
+ * Get information about used SSL chiper.
+ *
+ * @param Idx  Connection index number.
+ * @param buf  Buffer for returned information text.
+ * @param len  Size of return buffer "buf".
+ * @returns    true on success, false otherwise.
+ */
+GLOBAL bool
+Conn_GetCipherInfo(CONN_ID Idx, char *buf, size_t len)
 {
-       int i, cnt;
-       
-       cnt = 0;
-       for( i = 0; i < Pool_Size; i++ )
-       {
-               if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].addr.sin_addr.s_addr == addr_in.sin_addr.s_addr )) cnt++;
+       if (Idx < 0)
+               return false;
+       assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION)));
+       return ConnSSL_GetCipherInfo(&My_Connections[Idx], buf, len);
+}
+
+
+/**
+ * Check if a connection is SSL-enabled or not.
+ *
+ * @param Idx  Connection index number.
+ * @return     true if connection is SSL-enabled, false otherwise.
+ */
+GLOBAL bool
+Conn_UsesSSL(CONN_ID Idx)
+{
+       if (Idx < 0)
+               return false;
+       assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION)));
+       return Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL);
+}
+
+#endif
+
+
+#ifdef DEBUG
+
+/**
+ * Dump internal state of the "connection module".
+ */
+GLOBAL void
+Conn_DebugDump(void)
+{
+       int i;
+
+       Log(LOG_DEBUG, "Connection status:");
+       for (i = 0; i < Pool_Size; i++) {
+               if (My_Connections[i].sock == NONE)
+                       continue;
+               Log(LOG_DEBUG,
+                   " - %d: host=%s, lastdata=%ld, lastping=%ld, delaytime=%ld, flag=%d, options=%d, bps=%d, client=%s",
+                   My_Connections[i].sock, My_Connections[i].host,
+                   My_Connections[i].lastdata, My_Connections[i].lastping,
+                   My_Connections[i].delaytime, My_Connections[i].flag,
+                   My_Connections[i].options, My_Connections[i].bps,
+                   My_Connections[i].client ? Client_ID(My_Connections[i].client) : "-");
        }
-       return cnt;
-} /* Count_Connections */
+} /* Conn_DumpClients */
 
+#endif
 
 
 /* -eof- */