]> arthur.barton.de Git - ngircd-alex.git/blobdiff - src/ngircd/conn.c
Client_GetFromConn() removed and replaced with new function Conn_GetClient()
[ngircd-alex.git] / src / ngircd / conn.c
index d307323e1031aa858962f9e9e2b4e513407eeaf8..f8d396dd2a8d3b8e9a8b9d5faf6e097a6c9314d5 100644 (file)
@@ -17,7 +17,7 @@
 #include "portab.h"
 #include "io.h"
 
-static char UNUSED id[] = "$Id: conn.c,v 1.165 2005/07/22 21:31:05 alex Exp $";
+static char UNUSED id[] = "$Id: conn.c,v 1.192 2006/04/23 10:37:27 fw Exp $";
 
 #include "imp.h"
 #include <assert.h>
@@ -82,28 +82,32 @@ static char UNUSED id[] = "$Id: conn.c,v 1.165 2005/07/22 21:31:05 alex Exp $";
 #define SERVER_WAIT (NONE - 1)
 
 
-LOCAL bool Handle_Write PARAMS(( CONN_ID Idx ));
-LOCAL void New_Connection PARAMS(( int Sock ));
-LOCAL CONN_ID Socket2Index PARAMS(( int Sock ));
-LOCAL void Read_Request PARAMS(( CONN_ID Idx ));
-LOCAL bool Handle_Buffer PARAMS(( CONN_ID Idx ));
-LOCAL void Check_Connections PARAMS(( void ));
-LOCAL void Check_Servers PARAMS(( void ));
-LOCAL void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
-LOCAL bool Init_Socket PARAMS(( int Sock ));
-LOCAL void New_Server PARAMS(( int Server, CONN_ID Idx ));
-LOCAL void Simple_Message PARAMS(( int Sock, char *Msg ));
-LOCAL int Count_Connections PARAMS(( struct sockaddr_in addr ));
-LOCAL int NewListener PARAMS(( const UINT16 Port ));
+static bool Handle_Write PARAMS(( CONN_ID Idx ));
+static int New_Connection PARAMS(( int Sock ));
+static CONN_ID Socket2Index PARAMS(( int Sock ));
+static void Read_Request PARAMS(( CONN_ID Idx ));
+static bool Handle_Buffer PARAMS(( CONN_ID Idx ));
+static void Check_Connections PARAMS(( void ));
+static void Check_Servers PARAMS(( void ));
+static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
+static bool Init_Socket PARAMS(( int Sock ));
+static void New_Server PARAMS(( int Server ));
+static void Simple_Message PARAMS(( int Sock, const char *Msg ));
+static int Count_Connections PARAMS(( struct sockaddr_in addr ));
+static int NewListener PARAMS(( const UINT16 Port ));
 
 static array My_Listeners;
+static array My_ConnArray;
 
 #ifdef TCPWRAP
 int allow_severity = LOG_INFO;
 int deny_severity = LOG_ERR;
 #endif
 
+static void server_login PARAMS((CONN_ID idx));
 
+static void cb_Read_Resolver_Result PARAMS(( int sock, UNUSED short what));
+static void cb_Connect_to_Server PARAMS(( int sock, UNUSED short what));
 static void cb_clientserver PARAMS((int sock, short what));
 
 static void
@@ -122,9 +126,7 @@ cb_connserver(int sock, UNUSED short what)
        CLIENT *c;
        CONN_ID idx = Socket2Index( sock );
        if (idx <= NONE) {
-#ifdef DEBUG
-               Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!");
-#endif
+               LogDebug("cb_connserver wants to write on unknown socket?!");
                io_close(sock);
                return;
        }
@@ -136,29 +138,37 @@ cb_connserver(int sock, UNUSED short what)
        res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len );
        assert( sock_len == sizeof( err ));
 
-       /* Fehler aufgetreten? */
-       if(( res != 0 ) || ( err != 0 )) {
-               if ( res != 0 ) 
-                       Log( LOG_CRIT, "getsockopt (connection %d): %s!", idx, strerror( errno ));
-               else
-                       Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!",
-                               My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port,
-                                                                               idx, strerror( err ));
-
-                       /* Clean up socket, connection and client structures */
-                       c = Client_GetFromConn( idx );
-                       if( c ) Client_DestroyNow( c );
-                       io_close( My_Connections[idx].sock );
-                       Init_Conn_Struct( idx );
-
-                       /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */
-                       Conf_Server[Conf_GetServer( idx )].lasttry = time( NULL );
-                       Conf_UnsetServer( idx );
-                       return;
+       /* Error while connecting? */
+       if ((res != 0) || (err != 0)) {
+               if (res != 0)
+                       Log(LOG_CRIT, "getsockopt (connection %d): %s!",
+                           idx, strerror(errno));
+               else
+                       Log(LOG_CRIT,
+                           "Can't connect socket to \"%s:%d\" (connection %d): %s!",
+                           My_Connections[idx].host,
+                           Conf_Server[Conf_GetServer(idx)].port,
+                           idx, strerror(err));
+
+               /* Clean up the CLIENT structure (to avoid silly log
+                * messages) and call Conn_Close() to do the rest. */
+               c = Conn_GetClient(idx);
+               if (c)
+                       Client_DestroyNow(c);
+               Conn_Close(idx, "Can't connect!", NULL, false);
+               return;
        }
 
        Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING );
+       server_login(idx);
+}
 
+
+static void
+server_login(CONN_ID idx)
+{
        Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx,
                        My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
 
@@ -191,21 +201,6 @@ cb_clientserver(int sock, short what)
 }
 
 
-LOCAL void
-FreeRes_stat( CONNECTION *c )
-{
-       assert( c != NULL );
-       assert( c->res_stat != NULL );
-
-       if (!c->res_stat) return;
-
-       io_close( c->res_stat->pipe[0] );
-
-       free( c->res_stat );
-       c->res_stat = NULL;
-}
-
-
 GLOBAL void
 Conn_Init( void )
 {
@@ -220,21 +215,21 @@ Conn_Init( void )
                /* konfiguriertes Limit beachten */
                if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections;
        }
-       My_Connections = (CONNECTION *) calloc( Pool_Size,  sizeof( CONNECTION ) );
-       if( ! My_Connections )
-       {
-               /* Speicher konnte nicht alloziert werden! */
+       
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION),  Pool_Size)) {
                Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" );
                exit( 1 );
        }
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size );
-#endif
 
-       array_free( &My_Listeners );
+       /* XXX: My_Connetions/Pool_Size are needed by other parts of the code; remove them */
+       My_Connections = (CONNECTION*) array_start(&My_ConnArray);
 
-       /* Groesster File-Descriptor fuer select() */
-       Conn_MaxFD = 0;
+       LogDebug("Allocated connection pool for %d items (%ld bytes).",
+               array_length(&My_ConnArray, sizeof( CONNECTION )), array_bytes(&My_ConnArray));
+
+       assert( array_length(&My_ConnArray, sizeof( CONNECTION )) >= (size_t) Pool_Size);
+       
+       array_free( &My_Listeners );
 
        /* Connection-Struktur initialisieren */
        for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i );
@@ -252,9 +247,7 @@ Conn_Exit( void )
 
        CONN_ID idx;
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Shutting down all connections ..." );
-#endif
+       LogDebug("Shutting down all connections ..." );
 
        Conn_ExitListeners();
 
@@ -263,45 +256,60 @@ Conn_Exit( void )
                if( My_Connections[idx].sock > NONE ) {
                        Conn_Close( idx, NULL, NGIRCd_SignalRestart ?
                                "Server going down (restarting)":"Server going down", true );
-                       continue;
                }
        }
 
-       free( My_Connections );
+       array_free(&My_ConnArray);
        My_Connections = NULL;
        Pool_Size = 0;
        io_library_shutdown();
 } /* Conn_Exit */
 
 
+static unsigned int
+ports_initlisteners(array *a, void (*func)(int,short))
+{
+       unsigned int created = 0, len;
+       int fd;
+       UINT16 *port;
+
+       len = array_length(a, sizeof (UINT16));
+       port = array_start(a);
+       while(len--) {
+               fd = NewListener( *port );
+               if (fd < 0) {
+                       port++;
+                       continue;
+               }
+               if (!io_event_create( fd, IO_WANTREAD, func )) {
+                       Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!",
+                                                       fd, (unsigned int) *port, strerror(errno));
+                       close(fd);
+                       port++;
+                       continue;
+               }
+               created++;
+               port++;
+       }
+
+       return created;
+}
+
+
 GLOBAL int
 Conn_InitListeners( void )
 {
        /* Initialize ports on which the server should accept connections */
 
-       int created, fd;
-       unsigned int i;
+       unsigned int created;
 
        if (!io_library_init(CONNECTION_POOL)) {
                Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno));
                return -1;
        }
 
-       created = 0;
-       for( i = 0; i < Conf_ListenPorts_Count; i++ ) {
-               fd = NewListener( Conf_ListenPorts[i] );
-               if (fd < 0) {
-                       Log( LOG_ERR, "Can't listen on port %u!", (unsigned int) Conf_ListenPorts[i] );
-                       continue;
-               }
-               if (!io_event_create( fd, IO_WANTREAD, cb_listen )) {
-                       Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!",
-                                               fd, (unsigned int) Conf_ListenPorts[i], strerror(errno));
-                       close(fd);
-                       continue;
-               }
-               created++;
-       }
+       created = ports_initlisteners(&Conf_ListenPorts, cb_listen);
+
        return created;
 } /* Conn_InitListeners */
 
@@ -311,30 +319,27 @@ Conn_ExitListeners( void )
 {
        /* Close down all listening sockets */
        int *fd;
-       unsigned int arraylen;
+       size_t arraylen;
 #ifdef ZEROCONF
        Rendezvous_UnregisterListeners( );
 #endif
 
        arraylen = array_length(&My_Listeners, sizeof (int));
-       Log( LOG_INFO, "Shutting down all listening sockets (%d)...", arraylen );
+       Log( LOG_INFO, "Shutting down all listening sockets (%d total)...", arraylen );
+       fd = array_start(&My_Listeners);
        while(arraylen--) {
-               fd = (int*) array_get(&My_Listeners, sizeof (int), arraylen);
-               if (fd) {
-                       close(*fd);
-#ifdef DEBUG
-                       Log( LOG_DEBUG, "Listening socket %d closed.", *fd );
-               } else {
-                       Log( LOG_DEBUG, "array_get pos %d returned NULL", arraylen );
-#endif
-               }
+               assert(fd);
+               assert(*fd >= 0);
+               io_close(*fd);
+               LogDebug("Listening socket %d closed.", *fd );
+               fd++;
        }
        array_free(&My_Listeners);
 } /* Conn_ExitListeners */
 
 
 /* return new listening port file descriptor or -1 on failure */
-LOCAL int
+static int
 NewListener( const UINT16 Port )
 {
        /* Create new listening socket on specified port */
@@ -360,40 +365,35 @@ NewListener( const UINT16 Port )
                if( inaddr.s_addr == (unsigned)-1 )
 #endif
                {
-                       Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", Conf_ListenAddress, Port, Conf_ListenAddress );
+                       Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!",
+                                       Conf_ListenAddress, Port, Conf_ListenAddress );
                        return -1;
                }
        }
        else inaddr.s_addr = htonl( INADDR_ANY );
        addr.sin_addr = inaddr;
 
-       /* Socket erzeugen */
        sock = socket( PF_INET, SOCK_STREAM, 0);
-       if( sock < 0 )
-       {
+       if( sock < 0 ) {
                Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
                return -1;
        }
 
        if( ! Init_Socket( sock )) return -1;
 
-       /* an Port binden */
-       if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 )
-       {
+       if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 ) {
                Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno ));
                close( sock );
                return -1;
        }
 
-       /* in "listen mode" gehen :-) */
-       if( listen( sock, 10 ) != 0 )
-       {
-               Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno ));
+       if( listen( sock, 10 ) != 0 ) {
+               Log( LOG_CRIT, "Can't listen on socket: %s!", strerror( errno ));
                close( sock );
                return -1;
        }
 
-       /* Neuen Listener in Strukturen einfuegen */
+       /* keep fd in list so we can close it when ngircd restarts/shuts down */
        if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) {
                Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno ));
                close( sock );
@@ -446,12 +446,10 @@ Conn_Handler( void )
        int i;
        unsigned int wdatalen;
        struct timeval tv;
-       time_t start, t;
+       time_t t;
        bool timeout;
 
-       start = time( NULL );
-       while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart ))
-       {
+       while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) {
                timeout = true;
 
 #ifdef ZEROCONF
@@ -459,7 +457,9 @@ Conn_Handler( void )
 #endif
 
                /* Should the configuration be reloaded? */
-               if( NGIRCd_SignalRehash ) NGIRCd_Rehash( );
+               if (NGIRCd_SignalRehash) {
+                       NGIRCd_Rehash( );
+               }
 
                /* Check configured servers and established links */
                Check_Servers( );
@@ -468,8 +468,7 @@ Conn_Handler( void )
                t = time( NULL );
 
                /* noch volle Lese-Buffer suchen */
-               for( i = 0; i < Pool_Size; i++ )
-               {
+               for( i = 0; i < Pool_Size; i++ ) {
                        if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) &&
                         ( My_Connections[i].delaytime < t ))
                        {
@@ -501,7 +500,7 @@ Conn_Handler( void )
                        if ( My_Connections[i].sock <= NONE )
                                continue;
 
-                       if ( My_Connections[i].res_stat ) {
+                       if (Resolve_INPROGRESS(&My_Connections[i].res_stat)) {
                                /* wait for completion of Resolver Sub-Process */
                                io_event_del( My_Connections[i].sock, IO_WANTREAD );
                                continue;
@@ -518,12 +517,11 @@ Conn_Handler( void )
                        io_event_add( My_Connections[i].sock, IO_WANTREAD );
                }
 
-               /* Timeout initialisieren */
+               /* (re-)set timeout - tv_sec/usec are undefined after io_dispatch() returns */
                tv.tv_usec = 0;
-               if( timeout ) tv.tv_sec = 1;
-               else tv.tv_sec = 0;
+               tv.tv_sec = timeout ? 1 : 0;
 
-               /* Auf Aktivitaet warten */
+               /* wait for activity */
                i = io_dispatch( &tv );
                if (i == -1 && errno != EINTR ) {
                        Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno));
@@ -558,6 +556,7 @@ va_dcl
 #endif
 {
        char buffer[COMMAND_LEN];
+       size_t len;
        bool ok;
        va_list ap;
 
@@ -602,8 +601,8 @@ va_dcl
                Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer);
 #endif
 
-       strlcat( buffer, "\r\n", sizeof( buffer ));
-       ok = Conn_Write( Idx, buffer, strlen( buffer ));
+       len = strlcat( buffer, "\r\n", sizeof( buffer ));
+       ok = Conn_Write(Idx, buffer, len);
        My_Connections[Idx].msg_out++;
 
        va_end( ap );
@@ -625,11 +624,8 @@ Conn_Write( CONN_ID Idx, char *Data, unsigned int Len )
         * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so
         * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist.
         * In diesem Fall wird hier einfach ein Fehler geliefert. */
-       if( My_Connections[Idx].sock <= NONE )
-       {
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx );
-#endif
+       if( My_Connections[Idx].sock <= NONE ) {
+               LogDebug("Skipped write on closed socket (connection %d).", Idx );
                return false;
        }
 
@@ -691,9 +687,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
        if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) {
                /* Conn_Close() has been called recursively for this link;
                 * probabe reason: Handle_Write() failed  -- see below. */
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx );
-#endif
+               LogDebug("Recursive request to close connection: %d", Idx );
                return;
        }
 
@@ -709,27 +703,38 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
        Log( LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ));
 
        /* Search client, if any */
-       c = Client_GetFromConn( Idx );
+       c = Conn_GetClient( Idx );
 
        /* Should the client be informed? */
-       if( InformClient )
-       {
+       if (InformClient) {
 #ifndef STRICT_RFC
                /* Send statistics to client if registered as user: */
-               if(( c != NULL ) && ( Client_Type( c ) == CLIENT_USER ))
-               {
-                       Conn_WriteStr( Idx, "NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.", Client_ThisServer( ), NOTICE_TXTPREFIX, (double)My_Connections[Idx].bytes_in / 1024,  (double)My_Connections[Idx].bytes_out / 1024 );
+               if ((c != NULL) && (Client_Type(c) == CLIENT_USER)) {
+                       Conn_WriteStr( Idx,
+                        ":%s NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.",
+                        Client_ID(Client_ThisServer()), Client_ID(c),
+                        NOTICE_TXTPREFIX,
+                        (double)My_Connections[Idx].bytes_in / 1024,
+                        (double)My_Connections[Idx].bytes_out / 1024);
                }
 #endif
 
                /* Send ERROR to client (see RFC!) */
-               if( FwdMsg ) Conn_WriteStr( Idx, "ERROR :%s", FwdMsg );
-               else Conn_WriteStr( Idx, "ERROR :Closing connection." );
+               if (FwdMsg)
+                       Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
+               else
+                       Conn_WriteStr(Idx, "ERROR :Closing connection.");
        }
 
-       /* Try to write out the write buffer */
+       /* Try to write out the write buffer. Note: Handle_Write() eventually
+        * removes the CLIENT structure associated with this connection if an
+        * error occurs! So we have to re-check if there is still an valid
+        * CLIENT structure after calling Handle_Write() ...*/
        (void)Handle_Write( Idx );
 
+       /* Search client, if any (re-check!) */
+       c = Conn_GetClient( Idx );
+
        /* Shut down socket */
        if( ! io_close( My_Connections[Idx].sock ))
        {
@@ -760,9 +765,10 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
                Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, out_k );
        }
 
-       /* Is there a resolver sub-process running? */
-       if( My_Connections[Idx].res_stat )
-               FreeRes_stat( &My_Connections[Idx] );
+       /* cancel running resolver */
+       if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat)) {
+               Resolve_Shutdown(&My_Connections[Idx].res_stat);
+       }
 
        /* Servers: Modify time of next connect attempt? */
        Conf_UnsetServer( Idx );
@@ -782,9 +788,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
        /* Clean up connection structure (=free it) */
        Init_Conn_Struct( Idx );
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx );
-#endif
+       LogDebug("Shutdown of connection %d completed.", Idx );
 } /* Conn_Close */
 
 
@@ -798,13 +802,13 @@ Conn_SyncServerStruct( void )
        CONN_ID i;
        int c;
 
-       for( i = 0; i < Pool_Size; i++ )
-       {
+       for( i = 0; i < Pool_Size; i++ ) {
                /* Established connection? */
-               if( My_Connections[i].sock <= NONE ) continue;
+               if (My_Connections[i].sock < 0)
+                       continue;
 
                /* Server connection? */
-               client = Client_GetFromConn( i );
+               client = Conn_GetClient( i );
                if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue;
 
                for( c = 0; c < MAX_SERVERS; c++ )
@@ -813,13 +817,14 @@ Conn_SyncServerStruct( void )
                        if( ! Conf_Server[c].host[0] ) continue;
 
                        /* Duplicate? */
-                       if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i;
+                       if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 )
+                               Conf_Server[c].conn_id = i;
                }
        }
 } /* SyncServerStruct */
 
 
-LOCAL bool
+static bool
 Handle_Write( CONN_ID Idx )
 {
        /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */
@@ -827,40 +832,46 @@ Handle_Write( CONN_ID Idx )
        int len;
        unsigned int wdatalen;
 
-       Log(LOG_DEBUG, "Handle_Write");
        assert( Idx > NONE );
        if ( My_Connections[Idx].sock < 0 ) {
-               Log(LOG_WARNING, "Handle_Write() on closed socket, idx %d", Idx);
+               LogDebug("Handle_Write() on closed socket, connection %d", Idx);
                return false;
        }
        assert( My_Connections[Idx].sock > NONE );
 
+       LogDebug("Handle_Write() called for connection %d ...", Idx);
 
        wdatalen = array_bytes(&My_Connections[Idx].wbuf );
 #ifdef ZLIB
-       if(( wdatalen == 0 ) && ( ! array_bytes(&My_Connections[Idx].zip.wbuf))) {
+       if (wdatalen == 0 && !array_bytes(&My_Connections[Idx].zip.wbuf)) {
                io_event_del(My_Connections[Idx].sock, IO_WANTWRITE );
                return true;
        }
 
-       /* write buffer empty, but not compression buf? -> flush compression buf. */
-       if( wdatalen == 0 ) Zip_Flush( Idx );
+       /* write buffer empty, but not compression buffer?
+         * -> flush compression buffer! */
+       if (wdatalen == 0)
+               Zip_Flush(Idx);
 #else
-       if( wdatalen == 0 ) {
+       if (wdatalen == 0) {
                io_event_del(My_Connections[Idx].sock, IO_WANTWRITE );
                return true;
        }
 #endif
 
-       wdatalen = array_bytes(&My_Connections[Idx].wbuf ); /* Zip_Flush may change wbuf  */
-       len = write( My_Connections[Idx].sock, array_start(&My_Connections[Idx].wbuf), wdatalen );
+       /* Zip_Flush() may have changed the write buffer ... */
+       wdatalen = array_bytes(&My_Connections[Idx].wbuf);
+
+       len = write(My_Connections[Idx].sock,
+                   array_start(&My_Connections[Idx].wbuf), wdatalen );
+
        if( len < 0 ) {
-               iferrno == EAGAIN || errno == EINTR)
+               if (errno == EAGAIN || errno == EINTR)
                        return true;
 
-               Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx,
-                                       My_Connections[Idx].sock, strerror( errno ));
-               Conn_Close( Idx, "Write error!", NULL, false );
+               Log(LOG_ERR, "Write error on connection %d (socket %d): %s!",
+                   Idx, My_Connections[Idx].sock, strerror(errno));
+               Conn_Close(Idx, "Write error!", NULL, false);
                return false;
        }
 
@@ -871,7 +882,7 @@ Handle_Write( CONN_ID Idx )
 } /* Handle_Write */
 
 
-LOCAL void
+static int
 New_Connection( int Sock )
 {
        /* Neue Client-Verbindung von Listen-Socket annehmen und
@@ -881,12 +892,9 @@ New_Connection( int Sock )
        struct request_info req;
 #endif
        struct sockaddr_in new_addr;
-       int new_sock, new_sock_len;
-       RES_STAT *s;
-       CONN_ID idx;
+       int new_sock, new_sock_len, new_Pool_Size;
        CLIENT *c;
-       POINTER *ptr;
-       long new_size, cnt;
+       long cnt;
 
        assert( Sock > NONE );
        /* Connection auf Listen-Socket annehmen */
@@ -895,7 +903,7 @@ New_Connection( int Sock )
        if( new_sock < 0 )
        {
                Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno ));
-               return;
+               return -1;
        }
 
 #ifdef TCPWRAP
@@ -908,12 +916,13 @@ New_Connection( int Sock )
                Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr ));
                Simple_Message( new_sock, "ERROR :Connection refused" );
                close( new_sock );
-               return;
+               return -1;
        }
 #endif
 
        /* Socket initialisieren */
-       Init_Socket( new_sock );
+       if (!Init_Socket( new_sock ))
+               return -1;
        
        /* Check IP-based connection limit */
        cnt = Count_Connections( new_addr );
@@ -923,126 +932,91 @@ New_Connection( int Sock )
                Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt);
                Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" );
                close( new_sock );
-               return;
+               return -1;
        }
 
-       /* Freie Connection-Struktur suchen */
-       for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
-       if( idx >= Pool_Size )
-       {
-               new_size = Pool_Size + CONNECTION_POOL;
-
-               /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden.
-                * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */
-
-               if( Conf_MaxConnections > 0 )
+       if( new_sock >= Pool_Size ) {
+               new_Pool_Size = new_sock + 1;
+               /* No free Connection Structures, check if we may accept further connections */
+               if ((( Conf_MaxConnections > 0) && Pool_Size >= Conf_MaxConnections) ||
+                       (new_Pool_Size < Pool_Size))
                {
-                       /* Es ist ein Limit konfiguriert */
-                       if( Pool_Size >= Conf_MaxConnections )
-                       {
-                               /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */
-                               Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
-                               Simple_Message( new_sock, "ERROR :Connection limit reached" );
-                               close( new_sock );
-                               return;
-                       }
-                       if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections;
-               }
-               if( new_size < Pool_Size )
-               {
-                       Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size );
+                       Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
                        Simple_Message( new_sock, "ERROR :Connection limit reached" );
                        close( new_sock );
-                       return;
+                       return -1;
                }
 
-               ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size );
-               if( ! ptr ) {
+               if (!array_alloc(&My_ConnArray, sizeof( CONNECTION ), new_sock)) {
                        Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" );
                        Simple_Message( new_sock, "ERROR: Internal error" );
                        close( new_sock );
-                       return;
+                       return -1;
                }
-
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size );
-#endif
+               LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)",
+                       new_sock, array_length(&My_ConnArray, sizeof(CONNECTION)), array_bytes(&My_ConnArray));
 
                /* Adjust pointer to new block */
-               My_Connections = (CONNECTION *)ptr;
-
-               /* Initialize new items */
-               for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx );
-               idx = Pool_Size;
-
-               /* Adjust new pool size */
-               Pool_Size = new_size;
+               My_Connections = array_start(&My_ConnArray);
+               Pool_Size = new_Pool_Size;
        }
 
-       /* Client-Struktur initialisieren */
-       c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
+       c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
        if( ! c ) {
                Log( LOG_ALERT, "Can't accept connection: can't create client structure!" );
                Simple_Message( new_sock, "ERROR :Internal error" );
                close( new_sock );
-               return;
+               return -1;
        }
 
-       /* Verbindung registrieren */
-       Init_Conn_Struct( idx );
-       My_Connections[idx].sock = new_sock;
-       My_Connections[idx].addr = new_addr;
+       Init_Conn_Struct( new_sock );
+       My_Connections[new_sock].sock = new_sock;
+       My_Connections[new_sock].addr = new_addr;
+       My_Connections[new_sock].client = c;
 
-       /* Neuen Socket registrieren */
+       /* register callback */
        if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) {
                Simple_Message( new_sock, "ERROR :Internal error" );
-               Conn_Close( idx, "io_event_create() failed", NULL, false );
-               return;
+               Conn_Close( new_sock, "io_event_create() failed", NULL, false );
+               return -1;
        }
 
-       Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
+       Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", new_sock,
+                       inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
 
        /* Hostnamen ermitteln */
-       strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host ));
-       Client_SetHostname( c, My_Connections[idx].host );
-#ifdef IDENTAUTH
-       s = Resolve_Addr( &new_addr, My_Connections[idx].sock );
-#else
-       s = Resolve_Addr( &new_addr );
-#endif
-       /* resolver process has been started */
-       if( s ) My_Connections[idx].res_stat = s;
+       strlcpy( My_Connections[new_sock].host, inet_ntoa( new_addr.sin_addr ),
+                                               sizeof( My_Connections[new_sock].host ));
+
+       Client_SetHostname( c, My_Connections[new_sock].host );
+
+       Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr,
+               My_Connections[new_sock].sock, cb_Read_Resolver_Result);
 
        /* Penalty-Zeit setzen */
-       Conn_SetPenalty( idx, 4 );
+       Conn_SetPenalty( new_sock, 4 );
+       return new_sock;
 } /* New_Connection */
 
 
-LOCAL CONN_ID
+static CONN_ID
 Socket2Index( int Sock )
 {
        /* zum Socket passende Connection suchen */
 
-       CONN_ID idx;
-
-       assert( Sock > NONE );
-
-       for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break;
+       assert( Sock >= 0 );
 
-       if( idx >= Pool_Size )
-       {
+       if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) {
                /* die Connection wurde vermutlich (wegen eines
                 * Fehlers) bereits wieder abgebaut ... */
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock );
-#endif
+               LogDebug("Socket2Index: can't get connection for socket %d!", Sock);
                return NONE;
        }
-       else return idx;
+       return Sock;
 } /* Socket2Index */
 
 
-LOCAL void
+static void
 Read_Request( CONN_ID Idx )
 {
        /* Daten von Socket einlesen und entsprechend behandeln.
@@ -1050,6 +1024,7 @@ Read_Request( CONN_ID Idx )
 
        int len;
        char readbuf[1024];
+       CLIENT *c;
 
        assert( Idx > NONE );
        assert( My_Connections[Idx].sock > NONE );
@@ -1101,17 +1076,25 @@ Read_Request( CONN_ID Idx )
                }
        }
 
-       /* Connection-Statistik aktualisieren */
+       /* Update connection statistics */
        My_Connections[Idx].bytes_in += len;
 
-       /* Timestamp aktualisieren */
-       My_Connections[Idx].lastdata = time( NULL );
-
-       Handle_Buffer( Idx );
+       /* Update timestamp of last data received if this connection is
+        * registered as a user, server or service connection. Don't update
+        * otherwise, so users have at least Conf_PongTimeout seconds time to
+        * register with the IRC server -- see Check_Connections(). */
+       c = Conn_GetClient(Idx);
+       if (c && (Client_Type(c) == CLIENT_USER
+                 || Client_Type(c) == CLIENT_SERVER
+                 || Client_Type(c) == CLIENT_SERVICE))
+               My_Connections[Idx].lastdata = time(NULL);
+
+       /* Look at the data in the (read-) buffer of this connection */
+       Handle_Buffer(Idx);
 } /* Read_Request */
 
 
-LOCAL bool
+static bool
 Handle_Buffer( CONN_ID Idx )
 {
        /* Handle Data in Connections Read-Buffer.
@@ -1121,32 +1104,29 @@ Handle_Buffer( CONN_ID Idx )
 #endif
        char *ptr;
        int len, delta;
-       unsigned int arraylen;
-       bool action, result;
+       bool result;
+       time_t starttime;
 #ifdef ZLIB
        bool old_z;
 #endif
 
+       starttime = time(NULL);
        result = false;
-       do {
+       for (;;) {
                /* Check penalty */
-               if( My_Connections[Idx].delaytime > time( NULL )) return result;
+               if( My_Connections[Idx].delaytime > starttime) return result;
 #ifdef ZLIB
                /* unpack compressed data */
                if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP ))
                        if( ! Unzip_Buffer( Idx )) return false;
 #endif
 
-               arraylen = array_bytes(&My_Connections[Idx].rbuf);
-               if (arraylen == 0)
+               if (0 == array_bytes(&My_Connections[Idx].rbuf))
                        break;
 
-               if (!array_cat0(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */
+               if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */
                        return false;
 
-               array_truncate(&My_Connections[Idx].rbuf, 1, arraylen); /* do not count trailing NULL */
-
-
                /* A Complete Request end with CR+LF, see RFC 2812. */
                ptr = strstr( array_start(&My_Connections[Idx].rbuf), "\r\n" );
 
@@ -1164,7 +1144,6 @@ Handle_Buffer( CONN_ID Idx )
                }
 #endif
 
-               action = false;
                if( ! ptr )
                        break;
 
@@ -1182,52 +1161,50 @@ Handle_Buffer( CONN_ID Idx )
                        return false;
                }
 
+               if (len <= 2) { /* request was empty (only '\r\n') */
+                       array_moveleft(&My_Connections[Idx].rbuf, 1, delta); /* delta is either 1 or 2 */
+                       break;
+               }
 #ifdef ZLIB
                /* remember if stream is already compressed */
                old_z = My_Connections[Idx].options & CONN_ZIP;
 #endif
 
-               if( len > delta )
-               {
-                       /* A Request was read */
-                       My_Connections[Idx].msg_in++;
-                       if( ! Parse_Request( Idx, (char*)array_start(&My_Connections[Idx].rbuf) )) return false;
-                       else action = true;
+               My_Connections[Idx].msg_in++;
+               if (!Parse_Request(Idx, (char*)array_start(&My_Connections[Idx].rbuf) ))
+                       return false;
 
-                       array_moveleft(&My_Connections[Idx].rbuf, 1, len);
-#ifdef DEBUG
-                       Log(LOG_DEBUG, "%d byte left in rbuf", array_bytes(&My_Connections[Idx].rbuf));
-#endif
-               }
+               result = true;
 
+               array_moveleft(&My_Connections[Idx].rbuf, 1, len);
+               LogDebug("Connection %d: %d bytes left in read buffer.",
+                   Idx, array_bytes(&My_Connections[Idx].rbuf));
 #ifdef ZLIB
-               if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && ( array_bytes(&My_Connections[Idx].rbuf) > 0 ))
+               if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) &&
+                               ( array_bytes(&My_Connections[Idx].rbuf) > 0 ))
                {
                        /* The last Command activated Socket-Compression.
                         * Data that was read after that needs to be copied to Unzip-buf
                         * for decompression */
                        if( array_bytes(&My_Connections[Idx].rbuf)> ZREADBUFFER_LEN ) {
-                               /* No space left */
-                               Log( LOG_ALERT, "Can't move receive buffer: No space left in unzip buffer (need %d bytes)!", array_bytes(&My_Connections[Idx].rbuf ));
+                               Log( LOG_ALERT, "Connection %d: No space left in unzip buf (need %u bytes)!",
+                                                               Idx, array_bytes(&My_Connections[Idx].rbuf ));
                                return false;
                        }
                        if (!array_copy( &My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf ))
                                return false;
 
                        array_trunc(&My_Connections[Idx].rbuf);
-#ifdef DEBUG
-                       Log( LOG_DEBUG, "Moved already received data (%d bytes) to uncompression buffer.", array_bytes(&My_Connections[Idx].zip.rbuf));
-#endif /* DEBUG */
+                       LogDebug("Moved already received data (%u bytes) to uncompression buffer.",
+                                                               array_bytes(&My_Connections[Idx].zip.rbuf));
                }
 #endif /* ZLIB */
-               if( action ) result = true;
-       } while( action );
-
+       }
        return result;
 } /* Handle_Buffer */
 
 
-LOCAL void
+static void
 Check_Connections( void )
 {
        /* check if connections are alive. if not, play PING-PONG first.
@@ -1236,9 +1213,10 @@ Check_Connections( void )
        CONN_ID i;
 
        for( i = 0; i < Pool_Size; i++ ) {
-               if( My_Connections[i].sock == NONE ) continue;
+               if (My_Connections[i].sock < 0)
+                       continue;
 
-               c = Client_GetFromConn( i );
+               c = Conn_GetClient( i );
                if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE )))
                {
                        /* connected User, Server or Service */
@@ -1246,107 +1224,76 @@ Check_Connections( void )
                                /* we already sent a ping */
                                if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) {
                                        /* Timeout */
-#ifdef DEBUG
-                                       Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout );
-#endif
+                                       LogDebug("Connection %d: Ping timeout: %d seconds.",
+                                                                       i, Conf_PongTimeout );
                                        Conn_Close( i, NULL, "Ping timeout", true );
                                }
                        }
                        else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) {
                                /* we need to sent a PING */
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Connection %d: sending PING ...", i );
-#endif
+                               LogDebug("Connection %d: sending PING ...", i );
                                My_Connections[i].lastping = time( NULL );
                                Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( )));
                        }
                }
                else
                {
-                       /* connection is not fully established yet */
-                       if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout )
-                       {
-                               /* Timeout */
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Connection %d timed out ...", i );
-#endif
-                               Conn_Close( i, NULL, "Timeout", false );
+                       /* The connection is not fully established yet, so
+                        * we don't do the PING-PONG game here but instead
+                        * disconnect the client after "a short time" if it's
+                        * still not registered. */
+
+                       if (My_Connections[i].lastdata <
+                           time(NULL) - Conf_PongTimeout) {
+                               LogDebug("Unregistered connection %d timed out ...", i);
+                               Conn_Close(i, NULL, "Timeout", false);
                        }
                }
        }
 } /* Check_Connections */
 
 
-LOCAL void
+static void
 Check_Servers( void )
 {
        /* Check if we can establish further server links */
 
-       RES_STAT *s;
-       CONN_ID idx;
        int i, n;
-
-       /* Serach all connections, are there results from the resolver? */
-       for( idx = 0; idx < Pool_Size; idx++ )
-       {
-               if( My_Connections[idx].sock != SERVER_WAIT ) continue;
-
-               /* IP resolved? */
-               if( My_Connections[idx].res_stat == NULL ) New_Server( Conf_GetServer( idx ), idx );
-       }
+       time_t time_now;
 
        /* Check all configured servers */
-       for( i = 0; i < MAX_SERVERS; i++ )
-       {
+       for( i = 0; i < MAX_SERVERS; i++ ) {
                /* Valid outgoing server which isn't already connected or disabled? */
-               if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) || ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED )) continue;
+               if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) ||
+                       ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED ))
+                               continue;
 
                /* Is there already a connection in this group? */
-               if( Conf_Server[i].group > NONE )
-               {
-                       for( n = 0; n < MAX_SERVERS; n++ )
-                       {
-                               if( n == i ) continue;
-                               if(( Conf_Server[n].conn_id > NONE ) && ( Conf_Server[n].group == Conf_Server[i].group )) break;
+               if( Conf_Server[i].group > NONE ) {
+                       for (n = 0; n < MAX_SERVERS; n++) {
+                               if (n == i) continue;
+                               if ((Conf_Server[n].conn_id > NONE) &&
+                                       (Conf_Server[n].group == Conf_Server[i].group))
+                                               break;
                        }
-                       if( n < MAX_SERVERS ) continue;
+                       if (n < MAX_SERVERS) continue;
                }
 
                /* Check last connect attempt? */
-               if( Conf_Server[i].lasttry > time( NULL ) - Conf_ConnectRetry ) continue;
+               time_now = time(NULL);
+               if( Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
+                       continue;
 
                /* Okay, try to connect now */
-               Conf_Server[i].lasttry = time( NULL );
-
-               /* Search free connection structure */
-               for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
-               if( idx >= Pool_Size )
-               {
-                       Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", Pool_Size );
-                       return;
-               }
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host );
-#endif
-
-               /* Verbindungs-Struktur initialisieren */
-               Init_Conn_Struct( idx );
-               My_Connections[idx].sock = SERVER_WAIT;
-               Conf_Server[i].conn_id = idx;
-
-               /* Resolve Hostname. If this fails, try to use it as an IP address */
-               strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip ));
-               strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host ));
-               s = Resolve_Name( Conf_Server[i].host );
-
-               /* resolver process running? */
-               if( s ) My_Connections[idx].res_stat = s;
+               Conf_Server[i].lasttry = time_now;
+               assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0);
+               Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server);
        }
 } /* Check_Servers */
 
 
-LOCAL void
-New_Server( int Server, CONN_ID Idx )
+static void
+New_Server( int Server )
 {
        /* Establish new server link */
 
@@ -1356,16 +1303,9 @@ New_Server( int Server, CONN_ID Idx )
        CLIENT *c;
 
        assert( Server > NONE );
-       assert( Idx > NONE );
-
-       /* Did we get a valid IP address? */
-       if( ! Conf_Server[Server].ip[0] ) {
-               /* No. Free connection structure and abort: */
-               Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx );
-               goto out;
-       }
 
-       Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d (connection %d) ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port, Idx );
+       Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", Conf_Server[Server].host,
+                                                       Conf_Server[Server].ip, Conf_Server[Server].port );
 
 #ifdef HAVE_INET_ATON
        if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 )
@@ -1375,9 +1315,9 @@ New_Server( int Server, CONN_ID Idx )
        if( inaddr.s_addr == (unsigned)-1 )
 #endif
        {
-               /* Can't convert IP address */
-               Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip );
-               goto out;
+               Log( LOG_ERR, "Can't connect to \"%s\": can't convert ip address %s!",
+                               Conf_Server[Server].host, Conf_Server[Server].ip );
+               return;
        }
 
        memset( &new_addr, 0, sizeof( new_addr ));
@@ -1387,70 +1327,78 @@ New_Server( int Server, CONN_ID Idx )
 
        new_sock = socket( PF_INET, SOCK_STREAM, 0 );
        if ( new_sock < 0 ) {
-               /* Can't create socket */
                Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
-               goto out;
+               return;
        }
 
        if( ! Init_Socket( new_sock )) return;
 
        res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr ));
        if(( res != 0 ) && ( errno != EINPROGRESS )) {
-               /* Can't connect socket */
                Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno ));
                close( new_sock );
-               goto out;
+               return;
        }
+       
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), new_sock)) {
+               Log( LOG_ALERT, "Cannot allocate memory for server connection (socket %d)", new_sock);
+               close( new_sock );
+               return;
+       }
+
+       My_Connections = array_start(&My_ConnArray);
+
+       assert(My_Connections[new_sock].sock <= 0);
 
-       /* Client-Struktur initialisieren */
-       c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
+       Init_Conn_Struct(new_sock);
+
+       c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
        if( ! c ) {
-               /* Can't create new client structure */
                Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
                close( new_sock );
-               goto out;
+               return;
        }
 
        Client_SetIntroducer( c, c );
        Client_SetToken( c, TOKEN_OUTBOUND );
 
        /* Register connection */
-       My_Connections[Idx].sock = new_sock;
-       My_Connections[Idx].addr = new_addr;
-       strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host ));
+       Conf_Server[Server].conn_id = new_sock;
+       My_Connections[new_sock].sock = new_sock;
+       My_Connections[new_sock].addr = new_addr;
+       My_Connections[new_sock].client = c;
+       strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host,
+                               sizeof(My_Connections[new_sock].host ));
 
        /* Register new socket */
        if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
                Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
-               Conn_Close( Idx, "io_event_create() failed", NULL, false );
-               goto out;
+               Conn_Close( new_sock, "io_event_create() failed", NULL, false );
+               Init_Conn_Struct( new_sock );
+               Conf_Server[Server].conn_id = NONE;
        }
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock );
-#endif
-       Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING );
-       return;
-out:
-       Init_Conn_Struct( Idx );
-       Conf_Server[Server].conn_id = NONE;
+       LogDebug("Registered new connection %d on socket %d.",
+                               new_sock, My_Connections[new_sock].sock );
+       Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING );
 } /* New_Server */
 
 
-LOCAL void
+static void
 Init_Conn_Struct( CONN_ID Idx )
 {
        time_t now = time( NULL );
        /* Connection-Struktur initialisieren */
 
        memset( &My_Connections[Idx], 0, sizeof ( CONNECTION ));
-       My_Connections[Idx].sock = NONE;
+       My_Connections[Idx].sock = -1;
        My_Connections[Idx].lastdata = now;
        My_Connections[Idx].lastprivmsg = now;
+       Resolve_Init(&My_Connections[Idx].res_stat);
 } /* Init_Conn_Struct */
 
 
-LOCAL bool
+static bool
 Init_Socket( int Sock )
 {
        /* Initialize socket (set options) */
@@ -1474,9 +1422,7 @@ Init_Socket( int Sock )
        /* Set type of service (TOS) */
 #if defined(IP_TOS) && defined(IPTOS_LOWDELAY)
        value = IPTOS_LOWDELAY;
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value );
-#endif
+       LogDebug("Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value );
        if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 )
        {
                Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno ));
@@ -1488,137 +1434,126 @@ Init_Socket( int Sock )
 } /* Init_Socket */
 
 
-GLOBAL
-void Read_Resolver_Result( int r_fd )
+
+static void
+cb_Connect_to_Server(int fd, UNUSED short events)
+{
+       /* Read result of resolver sub-process from pipe and start connection */
+       int i;
+       size_t len;
+       char readbuf[HOST_LEN + 1];
+
+       LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events);
+
+       for (i=0; i < MAX_SERVERS; i++) {
+                 if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd )
+                         break;
+       }
+       
+       if( i >= MAX_SERVERS) {
+               /* Ops, no matching server found?! */
+               io_close( fd );
+               LogDebug("Resolver: Got Forward Lookup callback for unknown server!?");
+               return;
+       }
+
+       /* Read result from pipe */
+       len = Resolve_Read(&Conf_Server[i].res_stat, readbuf, sizeof readbuf -1);
+       if (len == 0)
+               return;
+       
+       readbuf[len] = '\0';
+       LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
+       strlcpy( Conf_Server[i].ip, readbuf, sizeof( Conf_Server[i].ip ));
+
+       /* connect() */
+       New_Server(i);
+} /* cb_Read_Forward_Lookup */
+
+
+static void
+cb_Read_Resolver_Result( int r_fd, UNUSED short events )
 {
        /* Read result of resolver sub-process from pipe and update the
         * apropriate connection/client structure(s): hostname and/or
         * IDENT user name.*/
 
        CLIENT *c;
-       int len, i, n;
-       RES_STAT *s;
-       char *ptr;
+       int i;
+       size_t len;
+       char *identptr;
+#ifdef IDENTAUTH
+       char readbuf[HOST_LEN + 2 + CLIENT_USER_LEN];
+#else
+       char readbuf[HOST_LEN + 1];
+#endif
+
+       LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events );
 
-       Log( LOG_DEBUG, "Resolver: started, fd %d\n", r_fd );
        /* Search associated connection ... */
-       for( i = 0; i < Pool_Size; i++ )
-       {
+       for( i = 0; i < Pool_Size; i++ ) {
                if(( My_Connections[i].sock != NONE )
-                 && ( My_Connections[i].res_stat != NULL )
-                 && ( My_Connections[i].res_stat->pipe[0] == r_fd ))
+                 && ( Resolve_Getfd(&My_Connections[i].res_stat) == r_fd ))
                        break;
        }
-       if( i >= Pool_Size )
-       {
+       if( i >= Pool_Size ) {
                /* Ops, none found? Probably the connection has already
                 * been closed!? We'll ignore that ... */
                io_close( r_fd );
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Resolver: Got result for unknown connection!?" );
-#endif
+               LogDebug("Resolver: Got callback for unknown connection!?");
                return;
        }
 
-       /* Get resolver structure */
-       s = My_Connections[i].res_stat;
-       assert( s != NULL );
-
        /* Read result from pipe */
-       len = read( r_fd, s->buffer + s->bufpos, sizeof( s->buffer ) - s->bufpos - 1 );
-       if( len < 0 )
-       {
-               /* Error! */
-               Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno ));
-               FreeRes_stat( &My_Connections[i] );
+       len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1);
+       if (len == 0)
                return;
-       }
-       s->bufpos += len;
-       s->buffer[s->bufpos] = '\0';
 
-       /* If the result string is incomplete, return to main loop and
-        * wait until we can read in more bytes. */
-#ifdef IDENTAUTH
-try_resolve:
-#endif
-       ptr = strchr( s->buffer, '\n' );
-       if( ! ptr ) return;
-       *ptr = '\0';
-
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%d bytes), stage %d.", s->buffer, len, s->stage );
-#endif
+       readbuf[len] = '\0';
+       identptr = strchr(readbuf, '\n');
+       assert(identptr != NULL);
+       if (!identptr) {
+               Log( LOG_CRIT, "Resolver: Got malformed result!");
+               return;
+       }
 
+       *identptr = '\0';
+       LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
        /* Okay, we got a complete result: this is a host name for outgoing
-        * connections and a host name or IDENT user name (if enabled) for
+        * connections and a host name and IDENT user name (if enabled) for
         * incoming connections.*/
-       if( My_Connections[i].sock > NONE )
-       {
-               /* Incoming connection. Search client ... */
-               c = Client_GetFromConn( i );
-               assert( c != NULL );
+       assert ( My_Connections[i].sock >= 0 );
+       /* Incoming connection. Search client ... */
+       c = Conn_GetClient( i );
+       assert( c != NULL );
 
-               /* Only update client information of unregistered clients */
-               if( Client_Type( c ) == CLIENT_UNKNOWN )
-               {
-                       switch(s->stage) {
-                               case 0: /* host name */
-                               strlcpy( My_Connections[i].host, s->buffer, sizeof( My_Connections[i].host ));
-                               Client_SetHostname( c, s->buffer );
+       /* Only update client information of unregistered clients */
+       if( Client_Type( c ) == CLIENT_UNKNOWN ) {
+               strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host));
+               Client_SetHostname( c, readbuf);
 #ifdef IDENTAUTH
-                               /* clean up buffer for IDENT result */
-                               len = strlen( s->buffer ) + 1;
-                               assert((size_t) len <= sizeof( s->buffer ));
-                               memmove( s->buffer, s->buffer + len, sizeof( s->buffer ) - len );
-                               assert(len <= s->bufpos );
-                               s->bufpos -= len;
-
-                               /* Don't close pipe and clean up, but
-                                * instead wait for IDENT result */
-                               s->stage = 1;
-                               goto try_resolve;
-
-                               case 1: /* IDENT user name */
-                               if( s->buffer[0] )
-                               {
-                                       Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, s->buffer );
-                                       Client_SetUser( c, s->buffer, true );
-                               }
-                               else Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
-#endif
-                               break;
-                               default:
-                               Log( LOG_ERR, "Resolver: got result for unknown stage %d!?", s->stage );
-                       }
+               ++identptr;
+               if (*identptr) {
+                       Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr);
+                       Client_SetUser( c, identptr, true );
+               } else {
+                       Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
                }
+#endif
+       }
 #ifdef DEBUG
                else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
 #endif
-       }
-       else
-       {
-               /* Outgoing connection (server link): set the IP address
-                * so that we can connect to it in the main loop. */
-
-               /* Search server ... */
-               n = Conf_GetServer( i );
-               assert( n > NONE );
-
-               strlcpy( Conf_Server[n].ip, s->buffer, sizeof( Conf_Server[n].ip ));
-       }
-
-       /* Clean up ... */
-       FreeRes_stat( &My_Connections[i] );
-
        /* Reset penalty time */
        Conn_ResetPenalty( i );
-} /* Read_Resolver_Result */
+} /* cb_Read_Resolver_Result */
 
 
-LOCAL void
-Simple_Message( int Sock, char *Msg )
+static void
+Simple_Message( int Sock, const char *Msg )
 {
        char buf[COMMAND_LEN];
+       size_t len;
        /* Write "simple" message to socket, without using compression
         * or even the connection write buffers. Used e.g. for error
         * messages by New_Connection(). */
@@ -1626,24 +1561,38 @@ Simple_Message( int Sock, char *Msg )
        assert( Msg != NULL );
 
        strlcpy( buf, Msg, sizeof buf - 2);
-       strlcat( buf, "\r\n", sizeof buf);
-       (void)write( Sock, buf, strlen( buf ) );
+       len = strlcat( buf, "\r\n", sizeof buf);
+       (void)write(Sock, buf, len);
 } /* Simple_Error */
 
 
-LOCAL int
+static int
 Count_Connections( struct sockaddr_in addr_in )
 {
        int i, cnt;
        
        cnt = 0;
-       for( i = 0; i < Pool_Size; i++ )
-       {
+       for( i = 0; i < Pool_Size; i++ ) {
                if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].addr.sin_addr.s_addr == addr_in.sin_addr.s_addr )) cnt++;
        }
        return cnt;
 } /* Count_Connections */
 
 
+GLOBAL CLIENT *
+Conn_GetClient( CONN_ID Idx ) 
+{
+       /* return Client-Structure that belongs to the local Connection Idx.
+        * If none is found, return NULL.
+        */
+       CONNECTION *c;
+       assert( Idx >= 0 );
+
+       c = array_get(&My_ConnArray, sizeof (CONNECTION), Idx);
+       
+       assert(c != NULL);
+       
+       return c ? c->client : NULL;
+}
 
 /* -eof- */