-GLOBAL void
-Client_DestroyNow( CLIENT *Client )
-{
- /* Destroy client structure immediately. This function is only
- * intended for the connection layer to remove client structures
- * of connections that can't be established! */
-
- CLIENT *last, *c;
-
- assert( Client != NULL );
-
- last = NULL;
- c = My_Clients;
- while( c )
- {
- if( c == Client )
- {
- /* Wir haben den Client gefunden: entfernen */
- if( last ) last->next = c->next;
- else My_Clients = (CLIENT *)c->next;
- free( c );
- break;
- }
- last = c;
- c = (CLIENT *)c->next;
- }
-} /* Client_DestroyNow */
-
-