]> arthur.barton.de Git - ngircd-alex.git/blobdiff - src/ngircd/conn.c
ngIRCd Release 27
[ngircd-alex.git] / src / ngircd / conn.c
index 62561544866413f5abb1534da27caac1e2aa2218..68a901d05e6a066aee87cadeb9e1f51d21873a5d 100644 (file)
@@ -1,6 +1,6 @@
 /*
  * ngIRCd -- The Next Generation IRC Daemon
- * Copyright (c)2001-2014 Alexander Barton (alex@barton.de) and Contributors.
+ * Copyright (c)2001-2024 Alexander Barton (alex@barton.de) and Contributors.
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -10,6 +10,7 @@
  */
 
 #define CONN_MODULE
+#define CONN_MODULE_GLOBAL_INIT
 
 #include "portab.h"
 
@@ -65,6 +66,7 @@
 #include "ng_ipaddr.h"
 #include "parse.h"
 #include "resolve.h"
+#include "sighandlers.h"
 
 #define SERVER_WAIT (NONE - 1)         /** "Wait for outgoing connection" flag */
 
@@ -182,7 +184,6 @@ cb_connserver(int sock, UNUSED short what)
        CONN_ID idx = Socket2Index( sock );
 
        if (idx <= NONE) {
-               LogDebug("cb_connserver wants to write on unknown socket?!");
                io_close(sock);
                return;
        }
@@ -280,12 +281,11 @@ cb_clientserver(int sock, short what)
 {
        CONN_ID idx = Socket2Index(sock);
 
-       assert(idx >= 0);
-
-       if (idx < 0) {
+       if (idx <= NONE) {
                io_close(sock);
                return;
        }
+
 #ifdef SSL_SUPPORT
        if (what & IO_WANTREAD
            || (Conn_OPTION_ISSET(&My_Connections[idx], CONN_SSL_WANT_WRITE))) {
@@ -307,32 +307,20 @@ cb_clientserver(int sock, short what)
 GLOBAL void
 Conn_Init( void )
 {
-       CONN_ID i;
-
-       Pool_Size = CONNECTION_POOL;
-       if ((Conf_MaxConnections > 0) &&
-               (Pool_Size > Conf_MaxConnections))
-                       Pool_Size = Conf_MaxConnections;
+       int size;
 
-       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) {
-               Log(LOG_EMERG, "Can't allocate memory! [Conn_Init]");
+       /* Initialize the "connection pool".
+        * FIXME: My_Connetions/Pool_Size is needed by other parts of the
+        * code; remove them! */
+       Pool_Size = 0;
+       size = Conf_MaxConnections > 0 ? Conf_MaxConnections : CONNECTION_POOL;
+       if (Socket2Index(size) <= NONE) {
+               Log(LOG_EMERG, "Failed to initialize connection pool!");
                exit(1);
        }
 
-       /* FIXME: My_Connetions/Pool_Size is needed by other parts of the
-        * code; remove them! */
-       My_Connections = (CONNECTION*) array_start(&My_ConnArray);
-
-       LogDebug("Allocated connection pool for %d items (%ld bytes).",
-               array_length(&My_ConnArray, sizeof(CONNECTION)),
-               array_bytes(&My_ConnArray));
-
-       assert(array_length(&My_ConnArray, sizeof(CONNECTION)) >= (size_t)Pool_Size);
-       
+       /* Initialize "listener" array. */
        array_free( &My_Listeners );
-
-       for (i = 0; i < Pool_Size; i++)
-               Init_Conn_Struct(i);
 } /* Conn_Init */
 
 /**
@@ -492,6 +480,15 @@ Conn_InitListeners( void )
 
        /* not using systemd socket activation, initialize listening sockets: */
 
+#ifdef SSL_SUPPORT
+       if (!Conf_SSLOptions.KeyFile &&
+           array_length(&Conf_SSLOptions.ListenPorts, sizeof (UINT16))) {
+               Log(LOG_ERR,
+                   "Ignoring SSL-enabled listening ports: No key file set!");
+               array_free(&Conf_SSLOptions.ListenPorts);
+       }
+#endif
+
        /* can't use Conf_ListenAddress directly, see below */
        copy = strdup(Conf_ListenAddress);
        if (!copy) {
@@ -570,8 +567,8 @@ InitSinaddrListenAddr(ng_ipaddr_t *addr, const char *listen_addrstr, UINT16 Port
        if (!ret) {
                assert(listen_addrstr);
                Log(LOG_CRIT,
-                   "Can't bind to [%s]:%u: can't convert ip address \"%s\"!",
-                   listen_addrstr, Port, listen_addrstr);
+                   "Can't listen on [%s]:%u: Failed to parse IP address!",
+                   listen_addrstr, Port);
        }
        return ret;
 }
@@ -579,7 +576,7 @@ InitSinaddrListenAddr(ng_ipaddr_t *addr, const char *listen_addrstr, UINT16 Port
 /**
  * Set a socket to "IPv6 only". If the given socket doesn't belong to the
  * AF_INET6 family, or the operating system doesn't support this functionality,
- * this function retruns silently.
+ * this function returns silently.
  *
  * @param af   Address family of the socket.
  * @param sock Socket handle.
@@ -604,7 +601,7 @@ set_v6_only(int af, int sock)
 /**
  * Initialize new listening port.
  *
- * @param listen_addr  Local address to bind the socet to (can be 0.0.0.0).
+ * @param listen_addr  Local address to bind the socket to (can be 0.0.0.0).
  * @param Port         Port number on which the new socket should be listening.
  * @returns            file descriptor of the socket or -1 on failure.
  */
@@ -672,10 +669,17 @@ Conn_Handler(void)
        int i;
        size_t wdatalen;
        struct timeval tv;
-       time_t t;
+       time_t t, notify_t = 0;
+       bool command_available;
+       char status[200];
+
+       Log(LOG_NOTICE, "Server \"%s\" (on \"%s\") ready.",
+           Client_ID(Client_ThisServer()), Client_Hostname(Client_ThisServer()));
+       Signal_NotifySvcMgr("READY=1\n");
 
        while (!NGIRCd_SignalQuit && !NGIRCd_SignalRestart) {
                t = time(NULL);
+               command_available = false;
 
                /* Check configured servers and established links */
                Check_Servers();
@@ -744,16 +748,31 @@ Conn_Handler(void)
                                continue;
                        }
 
+                       if (array_bytes(&My_Connections[i].rbuf) >= COMMAND_LEN) {
+                               /* There is still more data in the read buffer
+                                * than a single valid command can get long:
+                                * so either there is a complete command, or
+                                * invalid data. Therefore don't try to read in
+                                * even more data from the network but wait for
+                                * this command(s) to be handled first! */
+                               io_event_del(My_Connections[i].sock,
+                                            IO_WANTREAD);
+                               command_available = true;
+                               continue;
+                       }
+
                        io_event_add(My_Connections[i].sock, IO_WANTREAD);
                }
 
-               /* Set the timeout for reading from the network to 1 second,
-                * which is the granularity with witch we handle "penalty
-                * times" for example.
+               /* Don't wait for data when there is still at least one command
+                * available in a read buffer which can be handled immediately;
+                * set the timeout for reading from the network to 1 second
+                * otherwise, which is the granularity with witch we handle
+                * "penalty times" for example.
                 * Note: tv_sec/usec are undefined(!) after io_dispatch()
                 * returns, so we have to set it before each call to it! */
                tv.tv_usec = 0;
-               tv.tv_sec = 1;
+               tv.tv_sec = command_available ? 0 : 1;
 
                /* Wait for activity ... */
                i = io_dispatch(&tv);
@@ -765,20 +784,34 @@ Conn_Handler(void)
                        exit(1);
                }
 
-               /* Should ngIRCd timeout when idle? */
+               t = time(NULL);
                if (Conf_IdleTimeout > 0 && NumConnectionsAccepted > 0
-                   && idle_t > 0 && time(NULL) - idle_t >= Conf_IdleTimeout) {
+                   && idle_t > 0 && t - idle_t >= Conf_IdleTimeout) {
+                       /* Should ngIRCd timeout when idle? */
                        LogDebug("Server idle timeout reached: %d second%s. Initiating shutdown ...",
                                 Conf_IdleTimeout,
                                 Conf_IdleTimeout == 1 ? "" : "s");
                        NGIRCd_SignalQuit = true;
+               } else if (Signal_NotifySvcMgr_Possible() && t - notify_t > 3) {
+                       /* Send the current status to the service manager. */
+                       snprintf(status, sizeof(status),
+                                "WATCHDOG=1\nSTATUS=%ld connection%s established (%ld user%s, %ld server%s), %ld maximum. %ld accepted in total.\n",
+                                (long)NumConnections, NumConnections == 1 ? "" : "s",
+                                Client_MyUserCount(), Client_MyUserCount() == 1 ? "" : "s",
+                                Client_MyServerCount(), Client_MyServerCount() == 1 ? "" : "s",
+                                (long)NumConnectionsMax, (long)NumConnectionsAccepted);
+                       Signal_NotifySvcMgr(status);
+                       notify_t = t;
                }
        }
 
-       if (NGIRCd_SignalQuit)
+       if (NGIRCd_SignalQuit) {
                Log(LOG_NOTICE | LOG_snotice, "Server going down NOW!");
-       else if (NGIRCd_SignalRestart)
+               Signal_NotifySvcMgr("STOPPING=1\n");
+       } else if (NGIRCd_SignalRestart) {
                Log(LOG_NOTICE | LOG_snotice, "Server restarting NOW!");
+               Signal_NotifySvcMgr("RELOADING=1\n");
+       }
 } /* Conn_Handler */
 
 /**
@@ -788,7 +821,7 @@ Conn_Handler(void)
  * the result is a valid IRC message (oversized messages are shortened, for
  * example). Then it calls the Conn_Write() function to do the actual sending.
  *
- * @param Idx          Index fo the connection.
+ * @param Idx          Index of the connection.
  * @param Format       Format string, see printf().
  * @returns            true on success, false otherwise.
  */
@@ -796,7 +829,7 @@ Conn_Handler(void)
 GLOBAL bool
 Conn_WriteStr(CONN_ID Idx, const char *Format, ...)
 #else
-GLOBAL bool 
+GLOBAL bool
 Conn_WriteStr(Idx, Format, va_alist)
 CONN_ID Idx;
 const char *Format;
@@ -829,7 +862,7 @@ va_dcl
                 * IRC_WriteXXX() functions when the prefix of this server had
                 * to be added to an already "quite long" command line which
                 * has been received from a regular IRC client, for example.
-                * 
+                *
                 * We are not allowed to send such "oversized" messages to
                 * other servers and clients, see RFC 2812 2.3 and 2813 3.3
                 * ("these messages SHALL NOT exceed 512 characters in length,
@@ -868,7 +901,7 @@ va_dcl
 
 #ifdef SNIFFER
        if (NGIRCd_Sniffer)
-               Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer);
+               LogDebug("-> connection %d: '%s'.", Idx, buffer);
 #endif
 
        len = strlcat( buffer, "\r\n", sizeof( buffer ));
@@ -1048,8 +1081,10 @@ Conn_Close(CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClien
                }
 #endif
                /* Send ERROR to client (see RFC 2812, section 3.1.7) */
-               if (FwdMsg)
-                       Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
+               if (c)
+                       Conn_WriteStr(Idx, "ERROR :Closing connection: %s[%s@%s] (%s)",
+                                     Client_ID(c), Client_User(c), Client_Hostname(c),
+                                     FwdMsg ? FwdMsg : "\"\"");
                else
                        Conn_WriteStr(Idx, "ERROR :Closing connection");
        }
@@ -1095,9 +1130,9 @@ Conn_Close(CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClien
                 * the calculation of in_p and out_p: in_z_k and out_z_k
                 * are non-zero, that's guaranteed by the protocol until
                 * compression can be enabled. */
-               if (! in_z_k)
+               if (in_z_k <= 0)
                        in_z_k = in_k;
-               if (! out_z_k)
+               if (out_z_k <= 0)
                        out_z_k = out_k;
                in_p = (int)(( in_k * 100 ) / in_z_k );
                out_p = (int)(( out_k * 100 ) / out_z_k );
@@ -1168,7 +1203,7 @@ Conn_CountMax(void)
 } /* Conn_CountMax */
 
 /**
- * Get number of connections accepted since the daemon startet.
+ * Get number of connections accepted since the daemon started.
  *
  * @returns    Number of connections accepted.
  */
@@ -1282,14 +1317,15 @@ Handle_Write( CONN_ID Idx )
                if (errno == EAGAIN || errno == EINTR)
                        return true;
 
-               if (!Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ISCLOSING))
+               if (!Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ISCLOSING)) {
                        Log(LOG_ERR,
                            "Write error on connection %d (socket %d): %s!",
                            Idx, My_Connections[Idx].sock, strerror(errno));
-               else
+                       Conn_Close(Idx, "Write error", NULL, false);
+               } else
                        LogDebug("Recursive write error on connection %d (socket %d): %s!",
                                 Idx, My_Connections[Idx].sock, strerror(errno));
-               Conn_Close(Idx, "Write error", NULL, false);
+
                return false;
        }
 
@@ -1346,13 +1382,14 @@ New_Connection(int Sock, UNUSED bool IsSSL)
        new_sock = accept(Sock, (struct sockaddr *)&new_addr,
                          (socklen_t *)&new_sock_len);
        if (new_sock < 0) {
-               Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno));
+               Log(LOG_CRIT, "Can't accept connection on socket %d: %s!",
+                   Sock, strerror(errno));
                return -1;
        }
        NumConnectionsAccepted++;
 
        if (!ng_ipaddr_tostr_r(&new_addr, ip_str)) {
-               Log(LOG_CRIT, "fd %d: Can't convert IP address!", new_sock);
+               Log(LOG_CRIT, "Can't convert peer IP address of socket %d!", new_sock);
                Simple_Message(new_sock, "ERROR :Internal Server Error");
                close(new_sock);
                return -1;
@@ -1365,7 +1402,8 @@ New_Connection(int Sock, UNUSED bool IsSSL)
        fromhost(&req);
        if (!hosts_access(&req)) {
                Log(deny_severity,
-                   "Refused connection from %s (by TCP Wrappers)!", ip_str);
+                   "Refused connection from %s on socket %d (by TCP Wrappers)!",
+                   ip_str, Sock);
                Simple_Message(new_sock, "ERROR :Connection refused");
                close(new_sock);
                return -1;
@@ -1378,8 +1416,8 @@ New_Connection(int Sock, UNUSED bool IsSSL)
        /* Check global connection limit */
        if ((Conf_MaxConnections > 0) &&
            (NumConnections >= (size_t) Conf_MaxConnections)) {
-               Log(LOG_ALERT, "Can't accept connection: limit (%d) reached!",
-                   Conf_MaxConnections);
+               Log(LOG_ALERT, "Can't accept new connection on socket %d: Limit (%d) reached!",
+                   Sock, Conf_MaxConnections);
                Simple_Message(new_sock, "ERROR :Connection limit reached");
                close(new_sock);
                return -1;
@@ -1390,31 +1428,18 @@ New_Connection(int Sock, UNUSED bool IsSSL)
        if ((Conf_MaxConnectionsIP > 0) && (cnt >= Conf_MaxConnectionsIP)) {
                /* Access denied, too many connections from this IP address! */
                Log(LOG_ERR,
-                   "Refused connection from %s: too may connections (%ld) from this IP address!",
-                   ip_str, cnt);
+                   "Refused connection from %s on socket %d: too may connections (%ld) from this IP address!",
+                   ip_str, Sock, cnt);
                Simple_Message(new_sock,
                               "ERROR :Connection refused, too many connections from your IP address");
                close(new_sock);
                return -1;
        }
 
-       if (new_sock >= Pool_Size) {
-               if (!array_alloc(&My_ConnArray, sizeof(CONNECTION),
-                                (size_t) new_sock)) {
-                       Log(LOG_EMERG,
-                           "Can't allocate memory! [New_Connection]");
-                       Simple_Message(new_sock, "ERROR: Internal error");
-                       close(new_sock);
-                       return -1;
-               }
-               LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)",
-                        new_sock, array_length(&My_ConnArray,
-                        sizeof(CONNECTION)), array_bytes(&My_ConnArray));
-
-               /* Adjust pointer to new block */
-               My_Connections = array_start(&My_ConnArray);
-               while (Pool_Size <= new_sock)
-                       Init_Conn_Struct(Pool_Size++);
+       if (Socket2Index(new_sock) <= NONE) {
+               Simple_Message(new_sock, "ERROR: Internal error");
+               close(new_sock);
+               return -1;
        }
 
        /* register callback */
@@ -1457,7 +1482,7 @@ New_Connection(int Sock, UNUSED bool IsSSL)
        Account_Connection();
 
 #ifdef SSL_SUPPORT
-       /* Delay connection initalization until SSL handshake is finished */
+       /* Delay connection initialization until SSL handshake is finished */
        if (!IsSSL)
 #endif
                Conn_StartLogin(new_sock);
@@ -1477,26 +1502,30 @@ Conn_StartLogin(CONN_ID Idx)
 
        assert(Idx >= 0);
 
-       /* Nothing to do if DNS (and resolver subprocess) is disabled */
-       if (!Conf_DNS)
-               return;
-
 #ifdef IDENTAUTH
        /* Should we make an IDENT request? */
        if (Conf_Ident)
                ident_sock = My_Connections[Idx].sock;
 #endif
 
-       if (Conf_NoticeAuth) {
-               /* Send "NOTICE AUTH" messages to the client */
+       if (Conf_NoticeBeforeRegistration) {
+               /* Send "NOTICE *" messages to the client */
 #ifdef IDENTAUTH
-               if (Conf_Ident)
+               if (Conf_Ident) {
+                       if (Conf_DNS)
+                               (void)Conn_WriteStr(Idx,
+                                       "NOTICE * :*** Looking up your hostname and checking ident");
+                       else
+                               (void)Conn_WriteStr(Idx,
+                                       "NOTICE * :*** Checking ident");
+               } else
+#endif
+               if(Conf_DNS)
                        (void)Conn_WriteStr(Idx,
-                               "NOTICE AUTH :*** Looking up your hostname and checking ident");
+                               "NOTICE * :*** Looking up your hostname");
                else
-#endif
                        (void)Conn_WriteStr(Idx,
-                               "NOTICE AUTH :*** Looking up your hostname");
+                               "NOTICE * :*** Processing your connection");
                /* Send buffered data to the client, but break on errors
                 * because Handle_Write() would have closed the connection
                 * again in this case! */
@@ -1504,8 +1533,9 @@ Conn_StartLogin(CONN_ID Idx)
                        return;
        }
 
-       Resolve_Addr(&My_Connections[Idx].proc_stat, &My_Connections[Idx].addr,
-                    ident_sock, cb_Read_Resolver_Result);
+       Resolve_Addr_Ident(&My_Connections[Idx].proc_stat,
+                          &My_Connections[Idx].addr,
+                          ident_sock, cb_Read_Resolver_Result);
 }
 
 /**
@@ -1523,24 +1553,38 @@ Account_Connection(void)
 } /* Account_Connection */
 
 /**
- * Translate socket handle into connection index.
+ * Translate socket handle into connection index (for historical reasons, it is
+ * a 1:1 mapping today) and enlarge the "connection pool" accordingly.
  *
  * @param Sock Socket handle.
- * @returns    Connecion index or NONE, if no connection could be found.
+ * @returns    Connection index or NONE when the pool is too small.
  */
 static CONN_ID
 Socket2Index( int Sock )
 {
-       assert( Sock >= 0 );
+       assert(Sock > 0);
+       assert(Pool_Size >= 0);
+
+       if (Sock < Pool_Size)
+               return Sock;
 
-       if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) {
-               /* the Connection was already closed again, likely due to
-                * an error. */
-               LogDebug("Socket2Index: can't get connection for socket %d!", Sock);
+       /* Try to allocate more memory ... */
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Sock)) {
+               Log(LOG_EMERG,
+                   "Can't allocate memory to enlarge connection pool!");
                return NONE;
        }
+       LogDebug("Enlarged connection pool for %ld sockets (%ld items, %ld bytes)",
+                Sock, array_length(&My_ConnArray, sizeof(CONNECTION)),
+                array_bytes(&My_ConnArray));
+
+       /* Adjust pointer to new block, update size and initialize new items. */
+       My_Connections = array_start(&My_ConnArray);
+       while (Pool_Size <= Sock)
+               Init_Conn_Struct(Pool_Size++);
+
        return Sock;
-} /* Socket2Index */
+}
 
 /**
  * Read data from the network to the read buffer. If an error occurs,
@@ -1549,16 +1593,21 @@ Socket2Index( int Sock )
  * @param Idx  Connection index.
  */
 static void
-Read_Request( CONN_ID Idx )
+Read_Request(CONN_ID Idx)
 {
        ssize_t len;
        static const unsigned int maxbps = COMMAND_LEN / 2;
        char readbuf[READBUFFER_LEN];
        time_t t;
        CLIENT *c;
-       assert( Idx > NONE );
-       assert( My_Connections[Idx].sock > NONE );
 
+       assert(Idx > NONE);
+       assert(My_Connections[Idx].sock > NONE);
+
+       /* Check if the read buffer is "full". Basically this shouldn't happen
+        * here, because as long as there possibly are commands in the read
+        * buffer (buffer usage > COMMAND_LEN), the socket shouldn't be
+        * scheduled for reading in Conn_Handler() at all ... */
 #ifdef ZLIB
        if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) ||
                (array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN))
@@ -1566,7 +1615,6 @@ Read_Request( CONN_ID Idx )
        if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN)
 #endif
        {
-               /* Read buffer is full */
                Log(LOG_ERR,
                    "Receive buffer space exhausted (connection %d): %d/%d bytes",
                    Idx, array_bytes(&My_Connections[Idx].rbuf), READBUFFER_LEN);
@@ -1574,28 +1622,37 @@ Read_Request( CONN_ID Idx )
                return;
        }
 
+       /* Now read new data from the network, up to READBUFFER_LEN bytes ... */
 #ifdef SSL_SUPPORT
        if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL))
-               len = ConnSSL_Read( &My_Connections[Idx], readbuf, sizeof(readbuf));
+               len = ConnSSL_Read(&My_Connections[Idx], readbuf, sizeof(readbuf));
        else
 #endif
-       len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf));
+               len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf));
+
        if (len == 0) {
                LogDebug("Client \"%s:%u\" is closing connection %d ...",
                         My_Connections[Idx].host,
-                        ng_ipaddr_tostr(&My_Connections[Idx].addr), Idx);
+                        ng_ipaddr_getport(&My_Connections[Idx].addr), Idx);
                Conn_Close(Idx, NULL, "Client closed connection", false);
                return;
        }
 
        if (len < 0) {
-               if( errno == EAGAIN ) return;
+               if (errno == EAGAIN)
+                       return;
+
                Log(LOG_ERR, "Read error on connection %d (socket %d): %s!",
                    Idx, My_Connections[Idx].sock, strerror(errno));
                Conn_Close(Idx, "Read error", "Client closed connection",
                           false);
                return;
        }
+
+       /* Now append the newly received data to the connection buffer.
+        * NOTE: This can lead to connection read buffers being bigger(!) than
+        * READBUFFER_LEN bytes, as we add up to READBUFFER_LEN new bytes to a
+        * buffer possibly being "almost" READBUFFER_LEN bytes already! */
 #ifdef ZLIB
        if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) {
                if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf,
@@ -1842,6 +1899,9 @@ Check_Connections(void)
        CLIENT *c;
        CONN_ID i;
        char msg[64];
+       time_t time_now;
+
+       time_now = time(NULL);
 
        for (i = 0; i < Pool_Size; i++) {
                if (My_Connections[i].sock < 0)
@@ -1856,7 +1916,7 @@ Check_Connections(void)
                            My_Connections[i].lastdata) {
                                /* We already sent a ping */
                                if (My_Connections[i].lastping <
-                                   time(NULL) - Conf_PongTimeout) {
+                                   time_now - Conf_PongTimeout) {
                                        /* Timeout */
                                        snprintf(msg, sizeof(msg),
                                                 "Ping timeout: %d seconds",
@@ -1865,10 +1925,10 @@ Check_Connections(void)
                                        Conn_Close(i, NULL, msg, true);
                                }
                        } else if (My_Connections[i].lastdata <
-                                  time(NULL) - Conf_PingTimeout) {
+                                  time_now - Conf_PingTimeout) {
                                /* We need to send a PING ... */
                                LogDebug("Connection %d: sending PING ...", i);
-                               Conn_UpdatePing(i);
+                               Conn_UpdatePing(i, time_now);
                                Conn_WriteStr(i, "PING :%s",
                                              Client_ID(Client_ThisServer()));
                        }
@@ -1879,7 +1939,7 @@ Check_Connections(void)
                         * still not registered. */
 
                        if (My_Connections[i].lastdata <
-                           time(NULL) - Conf_PongTimeout) {
+                           time_now - Conf_PongTimeout) {
                                LogDebug
                                    ("Unregistered connection %d timed out ...",
                                     i);
@@ -1931,8 +1991,11 @@ Check_Servers(void)
                Conf_Server[i].lasttry = time_now;
                Conf_Server[i].conn_id = SERVER_WAIT;
                assert(Proc_GetPipeFd(&Conf_Server[i].res_stat) < 0);
-               Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host,
-                            cb_Connect_to_Server);
+
+               /* Start resolver subprocess ... */
+               if (!Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host,
+                                 cb_Connect_to_Server))
+                       Conf_Server[i].conn_id = NONE;
        }
 } /* Check_Servers */
 
@@ -2007,10 +2070,7 @@ New_Server( int Server , ng_ipaddr_t *dest)
                return;
        }
 
-       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) {
-               Log(LOG_ALERT,
-                   "Cannot allocate memory for server connection (socket %d)",
-                   new_sock);
+       if (Socket2Index(new_sock) <= NONE) {
                close( new_sock );
                Conf_Server[Server].conn_id = NONE;
                return;
@@ -2024,8 +2084,6 @@ New_Server( int Server , ng_ipaddr_t *dest)
                return;
        }
 
-       My_Connections = array_start(&My_ConnArray);
-
        assert(My_Connections[new_sock].sock <= 0);
 
        Init_Conn_Struct(new_sock);
@@ -2262,13 +2320,16 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events )
         * the resolver results, so we don't have to worry to override settings
         * from these commands here. */
        if(Client_Type(c) == CLIENT_UNKNOWN) {
-               strlcpy(My_Connections[i].host, readbuf,
-                       sizeof(My_Connections[i].host));
-               Client_SetHostname(c, readbuf);
-               if (Conf_NoticeAuth)
-                       (void)Conn_WriteStr(i,
-                                       "NOTICE AUTH :*** Found your hostname: %s",
+               if (readbuf[0]) {
+                       /* We got a hostname */
+                       strlcpy(My_Connections[i].host, readbuf,
+                               sizeof(My_Connections[i].host));
+                       Client_SetHostname(c, readbuf);
+                       if (Conf_NoticeBeforeRegistration)
+                               (void)Conn_WriteStr(i,
+                                       "NOTICE * :*** Found your hostname: %s",
                                        My_Connections[i].host);
+               }
 #ifdef IDENTAUTH
                ++identptr;
                if (*identptr) {
@@ -2291,22 +2352,22 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events )
                                    i, identptr);
                                Client_SetUser(c, identptr, true);
                        }
-                       if (Conf_NoticeAuth) {
+                       if (Conf_NoticeBeforeRegistration) {
                                (void)Conn_WriteStr(i,
-                                       "NOTICE AUTH :*** Got %sident response%s%s",
+                                       "NOTICE * :*** Got %sident response%s%s",
                                        *ptr ? "invalid " : "",
                                        *ptr ? "" : ": ",
                                        *ptr ? "" : identptr);
                        }
                } else if(Conf_Ident) {
                        Log(LOG_INFO, "IDENT lookup for connection %d: no result.", i);
-                       if (Conf_NoticeAuth)
+                       if (Conf_NoticeBeforeRegistration)
                                (void)Conn_WriteStr(i,
-                                       "NOTICE AUTH :*** No ident response");
+                                       "NOTICE * :*** No ident response");
                }
 #endif
 
-               if (Conf_NoticeAuth) {
+               if (Conf_NoticeBeforeRegistration) {
                        /* Send buffered data to the client, but break on
                         * errors because Handle_Write() would have closed
                         * the connection again in this case! */
@@ -2316,10 +2377,8 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events )
 
                Class_HandleServerBans(c);
        }
-#ifdef DEBUG
        else
                LogDebug("Resolver: discarding result for already registered connection %d.", i);
-#endif
 } /* cb_Read_Resolver_Result */
 
 /**
@@ -2364,7 +2423,7 @@ Simple_Message(int Sock, const char *Msg)
  * @returns    Pointer to CLIENT structure.
  */
 GLOBAL CLIENT *
-Conn_GetClient( CONN_ID Idx ) 
+Conn_GetClient( CONN_ID Idx )
 {
        CONNECTION *c;
 
@@ -2417,7 +2476,7 @@ Conn_GetFromProc(int fd)
  * @param Reason The reason, see THROTTLE_xxx constants.
  * @param Idx The connection index.
  * @param Client The client of this connection.
- * @param Seconds The time to delay this connection.
+ * @param Value The time to delay this connection.
  */
 static void
 Throttle_Connection(const CONN_ID Idx, CLIENT *Client, const int Reason,
@@ -2472,9 +2531,7 @@ cb_clientserver_ssl(int sock, UNUSED short what)
 {
        CONN_ID idx = Socket2Index(sock);
 
-       assert(idx >= 0);
-
-       if (idx < 0) {
+       if (idx <= NONE) {
                io_close(sock);
                return;
        }
@@ -2516,6 +2573,13 @@ cb_listen_ssl(int sock, short irrelevant)
 /**
  * IO callback for new outgoing SSL-enabled server connections.
  *
+ * IMPORTANT: The SSL session has been validated before, but all errors have
+ * been ignored so far! The reason for this is that the generic SSL code has no
+ * idea if the new session actually belongs to a server, as this only becomes
+ * clear when the remote peer sends its PASS command (and we have to handle
+ * invalid client certificates!). Therefore, it is important to check the
+ * status of the SSL session first before continuing the server handshake here!
+ *
  * @param sock         Socket descriptor.
  * @param unused       (ignored IO specification)
  */
@@ -2523,13 +2587,15 @@ static void
 cb_connserver_login_ssl(int sock, short unused)
 {
        CONN_ID idx = Socket2Index(sock);
+       int serveridx;
 
-       assert(idx >= 0);
-       if (idx < 0) {
+       (void) unused;
+
+       if (idx <= NONE) {
                io_close(sock);
                return;
        }
-       (void) unused;
+
        switch (ConnSSL_Connect( &My_Connections[idx])) {
                case 1: break;
                case 0: LogDebug("ConnSSL_Connect: not ready");
@@ -2540,9 +2606,26 @@ cb_connserver_login_ssl(int sock, short unused)
                        return;
        }
 
-       Log( LOG_INFO, "SSL connection %d with \"%s:%d\" established.", idx,
-           My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+       serveridx = Conf_GetServer(idx);
+       assert(serveridx >= 0);
 
+       /* The SSL handshake is done, but validation results were ignored so
+        * far, so let's see where we are: */
+       LogDebug("SSL handshake on socket %d done.", idx);
+       if (!Conn_OPTION_ISSET(&My_Connections[idx], CONN_SSL_PEERCERT_OK)) {
+               if (Conf_Server[serveridx].SSLVerify) {
+                       Log(LOG_ERR,
+                               "Peer certificate check failed for \"%s\" on connection %d!",
+                               My_Connections[idx].host, idx);
+                       Conn_Close(idx, "Valid certificate required",
+                                  NULL, false);
+                       return;
+               }
+               Log(LOG_WARNING,
+                       "Peer certificate check failed for \"%s\" on connection %d, but \"SSLVerify\" is disabled. Continuing ...",
+                       My_Connections[idx].host, idx);
+       }
+       LogDebug("Server certificate accepted, continuing server login ...");
        server_login(idx);
 }
 
@@ -2664,7 +2747,6 @@ Conn_SetCertFp(UNUSED CONN_ID Idx, UNUSED const char *fingerprint)
 
 #endif /* SSL_SUPPORT */
 
-#ifdef DEBUG
 
 /**
  * Dump internal state of the "connection module".
@@ -2674,11 +2756,11 @@ Conn_DebugDump(void)
 {
        int i;
 
-       Log(LOG_DEBUG, "Connection status:");
+       LogDebug("Connection status:");
        for (i = 0; i < Pool_Size; i++) {
                if (My_Connections[i].sock == NONE)
                        continue;
-               Log(LOG_DEBUG,
+               LogDebug(
                    " - %d: host=%s, lastdata=%ld, lastping=%ld, delaytime=%ld, flag=%d, options=%d, bps=%d, client=%s",
                    My_Connections[i].sock, My_Connections[i].host,
                    My_Connections[i].lastdata, My_Connections[i].lastping,
@@ -2688,6 +2770,5 @@ Conn_DebugDump(void)
        }
 } /* Conn_DumpClients */
 
-#endif /* DEBUG */
 
 /* -eof- */