/*
* ngIRCd -- The Next Generation IRC Daemon
- * Copyright (c)2001,2002 by Alexander Barton (alex@barton.de)
+ * Copyright (c)2001-2012 Alexander Barton (alex@barton.de) and Contributors.
*
- * Dieses Programm ist freie Software. Sie koennen es unter den Bedingungen
- * der GNU General Public License (GPL), wie von der Free Software Foundation
- * herausgegeben, weitergeben und/oder modifizieren, entweder unter Version 2
- * der Lizenz oder (wenn Sie es wuenschen) jeder spaeteren Version.
- * Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
- * der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
- *
- * $Id: conn.c,v 1.58 2002/03/29 22:54:35 alex Exp $
- *
- * connect.h: Verwaltung aller Netz-Verbindungen ("connections")
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * Please read the file COPYING, README and AUTHORS for more information.
*/
+#undef DEBUG_BUFFER
+
+#define CONN_MODULE
#include "portab.h"
+#include "conf-ssl.h"
+#include "io.h"
+
+/**
+ * @file
+ * Connection management
+ */
#include "imp.h"
#include <assert.h>
-#include <stdarg.h>
+#ifdef PROTOTYPES
+# include <stdarg.h>
+#else
+# include <varargs.h>
+#endif
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
-#include <fcntl.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <netinet/in.h>
-#include <netdb.h>
-#ifdef HAVE_ARPA_INET_H
-#include <arpa/inet.h>
-#else
-#define PF_INET AF_INET
+#ifdef HAVE_NETINET_IP_H
+# ifdef HAVE_NETINET_IN_SYSTM_H
+# include <netinet/in_systm.h>
+# endif
+# include <netinet/ip.h>
#endif
#ifdef HAVE_STDINT_H
-#include <stdint.h> /* u.a. fuer Mac OS X */
+# include <stdint.h> /* e.g. for Mac OS X */
+#endif
+
+#ifdef TCPWRAP
+# include <tcpd.h> /* for TCP Wrappers */
#endif
+#include "array.h"
+#include "defines.h"
+
+#include "exp.h"
+#include "conn.h"
+
+#include "imp.h"
#include "ngircd.h"
+#include "array.h"
#include "client.h"
+#include "class.h"
#include "conf.h"
+#include "conn-ssl.h"
+#include "conn-zip.h"
+#include "conn-func.h"
#include "log.h"
+#include "ng_ipaddr.h"
#include "parse.h"
+#include "resolve.h"
#include "tool.h"
#include "exp.h"
-#include "conn.h"
#define SERVER_WAIT (NONE - 1)
+#define MAX_COMMANDS 3
+#define MAX_COMMANDS_SERVER_MIN 10
+#define MAX_COMMANDS_SERVICE 10
+
+
+static bool Handle_Write PARAMS(( CONN_ID Idx ));
+static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len ));
+static int New_Connection PARAMS(( int Sock ));
+static CONN_ID Socket2Index PARAMS(( int Sock ));
+static void Read_Request PARAMS(( CONN_ID Idx ));
+static unsigned int Handle_Buffer PARAMS(( CONN_ID Idx ));
+static void Check_Connections PARAMS(( void ));
+static void Check_Servers PARAMS(( void ));
+static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
+static bool Init_Socket PARAMS(( int Sock ));
+static void New_Server PARAMS(( int Server, ng_ipaddr_t *dest ));
+static void Simple_Message PARAMS(( int Sock, const char *Msg ));
+static int NewListener PARAMS(( const char *listen_addr, UINT16 Port ));
+static void Account_Connection PARAMS((void));
+
+
+static array My_Listeners;
+static array My_ConnArray;
+static size_t NumConnections, NumConnectionsMax, NumConnectionsAccepted;
+
+#ifdef TCPWRAP
+int allow_severity = LOG_INFO;
+int deny_severity = LOG_ERR;
+#endif
+
+static void server_login PARAMS((CONN_ID idx));
+
+#ifdef SSL_SUPPORT
+extern struct SSLOptions Conf_SSLOptions;
+static void cb_connserver_login_ssl PARAMS((int sock, short what));
+static void cb_clientserver_ssl PARAMS((int sock, short what));
+#endif
+static void cb_Read_Resolver_Result PARAMS((int sock, UNUSED short what));
+static void cb_Connect_to_Server PARAMS((int sock, UNUSED short what));
+static void cb_clientserver PARAMS((int sock, short what));
+
+
+/**
+ * IO callback for listening sockets: handle new connections. This callback
+ * gets called when a new non-SSL connection should be accepted.
+ *
+ * @param sock Socket descriptor.
+ * @param irrelevant (ignored IO specification)
+ */
+static void
+cb_listen(int sock, short irrelevant)
+{
+ (void) irrelevant;
+ (void) New_Connection(sock);
+}
+
-typedef struct _Connection
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for listening SSL sockets: handle new connections. This callback
+ * gets called when a new SSL-enabled connection should be accepted.
+ *
+ * @param sock Socket descriptor.
+ * @param irrelevant (ignored IO specification)
+ */
+static void
+cb_listen_ssl(int sock, short irrelevant)
{
- INT sock; /* Socket Handle */
- struct sockaddr_in addr; /* Adresse des Client */
- RES_STAT *res_stat; /* "Resolver-Status", s.o. */
- CHAR host[HOST_LEN]; /* Hostname */
- CHAR rbuf[READBUFFER_LEN]; /* Lesepuffer */
- INT rdatalen; /* Laenge der Daten im Lesepuffer */
- CHAR wbuf[WRITEBUFFER_LEN]; /* Schreibpuffer */
- INT wdatalen; /* Laenge der Daten im Schreibpuffer */
- INT our_server; /* wenn von uns zu connectender Server: ID */
- time_t lastdata; /* Letzte Aktivitaet */
- time_t lastping; /* Letzter PING */
- time_t lastprivmsg; /* Letzte PRIVMSG */
-} CONNECTION;
-
-
-LOCAL VOID Handle_Read( INT sock );
-LOCAL BOOLEAN Handle_Write( CONN_ID Idx );
-LOCAL VOID New_Connection( INT Sock );
-LOCAL CONN_ID Socket2Index( INT Sock );
-LOCAL VOID Read_Request( CONN_ID Idx );
-LOCAL BOOLEAN Try_Write( CONN_ID Idx );
-LOCAL VOID Handle_Buffer( CONN_ID Idx );
-LOCAL VOID Check_Connections( VOID );
-LOCAL VOID Check_Servers( VOID );
-LOCAL VOID Init_Conn_Struct( INT Idx );
-LOCAL BOOLEAN Init_Socket( INT Sock );
-LOCAL VOID New_Server( INT Server, CONN_ID Idx );
-
-LOCAL RES_STAT *ResolveAddr( struct sockaddr_in *Addr );
-LOCAL RES_STAT *ResolveName( CHAR *Host );
-LOCAL VOID Do_ResolveAddr( struct sockaddr_in *Addr, INT w_fd );
-LOCAL VOID Do_ResolveName( CHAR *Host, INT w_fd );
-LOCAL VOID Read_Resolver_Result( INT r_fd );
-LOCAL CHAR *Resolv_Error( INT H_Error );
-
-
-LOCAL fd_set My_Listeners;
-LOCAL fd_set My_Sockets;
-LOCAL fd_set My_Resolvers;
-LOCAL fd_set My_Connects;
-
-LOCAL INT My_Max_Fd;
-
-LOCAL CONNECTION My_Connections[MAX_CONNECTIONS];
-
-
-GLOBAL VOID Conn_Init( VOID )
+ int fd;
+
+ (void) irrelevant;
+ fd = New_Connection(sock);
+ if (fd < 0)
+ return;
+ io_event_setcb(My_Connections[fd].sock, cb_clientserver_ssl);
+}
+#endif
+
+
+/**
+ * IO callback for new outgoing non-SSL server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
+static void
+cb_connserver(int sock, UNUSED short what)
+{
+ int res, err, server;
+ socklen_t sock_len;
+ CONN_ID idx = Socket2Index( sock );
+
+ if (idx <= NONE) {
+ LogDebug("cb_connserver wants to write on unknown socket?!");
+ io_close(sock);
+ return;
+ }
+
+ assert(what & IO_WANTWRITE);
+
+ /* Make sure that the server is still configured; it could have been
+ * removed in the meantime! */
+ server = Conf_GetServer(idx);
+ if (server < 0) {
+ Log(LOG_ERR, "Connection on socket %d to \"%s\" aborted!",
+ sock, My_Connections[idx].host);
+ Conn_Close(idx, "Connection aborted!", NULL, false);
+ return;
+ }
+
+ /* connect() finished, get result. */
+ sock_len = (socklen_t)sizeof(err);
+ res = getsockopt(My_Connections[idx].sock, SOL_SOCKET, SO_ERROR,
+ &err, &sock_len );
+ assert(sock_len == sizeof(err));
+
+ /* Error while connecting? */
+ if ((res != 0) || (err != 0)) {
+ if (res != 0)
+ Log(LOG_CRIT, "getsockopt (connection %d): %s!",
+ idx, strerror(errno));
+ else
+ Log(LOG_CRIT,
+ "Can't connect socket to \"%s:%d\" (connection %d): %s!",
+ My_Connections[idx].host, Conf_Server[server].port,
+ idx, strerror(err));
+
+ Conn_Close(idx, "Can't connect!", NULL, false);
+
+ if (ng_ipaddr_af(&Conf_Server[server].dst_addr[0])) {
+ /* more addresses to try... */
+ New_Server(server, &Conf_Server[server].dst_addr[0]);
+ /* connection to dst_addr[0] is now in progress, so
+ * remove this address... */
+ Conf_Server[server].dst_addr[0] =
+ Conf_Server[server].dst_addr[1];
+ memset(&Conf_Server[server].dst_addr[1], 0,
+ sizeof(Conf_Server[server].dst_addr[1]));
+ }
+ return;
+ }
+
+ /* connect() succeeded, remove all additional addresses */
+ memset(&Conf_Server[server].dst_addr, 0,
+ sizeof(Conf_Server[server].dst_addr));
+
+ Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING );
+#ifdef SSL_SUPPORT
+ if ( Conn_OPTION_ISSET( &My_Connections[idx], CONN_SSL_CONNECT )) {
+ io_event_setcb( sock, cb_connserver_login_ssl );
+ io_event_add( sock, IO_WANTWRITE|IO_WANTREAD );
+ return;
+ }
+#endif
+ server_login(idx);
+}
+
+
+/**
+ * Login to a remote server.
+ *
+ * @param idx Connection index.
+ */
+static void
+server_login(CONN_ID idx)
+{
+ Log(LOG_INFO,
+ "Connection %d (socket %d) with \"%s:%d\" established. Now logging in ...",
+ idx, My_Connections[idx].sock, My_Connections[idx].host,
+ Conf_Server[Conf_GetServer(idx)].port);
+
+ io_event_setcb( My_Connections[idx].sock, cb_clientserver);
+ io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE);
+
+ /* Send PASS and SERVER command to peer */
+ Conn_WriteStr( idx, "PASS %s %s", Conf_Server[Conf_GetServer( idx )].pwd_out, NGIRCd_ProtoID );
+ Conn_WriteStr( idx, "SERVER %s :%s", Conf_ServerName, Conf_ServerInfo );
+}
+
+
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for new outgoing SSL-enabled server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param unused (ignored IO specification)
+ */
+static void
+cb_connserver_login_ssl(int sock, short unused)
+{
+ CONN_ID idx = Socket2Index(sock);
+
+ assert(idx >= 0);
+ if (idx < 0) {
+ io_close(sock);
+ return;
+ }
+ (void) unused;
+ switch (ConnSSL_Connect( &My_Connections[idx])) {
+ case 1: break;
+ case 0: LogDebug("ConnSSL_Connect: not ready");
+ return;
+ case -1:
+ Log(LOG_ERR, "SSL connection on socket %d failed!", sock);
+ Conn_Close(idx, "Can't connect!", NULL, false);
+ return;
+ }
+
+ Log( LOG_INFO, "SSL connection %d with \"%s:%d\" established.", idx,
+ My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+
+ server_login(idx);
+}
+#endif
+
+
+/**
+ * IO callback for established non-SSL client and server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
+static void
+cb_clientserver(int sock, short what)
+{
+ CONN_ID idx = Socket2Index(sock);
+
+ assert(idx >= 0);
+
+ if (idx < 0) {
+ io_close(sock);
+ return;
+ }
+#ifdef SSL_SUPPORT
+ if (what & IO_WANTREAD
+ || (Conn_OPTION_ISSET(&My_Connections[idx], CONN_SSL_WANT_WRITE))) {
+ /* if TLS layer needs to write additional data, call
+ * Read_Request() instead so that SSL/TLS can continue */
+ Read_Request(idx);
+ }
+#else
+ if (what & IO_WANTREAD)
+ Read_Request(idx);
+#endif
+ if (what & IO_WANTWRITE)
+ Handle_Write(idx);
+}
+
+
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for established SSL-enabled client and server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
+static void
+cb_clientserver_ssl(int sock, short what)
{
- /* Modul initialisieren: statische Strukturen "ausnullen". */
+ CONN_ID idx = Socket2Index(sock);
+
+ assert(idx >= 0);
+
+ if (idx < 0) {
+ io_close(sock);
+ return;
+ }
+
+ switch (ConnSSL_Accept(&My_Connections[idx])) {
+ case 1:
+ break; /* OK */
+ case 0:
+ return; /* EAGAIN: callback will be invoked again by IO layer */
+ default:
+ Conn_Close(idx, "SSL accept error, closing socket", "SSL accept error", false);
+ return;
+ }
+ if (what & IO_WANTREAD)
+ Read_Request(idx);
+
+ if (what & IO_WANTWRITE)
+ Handle_Write(idx);
+ io_event_setcb(sock, cb_clientserver); /* SSL handshake completed */
+}
+#endif
+
+
+/**
+ * Initialize connecion module.
+ */
+GLOBAL void
+Conn_Init( void )
+{
CONN_ID i;
- /* zu Beginn haben wir keine Verbindungen */
- FD_ZERO( &My_Listeners );
- FD_ZERO( &My_Sockets );
- FD_ZERO( &My_Resolvers );
- FD_ZERO( &My_Connects );
+ /* Speicher fuer Verbindungs-Pool anfordern */
+ Pool_Size = CONNECTION_POOL;
+ if ((Conf_MaxConnections > 0) &&
+ (Pool_Size > Conf_MaxConnections))
+ Pool_Size = Conf_MaxConnections;
- My_Max_Fd = 0;
+ if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) {
+ Log(LOG_EMERG, "Can't allocate memory! [Conn_Init]");
+ exit(1);
+ }
+
+ /* FIXME: My_Connetions/Pool_Size is needed by other parts of the
+ * code; remove them! */
+ My_Connections = (CONNECTION*) array_start(&My_ConnArray);
+
+ LogDebug("Allocated connection pool for %d items (%ld bytes).",
+ array_length(&My_ConnArray, sizeof(CONNECTION)),
+ array_bytes(&My_ConnArray));
+
+ assert(array_length(&My_ConnArray, sizeof(CONNECTION)) >= (size_t)Pool_Size);
+
+ array_free( &My_Listeners );
- /* Connection-Struktur initialisieren */
- for( i = 0; i < MAX_CONNECTIONS; i++ ) Init_Conn_Struct( i );
+ for (i = 0; i < Pool_Size; i++)
+ Init_Conn_Struct(i);
} /* Conn_Init */
-GLOBAL VOID Conn_Exit( VOID )
+/**
+ * Clean up connection module.
+ */
+GLOBAL void
+Conn_Exit( void )
{
- /* Modul abmelden: alle noch offenen Connections
- * schliessen und freigeben. */
-
CONN_ID idx;
- INT i;
- /* Sockets schliessen */
- Log( LOG_DEBUG, "Shutting down all connections ..." );
- for( i = 0; i < My_Max_Fd + 1; i++ )
- {
- if( FD_ISSET( i, &My_Sockets ))
- {
- for( idx = 0; idx < MAX_CONNECTIONS; idx++ )
- {
- if( My_Connections[idx].sock == i ) break;
- }
- if( FD_ISSET( i, &My_Listeners ))
- {
- close( i );
- Log( LOG_DEBUG, "Listening socket %d closed.", i );
- }
- else if( FD_ISSET( i, &My_Connects ))
- {
- close( i );
- Log( LOG_DEBUG, "Connection %d closed during creation (socket %d).", idx, i );
- }
- else if( idx < MAX_CONNECTIONS ) Conn_Close( idx, NULL, "Server going down", TRUE );
- else
- {
- Log( LOG_WARNING, "Closing unknown connection %d ...", i );
- close( i );
- }
+ Conn_ExitListeners();
+
+ LogDebug("Shutting down all connections ..." );
+ for( idx = 0; idx < Pool_Size; idx++ ) {
+ if( My_Connections[idx].sock > NONE ) {
+ Conn_Close( idx, NULL, NGIRCd_SignalRestart ?
+ "Server going down (restarting)":"Server going down", true );
}
}
+
+ array_free(&My_ConnArray);
+ My_Connections = NULL;
+ Pool_Size = 0;
+ io_library_shutdown();
} /* Conn_Exit */
-GLOBAL BOOLEAN Conn_NewListener( CONST UINT Port )
+/**
+ * Close all sockets (file descriptors) of open connections.
+ * This is useful in forked child processes, for example, to make sure that
+ * they don't hold connections open that the main process wants to close.
+ */
+GLOBAL void
+Conn_CloseAllSockets(int ExceptOf)
{
- /* Neuen Listen-Socket erzeugen: der Server wartet dann auf
- * dem angegebenen Port auf Verbindungen. Kann der Listen-
- * Socket nicht erteugt werden, so wird NULL geliefert.*/
-
- struct sockaddr_in addr;
- INT sock;
-
- /* Server-"Listen"-Socket initialisieren */
- memset( &addr, 0, sizeof( addr ));
- addr.sin_family = AF_INET;
- addr.sin_port = htons( Port );
- addr.sin_addr.s_addr = htonl( INADDR_ANY );
-
- /* Socket erzeugen */
- sock = socket( PF_INET, SOCK_STREAM, 0);
- if( sock < 0 )
- {
- Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
- return FALSE;
+ CONN_ID idx;
+
+ for(idx = 0; idx < Pool_Size; idx++) {
+ if(My_Connections[idx].sock > NONE &&
+ My_Connections[idx].sock != ExceptOf)
+ close(My_Connections[idx].sock);
}
+}
- if( ! Init_Socket( sock )) return FALSE;
- /* an Port binden */
- if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 )
- {
- Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno ));
- close( sock );
- return FALSE;
+/**
+ * Initialize listening ports.
+ *
+ * @param a Array containing the ports the daemon should listen on.
+ * @param listen_addr Address the socket should listen on (can be "0.0.0.0").
+ * @param func IO callback function to register.
+ * @returns Number of listening sockets created.
+ */
+static unsigned int
+ports_initlisteners(array *a, const char *listen_addr, void (*func)(int,short))
+{
+ unsigned int created = 0;
+ size_t len;
+ int fd;
+ UINT16 *port;
+
+ len = array_length(a, sizeof (UINT16));
+ port = array_start(a);
+ while (len--) {
+ fd = NewListener(listen_addr, *port);
+ if (fd < 0) {
+ port++;
+ continue;
+ }
+ if (!io_event_create( fd, IO_WANTREAD, func )) {
+ Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!",
+ fd, (unsigned int) *port, strerror(errno));
+ close(fd);
+ port++;
+ continue;
+ }
+ created++;
+ port++;
}
+ return created;
+}
- /* in "listen mode" gehen :-) */
- if( listen( sock, 10 ) != 0 )
- {
- Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno ));
+
+/**
+ * Initialize all listening sockets.
+ *
+ * @returns Number of created listening sockets
+ */
+GLOBAL unsigned int
+Conn_InitListeners( void )
+{
+ /* Initialize ports on which the server should accept connections */
+ unsigned int created = 0;
+ char *copy, *listen_addr;
+
+ assert(Conf_ListenAddress);
+
+ /* can't use Conf_ListenAddress directly, see below */
+ copy = strdup(Conf_ListenAddress);
+ if (!copy) {
+ Log(LOG_CRIT, "Cannot copy %s: %s", Conf_ListenAddress, strerror(errno));
+ return 0;
+ }
+ listen_addr = strtok(copy, ",");
+
+ while (listen_addr) {
+ ngt_TrimStr(listen_addr);
+ if (*listen_addr) {
+ created += ports_initlisteners(&Conf_ListenPorts, listen_addr, cb_listen);
+#ifdef SSL_SUPPORT
+ created += ports_initlisteners(&Conf_SSLOptions.ListenPorts, listen_addr, cb_listen_ssl);
+#endif
+ }
+
+ listen_addr = strtok(NULL, ",");
+ }
+
+ /* Can't free() Conf_ListenAddress here: on REHASH, if the config file
+ * cannot be re-loaded, we'd end up with a NULL Conf_ListenAddress.
+ * Instead, free() takes place in conf.c, before the config file
+ * is being parsed. */
+ free(copy);
+
+ return created;
+} /* Conn_InitListeners */
+
+
+/**
+ * Shut down all listening sockets.
+ */
+GLOBAL void
+Conn_ExitListeners( void )
+{
+ /* Close down all listening sockets */
+ int *fd;
+ size_t arraylen;
+
+ arraylen = array_length(&My_Listeners, sizeof (int));
+ Log(LOG_INFO,
+ "Shutting down all listening sockets (%d total) ...", arraylen);
+ fd = array_start(&My_Listeners);
+ while(arraylen--) {
+ assert(fd != NULL);
+ assert(*fd >= 0);
+ io_close(*fd);
+ LogDebug("Listening socket %d closed.", *fd );
+ fd++;
+ }
+ array_free(&My_Listeners);
+} /* Conn_ExitListeners */
+
+
+/**
+ * Bind a socket to a specific (source) address.
+ *
+ * @param addr Address structure.
+ * @param listen_addrstr Source address as string.
+ * @param Port Port number.
+ * @returns true on success, false otherwise.
+ */
+static bool
+InitSinaddrListenAddr(ng_ipaddr_t *addr, const char *listen_addrstr, UINT16 Port)
+{
+ bool ret;
+
+ ret = ng_ipaddr_init(addr, listen_addrstr, Port);
+ if (!ret) {
+ assert(listen_addrstr);
+ Log(LOG_CRIT, "Can't bind to [%s]:%u: can't convert ip address \"%s\"",
+ listen_addrstr, Port, listen_addrstr);
+ }
+ return ret;
+}
+
+
+/**
+ * Set a socket to "IPv6 only". If the given socket doesn't belong to the
+ * AF_INET6 family, or the operating system doesn't support this functionality,
+ * this function retruns silently.
+ *
+ * @param af Address family of the socket.
+ * @param sock Socket handle.
+ */
+static void
+set_v6_only(int af, int sock)
+{
+#if defined(IPV6_V6ONLY) && defined(WANT_IPV6)
+ int on = 1;
+
+ if (af != AF_INET6)
+ return;
+
+ if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, (socklen_t)sizeof(on)))
+ Log(LOG_ERR, "Could not set IPV6_V6ONLY: %s", strerror(errno));
+#else
+ (void)af;
+ (void)sock;
+#endif
+}
+
+
+/**
+ * Initialize new listening port.
+ *
+ * @param listen_addr Local address to bind the socet to (can be 0.0.0.0).
+ * @param Port Port number on which the new socket should be listening.
+ * @returns file descriptor of the socket or -1 on failure.
+ */
+static int
+NewListener(const char *listen_addr, UINT16 Port)
+{
+ /* Create new listening socket on specified port */
+ ng_ipaddr_t addr;
+ int sock, af;
+
+ if (!InitSinaddrListenAddr(&addr, listen_addr, Port))
+ return -1;
+
+ af = ng_ipaddr_af(&addr);
+ sock = socket(af, SOCK_STREAM, 0);
+ if( sock < 0 ) {
+ Log(LOG_CRIT, "Can't create socket (af %d) : %s!", af, strerror(errno));
+ return -1;
+ }
+
+ set_v6_only(af, sock);
+
+ if (!Init_Socket(sock))
+ return -1;
+
+ if (bind(sock, (struct sockaddr *)&addr, ng_ipaddr_salen(&addr)) != 0) {
+ Log(LOG_CRIT, "Can't bind socket to address %s:%d - %s",
+ ng_ipaddr_tostr(&addr), Port, strerror(errno));
+ close(sock);
+ return -1;
+ }
+
+ if( listen( sock, 10 ) != 0 ) {
+ Log( LOG_CRIT, "Can't listen on socket: %s!", strerror( errno ));
close( sock );
- return FALSE;
+ return -1;
}
- /* Neuen Listener in Strukturen einfuegen */
- FD_SET( sock, &My_Listeners );
- FD_SET( sock, &My_Sockets );
+ /* keep fd in list so we can close it when ngircd restarts/shuts down */
+ if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) {
+ Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno ));
+ close( sock );
+ return -1;
+ }
- if( sock > My_Max_Fd ) My_Max_Fd = sock;
+ Log(LOG_INFO, "Now listening on [%s]:%d (socket %d).",
+ ng_ipaddr_tostr(&addr), Port, sock);
+ return sock;
+} /* NewListener */
- Log( LOG_INFO, "Now listening on port %d (socket %d).", Port, sock );
- return TRUE;
-} /* Conn_NewListener */
+#ifdef SSL_SUPPORT
+/**
+ * Check if SSL library needs to read SSL-protocol related data.
+ *
+ * SSL/TLS connections require extra treatment:
+ * When either CONN_SSL_WANT_WRITE or CONN_SSL_WANT_READ is set, we
+ * need to take care of that first, before checking read/write buffers.
+ * For instance, while we might have data in our write buffer, the
+ * TLS/SSL protocol might need to read internal data first for TLS/SSL
+ * writes to succeed.
+ *
+ * If this function returns true, such a condition is met and we have
+ * to reverse the condition (check for read even if we've data to write,
+ * do not check for read but writeability even if write-buffer is empty).
+ *
+ * @param c Connection to check.
+ * @returns true if SSL-library has to read protocol data.
+ */
+static bool
+SSL_WantRead(const CONNECTION *c)
+{
+ if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_READ)) {
+ io_event_add(c->sock, IO_WANTREAD);
+ return true;
+ }
+ return false;
+}
-GLOBAL VOID Conn_Handler( INT Timeout )
+/**
+ * Check if SSL library needs to write SSL-protocol related data.
+ *
+ * Please see description of SSL_WantRead() for full description!
+ *
+ * @param c Connection to check.
+ * @returns true if SSL-library has to write protocol data.
+ */
+static bool
+SSL_WantWrite(const CONNECTION *c)
{
- /* Aktive Verbindungen ueberwachen. Mindestens alle "Timeout"
- * Sekunden wird die Funktion verlassen. Folgende Aktionen
- * werden durchgefuehrt:
- * - neue Verbindungen annehmen,
- * - Server-Verbindungen aufbauen,
- * - geschlossene Verbindungen loeschen,
- * - volle Schreibpuffer versuchen zu schreiben,
- * - volle Lesepuffer versuchen zu verarbeiten,
- * - Antworten von Resolver Sub-Prozessen annehmen.
- */
-
- fd_set read_sockets, write_sockets;
- struct timeval tv;
- time_t start;
- INT i;
+ if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_WRITE)) {
+ io_event_add(c->sock, IO_WANTWRITE);
+ return true;
+ }
+ return false;
+}
- start = time( NULL );
- while(( time( NULL ) - start < Timeout ) && ( ! NGIRCd_Quit ))
- {
- Check_Servers( );
+#else
- Check_Connections( );
+static inline bool
+SSL_WantRead(UNUSED const CONNECTION *c)
+{ return false; }
- /* Timeout initialisieren */
- tv.tv_sec = 0;
- tv.tv_usec = 50000;
+static inline bool
+SSL_WantWrite(UNUSED const CONNECTION *c)
+{ return false; }
- /* noch volle Lese-Buffer suchen */
- for( i = 0; i < MAX_CONNECTIONS; i++ )
- {
- if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].rdatalen > 0 ))
- {
- /* Kann aus dem Buffer noch ein Befehl extrahiert werden? */
- Handle_Buffer( i );
- }
- }
+#endif
- /* noch volle Schreib-Puffer suchen */
- FD_ZERO( &write_sockets );
- for( i = 0; i < MAX_CONNECTIONS; i++ )
- {
- if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].wdatalen > 0 ))
- {
- /* Socket der Verbindung in Set aufnehmen */
- FD_SET( My_Connections[i].sock, &write_sockets );
+
+/**
+ * "Main Loop": Loop until shutdown or restart is signalled.
+ *
+ * This function loops until a shutdown or restart of ngIRCd is signalled and
+ * calls io_dispatch() to check for readable and writable sockets every second.
+ * It checks for status changes on pending connections (e. g. when a hostname
+ * has been resolved), checks for "penalties" and timeouts, and handles the
+ * input buffers.
+ */
+GLOBAL void
+Conn_Handler(void)
+{
+ int i;
+ unsigned int wdatalen, bytes_processed;
+ struct timeval tv;
+ time_t t;
+
+ while (!NGIRCd_SignalQuit && !NGIRCd_SignalRestart) {
+ t = time(NULL);
+
+ /* Check configured servers and established links */
+ Check_Servers();
+ Check_Connections();
+
+ /* Expire outdated class/list items */
+ Class_Expire();
+
+ /* Look for non-empty read buffers ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if ((My_Connections[i].sock > NONE)
+ && (array_bytes(&My_Connections[i].rbuf) > 0)
+ && (My_Connections[i].delaytime <= t)) {
+ /* ... and try to handle the received data */
+ bytes_processed = Handle_Buffer(i);
+ /* if we processed data, and there might be
+ * more commands in the input buffer, do not
+ * try to read any more data now */
+ if (bytes_processed &&
+ array_bytes(&My_Connections[i].rbuf) > 2) {
+ LogDebug
+ ("Throttling connection %d: command limit reached!",
+ i);
+ Conn_SetPenalty(i, 1);
+ }
}
}
- /* Sockets mit im Aufbau befindlichen ausgehenden Verbindungen suchen */
- for( i = 0; i < MAX_CONNECTIONS; i++ )
- {
- if(( My_Connections[i].sock > NONE ) && ( FD_ISSET( My_Connections[i].sock, &My_Connects ))) FD_SET( My_Connections[i].sock, &write_sockets );
- }
- /* von welchen Sockets koennte gelesen werden? */
- read_sockets = My_Sockets;
- for( i = 0; i < MAX_CONNECTIONS; i++ )
- {
- if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].host[0] == '\0' ))
- {
- /* Hier muss noch auf den Resolver Sub-Prozess gewartet werden */
- FD_CLR( My_Connections[i].sock, &read_sockets );
- }
- if(( My_Connections[i].sock > NONE ) && ( FD_ISSET( My_Connections[i].sock, &My_Connects )))
+ /* Look for non-empty write buffers ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock <= NONE)
+ continue;
+
+ wdatalen = (unsigned int)array_bytes(&My_Connections[i].wbuf);
+#ifdef ZLIB
+ if (wdatalen > 0 ||
+ array_bytes(&My_Connections[i].zip.wbuf) > 0)
+#else
+ if (wdatalen > 0)
+#endif
{
- /* Hier laeuft noch ein asyncrones connect() */
- FD_CLR( My_Connections[i].sock, &read_sockets );
+ if (SSL_WantRead(&My_Connections[i]))
+ continue;
+ io_event_add(My_Connections[i].sock,
+ IO_WANTWRITE);
}
}
- for( i = 0; i < My_Max_Fd + 1; i++ )
- {
- /* Pipes von Resolver Sub-Prozessen aufnehmen */
- if( FD_ISSET( i, &My_Resolvers ))
- {
- FD_SET( i, &read_sockets );
+
+ /* Check from which sockets we possibly could read ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock <= NONE)
+ continue;
+#ifdef SSL_SUPPORT
+ if (SSL_WantWrite(&My_Connections[i]))
+ continue; /* TLS/SSL layer needs to write data; deal with this first */
+#endif
+ if (Proc_InProgress(&My_Connections[i].proc_stat)) {
+ /* Wait for completion of forked subprocess
+ * and ignore the socket in the meantime ... */
+ io_event_del(My_Connections[i].sock,
+ IO_WANTREAD);
+ continue;
}
- }
- /* Auf Aktivitaet warten */
- if( select( My_Max_Fd + 1, &read_sockets, &write_sockets, NULL, &tv ) == -1 )
- {
- if( errno != EINTR )
- {
- Log( LOG_EMERG, "select(): %s!", strerror( errno ));
- Log( LOG_ALERT, PACKAGE" exiting due to fatal errors!" );
- exit( 1 );
+ if (Conn_OPTION_ISSET(&My_Connections[i], CONN_ISCONNECTING))
+ /* Wait for completion of connect() ... */
+ continue;
+
+ if (My_Connections[i].delaytime > t) {
+ /* There is a "penalty time" set: ignore socket! */
+ io_event_del(My_Connections[i].sock,
+ IO_WANTREAD);
+ continue;
}
- continue;
- }
- /* Koennen Daten geschrieben werden? */
- for( i = 0; i < My_Max_Fd + 1; i++ )
- {
- if( FD_ISSET( i, &write_sockets )) Handle_Write( Socket2Index( i ));
+ io_event_add(My_Connections[i].sock, IO_WANTREAD);
}
- /* Daten zum Lesen vorhanden? */
- for( i = 0; i < My_Max_Fd + 1; i++ )
- {
- if( FD_ISSET( i, &read_sockets )) Handle_Read( i );
+ /* Set the timeout for reading from the network to 1 second,
+ * which is the granularity with witch we handle "penalty
+ * times" for example.
+ * Note: tv_sec/usec are undefined(!) after io_dispatch()
+ * returns, so we have to set it beforce each call to it! */
+ tv.tv_usec = 0;
+ tv.tv_sec = 1;
+
+ /* Wait for activity ... */
+ i = io_dispatch(&tv);
+ if (i == -1 && errno != EINTR) {
+ Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!",
+ strerror(errno));
+ Log(LOG_ALERT, "%s exiting due to fatal errors!",
+ PACKAGE_NAME);
+ exit(1);
}
}
+
+ if (NGIRCd_SignalQuit)
+ Log(LOG_NOTICE | LOG_snotice, "Server going down NOW!");
+ else if (NGIRCd_SignalRestart)
+ Log(LOG_NOTICE | LOG_snotice, "Server restarting NOW!");
} /* Conn_Handler */
-GLOBAL BOOLEAN Conn_WriteStr( CONN_ID Idx, CHAR *Format, ... )
+/**
+ * Write a text string into the socket of a connection.
+ *
+ * This function automatically appends CR+LF to the string and validates that
+ * the result is a valid IRC message (oversized messages are shortened, for
+ * example). Then it calls the Conn_Write() function to do the actual sending.
+ *
+ * @param Idx Index fo the connection.
+ * @param Format Format string, see printf().
+ * @returns true on success, false otherwise.
+ */
+#ifdef PROTOTYPES
+GLOBAL bool
+Conn_WriteStr(CONN_ID Idx, const char *Format, ...)
+#else
+GLOBAL bool
+Conn_WriteStr(Idx, Format, va_alist)
+CONN_ID Idx;
+const char *Format;
+va_dcl
+#endif
{
- /* String in Socket schreiben. CR+LF wird von dieser Funktion
- * automatisch angehaengt. Im Fehlerfall wird dir Verbindung
- * getrennt und FALSE geliefert. */
-
- CHAR buffer[COMMAND_LEN];
- BOOLEAN ok;
+ char buffer[COMMAND_LEN];
+ size_t len;
+ bool ok;
va_list ap;
- assert( Idx >= 0 );
- assert( My_Connections[Idx].sock > NONE );
+ assert( Idx > NONE );
assert( Format != NULL );
-
+
+#ifdef PROTOTYPES
va_start( ap, Format );
- if( vsnprintf( buffer, COMMAND_LEN - 2, Format, ap ) == COMMAND_LEN - 2 )
- {
- Log( LOG_CRIT, "Text too long to send (connection %d)!", Idx );
- Conn_Close( Idx, "Text too long to send!", NULL, FALSE );
- return FALSE;
+#else
+ va_start( ap );
+#endif
+ if (vsnprintf( buffer, COMMAND_LEN - 2, Format, ap ) >= COMMAND_LEN - 2 ) {
+ /*
+ * The string that should be written to the socket is longer
+ * than the allowed size of COMMAND_LEN bytes (including both
+ * the CR and LF characters). This can be caused by the
+ * IRC_WriteXXX() functions when the prefix of this server had
+ * to be added to an already "quite long" command line which
+ * has been received from a regular IRC client, for example.
+ *
+ * We are not allowed to send such "oversized" messages to
+ * other servers and clients, see RFC 2812 2.3 and 2813 3.3
+ * ("these messages SHALL NOT exceed 512 characters in length,
+ * counting all characters including the trailing CR-LF").
+ *
+ * So we have a big problem here: we should send more bytes
+ * to the network than we are allowed to and we don't know
+ * the originator (any more). The "old" behaviour of blaming
+ * the receiver ("next hop") is a bad idea (it could be just
+ * an other server only routing the message!), so the only
+ * option left is to shorten the string and to hope that the
+ * result is still somewhat useful ...
+ * -alex-
+ */
+
+ strcpy (buffer + sizeof(buffer) - strlen(CUT_TXTSUFFIX) - 2 - 1,
+ CUT_TXTSUFFIX);
}
#ifdef SNIFFER
- if( NGIRCd_Sniffer ) Log( LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer );
+ if (NGIRCd_Sniffer)
+ Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer);
#endif
- strcat( buffer, "\r\n" );
- ok = Conn_Write( Idx, buffer, strlen( buffer ));
+ len = strlcat( buffer, "\r\n", sizeof( buffer ));
+ ok = Conn_Write(Idx, buffer, len);
+ My_Connections[Idx].msg_out++;
va_end( ap );
return ok;
} /* Conn_WriteStr */
+GLOBAL const char*
+Conn_Password( CONN_ID Idx )
+{
+ assert( Idx > NONE );
+ return My_Connections[Idx].pwd;
+} /* Conn_Password */
-GLOBAL BOOLEAN Conn_Write( CONN_ID Idx, CHAR *Data, INT Len )
+GLOBAL void
+Conn_SetPassword( CONN_ID Idx, const char *Pwd )
{
- /* Daten in Socket schreiben. Bei "fatalen" Fehlern wird
- * der Client disconnectiert und FALSE geliefert. */
+ assert( Idx > NONE );
+ strlcpy( My_Connections[Idx].pwd, Pwd,
+ sizeof(My_Connections[Idx].pwd) );
+} /* Conn_SetPassword */
- assert( Idx >= 0 );
- assert( My_Connections[Idx].sock > NONE );
+/**
+ * Append Data to the outbound write buffer of a connection.
+ *
+ * @param Idx Index of the connection.
+ * @param Data pointer to the data.
+ * @param Len length of Data.
+ * @returns true on success, false otherwise.
+ */
+static bool
+Conn_Write( CONN_ID Idx, char *Data, size_t Len )
+{
+ CLIENT *c;
+ size_t writebuf_limit = WRITEBUFFER_MAX_LEN;
+ assert( Idx > NONE );
assert( Data != NULL );
assert( Len > 0 );
- /* pruefen, ob Daten im Schreibpuffer sind. Wenn ja, zunaechst
- * pruefen, ob diese gesendet werden koennen */
- if( My_Connections[Idx].wdatalen > 0 )
- {
- if( ! Try_Write( Idx )) return FALSE;
+ /* Is the socket still open? A previous call to Conn_Write()
+ * may have closed the connection due to a fatal error.
+ * In this case it is sufficient to return an error, as well. */
+ if (My_Connections[Idx].sock <= NONE) {
+ LogDebug("Skipped write on closed socket (connection %d).", Idx);
+ return false;
}
- /* pruefen, ob im Schreibpuffer genuegend Platz ist */
- if( WRITEBUFFER_LEN - My_Connections[Idx].wdatalen - Len <= 0 )
- {
- /* der Puffer ist dummerweise voll ... */
- Log( LOG_NOTICE, "Write buffer overflow (connection %d)!", Idx );
- Conn_Close( Idx, "Write buffer overflow!", NULL, FALSE );
- return FALSE;
+ /* Make sure that there still exists a CLIENT structure associated
+ * with this connection and check if this is a server or not: */
+ c = Conn_GetClient(Idx);
+ if (c) {
+ /* Servers do get special write buffer limits, so they can
+ * generate all the messages that are required while peering. */
+ if (Client_Type(c) == CLIENT_SERVER)
+ writebuf_limit = WRITEBUFFER_SLINK_LEN;
+ } else
+ LogDebug("Write on socket without client (connection %d)!?", Idx);
+
+#ifdef ZLIB
+ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
+ /* Compressed link:
+ * Zip_Buffer() does all the dirty work for us: it flushes
+ * the (pre-)compression buffers if required and handles
+ * all error conditions. */
+ if (!Zip_Buffer(Idx, Data, Len))
+ return false;
}
+ else
+#endif
+ {
+ /* Uncompressed link:
+ * Check if outbound buffer has enough space for the data. */
+ if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
+ WRITEBUFFER_FLUSH_LEN) {
+ /* Buffer is full, flush it. Handle_Write deals with
+ * low-level errors, if any. */
+ if (!Handle_Write(Idx))
+ return false;
+ }
- /* Daten in Puffer kopieren */
- memcpy( My_Connections[Idx].wbuf + My_Connections[Idx].wdatalen, Data, Len );
- My_Connections[Idx].wdatalen += Len;
+ /* When the write buffer is still too big after flushing it,
+ * the connection will be killed. */
+ if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
+ writebuf_limit) {
+ Log(LOG_NOTICE,
+ "Write buffer space exhausted (connection %d, limit is %lu bytes, %lu bytes new, %lu bytes pending)",
+ Idx, writebuf_limit, Len,
+ (unsigned long)array_bytes(&My_Connections[Idx].wbuf));
+ Conn_Close(Idx, "Write buffer space exhausted", NULL, false);
+ return false;
+ }
- /* pruefen, on Daten vorhanden sind und geschrieben werden koennen */
- if( My_Connections[Idx].wdatalen > 0 )
- {
- if( ! Try_Write( Idx )) return FALSE;
+ /* Copy data to write buffer */
+ if (!array_catb(&My_Connections[Idx].wbuf, Data, Len))
+ return false;
+
+ My_Connections[Idx].bytes_out += Len;
}
- return TRUE;
+ /* Adjust global write counter */
+ WCounter += Len;
+
+ return true;
} /* Conn_Write */
-GLOBAL VOID Conn_Close( CONN_ID Idx, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN InformClient )
+/**
+ * Shut down a connection.
+ *
+ * @param Idx Connection index.
+ * @param LogMsg Message to write to the log or NULL. If no LogMsg
+ * is given, the FwdMsg is logged.
+ * @param FwdMsg Message to forward to remote servers.
+ * @param InformClient If true, inform the client on the connection which is
+ * to be shut down of the reason (FwdMsg) and send
+ * connection statistics before disconnecting it.
+ */
+GLOBAL void
+Conn_Close( CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClient )
{
- /* Verbindung schliessen. Evtl. noch von Resolver
- * Sub-Prozessen offene Pipes werden geschlossen. */
+ /* Close connection. Open pipes of asynchronous resolver
+ * sub-processes are closed down. */
CLIENT *c;
+ double in_k, out_k;
+ UINT16 port;
+#ifdef ZLIB
+ double in_z_k, out_z_k;
+ int in_p, out_p;
+#endif
- assert( Idx >= 0 );
- assert( My_Connections[Idx].sock > NONE );
+ assert( Idx > NONE );
- if( InformClient )
- {
- if( FwdMsg ) Conn_WriteStr( Idx, "ERROR :%s", FwdMsg );
- else Conn_WriteStr( Idx, "ERROR :Closing connection." );
- if( My_Connections[Idx].sock == NONE ) return;
+ /* Is this link already shutting down? */
+ if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) {
+ /* Conn_Close() has been called recursively for this link;
+ * probabe reason: Handle_Write() failed -- see below. */
+ LogDebug("Recursive request to close connection: %d", Idx );
+ return;
}
- if( close( My_Connections[Idx].sock ) != 0 )
- {
- Log( LOG_ERR, "Error closing connection %d with %s:%d - %s!", Idx, inet_ntoa( My_Connections[Idx].addr.sin_addr ), ntohs( My_Connections[Idx].addr.sin_port), strerror( errno ));
- }
- else
- {
- Log( LOG_INFO, "Connection %d with %s:%d closed.", Idx, inet_ntoa( My_Connections[Idx].addr.sin_addr ), ntohs( My_Connections[Idx].addr.sin_port ));
- }
+ assert( My_Connections[Idx].sock > NONE );
- c = Client_GetFromConn( Idx );
- if( c ) Client_Destroy( c, LogMsg, FwdMsg, TRUE );
+ /* Mark link as "closing" */
+ Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING );
- if( My_Connections[Idx].res_stat )
- {
- /* Resolver-Strukturen freigeben, wenn noch nicht geschehen */
- FD_CLR( My_Connections[Idx].res_stat->pipe[0], &My_Resolvers );
- close( My_Connections[Idx].res_stat->pipe[0] );
- close( My_Connections[Idx].res_stat->pipe[1] );
- free( My_Connections[Idx].res_stat );
+ port = ng_ipaddr_getport(&My_Connections[Idx].addr);
+ Log(LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx,
+ LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, port);
+
+ /* Search client, if any */
+ c = Conn_GetClient( Idx );
+
+ /* Should the client be informed? */
+ if (InformClient) {
+#ifndef STRICT_RFC
+ /* Send statistics to client if registered as user: */
+ if ((c != NULL) && (Client_Type(c) == CLIENT_USER)) {
+ Conn_WriteStr( Idx,
+ ":%s NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.",
+ Client_ID(Client_ThisServer()), Client_ID(c),
+ NOTICE_TXTPREFIX,
+ (double)My_Connections[Idx].bytes_in / 1024,
+ (double)My_Connections[Idx].bytes_out / 1024);
+ }
+#endif
+ /* Send ERROR to client (see RFC 2812, section 3.1.7) */
+ if (FwdMsg)
+ Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
+ else
+ Conn_WriteStr(Idx, "ERROR :Closing connection");
}
- /* Bei Server-Verbindungen lasttry-Zeitpunkt so setzen, dass
- * der naechste Verbindungsversuch in RECONNECT_DELAY Sekunden
- * gestartet wird. */
- if(( My_Connections[Idx].our_server >= 0 ) && ( Conf_Server[My_Connections[Idx].our_server].lasttry < time( NULL )))
- {
- /* Okay, die Verbindung stand schon "genuegend lange" */
- Conf_Server[My_Connections[Idx].our_server].lasttry = time( NULL ) - Conf_ConnectRetry + RECONNECT_DELAY;
+ /* Try to write out the write buffer. Note: Handle_Write() eventually
+ * removes the CLIENT structure associated with this connection if an
+ * error occurs! So we have to re-check if there is still an valid
+ * CLIENT structure after calling Handle_Write() ...*/
+ (void)Handle_Write( Idx );
+
+ /* Search client, if any (re-check!) */
+ c = Conn_GetClient( Idx );
+#ifdef SSL_SUPPORT
+ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) {
+ Log(LOG_INFO, "SSL connection %d shutting down ...", Idx);
+ ConnSSL_Free(&My_Connections[Idx]);
+ }
+#endif
+ /* Shut down socket */
+ if (! io_close(My_Connections[Idx].sock)) {
+ /* Oops, we can't close the socket!? This is ... ugly! */
+ Log(LOG_CRIT,
+ "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)",
+ Idx, My_Connections[Idx].sock, My_Connections[Idx].host,
+ port, strerror(errno));
}
- FD_CLR( My_Connections[Idx].sock, &My_Sockets );
- FD_CLR( My_Connections[Idx].sock, &My_Connects );
+ /* Mark socket as invalid: */
My_Connections[Idx].sock = NONE;
-} /* Conn_Close */
+ /* If there is still a client, unregister it now */
+ if (c)
+ Client_Destroy(c, LogMsg, FwdMsg, true);
+
+ /* Calculate statistics and log information */
+ in_k = (double)My_Connections[Idx].bytes_in / 1024;
+ out_k = (double)My_Connections[Idx].bytes_out / 1024;
+#ifdef ZLIB
+ if (Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP)) {
+ in_z_k = (double)My_Connections[Idx].zip.bytes_in / 1024;
+ out_z_k = (double)My_Connections[Idx].zip.bytes_out / 1024;
+ /* Make sure that no division by zero can occur during
+ * the calculation of in_p and out_p: in_z_k and out_z_k
+ * are non-zero, that's guaranteed by the protocol until
+ * compression can be enabled. */
+ if (! in_z_k)
+ in_z_k = in_k;
+ if (! out_z_k)
+ out_z_k = out_k;
+ in_p = (int)(( in_k * 100 ) / in_z_k );
+ out_p = (int)(( out_k * 100 ) / out_z_k );
+ Log(LOG_INFO,
+ "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).",
+ Idx, My_Connections[Idx].host, port,
+ in_k, in_z_k, in_p, out_k, out_z_k, out_p);
+ }
+ else
+#endif
+ {
+ Log(LOG_INFO,
+ "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).",
+ Idx, My_Connections[Idx].host, port,
+ in_k, out_k);
+ }
-GLOBAL VOID Conn_UpdateIdle( CONN_ID Idx )
-{
- /* Idle-Timer zuruecksetzen */
+ /* Servers: Modify time of next connect attempt? */
+ Conf_UnsetServer( Idx );
- assert( Idx >= 0 );
- My_Connections[Idx].lastprivmsg = time( NULL );
-}
+#ifdef ZLIB
+ /* Clean up zlib, if link was compressed */
+ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
+ inflateEnd( &My_Connections[Idx].zip.in );
+ deflateEnd( &My_Connections[Idx].zip.out );
+ array_free(&My_Connections[Idx].zip.rbuf);
+ array_free(&My_Connections[Idx].zip.wbuf);
+ }
+#endif
+ array_free(&My_Connections[Idx].rbuf);
+ array_free(&My_Connections[Idx].wbuf);
-GLOBAL time_t Conn_GetIdle( CONN_ID Idx )
-{
- /* Idle-Time einer Verbindung liefern (in Sekunden) */
+ /* Clean up connection structure (=free it) */
+ Init_Conn_Struct( Idx );
- assert( Idx >= 0 );
- return time( NULL ) - My_Connections[Idx].lastprivmsg;
-} /* Conn_GetIdle */
+ assert(NumConnections > 0);
+ if (NumConnections)
+ NumConnections--;
+ LogDebug("Shutdown of connection %d completed, %ld connection%s left.",
+ Idx, NumConnections, NumConnections != 1 ? "s" : "");
+} /* Conn_Close */
-GLOBAL time_t Conn_LastPing( CONN_ID Idx )
+/**
+ * Get current number of connections.
+ *
+ * @returns Number of current connections.
+ */
+GLOBAL long
+Conn_Count(void)
{
- /* Zeitpunkt des letzten PING liefern */
+ return NumConnections;
+} /* Conn_Count */
- assert( Idx >= 0 );
- return My_Connections[Idx].lastping;
-} /* Conn_LastPing */
-
-LOCAL BOOLEAN Try_Write( CONN_ID Idx )
+/**
+ * Get number of maximum simultaneous connections.
+ *
+ * @returns Number of maximum simultaneous connections.
+ */
+GLOBAL long
+Conn_CountMax(void)
{
- /* Versuchen, Daten aus dem Schreib-Puffer in den
- * Socket zu schreiben. */
+ return NumConnectionsMax;
+} /* Conn_CountMax */
- fd_set write_socket;
-
- assert( Idx >= 0 );
- assert( My_Connections[Idx].sock > NONE );
- assert( My_Connections[Idx].wdatalen > 0 );
-
- FD_ZERO( &write_socket );
- FD_SET( My_Connections[Idx].sock, &write_socket );
- if( select( My_Connections[Idx].sock + 1, NULL, &write_socket, NULL, 0 ) == -1 )
- {
- /* Fehler! */
- if( errno != EINTR )
- {
- Log( LOG_ALERT, "select() failed: %s!", strerror( errno ));
- Conn_Close( Idx, "Server error!", NULL, FALSE );
- return FALSE;
- }
- }
- if( FD_ISSET( My_Connections[Idx].sock, &write_socket )) return Handle_Write( Idx );
- else return TRUE;
-} /* Try_Write */
+/**
+ * Get number of connections accepted since the daemon startet.
+ *
+ * @returns Number of connections accepted.
+ */
+GLOBAL long
+Conn_CountAccepted(void)
+{
+ return NumConnectionsAccepted;
+} /* Conn_CountAccepted */
-LOCAL VOID Handle_Read( INT Sock )
+/**
+ * Synchronize established connections and configured server structures
+ * after a configuration update and store the correct connection IDs, if any.
+ */
+GLOBAL void
+Conn_SyncServerStruct(void)
{
- /* Aktivitaet auf einem Socket verarbeiten:
- * - neue Clients annehmen,
- * - Daten von Clients verarbeiten,
- * - Resolver-Rueckmeldungen annehmen. */
+ CLIENT *client;
+ CONN_ID i;
+ int c;
- CONN_ID idx;
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock == NONE)
+ continue;
- assert( Sock >= 0 );
+ /* Server link? */
+ client = Conn_GetClient(i);
+ if (!client || Client_Type(client) != CLIENT_SERVER)
+ continue;
- if( FD_ISSET( Sock, &My_Listeners ))
- {
- /* es ist einer unserer Listener-Sockets: es soll
- * also eine neue Verbindung aufgebaut werden. */
+ for (c = 0; c < MAX_SERVERS; c++) {
+ /* Configured server? */
+ if (!Conf_Server[c].host[0])
+ continue;
- New_Connection( Sock );
+ if (strcasecmp(Conf_Server[c].name, Client_ID(client)) == 0)
+ Conf_Server[c].conn_id = i;
+ }
}
- else if( FD_ISSET( Sock, &My_Resolvers ))
- {
- /* Rueckmeldung von einem Resolver Sub-Prozess */
+} /* SyncServerStruct */
- Read_Resolver_Result( Sock );
- }
- else
- {
- /* Ein Client Socket: entweder ein User oder Server */
- idx = Socket2Index( Sock );
- Read_Request( idx );
- }
-} /* Handle_Read */
+/**
+ * Get IP address string of a connection.
+ *
+ * @param Idx Connection index.
+ * @return Pointer to a global buffer containing the IP address as string.
+ */
+GLOBAL const char *
+Conn_GetIPAInfo(CONN_ID Idx)
+{
+ assert(Idx > NONE);
+ return ng_ipaddr_tostr(&My_Connections[Idx].addr);
+}
-LOCAL BOOLEAN Handle_Write( CONN_ID Idx )
+/**
+ * Send out data of write buffer; connect new sockets.
+ *
+ * @param Idx Connection index.
+ * @returns true on success, false otherwise.
+ */
+static bool
+Handle_Write( CONN_ID Idx )
{
- /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */
-
- INT len, res, err;
+ ssize_t len;
+ size_t wdatalen;
- assert( Idx >= 0 );
+ assert( Idx > NONE );
+ if ( My_Connections[Idx].sock < 0 ) {
+ LogDebug("Handle_Write() on closed socket, connection %d", Idx);
+ return false;
+ }
assert( My_Connections[Idx].sock > NONE );
- if( FD_ISSET( My_Connections[Idx].sock, &My_Connects ))
- {
- /* es soll nichts geschrieben werden, sondern ein
- * connect() hat ein Ergebnis geliefert */
+ wdatalen = array_bytes(&My_Connections[Idx].wbuf );
- FD_CLR( My_Connections[Idx].sock, &My_Connects );
+#ifdef ZLIB
+ if (wdatalen == 0) {
+ /* Write buffer is empty, so we try to flush the compression
+ * buffer and get some data to work with from there :-) */
+ if (!Zip_Flush(Idx))
+ return false;
- /* Ergebnis des connect() ermitteln */
- len = sizeof( err );
- res = getsockopt( My_Connections[Idx].sock, SOL_SOCKET, SO_ERROR, &err, &len );
- assert( len == sizeof( err ));
+ /* Now the write buffer most probably has changed: */
+ wdatalen = array_bytes(&My_Connections[Idx].wbuf);
+ }
+#endif
- /* Fehler aufgetreten? */
- if(( res != 0 ) || ( err != 0 ))
- {
- /* Fehler! */
- if( res != 0 ) Log( LOG_CRIT, "getsockopt (connection %d): %s!", Idx, strerror( errno ));
- else Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", My_Connections[Idx].host, Conf_Server[My_Connections[Idx].our_server].port, Idx, strerror( err ));
+ if (wdatalen == 0) {
+ /* Still no data, fine. */
+ io_event_del(My_Connections[Idx].sock, IO_WANTWRITE );
+ return true;
+ }
- /* Socket etc. pp. aufraeumen */
- FD_CLR( My_Connections[Idx].sock, &My_Sockets );
- close( My_Connections[Idx].sock );
- Init_Conn_Struct( Idx );
+#ifdef DEBUG_BUFFER
+ LogDebug
+ ("Handle_Write() called for connection %d, %ld bytes pending ...",
+ Idx, wdatalen);
+#endif
- /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */
- Conf_Server[My_Connections[Idx].our_server].lasttry = time( NULL );
+#ifdef SSL_SUPPORT
+ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) {
+ len = ConnSSL_Write(&My_Connections[Idx], array_start(&My_Connections[Idx].wbuf), wdatalen);
+ } else
+#endif
+ {
+ len = write(My_Connections[Idx].sock,
+ array_start(&My_Connections[Idx].wbuf), wdatalen );
+ }
+ if( len < 0 ) {
+ if (errno == EAGAIN || errno == EINTR)
+ return true;
+
+ Log(LOG_ERR, "Write error on connection %d (socket %d): %s!",
+ Idx, My_Connections[Idx].sock, strerror(errno));
+ Conn_Close(Idx, "Write error!", NULL, false);
+ return false;
+ }
- return FALSE;
- }
- Log( LOG_DEBUG, "Connection %d with \"%s:%d\" established, now sendig PASS and SERVER ...", Idx, My_Connections[Idx].host, Conf_Server[My_Connections[Idx].our_server].port );
+ /* move any data not yet written to beginning */
+ array_moveleft(&My_Connections[Idx].wbuf, 1, (size_t)len);
- /* PASS und SERVER verschicken */
- Conn_WriteStr( Idx, "PASS %s "PASSSERVERADD, Conf_Server[My_Connections[Idx].our_server].pwd );
- Conn_WriteStr( Idx, "SERVER %s :%s", Conf_ServerName, Conf_ServerInfo );
+ return true;
+} /* Handle_Write */
- return TRUE;
- }
- assert( My_Connections[Idx].wdatalen > 0 );
+/**
+ * Count established connections to a specific IP address.
+ *
+ * @returns Number of established connections.
+ */
+static int
+Count_Connections(ng_ipaddr_t *a)
+{
+ int i, cnt;
- /* Daten schreiben */
- len = send( My_Connections[Idx].sock, My_Connections[Idx].wbuf, My_Connections[Idx].wdatalen, 0 );
- if( len < 0 )
- {
- /* Oops, ein Fehler! */
- Log( LOG_ERR, "Write error (buffer) on connection %d: %s!", Idx, strerror( errno ));
- Conn_Close( Idx, "Write error (buffer)!", NULL, FALSE );
- return FALSE;
+ cnt = 0;
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock <= NONE)
+ continue;
+ if (ng_ipaddr_ipequal(&My_Connections[i].addr, a))
+ cnt++;
}
+ return cnt;
+} /* Count_Connections */
- /* Puffer anpassen */
- My_Connections[Idx].wdatalen -= len;
- memmove( My_Connections[Idx].wbuf, My_Connections[Idx].wbuf + len, My_Connections[Idx].wdatalen );
- return TRUE;
-} /* Handle_Write */
+/**
+ * Initialize new client connection on a listening socket.
+ *
+ * @param Sock Listening socket descriptor.
+ * @returns Accepted socket descriptor or -1 on error.
+ */
+static int
+New_Connection(int Sock)
+{
+#ifdef TCPWRAP
+ struct request_info req;
+#endif
+ ng_ipaddr_t new_addr;
+ char ip_str[NG_INET_ADDRSTRLEN];
+ int new_sock, new_sock_len, identsock;
+ CLIENT *c;
+ long cnt;
+ assert(Sock > NONE);
-LOCAL VOID New_Connection( INT Sock )
-{
- /* Neue Client-Verbindung von Listen-Socket annehmen und
- * CLIENT-Struktur anlegen. */
+ LogDebug("Accepting new connection on socket %d ...", Sock);
- struct sockaddr_in new_addr;
- INT new_sock, new_sock_len;
- RES_STAT *s;
- CONN_ID idx;
+ new_sock_len = (int)sizeof(new_addr);
+ new_sock = accept(Sock, (struct sockaddr *)&new_addr,
+ (socklen_t *)&new_sock_len);
+ if (new_sock < 0) {
+ Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno));
+ return -1;
+ }
+ NumConnectionsAccepted++;
- assert( Sock >= 0 );
+ if (!ng_ipaddr_tostr_r(&new_addr, ip_str)) {
+ Log(LOG_CRIT, "fd %d: Can't convert IP address!", new_sock);
+ Simple_Message(new_sock, "ERROR :Internal Server Error");
+ close(new_sock);
+ return -1;
+ }
- new_sock_len = sizeof( new_addr );
- new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len );
- if( new_sock < 0 )
- {
- Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno ));
- return;
+#ifdef TCPWRAP
+ /* Validate socket using TCP Wrappers */
+ request_init(&req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock,
+ RQ_CLIENT_SIN, &new_addr, NULL);
+ fromhost(&req);
+ if (!hosts_access(&req)) {
+ Log(deny_severity,
+ "Refused connection from %s (by TCP Wrappers)!", ip_str);
+ Simple_Message(new_sock, "ERROR :Connection refused");
+ close(new_sock);
+ return -1;
+ }
+#endif
+
+ if (!Init_Socket(new_sock))
+ return -1;
+
+ /* Check global connection limit */
+ if ((Conf_MaxConnections > 0) &&
+ (NumConnections >= (size_t) Conf_MaxConnections)) {
+ Log(LOG_ALERT, "Can't accept connection: limit (%d) reached!",
+ Conf_MaxConnections);
+ Simple_Message(new_sock, "ERROR :Connection limit reached");
+ close(new_sock);
+ return -1;
}
- /* Freie Connection-Struktur suschen */
- for( idx = 0; idx < MAX_CONNECTIONS; idx++ ) if( My_Connections[idx].sock == NONE ) break;
- if( idx >= MAX_CONNECTIONS )
- {
- Log( LOG_ALERT, "Can't accept connection: limit reached (%d)!", MAX_CONNECTIONS );
- close( new_sock );
- return;
+ /* Check IP-based connection limit */
+ cnt = Count_Connections(&new_addr);
+ if ((Conf_MaxConnectionsIP > 0) && (cnt >= Conf_MaxConnectionsIP)) {
+ /* Access denied, too many connections from this IP address! */
+ Log(LOG_ERR,
+ "Refused connection from %s: too may connections (%ld) from this IP address!",
+ ip_str, cnt);
+ Simple_Message(new_sock,
+ "ERROR :Connection refused, too many connections from your IP address");
+ close(new_sock);
+ return -1;
}
- /* Client-Struktur initialisieren */
- if( ! Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, FALSE ))
- {
- Log( LOG_ALERT, "Can't accept connection: can't create client structure!" );
- close( new_sock );
- return;
+ if (new_sock >= Pool_Size) {
+ if (!array_alloc(&My_ConnArray, sizeof(CONNECTION),
+ (size_t) new_sock)) {
+ Log(LOG_EMERG,
+ "Can't allocate memory! [New_Connection]");
+ Simple_Message(new_sock, "ERROR: Internal error");
+ close(new_sock);
+ return -1;
+ }
+ LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)",
+ new_sock, array_length(&My_ConnArray,
+ sizeof(CONNECTION)), array_bytes(&My_ConnArray));
+
+ /* Adjust pointer to new block */
+ My_Connections = array_start(&My_ConnArray);
+ while (Pool_Size <= new_sock)
+ Init_Conn_Struct(Pool_Size++);
}
- /* Verbindung registrieren */
- Init_Conn_Struct( idx );
- My_Connections[idx].sock = new_sock;
- My_Connections[idx].addr = new_addr;
+ /* register callback */
+ if (!io_event_create(new_sock, IO_WANTREAD, cb_clientserver)) {
+ Log(LOG_ALERT,
+ "Can't accept connection: io_event_create failed!");
+ Simple_Message(new_sock, "ERROR :Internal error");
+ close(new_sock);
+ return -1;
+ }
- /* Neuen Socket registrieren */
- FD_SET( new_sock, &My_Sockets );
- if( new_sock > My_Max_Fd ) My_Max_Fd = new_sock;
+ c = Client_NewLocal(new_sock, NULL, CLIENT_UNKNOWN, false);
+ if (!c) {
+ Log(LOG_ALERT,
+ "Can't accept connection: can't create client structure!");
+ Simple_Message(new_sock, "ERROR :Internal error");
+ io_close(new_sock);
+ return -1;
+ }
- Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
+ Init_Conn_Struct(new_sock);
+ My_Connections[new_sock].sock = new_sock;
+ My_Connections[new_sock].addr = new_addr;
+ My_Connections[new_sock].client = c;
- /* Hostnamen ermitteln */
- s = ResolveAddr( &new_addr );
- if( s )
- {
- /* Sub-Prozess wurde asyncron gestartet */
- My_Connections[idx].res_stat = s;
- }
+ /* Set initial hostname to IP address. This becomes overwritten when
+ * the DNS lookup is enabled and succeeds, but is used otherwise. */
+ if (ng_ipaddr_af(&new_addr) != AF_INET)
+ snprintf(My_Connections[new_sock].host,
+ sizeof(My_Connections[new_sock].host), "[%s]", ip_str);
else
- {
- /* kann Namen nicht aufloesen */
- strcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ));
+ strlcpy(My_Connections[new_sock].host, ip_str,
+ sizeof(My_Connections[new_sock].host));
+
+ Client_SetHostname(c, My_Connections[new_sock].host);
+
+ Log(LOG_INFO, "Accepted connection %d from %s:%d on socket %d.",
+ new_sock, My_Connections[new_sock].host,
+ ng_ipaddr_getport(&new_addr), Sock);
+
+ identsock = new_sock;
+#ifdef IDENTAUTH
+ if (!Conf_Ident)
+ identsock = -1;
+#endif
+ if (Conf_DNS) {
+ if (Conf_NoticeAuth) {
+#ifdef IDENTAUTH
+ if (Conf_Ident)
+ (void)Conn_WriteStr(new_sock,
+ "NOTICE AUTH :*** Looking up your hostname and checking ident");
+ else
+#endif
+ (void)Conn_WriteStr(new_sock,
+ "NOTICE AUTH :*** Looking up your hostname");
+ }
+ Resolve_Addr(&My_Connections[new_sock].proc_stat, &new_addr,
+ identsock, cb_Read_Resolver_Result);
}
+
+ Account_Connection();
+ return new_sock;
} /* New_Connection */
-LOCAL CONN_ID Socket2Index( INT Sock )
+/**
+ * Update global connection counters.
+ */
+static void
+Account_Connection(void)
{
- /* zum Socket passende Connection suchen */
+ NumConnections++;
+ if (NumConnections > NumConnectionsMax)
+ NumConnectionsMax = NumConnections;
+ LogDebug("Total number of connections now %lu (max %lu).",
+ NumConnections, NumConnectionsMax);
+} /* Account_Connection */
- CONN_ID idx;
+/**
+ * Translate socket handle into connection index.
+ *
+ * @param Sock Socket handle.
+ * @returns Connecion index or NONE, if no connection could be found.
+ */
+static CONN_ID
+Socket2Index( int Sock )
+{
assert( Sock >= 0 );
- for( idx = 0; idx < MAX_CONNECTIONS; idx++ ) if( My_Connections[idx].sock == Sock ) break;
-
- assert( idx < MAX_CONNECTIONS );
- return idx;
+ if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) {
+ /* the Connection was already closed again, likely due to
+ * an error. */
+ LogDebug("Socket2Index: can't get connection for socket %d!", Sock);
+ return NONE;
+ }
+ return Sock;
} /* Socket2Index */
-LOCAL VOID Read_Request( CONN_ID Idx )
+/**
+ * Read data from the network to the read buffer. If an error occures,
+ * the socket of this connection will be shut down.
+ *
+ * @param Idx Connection index.
+ */
+static void
+Read_Request( CONN_ID Idx )
{
- /* Daten von Socket einlesen und entsprechend behandeln.
- * Tritt ein Fehler auf, so wird der Socket geschlossen. */
-
- INT len;
-
- assert( Idx >= 0 );
+ ssize_t len;
+ static const unsigned int maxbps = COMMAND_LEN / 2;
+ char readbuf[READBUFFER_LEN];
+ time_t t;
+ CLIENT *c;
+ assert( Idx > NONE );
assert( My_Connections[Idx].sock > NONE );
- if( READBUFFER_LEN - My_Connections[Idx].rdatalen - 2 < 0 )
+#ifdef ZLIB
+ if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) ||
+ (array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN))
+#else
+ if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN)
+#endif
{
- /* Der Lesepuffer ist voll */
- Log( LOG_ERR, "Read buffer overflow (connection %d): %d bytes!", Idx, My_Connections[Idx].rdatalen );
- Conn_Close( Idx, "Read buffer overflow!", NULL, FALSE );
+ /* Read buffer is full */
+ Log(LOG_ERR,
+ "Receive buffer space exhausted (connection %d): %d bytes",
+ Idx, array_bytes(&My_Connections[Idx].rbuf));
+ Conn_Close(Idx, "Receive buffer space exhausted", NULL, false);
return;
}
- len = recv( My_Connections[Idx].sock, My_Connections[Idx].rbuf + My_Connections[Idx].rdatalen, READBUFFER_LEN - My_Connections[Idx].rdatalen - 2, 0 );
-
- if( len == 0 )
- {
- /* Socket wurde geschlossen */
- Log( LOG_INFO, "%s:%d is closing the connection ...", inet_ntoa( My_Connections[Idx].addr.sin_addr ), ntohs( My_Connections[Idx].addr.sin_port));
- Conn_Close( Idx, "Socket closed!", "Client closed connection", FALSE );
+#ifdef SSL_SUPPORT
+ if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL))
+ len = ConnSSL_Read( &My_Connections[Idx], readbuf, sizeof(readbuf));
+ else
+#endif
+ len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf));
+ if (len == 0) {
+ Log(LOG_INFO, "%s:%u (%s) is closing the connection ...",
+ My_Connections[Idx].host,
+ (unsigned int) ng_ipaddr_getport(&My_Connections[Idx].addr),
+ ng_ipaddr_tostr(&My_Connections[Idx].addr));
+ Conn_Close(Idx,
+ "Socket closed!", "Client closed connection",
+ false);
return;
}
- if( len < 0 )
- {
- /* Fehler beim Lesen */
- Log( LOG_ERR, "Read error on connection %d: %s!", Idx, strerror( errno ));
- Conn_Close( Idx, "Read error!", "Client closed connection", FALSE );
+ if (len < 0) {
+ if( errno == EAGAIN ) return;
+ Log(LOG_ERR, "Read error on connection %d (socket %d): %s!",
+ Idx, My_Connections[Idx].sock, strerror(errno));
+ Conn_Close(Idx, "Read error!", "Client closed connection",
+ false);
return;
}
+#ifdef ZLIB
+ if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) {
+ if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf,
+ (size_t) len)) {
+ Log(LOG_ERR,
+ "Could not append received data to zip input buffer (connection %d): %d bytes!",
+ Idx, len);
+ Conn_Close(Idx, "Receive buffer space exhausted", NULL,
+ false);
+ return;
+ }
+ } else
+#endif
+ {
+ if (!array_catb( &My_Connections[Idx].rbuf, readbuf, len)) {
+ Log(LOG_ERR,
+ "Could not append received data to input buffer (connection %d): %d bytes!",
+ Idx, len);
+ Conn_Close(Idx, "Receive buffer space exhausted", NULL, false );
+ }
+ }
- /* Lesebuffer updaten */
- My_Connections[Idx].rdatalen += len;
- assert( My_Connections[Idx].rdatalen < READBUFFER_LEN );
- My_Connections[Idx].rbuf[My_Connections[Idx].rdatalen] = '\0';
+ /* Update connection statistics */
+ My_Connections[Idx].bytes_in += len;
+ My_Connections[Idx].bps += Handle_Buffer(Idx);
+
+ /* Make sure that there is still a valid client registered */
+ c = Conn_GetClient(Idx);
+ if (!c)
+ return;
- /* Timestamp aktualisieren */
- My_Connections[Idx].lastdata = time( NULL );
+ /* Update timestamp of last data received if this connection is
+ * registered as a user, server or service connection. Don't update
+ * otherwise, so users have at least Conf_PongTimeout seconds time to
+ * register with the IRC server -- see Check_Connections().
+ * Update "lastping", too, if time shifted backwards ... */
+ if (Client_Type(c) == CLIENT_USER
+ || Client_Type(c) == CLIENT_SERVER
+ || Client_Type(c) == CLIENT_SERVICE) {
+ t = time(NULL);
+ if (My_Connections[Idx].lastdata != t)
+ My_Connections[Idx].bps = 0;
+
+ My_Connections[Idx].lastdata = t;
+ if (My_Connections[Idx].lastping > t)
+ My_Connections[Idx].lastping = t;
+ }
- Handle_Buffer( Idx );
+ /* Look at the data in the (read-) buffer of this connection */
+ if (Client_Type(c) != CLIENT_SERVER
+ && Client_Type(c) != CLIENT_UNKNOWNSERVER
+ && Client_Type(c) != CLIENT_SERVICE
+ && My_Connections[Idx].bps >= maxbps) {
+ LogDebug("Throttling connection %d: BPS exceeded! (%u >= %u)",
+ Idx, My_Connections[Idx].bps, maxbps);
+ Conn_SetPenalty(Idx, 1);
+ }
} /* Read_Request */
-LOCAL VOID Handle_Buffer( CONN_ID Idx )
+/**
+ * Handle all data in the connection read-buffer.
+ *
+ * Data is processed until no complete command is left in the read buffer,
+ * or MAX_COMMANDS[_SERVER|_SERVICE] commands were processed.
+ * When a fatal error occurs, the connection is shut down.
+ *
+ * @param Idx Index of the connection.
+ * @returns Number of bytes processed.
+ */
+static unsigned int
+Handle_Buffer(CONN_ID Idx)
{
- /* Daten im Lese-Puffer einer Verbindung verarbeiten. */
+#ifndef STRICT_RFC
+ char *ptr1, *ptr2, *first_eol;
+#endif
+ char *ptr;
+ size_t len, delta;
+ time_t starttime;
+#ifdef ZLIB
+ bool old_z;
+#endif
+ unsigned int i, maxcmd = MAX_COMMANDS, len_processed = 0;
+ CLIENT *c;
+
+ c = Conn_GetClient(Idx);
+ starttime = time(NULL);
+
+ assert(c != NULL);
+
+ /* Servers get special command limits that depend on the user count */
+ switch (Client_Type(c)) {
+ case CLIENT_SERVER:
+ maxcmd = (int)(Client_UserCount() / 5)
+ + MAX_COMMANDS_SERVER_MIN;
+ /* Allow servers to handle even more commands while peering
+ * to speed up server login and network synchronisation. */
+ if (Conn_LastPing(Idx) == 0)
+ maxcmd *= 5;
+ break;
+ case CLIENT_SERVICE:
+ maxcmd = MAX_COMMANDS_SERVICE; break;
+ }
+
+ for (i=0; i < maxcmd; i++) {
+ /* Check penalty */
+ if (My_Connections[Idx].delaytime > starttime)
+ return 0;
+#ifdef ZLIB
+ /* Unpack compressed data, if compression is in use */
+ if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) {
+ /* When unzipping fails, Unzip_Buffer() shuts
+ * down the connection itself */
+ if (!Unzip_Buffer(Idx))
+ return 0;
+ }
+#endif
- CHAR *ptr, *ptr1, *ptr2;
- INT len, delta;
+ if (0 == array_bytes(&My_Connections[Idx].rbuf))
+ break;
+
+ /* Make sure that the buffer is NULL terminated */
+ if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) {
+ Conn_Close(Idx, NULL,
+ "Can't allocate memory [Handle_Buffer]",
+ true);
+ return 0;
+ }
- /* Eine komplette Anfrage muss mit CR+LF enden, vgl.
- * RFC 2812. Haben wir eine? */
- ptr = strstr( My_Connections[Idx].rbuf, "\r\n" );
+ /* RFC 2812, section "2.3 Messages", 5th paragraph:
+ * "IRC messages are always lines of characters terminated
+ * with a CR-LF (Carriage Return - Line Feed) pair [...]". */
+ delta = 2;
+ ptr = strstr(array_start(&My_Connections[Idx].rbuf), "\r\n");
- if( ptr ) delta = 2;
#ifndef STRICT_RFC
- else
- {
- /* Nicht RFC-konforme Anfrage mit nur CR oder LF? Leider
- * machen soetwas viele Clients, u.a. "mIRC" :-( */
- ptr1 = strchr( My_Connections[Idx].rbuf, '\r' );
- ptr2 = strchr( My_Connections[Idx].rbuf, '\n' );
- delta = 1;
- if( ptr1 && ptr2 ) ptr = ptr1 > ptr2 ? ptr2 : ptr1;
- else if( ptr1 ) ptr = ptr1;
- else if( ptr2 ) ptr = ptr2;
- }
+ /* Check for non-RFC-compliant request (only CR or LF)?
+ * Unfortunately, there are quite a few clients out there
+ * that do this -- e. g. mIRC, BitchX, and Trillian :-( */
+ ptr1 = strchr(array_start(&My_Connections[Idx].rbuf), '\r');
+ ptr2 = strchr(array_start(&My_Connections[Idx].rbuf), '\n');
+ if (ptr) {
+ /* Check if there is a single CR or LF _before_ the
+ * corerct CR+LF line terminator: */
+ first_eol = ptr1 < ptr2 ? ptr1 : ptr2;
+ if (first_eol < ptr) {
+ /* Single CR or LF before CR+LF found */
+ ptr = first_eol;
+ delta = 1;
+ }
+ } else if (ptr1 || ptr2) {
+ /* No CR+LF terminated command found, but single
+ * CR or LF found ... */
+ if (ptr1 && ptr2)
+ ptr = ptr1 < ptr2 ? ptr1 : ptr2;
+ else
+ ptr = ptr1 ? ptr1 : ptr2;
+ delta = 1;
+ }
#endif
- if( ptr )
- {
- /* Ende der Anfrage wurde gefunden */
+ if (!ptr)
+ break;
+
+ /* Complete (=line terminated) request found, handle it! */
*ptr = '\0';
- len = ( ptr - My_Connections[Idx].rbuf ) + delta;
- if( len > COMMAND_LEN )
- {
- /* Eine Anfrage darf(!) nicht laenger als 512 Zeichen
- * (incl. CR+LF!) werden; vgl. RFC 2812. Wenn soetwas
- * empfangen wird, wird der Client disconnectiert. */
- Log( LOG_ERR, "Request too long (connection %d): %d bytes!", Idx, My_Connections[Idx].rdatalen );
- Conn_Close( Idx, NULL, "Request too long", TRUE );
- return;
+
+ len = ptr - (char *)array_start(&My_Connections[Idx].rbuf) + delta;
+
+ if (len > (COMMAND_LEN - 1)) {
+ /* Request must not exceed 512 chars (incl. CR+LF!),
+ * see RFC 2812. Disconnect Client if this happens. */
+ Log(LOG_ERR,
+ "Request too long (connection %d): %d bytes (max. %d expected)!",
+ Idx, array_bytes(&My_Connections[Idx].rbuf),
+ COMMAND_LEN - 1);
+ Conn_Close(Idx, NULL, "Request too long", true);
+ return 0;
}
- if( len > delta )
- {
- /* Es wurde ein Request gelesen */
- if( ! Parse_Request( Idx, My_Connections[Idx].rbuf )) return;
+ len_processed += (unsigned int)len;
+ if (len <= delta) {
+ /* Request is empty (only '\r\n', '\r' or '\n');
+ * delta is 2 ('\r\n') or 1 ('\r' or '\n'), see above */
+ array_moveleft(&My_Connections[Idx].rbuf, 1, len);
+ continue;
}
+#ifdef ZLIB
+ /* remember if stream is already compressed */
+ old_z = My_Connections[Idx].options & CONN_ZIP;
+#endif
+
+ My_Connections[Idx].msg_in++;
+ if (!Parse_Request
+ (Idx, (char *)array_start(&My_Connections[Idx].rbuf)))
+ return 0; /* error -> connection has been closed */
+
+ array_moveleft(&My_Connections[Idx].rbuf, 1, len);
+#ifdef DEBUG_BUFFER
+ LogDebug("Connection %d: %d bytes left in read buffer.",
+ Idx, array_bytes(&My_Connections[Idx].rbuf));
+#endif
+#ifdef ZLIB
+ if ((!old_z) && (My_Connections[Idx].options & CONN_ZIP) &&
+ (array_bytes(&My_Connections[Idx].rbuf) > 0)) {
+ /* The last command activated socket compression.
+ * Data that was read after that needs to be copied
+ * to the unzip buffer for decompression: */
+ if (!array_copy
+ (&My_Connections[Idx].zip.rbuf,
+ &My_Connections[Idx].rbuf)) {
+ Conn_Close(Idx, NULL,
+ "Can't allocate memory [Handle_Buffer]",
+ true);
+ return 0;
+ }
- /* Puffer anpassen */
- My_Connections[Idx].rdatalen -= len;
- memmove( My_Connections[Idx].rbuf, My_Connections[Idx].rbuf + len, My_Connections[Idx].rdatalen );
+ array_trunc(&My_Connections[Idx].rbuf);
+ LogDebug
+ ("Moved already received data (%u bytes) to uncompression buffer.",
+ array_bytes(&My_Connections[Idx].zip.rbuf));
+ }
+#endif
}
+ return len_processed;
} /* Handle_Buffer */
-LOCAL VOID Check_Connections( VOID )
+/**
+ * Check whether established connections are still alive or not.
+ * If not, play PING-PONG first; and if that doesn't help either,
+ * disconnect the respective peer.
+ */
+static void
+Check_Connections(void)
{
- /* Pruefen, ob Verbindungen noch "alive" sind. Ist dies
- * nicht der Fall, zunaechst PING-PONG spielen und, wenn
- * auch das nicht "hilft", Client disconnectieren. */
-
CLIENT *c;
- INT i;
+ CONN_ID i;
+ char msg[64];
- for( i = 0; i < MAX_CONNECTIONS; i++ )
- {
- if( My_Connections[i].sock == NONE ) continue;
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock < 0)
+ continue;
- c = Client_GetFromConn( i );
- if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE )))
- {
- /* verbundener User, Server oder Service */
- if( My_Connections[i].lastping > My_Connections[i].lastdata )
- {
- /* es wurde bereits ein PING gesendet */
- if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout )
- {
+ c = Conn_GetClient(i);
+ if (c && ((Client_Type(c) == CLIENT_USER)
+ || (Client_Type(c) == CLIENT_SERVER)
+ || (Client_Type(c) == CLIENT_SERVICE))) {
+ /* connected User, Server or Service */
+ if (My_Connections[i].lastping >
+ My_Connections[i].lastdata) {
+ /* We already sent a ping */
+ if (My_Connections[i].lastping <
+ time(NULL) - Conf_PongTimeout) {
/* Timeout */
- Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout );
- Conn_Close( i, NULL, "Ping timeout", TRUE );
+ LogDebug
+ ("Connection %d: Ping timeout: %d seconds.",
+ i, Conf_PongTimeout);
+ snprintf(msg, sizeof(msg), "Ping timeout: %d seconds", Conf_PongTimeout);
+ Conn_Close(i, NULL, msg, true);
}
+ } else if (My_Connections[i].lastdata <
+ time(NULL) - Conf_PingTimeout) {
+ /* We need to send a PING ... */
+ LogDebug("Connection %d: sending PING ...", i);
+ Conn_UpdatePing(i);
+ Conn_WriteStr(i, "PING :%s",
+ Client_ID(Client_ThisServer()));
}
- else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout )
- {
- /* es muss ein PING gesendet werden */
- Log( LOG_DEBUG, "Connection %d: sending PING ...", i );
- My_Connections[i].lastping = time( NULL );
- Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( )));
- }
- }
- else
- {
- /* noch nicht vollstaendig aufgebaute Verbindung */
- if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout )
- {
- /* Timeout */
- Log( LOG_DEBUG, "Connection %d timed out ...", i );
- Conn_Close( i, NULL, "Timeout", FALSE );
+ } else {
+ /* The connection is not fully established yet, so
+ * we don't do the PING-PONG game here but instead
+ * disconnect the client after "a short time" if it's
+ * still not registered. */
+
+ if (My_Connections[i].lastdata <
+ time(NULL) - Conf_PongTimeout) {
+ LogDebug
+ ("Unregistered connection %d timed out ...",
+ i);
+ Conn_Close(i, NULL, "Timeout", false);
}
}
}
} /* Check_Connections */
-LOCAL VOID Check_Servers( VOID )
+/**
+ * Check if further server links should be established.
+ */
+static void
+Check_Servers(void)
{
- /* Pruefen, ob Server-Verbindungen aufgebaut werden
- * muessen bzw. koennen */
-
- INT idx, i, n;
- RES_STAT *s;
-
- /* Wenn "Passive-Mode" aktiv: nicht verbinden */
- if( NGIRCd_Passive ) return;
-
- for( i = 0; i < Conf_Server_Count; i++ )
- {
- /* Ist ein Hostname und Port definiert? */
- if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 )) continue;
-
- /* Haben wir schon eine Verbindung? */
- for( n = 0; n < MAX_CONNECTIONS; n++ )
- {
- if( My_Connections[n].sock == NONE ) continue;
-
- /* Verbindung zu diesem Server? */
- if( My_Connections[n].our_server == i )
- {
- /* Komplett aufgebaute Verbindung? */
- if( My_Connections[n].sock > NONE ) break;
-
- /* IP schon aufgeloest? */
- if( My_Connections[n].res_stat == NULL ) New_Server( i, n );
- }
-
- /* Verbindung in dieser Server-Gruppe? */
- if(( My_Connections[n].our_server != NONE ) && ( Conf_Server[i].group != NONE ))
- {
- if( Conf_Server[My_Connections[n].our_server].group == Conf_Server[i].group ) break;
+ int i, n;
+ time_t time_now;
+
+ time_now = time(NULL);
+
+ /* Check all configured servers */
+ for (i = 0; i < MAX_SERVERS; i++) {
+ if (Conf_Server[i].conn_id != NONE)
+ continue; /* Already establishing or connected */
+ if (!Conf_Server[i].host[0] || !Conf_Server[i].port > 0)
+ continue; /* No host and/or port configured */
+ if (Conf_Server[i].flags & CONF_SFLAG_DISABLED)
+ continue; /* Disabled configuration entry */
+ if (Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
+ continue; /* We have to wait a little bit ... */
+
+ /* Is there already a connection in this group? */
+ if (Conf_Server[i].group > NONE) {
+ for (n = 0; n < MAX_SERVERS; n++) {
+ if (n == i)
+ continue;
+ if ((Conf_Server[n].conn_id != NONE) &&
+ (Conf_Server[n].group == Conf_Server[i].group))
+ break;
}
+ if (n < MAX_SERVERS)
+ continue;
}
- if( n < MAX_CONNECTIONS ) continue;
-
- /* Wann war der letzte Connect-Versuch? */
- if( Conf_Server[i].lasttry > time( NULL ) - Conf_ConnectRetry ) continue;
- /* Okay, Verbindungsaufbau versuchen */
- Conf_Server[i].lasttry = time( NULL );
-
- /* Freie Connection-Struktur suschen */
- for( idx = 0; idx < MAX_CONNECTIONS; idx++ ) if( My_Connections[idx].sock == NONE ) break;
- if( idx >= MAX_CONNECTIONS )
- {
- Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", MAX_CONNECTIONS );
- return;
- }
- Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host );
-
- /* Verbindungs-Struktur initialisieren */
- Init_Conn_Struct( idx );
- My_Connections[idx].sock = SERVER_WAIT;
- My_Connections[idx].our_server = i;
-
- /* Hostnamen in IP aufloesen */
- s = ResolveName( Conf_Server[i].host );
- if( s )
- {
- /* Sub-Prozess wurde asyncron gestartet */
- My_Connections[idx].res_stat = s;
- }
- else
- {
- /* kann Namen nicht aufloesen: Connection-Struktur freigeben */
- Init_Conn_Struct( idx );
- }
+ /* Okay, try to connect now */
+ Log(LOG_NOTICE,
+ "Preparing to establish a new server link for \"%s\" ...",
+ Conf_Server[i].name);
+ Conf_Server[i].lasttry = time_now;
+ Conf_Server[i].conn_id = SERVER_WAIT;
+ assert(Proc_GetPipeFd(&Conf_Server[i].res_stat) < 0);
+ Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host,
+ cb_Connect_to_Server);
}
} /* Check_Servers */
-LOCAL VOID New_Server( INT Server, CONN_ID Idx )
+/**
+ * Establish a new outgoing server connection.
+ *
+ * @param Server Configuration index of the server.
+ * @param dest Destination IP address to connect to.
+ */
+static void
+New_Server( int Server , ng_ipaddr_t *dest)
{
- /* Neue Server-Verbindung aufbauen */
-
- struct sockaddr_in new_addr;
- struct in_addr inaddr;
- INT new_sock;
+ /* Establish new server link */
+ char ip_str[NG_INET_ADDRSTRLEN];
+ int af_dest, res, new_sock;
CLIENT *c;
- assert( Server >= 0 );
- assert( Idx >= 0 );
+ assert( Server > NONE );
- /* Wurde eine gueltige IP-Adresse gefunden? */
- if( ! Conf_Server[Server].ip[0] )
- {
- /* Nein. Verbindung wieder freigeben: */
- Init_Conn_Struct( Idx );
- Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx );
+ /* Make sure that the remote server hasn't re-linked to this server
+ * asynchronously on its own */
+ if (Conf_Server[Server].conn_id > NONE) {
+ Log(LOG_INFO,
+ "Connection to \"%s\" meanwhile re-established, aborting preparation.");
return;
}
- Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d (connection %d) ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port, Idx );
-
- if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 )
- {
- /* Konnte Adresse nicht konvertieren */
- Init_Conn_Struct( Idx );
- Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip );
+ if (!ng_ipaddr_tostr_r(dest, ip_str)) {
+ Log(LOG_WARNING, "New_Server: Could not convert IP to string");
return;
}
- memset( &new_addr, 0, sizeof( new_addr ));
- new_addr.sin_family = AF_INET;
- new_addr.sin_addr = inaddr;
- new_addr.sin_port = htons( Conf_Server[Server].port );
+ af_dest = ng_ipaddr_af(dest);
+ new_sock = socket(af_dest, SOCK_STREAM, 0);
- new_sock = socket( PF_INET, SOCK_STREAM, 0 );
- if ( new_sock < 0 )
- {
- Init_Conn_Struct( Idx );
- Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
+ Log(LOG_INFO,
+ "Establishing connection for \"%s\" to \"%s:%d\" (%s), socket %d ...",
+ Conf_Server[Server].name, Conf_Server[Server].host,
+ Conf_Server[Server].port, ip_str, new_sock);
+
+ if (new_sock < 0) {
+ Log(LOG_CRIT, "Can't create socket (af %d): %s!",
+ af_dest, strerror(errno));
return;
}
- if( ! Init_Socket( new_sock )) return;
+ if (!Init_Socket(new_sock))
+ return;
- connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr ));
- if( errno != EINPROGRESS )
+ /* is a bind address configured? */
+ res = ng_ipaddr_af(&Conf_Server[Server].bind_addr);
+ /* if yes, bind now. If it fails, warn and let connect() pick a source address */
+ if (res && bind(new_sock, (struct sockaddr *) &Conf_Server[Server].bind_addr,
+ ng_ipaddr_salen(&Conf_Server[Server].bind_addr)))
{
-
- close( new_sock );
- Init_Conn_Struct( Idx );
+ ng_ipaddr_tostr_r(&Conf_Server[Server].bind_addr, ip_str);
+ Log(LOG_WARNING, "Can't bind socket to %s: %s!", ip_str, strerror(errno));
+ }
+ ng_ipaddr_setport(dest, Conf_Server[Server].port);
+ res = connect(new_sock, (struct sockaddr *) dest, ng_ipaddr_salen(dest));
+ if(( res != 0 ) && ( errno != EINPROGRESS )) {
Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno ));
+ close( new_sock );
return;
}
- /* Client-Struktur initialisieren */
- c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, FALSE );
- if( ! c )
- {
+ if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) {
+ Log(LOG_ALERT,
+ "Cannot allocate memory for server connection (socket %d)",
+ new_sock);
close( new_sock );
- Init_Conn_Struct( Idx );
- Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
return;
}
- Client_SetIntroducer( c, c );
- /* Verbindung registrieren */
- My_Connections[Idx].sock = new_sock;
- My_Connections[Idx].addr = new_addr;
- strcpy( My_Connections[Idx].host, Conf_Server[Server].host );
+ if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
+ Log(LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
+ close(new_sock);
+ return;
+ }
+
+ My_Connections = array_start(&My_ConnArray);
+
+ assert(My_Connections[new_sock].sock <= 0);
+
+ Init_Conn_Struct(new_sock);
+
+ ng_ipaddr_tostr_r(dest, ip_str);
+ c = Client_NewLocal(new_sock, ip_str, CLIENT_UNKNOWNSERVER, false);
+ if (!c) {
+ Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
+ io_close(new_sock);
+ return;
+ }
- /* Neuen Socket registrieren */
- FD_SET( new_sock, &My_Sockets );
- FD_SET( new_sock, &My_Connects );
- if( new_sock > My_Max_Fd ) My_Max_Fd = new_sock;
+ /* Conn_Close() decrements this counter again */
+ Account_Connection();
+ Client_SetIntroducer( c, c );
+ Client_SetToken( c, TOKEN_OUTBOUND );
+
+ /* Register connection */
+ Conf_SetServer(Server, new_sock);
+ My_Connections[new_sock].sock = new_sock;
+ My_Connections[new_sock].addr = *dest;
+ My_Connections[new_sock].client = c;
+ strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host,
+ sizeof(My_Connections[new_sock].host ));
+
+#ifdef SSL_SUPPORT
+ if (Conf_Server[Server].SSLConnect && !ConnSSL_PrepareConnect( &My_Connections[new_sock],
+ &Conf_Server[Server] ))
+ {
+ Log(LOG_ALERT, "Could not initialize SSL for outgoing connection");
+ Conn_Close( new_sock, "Could not initialize SSL for outgoing connection", NULL, false );
+ Init_Conn_Struct( new_sock );
+ Conf_Server[Server].conn_id = NONE;
+ return;
+ }
+#endif
+ LogDebug("Registered new connection %d on socket %d (%ld in total).",
+ new_sock, My_Connections[new_sock].sock, NumConnections);
+ Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING );
} /* New_Server */
-LOCAL VOID Init_Conn_Struct( INT Idx )
+/**
+ * Initialize connection structure.
+ *
+ * @param Idx Connection index.
+ */
+static void
+Init_Conn_Struct(CONN_ID Idx)
{
- /* Connection-Struktur initialisieren */
-
- My_Connections[Idx].sock = NONE;
- My_Connections[Idx].res_stat = NULL;
- My_Connections[Idx].host[0] = '\0';
- My_Connections[Idx].rbuf[0] = '\0';
- My_Connections[Idx].rdatalen = 0;
- My_Connections[Idx].wbuf[0] = '\0';
- My_Connections[Idx].wdatalen = 0;
- My_Connections[Idx].our_server = NONE;
- My_Connections[Idx].lastdata = time( NULL );
- My_Connections[Idx].lastping = 0;
- My_Connections[Idx].lastprivmsg = time( NULL );
+ time_t now = time(NULL);
+
+ memset(&My_Connections[Idx], 0, sizeof(CONNECTION));
+ My_Connections[Idx].sock = -1;
+ My_Connections[Idx].signon = now;
+ My_Connections[Idx].lastdata = now;
+ My_Connections[Idx].lastprivmsg = now;
+ Proc_InitStruct(&My_Connections[Idx].proc_stat);
} /* Init_Conn_Struct */
-LOCAL BOOLEAN Init_Socket( INT Sock )
+/**
+ * Initialize options of a new socket.
+ *
+ * For example, we try to set socket options SO_REUSEADDR and IPTOS_LOWDELAY.
+ * The socket is automatically closed if a fatal error is encountered.
+ *
+ * @param Sock Socket handle.
+ * @returns false if socket was closed due to fatal error.
+ */
+static bool
+Init_Socket( int Sock )
{
- /* Socket-Optionen setzen */
-
- INT on = 1;
+ int value;
-#ifdef O_NONBLOCK /* A/UX kennt das nicht? */
- if( fcntl( Sock, F_SETFL, O_NONBLOCK ) != 0 )
- {
- Log( LOG_CRIT, "Can't enable non-blocking mode: %s!", strerror( errno ));
+ if (!io_setnonblock(Sock)) {
+ Log( LOG_CRIT, "Can't enable non-blocking mode for socket: %s!", strerror( errno ));
close( Sock );
- return FALSE;
+ return false;
}
-#endif
- if( setsockopt( Sock, SOL_SOCKET, SO_REUSEADDR, &on, (socklen_t)sizeof( on )) != 0)
+
+ /* Don't block this port after socket shutdown */
+ value = 1;
+ if( setsockopt( Sock, SOL_SOCKET, SO_REUSEADDR, &value, (socklen_t)sizeof( value )) != 0 )
{
- Log( LOG_ERR, "Can't set socket options: %s!", strerror( errno ));
- /* dieser Fehler kann ignoriert werden. */
+ Log( LOG_ERR, "Can't set socket option SO_REUSEADDR: %s!", strerror( errno ));
+ /* ignore this error */
}
- return TRUE;
+ /* Set type of service (TOS) */
+#if defined(IPPROTO_IP) && defined(IPTOS_LOWDELAY)
+ value = IPTOS_LOWDELAY;
+ if (setsockopt(Sock, IPPROTO_IP, IP_TOS, &value,
+ (socklen_t) sizeof(value))) {
+ LogDebug("Can't set socket option IP_TOS: %s!",
+ strerror(errno));
+ /* ignore this error */
+ } else
+ LogDebug("IP_TOS on socket %d has been set to IPTOS_LOWDELAY.",
+ Sock);
+#endif
+
+ return true;
} /* Init_Socket */
-LOCAL RES_STAT *ResolveAddr( struct sockaddr_in *Addr )
+/**
+ * Read results of a resolver sub-process and try to initiate a new server
+ * connection.
+ *
+ * @param fd File descriptor of the pipe to the sub-process.
+ * @param events (ignored IO specification)
+ */
+static void
+cb_Connect_to_Server(int fd, UNUSED short events)
{
- /* IP (asyncron!) aufloesen. Bei Fehler, z.B. wenn der
- * Child-Prozess nicht erzeugt werden kann, wird NULL geliefert.
- * Der Host kann dann nicht aufgeloest werden. */
-
- RES_STAT *s;
- INT pid;
-
- /* Speicher anfordern */
- s = malloc( sizeof( RES_STAT ));
- if( ! s )
- {
- Log( LOG_EMERG, "Resolver: Can't allocate memory!" );
- return NULL;
+ /* Read result of resolver sub-process from pipe and start connection */
+ int i;
+ size_t len;
+ ng_ipaddr_t dest_addrs[4]; /* we can handle at most 3; but we read up to
+ four so we can log the 'more than we can handle'
+ condition. First result is tried immediately, rest
+ is saved for later if needed. */
+
+ LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events);
+
+ for (i=0; i < MAX_SERVERS; i++) {
+ if (Proc_GetPipeFd(&Conf_Server[i].res_stat) == fd )
+ break;
}
- /* Pipe fuer Antwort initialisieren */
- if( pipe( s->pipe ) != 0 )
- {
- free( s );
- Log( LOG_ALERT, "Resolver: Can't create output pipe: %s!", strerror( errno ));
- return NULL;
+ if( i >= MAX_SERVERS) {
+ /* Ops, no matching server found?! */
+ io_close( fd );
+ LogDebug("Resolver: Got Forward Lookup callback for unknown server!?");
+ return;
}
- /* Sub-Prozess erzeugen */
- pid = fork( );
- if( pid > 0 )
- {
- /* Haupt-Prozess */
- Log( LOG_DEBUG, "Resolver for %s created (PID %d).", inet_ntoa( Addr->sin_addr ), pid );
- FD_SET( s->pipe[0], &My_Resolvers );
- if( s->pipe[0] > My_Max_Fd ) My_Max_Fd = s->pipe[0];
- s->pid = pid;
- return s;
- }
- else if( pid == 0 )
- {
- /* Sub-Prozess */
- Log_Init_Resolver( );
- Do_ResolveAddr( Addr, s->pipe[1] );
- Log_Exit_Resolver( );
- exit( 0 );
+ /* Read result from pipe */
+ len = Proc_Read(&Conf_Server[i].res_stat, dest_addrs, sizeof(dest_addrs));
+ Proc_Close(&Conf_Server[i].res_stat);
+ if (len == 0) {
+ /* Error resolving hostname: reset server structure */
+ Conf_Server[i].conn_id = NONE;
+ return;
}
- else
- {
- /* Fehler */
- free( s );
- Log( LOG_CRIT, "Resolver: Can't fork: %s!", strerror( errno ));
- return NULL;
+
+ assert((len % sizeof(ng_ipaddr_t)) == 0);
+
+ LogDebug("Got result from resolver: %u structs (%u bytes).", len/sizeof(ng_ipaddr_t), len);
+
+ memset(&Conf_Server[i].dst_addr, 0, sizeof(Conf_Server[i].dst_addr));
+ if (len > sizeof(ng_ipaddr_t)) {
+ /* more than one address for this hostname, remember them
+ * in case first address is unreachable/not available */
+ len -= sizeof(ng_ipaddr_t);
+ if (len > sizeof(Conf_Server[i].dst_addr)) {
+ len = sizeof(Conf_Server[i].dst_addr);
+ Log(LOG_NOTICE,
+ "Notice: Resolver returned more IP Addresses for host than we can handle, additional addresses dropped.");
+ }
+ memcpy(&Conf_Server[i].dst_addr, &dest_addrs[1], len);
}
-} /* ResolveAddr */
+ /* connect() */
+ New_Server(i, dest_addrs);
+} /* cb_Read_Forward_Lookup */
-LOCAL RES_STAT *ResolveName( CHAR *Host )
+/**
+ * Read results of a resolver sub-process from the pipe and update the
+ * apropriate connection/client structure(s): hostname and/or IDENT user name.
+ *
+ * @param r_fd File descriptor of the pipe to the sub-process.
+ * @param events (ignored IO specification)
+ */
+static void
+cb_Read_Resolver_Result( int r_fd, UNUSED short events )
{
- /* Hostnamen (asyncron!) aufloesen. Bei Fehler, z.B. wenn der
- * Child-Prozess nicht erzeugt werden kann, wird NULL geliefert.
- * Der Host kann dann nicht aufgeloest werden. */
-
- RES_STAT *s;
- INT pid;
+ CLIENT *c;
+ CONN_ID i;
+ size_t len;
+ char *identptr;
+#ifdef IDENTAUTH
+ char readbuf[HOST_LEN + 2 + CLIENT_USER_LEN];
+ char *ptr;
+#else
+ char readbuf[HOST_LEN + 1];
+#endif
- /* Speicher anfordern */
- s = malloc( sizeof( RES_STAT ));
- if( ! s )
- {
- Log( LOG_EMERG, "Resolver: Can't allocate memory!" );
- return NULL;
+ LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events );
+ i = Conn_GetFromProc(r_fd);
+ if (i == NONE) {
+ /* Ops, none found? Probably the connection has already
+ * been closed!? We'll ignore that ... */
+ io_close( r_fd );
+ LogDebug("Resolver: Got callback for unknown connection!?");
+ return;
}
- /* Pipe fuer Antwort initialisieren */
- if( pipe( s->pipe ) != 0 )
- {
- free( s );
- Log( LOG_ALERT, "Resolver: Can't create output pipe: %s!", strerror( errno ));
- return NULL;
- }
+ /* Read result from pipe */
+ len = Proc_Read(&My_Connections[i].proc_stat, readbuf, sizeof readbuf -1);
+ Proc_Close(&My_Connections[i].proc_stat);
+ if (len == 0)
+ return;
- /* Sub-Prozess erzeugen */
- pid = fork( );
- if( pid > 0 )
- {
- /* Haupt-Prozess */
- Log( LOG_DEBUG, "Resolver for \"%s\" created (PID %d).", Host, pid );
- FD_SET( s->pipe[0], &My_Resolvers );
- if( s->pipe[0] > My_Max_Fd ) My_Max_Fd = s->pipe[0];
- s->pid = pid;
- return s;
- }
- else if( pid == 0 )
- {
- /* Sub-Prozess */
- Log_Init_Resolver( );
- Do_ResolveName( Host, s->pipe[1] );
- Log_Exit_Resolver( );
- exit( 0 );
+ readbuf[len] = '\0';
+ identptr = strchr(readbuf, '\n');
+ assert(identptr != NULL);
+ if (!identptr) {
+ Log( LOG_CRIT, "Resolver: Got malformed result!");
+ return;
}
- else
- {
- /* Fehler */
- free( s );
- Log( LOG_CRIT, "Resolver: Can't fork: %s!", strerror( errno ));
- return NULL;
+
+ *identptr = '\0';
+ LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
+ /* Okay, we got a complete result: this is a host name for outgoing
+ * connections and a host name and IDENT user name (if enabled) for
+ * incoming connections.*/
+ assert ( My_Connections[i].sock >= 0 );
+ /* Incoming connection. Search client ... */
+ c = Conn_GetClient( i );
+ assert( c != NULL );
+
+ /* Only update client information of unregistered clients.
+ * Note: user commands (e. g. WEBIRC) are always read _after_ reading
+ * the resolver results, so we don't have to worry to override settings
+ * from these commands here. */
+ if(Client_Type(c) == CLIENT_UNKNOWN) {
+ strlcpy(My_Connections[i].host, readbuf,
+ sizeof(My_Connections[i].host));
+ Client_SetHostname(c, readbuf);
+ if (Conf_NoticeAuth)
+ (void)Conn_WriteStr(i,
+ "NOTICE AUTH :*** Found your hostname");
+#ifdef IDENTAUTH
+ ++identptr;
+ if (*identptr) {
+ ptr = identptr;
+ while (*ptr) {
+ if ((*ptr < '0' || *ptr > '9') &&
+ (*ptr < 'A' || *ptr > 'Z') &&
+ (*ptr < 'a' || *ptr > 'z'))
+ break;
+ ptr++;
+ }
+ if (*ptr) {
+ /* Erroneous IDENT reply */
+ Log(LOG_NOTICE,
+ "Got invalid IDENT reply for connection %d! Ignored.",
+ i);
+ } else {
+ Log(LOG_INFO,
+ "IDENT lookup for connection %d: \"%s\".",
+ i, identptr);
+ Client_SetUser(c, identptr, true);
+ }
+ if (Conf_NoticeAuth) {
+ (void)Conn_WriteStr(i,
+ "NOTICE AUTH :*** Got %sident response",
+ *ptr ? "invalid " : "");
+ }
+ } else {
+ Log(LOG_INFO, "IDENT lookup for connection %d: no result.", i);
+ if (Conf_NoticeAuth && Conf_Ident)
+ (void)Conn_WriteStr(i,
+ "NOTICE AUTH :*** No ident response");
+ }
+#endif
+ Class_HandleServerBans(c);
}
-} /* ResolveName */
+#ifdef DEBUG
+ else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
+#endif
+} /* cb_Read_Resolver_Result */
-LOCAL VOID Do_ResolveAddr( struct sockaddr_in *Addr, INT w_fd )
+/**
+ * Write a "simple" (error) message to a socket.
+ *
+ * The message is sent without using the connection write buffers, without
+ * compression/encryption, and even without any error reporting. It is
+ * designed for error messages of e.g. New_Connection().
+ *
+ * @param Sock Socket handle.
+ * @param Msg Message string to send.
+ */
+static void
+Simple_Message(int Sock, const char *Msg)
{
- /* Resolver Sub-Prozess: IP aufloesen und Ergebnis in Pipe schreiben. */
-
- CHAR hostname[HOST_LEN];
- struct hostent *h;
-
- Log_Resolver( LOG_DEBUG, "Now resolving %s ...", inet_ntoa( Addr->sin_addr ));
-
- /* Namen aufloesen */
- h = gethostbyaddr( (CHAR *)&Addr->sin_addr, sizeof( Addr->sin_addr ), AF_INET );
- if( h ) strcpy( hostname, h->h_name );
- else
- {
- Log_Resolver( LOG_WARNING, "Can't resolve address %s: code %s!", inet_ntoa( Addr->sin_addr ), Resolv_Error( h_errno ));
- strcpy( hostname, inet_ntoa( Addr->sin_addr ));
- }
-
- /* Antwort an Parent schreiben */
- if( write( w_fd, hostname, strlen( hostname ) + 1 ) != ( strlen( hostname ) + 1 ))
- {
- Log_Resolver( LOG_CRIT, "Resolver: Can't write to parent: %s!", strerror( errno ));
- close( w_fd );
+ char buf[COMMAND_LEN];
+ size_t len;
+
+ assert(Sock > NONE);
+ assert(Msg != NULL);
+
+ strlcpy(buf, Msg, sizeof buf - 2);
+ len = strlcat(buf, "\r\n", sizeof buf);
+ if (write(Sock, buf, len) < 0) {
+ /* Because this function most probably got called to log
+ * an error message, any write error is ignored here to
+ * avoid an endless loop. But casting the result of write()
+ * to "void" doesn't satisfy the GNU C code attribute
+ * "warn_unused_result" which is used by some versions of
+ * glibc (e.g. 2.11.1), therefore this silly error
+ * "handling" code here :-( */
return;
}
+} /* Simple_Error */
- Log_Resolver( LOG_DEBUG, "Ok, translated %s to \"%s\".", inet_ntoa( Addr->sin_addr ), hostname );
-} /* Do_ResolveAddr */
+/**
+ * Get CLIENT structure that belongs to a local connection identified by its
+ * index number. Each connection belongs to a client by definition, so it is
+ * not required that the caller checks for NULL return values.
+ *
+ * @param Idx Connection index number.
+ * @returns Pointer to CLIENT structure.
+ */
+GLOBAL CLIENT *
+Conn_GetClient( CONN_ID Idx )
+{
+ CONNECTION *c;
+
+ assert(Idx >= 0);
+ c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx);
+ assert(c != NULL);
+ return c ? c->client : NULL;
+}
-LOCAL VOID Do_ResolveName( CHAR *Host, INT w_fd )
+/**
+ * Get PROC_STAT sub-process structure of a connection.
+ *
+ * @param Idx Connection index number.
+ * @returns PROC_STAT structure.
+ */
+GLOBAL PROC_STAT *
+Conn_GetProcStat(CONN_ID Idx)
{
- /* Resolver Sub-Prozess: Name aufloesen und Ergebnis in Pipe schreiben. */
+ CONNECTION *c;
- CHAR ip[16];
- struct hostent *h;
- struct in_addr *addr;
+ assert(Idx >= 0);
+ c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx);
+ assert(c != NULL);
+ return &c->proc_stat;
+} /* Conn_GetProcStat */
- Log_Resolver( LOG_DEBUG, "Now resolving \"%s\" ...", Host );
- /* Namen aufloesen */
- h = gethostbyname( Host );
- if( h )
- {
- addr = (struct in_addr *)h->h_addr;
- strcpy( ip, inet_ntoa( *addr ));
- }
- else
- {
- Log_Resolver( LOG_WARNING, "Can't resolve \"%s\": %s!", Host, Resolv_Error( h_errno ));
- strcpy( ip, "" );
- }
+/**
+ * Get CONN_ID from file descriptor associated to a subprocess structure.
+ *
+ * @param fd File descriptor.
+ * @returns CONN_ID or NONE (-1).
+ */
+GLOBAL CONN_ID
+Conn_GetFromProc(int fd)
+{
+ int i;
- /* Antwort an Parent schreiben */
- if( write( w_fd, ip, strlen( ip ) + 1 ) != ( strlen( ip ) + 1 ))
- {
- Log_Resolver( LOG_CRIT, "Resolver: Can't write to parent: %s!", strerror( errno ));
- close( w_fd );
- return;
+ assert(fd > 0);
+ for (i = 0; i < Pool_Size; i++) {
+ if ((My_Connections[i].sock != NONE)
+ && (Proc_GetPipeFd(&My_Connections[i].proc_stat) == fd))
+ return i;
}
+ return NONE;
+} /* Conn_GetFromProc */
- if( ip[0] ) Log_Resolver( LOG_DEBUG, "Ok, translated \"%s\" to %s.", Host, ip );
-} /* Do_ResolveName */
+#ifndef STRICT_RFC
-LOCAL VOID Read_Resolver_Result( INT r_fd )
+GLOBAL long
+Conn_GetAuthPing(CONN_ID Idx)
{
- /* Ergebnis von Resolver Sub-Prozess aus Pipe lesen
- * und entsprechende Connection aktualisieren */
+ assert (Idx != NONE);
+ return My_Connections[Idx].auth_ping;
+} /* Conn_GetAuthPing */
- CHAR result[HOST_LEN];
- CLIENT *c;
- INT len, i;
+GLOBAL void
+Conn_SetAuthPing(CONN_ID Idx, long ID)
+{
+ assert (Idx != NONE);
+ My_Connections[Idx].auth_ping = ID;
+} /* Conn_SetAuthPing */
- FD_CLR( r_fd, &My_Resolvers );
+#endif
- /* Anfrage vom Parent lesen */
- len = read( r_fd, result, HOST_LEN);
- if( len < 0 )
- {
- /* Fehler beim Lesen aus der Pipe */
- close( r_fd );
- Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno ));
- return;
- }
- result[len] = '\0';
- /* zugehoerige Connection suchen */
- for( i = 0; i < MAX_CONNECTIONS; i++ )
- {
- if(( My_Connections[i].sock != NONE ) && ( My_Connections[i].res_stat ) && ( My_Connections[i].res_stat->pipe[0] == r_fd )) break;
- }
- if( i >= MAX_CONNECTIONS )
- {
- /* Opsa! Keine passende Connection gefunden!? Vermutlich
- * wurde sie schon wieder geschlossen. */
- close( r_fd );
- Log( LOG_DEBUG, "Resolver: Got result for unknown connection!?" );
- return;
- }
+#ifdef SSL_SUPPORT
- /* Aufraeumen */
- close( My_Connections[i].res_stat->pipe[0] );
- close( My_Connections[i].res_stat->pipe[1] );
- free( My_Connections[i].res_stat );
- My_Connections[i].res_stat = NULL;
+/**
+ * Get information about used SSL chiper.
+ *
+ * @param Idx Connection index number.
+ * @param buf Buffer for returned information text.
+ * @param len Size of return buffer "buf".
+ * @returns true on success, false otherwise.
+ */
+GLOBAL bool
+Conn_GetCipherInfo(CONN_ID Idx, char *buf, size_t len)
+{
+ if (Idx < 0)
+ return false;
+ assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION)));
+ return ConnSSL_GetCipherInfo(&My_Connections[Idx], buf, len);
+}
+
+
+/**
+ * Check if a connection is SSL-enabled or not.
+ *
+ * @param Idx Connection index number.
+ * @return true if connection is SSL-enabled, false otherwise.
+ */
+GLOBAL bool
+Conn_UsesSSL(CONN_ID Idx)
+{
+ if (Idx < 0)
+ return false;
+ assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION)));
+ return Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL);
+}
+
+#endif
- if( My_Connections[i].sock > NONE )
- {
- /* Eingehende Verbindung: Hostnamen setzen */
- c = Client_GetFromConn( i );
- assert( c != NULL );
- strcpy( My_Connections[i].host, result );
- Client_SetHostname( c, result );
- }
- else
- {
- /* Ausgehende Verbindung (=Server): IP setzen */
- assert( My_Connections[i].our_server >= 0 );
- strcpy( Conf_Server[My_Connections[i].our_server].ip, result );
- }
-} /* Read_Resolver_Result */
+#ifdef DEBUG
-LOCAL CHAR *Resolv_Error( INT H_Error )
+/**
+ * Dump internal state of the "connection module".
+ */
+GLOBAL void
+Conn_DebugDump(void)
{
- /* Fehlerbeschreibung fuer H_Error liefern */
+ int i;
- switch( H_Error )
- {
- case HOST_NOT_FOUND:
- return "host not found";
- case NO_DATA:
- return "name valid but no IP address defined";
- case NO_RECOVERY:
- return "name server error";
- case TRY_AGAIN:
- return "name server temporary not available";
- default:
- return "unknown error";
- }
-} /* Resolv_Error */
+ Log(LOG_DEBUG, "Connection status:");
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock == NONE)
+ continue;
+ Log(LOG_DEBUG,
+ " - %d: host=%s, lastdata=%ld, lastping=%ld, delaytime=%ld, flag=%d, options=%d, bps=%d, client=%s",
+ My_Connections[i].sock, My_Connections[i].host,
+ My_Connections[i].lastdata, My_Connections[i].lastping,
+ My_Connections[i].delaytime, My_Connections[i].flag,
+ My_Connections[i].options, My_Connections[i].bps,
+ My_Connections[i].client ? Client_ID(My_Connections[i].client) : "-");
+ }
+} /* Conn_DumpClients */
+
+#endif
/* -eof- */