* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* Please read the file COPYING, README and AUTHORS for more information.
- *
- * Connection management
*/
#include "conf-ssl.h"
#include "io.h"
+/**
+ * @file
+ * Connection management
+ */
+
#include "imp.h"
#include <assert.h>
#ifdef PROTOTYPES
static void
server_login(CONN_ID idx)
{
- Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx,
- My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+ Log(LOG_INFO,
+ "Connection %d (socket %d) with \"%s:%d\" established. Now logging in ...",
+ idx, My_Connections[idx].sock, My_Connections[idx].host,
+ Conf_Server[Conf_GetServer(idx)].port);
io_event_setcb( My_Connections[idx].sock, cb_clientserver);
io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE);
Conn_Write( CONN_ID Idx, char *Data, size_t Len )
{
CLIENT *c;
- size_t writebuf_limit = WRITEBUFFER_LEN;
+ size_t writebuf_limit = WRITEBUFFER_MAX_LEN;
assert( Idx > NONE );
assert( Data != NULL );
assert( Len > 0 );
/* Uncompressed link:
* Check if outbound buffer has enough space for the data. */
if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
- writebuf_limit) {
+ WRITEBUFFER_FLUSH_LEN) {
/* Buffer is full, flush it. Handle_Write deals with
* low-level errors, if any. */
if (!Handle_Write(Idx))
if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
writebuf_limit) {
Log(LOG_NOTICE,
- "Write buffer overflow (connection %d, size %lu byte)!",
- Idx,
+ "Write buffer overflow (connection %d, limit is %lu bytes, %lu bytes new, %lu bytes pending)!",
+ Idx, writebuf_limit, Len,
(unsigned long)array_bytes(&My_Connections[Idx].wbuf));
Conn_Close(Idx, "Write buffer overflow!", NULL, false);
return false;
if (FwdMsg)
Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
else
- Conn_WriteStr(Idx, "ERROR :Closing connection.");
+ Conn_WriteStr(Idx, "ERROR :Closing connection");
}
/* Try to write out the write buffer. Note: Handle_Write() eventually
"Refused connection from %s: too may connections (%ld) from this IP address!",
ip_str, cnt);
Simple_Message(new_sock,
- "ERROR :Connection refused, too many connections from your IP address!");
+ "ERROR :Connection refused, too many connections from your IP address");
close(new_sock);
return -1;
}
/* Update connection statistics */
My_Connections[Idx].bytes_in += len;
+ My_Connections[Idx].bps += Handle_Buffer(Idx);
+
+ /* Make sure that there is still a valid client registered */
+ c = Conn_GetClient(Idx);
+ if (!c)
+ return;
/* Update timestamp of last data received if this connection is
* registered as a user, server or service connection. Don't update
* otherwise, so users have at least Conf_PongTimeout seconds time to
* register with the IRC server -- see Check_Connections().
* Update "lastping", too, if time shifted backwards ... */
- c = Conn_GetClient(Idx);
- if (c && (Client_Type(c) == CLIENT_USER
- || Client_Type(c) == CLIENT_SERVER
- || Client_Type(c) == CLIENT_SERVICE)) {
+ if (Client_Type(c) == CLIENT_USER
+ || Client_Type(c) == CLIENT_SERVER
+ || Client_Type(c) == CLIENT_SERVICE) {
t = time(NULL);
if (My_Connections[Idx].lastdata != t)
My_Connections[Idx].bps = 0;
}
/* Look at the data in the (read-) buffer of this connection */
- My_Connections[Idx].bps += Handle_Buffer(Idx);
if (Client_Type(c) != CLIENT_SERVER
&& Client_Type(c) != CLIENT_UNKNOWNSERVER
&& Client_Type(c) != CLIENT_SERVICE
return;
}
- Log(LOG_INFO, "Establishing connection for \"%s\" to \"%s\" (%s) port %d ... ",
- Conf_Server[Server].name, Conf_Server[Server].host, ip_str,
- Conf_Server[Server].port);
-
af_dest = ng_ipaddr_af(dest);
new_sock = socket(af_dest, SOCK_STREAM, 0);
+
+ Log(LOG_INFO,
+ "Establishing connection for \"%s\" to \"%s:%d\" (%s), socket %d ...",
+ Conf_Server[Server].name, Conf_Server[Server].host,
+ Conf_Server[Server].port, ip_str, new_sock);
+
if (new_sock < 0) {
- Log( LOG_CRIT, "Can't create socket (af %d) : %s!", af_dest, strerror( errno ));
+ Log(LOG_CRIT, "Can't create socket (af %d): %s!",
+ af_dest, strerror(errno));
return;
}