]> arthur.barton.de Git - ngircd-alex.git/blobdiff - src/ngircd/conn.c
changed connection structure to array-api
[ngircd-alex.git] / src / ngircd / conn.c
index e460bb48e6a92aa16aa9dda036995bf8e0c9f16d..cf3ac86e8c9225b6cd895e27cb9750b245576665 100644 (file)
@@ -17,7 +17,7 @@
 #include "portab.h"
 #include "io.h"
 
-static char UNUSED id[] = "$Id: conn.c,v 1.183 2005/09/24 02:48:46 fw Exp $";
+static char UNUSED id[] = "$Id: conn.c,v 1.190 2006/02/16 19:21:57 fw Exp $";
 
 #include "imp.h"
 #include <assert.h>
@@ -91,12 +91,13 @@ static void Check_Connections PARAMS(( void ));
 static void Check_Servers PARAMS(( void ));
 static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
 static bool Init_Socket PARAMS(( int Sock ));
-static void New_Server PARAMS(( int Server, CONN_ID Idx ));
+static void New_Server PARAMS(( int Server ));
 static void Simple_Message PARAMS(( int Sock, char *Msg ));
 static int Count_Connections PARAMS(( struct sockaddr_in addr ));
 static int NewListener PARAMS(( const UINT16 Port ));
 
 static array My_Listeners;
+static array My_ConnArray;
 
 #ifdef TCPWRAP
 int allow_severity = LOG_INFO;
@@ -106,6 +107,7 @@ int deny_severity = LOG_ERR;
 static void server_login PARAMS((CONN_ID idx));
 
 static void cb_Read_Resolver_Result PARAMS(( int sock, UNUSED short what));
+static void cb_Connect_to_Server PARAMS(( int sock, UNUSED short what));
 static void cb_clientserver PARAMS((int sock, short what));
 
 static void
@@ -124,9 +126,7 @@ cb_connserver(int sock, UNUSED short what)
        CLIENT *c;
        CONN_ID idx = Socket2Index( sock );
        if (idx <= NONE) {
-#ifdef DEBUG
-               Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!");
-#endif
+               LogDebug("cb_connserver wants to write on unknown socket?!");
                io_close(sock);
                return;
        }
@@ -138,25 +138,27 @@ cb_connserver(int sock, UNUSED short what)
        res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len );
        assert( sock_len == sizeof( err ));
 
-       /* Fehler aufgetreten? */
-       if(( res != 0 ) || ( err != 0 )) {
-               if ( res != 0 ) 
-                       Log( LOG_CRIT, "getsockopt (connection %d): %s!", idx, strerror( errno ));
-               else
-                       Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!",
-                               My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port,
-                                                                               idx, strerror( err ));
-
-                       /* Clean up socket, connection and client structures */
-                       c = Client_GetFromConn( idx );
-                       if( c ) Client_DestroyNow( c );
-                       io_close( My_Connections[idx].sock );
-                       Init_Conn_Struct( idx );
-
-                       /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */
-                       Conf_Server[Conf_GetServer( idx )].lasttry = time( NULL );
-                       Conf_UnsetServer( idx );
-                       return;
+       /* Error while connecting? */
+       if ((res != 0) || (err != 0)) {
+               if (res != 0)
+                       Log(LOG_CRIT, "getsockopt (connection %d): %s!",
+                           idx, strerror(errno));
+               else
+                       Log(LOG_CRIT,
+                           "Can't connect socket to \"%s:%d\" (connection %d): %s!",
+                           My_Connections[idx].host,
+                           Conf_Server[Conf_GetServer(idx)].port,
+                           idx, strerror(err));
+
+               /* Clean up the CLIENT structure (to avoid silly log
+                * messages) and call Conn_Close() to do the rest. */
+               c = Client_GetFromConn(idx);
+               if (c)
+                       Client_DestroyNow(c);
+               Conn_Close(idx, "Can't connect!", NULL, false);
+               return;
        }
 
        Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING );
@@ -213,21 +215,21 @@ Conn_Init( void )
                /* konfiguriertes Limit beachten */
                if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections;
        }
-       My_Connections = (CONNECTION *) calloc( Pool_Size,  sizeof( CONNECTION ) );
-       if( ! My_Connections )
-       {
-               /* Speicher konnte nicht alloziert werden! */
+       
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION),  Pool_Size)) {
                Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" );
                exit( 1 );
        }
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size );
-#endif
 
-       array_free( &My_Listeners );
+       /* XXX: My_Connetions/Pool_Size are needed by other parts of the code; remove them */
+       My_Connections = (CONNECTION*) array_start(&My_ConnArray);
 
-       /* Groesster File-Descriptor fuer select() */
-       Conn_MaxFD = 0;
+       LogDebug("Allocated connection pool for %d items (%ld bytes).",
+               array_length(&My_ConnArray, sizeof( CONNECTION )), array_bytes(&My_ConnArray));
+
+       assert( array_length(&My_ConnArray, sizeof( CONNECTION )) >= (size_t) Pool_Size);
+       
+       array_free( &My_Listeners );
 
        /* Connection-Struktur initialisieren */
        for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i );
@@ -245,9 +247,7 @@ Conn_Exit( void )
 
        CONN_ID idx;
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Shutting down all connections ..." );
-#endif
+       LogDebug("Shutting down all connections ..." );
 
        Conn_ExitListeners();
 
@@ -256,11 +256,10 @@ Conn_Exit( void )
                if( My_Connections[idx].sock > NONE ) {
                        Conn_Close( idx, NULL, NGIRCd_SignalRestart ?
                                "Server going down (restarting)":"Server going down", true );
-                       continue;
                }
        }
 
-       free( My_Connections );
+       array_free(&My_ConnArray);
        My_Connections = NULL;
        Pool_Size = 0;
        io_library_shutdown();
@@ -332,9 +331,7 @@ Conn_ExitListeners( void )
                assert(fd);
                assert(*fd >= 0);
                io_close(*fd);
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Listening socket %d closed.", *fd );
-#endif
+               LogDebug("Listening socket %d closed.", *fd );
                fd++;
        }
        array_free(&My_Listeners);
@@ -460,7 +457,9 @@ Conn_Handler( void )
 #endif
 
                /* Should the configuration be reloaded? */
-               if( NGIRCd_SignalRehash ) NGIRCd_Rehash( );
+               if (NGIRCd_SignalRehash) {
+                       NGIRCd_Rehash( );
+               }
 
                /* Check configured servers and established links */
                Check_Servers( );
@@ -624,11 +623,8 @@ Conn_Write( CONN_ID Idx, char *Data, unsigned int Len )
         * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so
         * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist.
         * In diesem Fall wird hier einfach ein Fehler geliefert. */
-       if( My_Connections[Idx].sock <= NONE )
-       {
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx );
-#endif
+       if( My_Connections[Idx].sock <= NONE ) {
+               LogDebug("Skipped write on closed socket (connection %d).", Idx );
                return false;
        }
 
@@ -690,9 +686,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
        if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) {
                /* Conn_Close() has been called recursively for this link;
                 * probabe reason: Handle_Write() failed  -- see below. */
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx );
-#endif
+               LogDebug("Recursive request to close connection: %d", Idx );
                return;
        }
 
@@ -731,9 +725,15 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
                        Conn_WriteStr(Idx, "ERROR :Closing connection.");
        }
 
-       /* Try to write out the write buffer */
+       /* Try to write out the write buffer. Note: Handle_Write() eventually
+        * removes the CLIENT structure associated with this connection if an
+        * error occurs! So we have to re-check if there is still an valid
+        * CLIENT structure after calling Handle_Write() ...*/
        (void)Handle_Write( Idx );
 
+       /* Search client, if any (re-check!) */
+       c = Client_GetFromConn( Idx );
+
        /* Shut down socket */
        if( ! io_close( My_Connections[Idx].sock ))
        {
@@ -787,9 +787,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
        /* Clean up connection structure (=free it) */
        Init_Conn_Struct( Idx );
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx );
-#endif
+       LogDebug("Shutdown of connection %d completed.", Idx );
 } /* Conn_Close */
 
 
@@ -803,10 +801,10 @@ Conn_SyncServerStruct( void )
        CONN_ID i;
        int c;
 
-       for( i = 0; i < Pool_Size; i++ )
-       {
+       for( i = 0; i < Pool_Size; i++ ) {
                /* Established connection? */
-               if( My_Connections[i].sock <= NONE ) continue;
+               if (My_Connections[i].sock < 0)
+                       continue;
 
                /* Server connection? */
                client = Client_GetFromConn( i );
@@ -818,7 +816,8 @@ Conn_SyncServerStruct( void )
                        if( ! Conf_Server[c].host[0] ) continue;
 
                        /* Duplicate? */
-                       if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i;
+                       if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 )
+                               Conf_Server[c].conn_id = i;
                }
        }
 } /* SyncServerStruct */
@@ -834,17 +833,12 @@ Handle_Write( CONN_ID Idx )
 
        assert( Idx > NONE );
        if ( My_Connections[Idx].sock < 0 ) {
-#ifdef DEBUG
-               Log(LOG_DEBUG,
-                   "Handle_Write() on closed socket, connection %d", Idx);
-#endif
+               LogDebug("Handle_Write() on closed socket, connection %d", Idx);
                return false;
        }
        assert( My_Connections[Idx].sock > NONE );
 
-#ifdef DEBUG
-       Log(LOG_DEBUG, "Handle_Write() called for connection %d ...", Idx);
-#endif
+       LogDebug("Handle_Write() called for connection %d ...", Idx);
 
        wdatalen = array_bytes(&My_Connections[Idx].wbuf );
 #ifdef ZLIB
@@ -897,11 +891,9 @@ New_Connection( int Sock )
        struct request_info req;
 #endif
        struct sockaddr_in new_addr;
-       int new_sock, new_sock_len;
-       CONN_ID idx;
+       int new_sock, new_sock_len, new_Pool_Size;
        CLIENT *c;
-       POINTER *ptr;
-       long new_size, cnt;
+       long cnt;
 
        assert( Sock > NONE );
        /* Connection auf Listen-Socket annehmen */
@@ -928,7 +920,8 @@ New_Connection( int Sock )
 #endif
 
        /* Socket initialisieren */
-       Init_Socket( new_sock );
+       if (!Init_Socket( new_sock ))
+               return -1;
        
        /* Check IP-based connection limit */
        cnt = Count_Connections( new_addr );
@@ -941,61 +934,33 @@ New_Connection( int Sock )
                return -1;
        }
 
-       /* Freie Connection-Struktur suchen */
-       for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
-       if( idx >= Pool_Size )
-       {
-               new_size = Pool_Size + CONNECTION_POOL;
-
-               /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden.
-                * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */
-
-               if( Conf_MaxConnections > 0 )
+       if( new_sock >= Pool_Size ) {
+               new_Pool_Size = new_sock + 1;
+               /* No free Connection Structures, check if we may accept further connections */
+               if ((( Conf_MaxConnections > 0) && Pool_Size >= Conf_MaxConnections) ||
+                       (new_Pool_Size < Pool_Size))
                {
-                       /* Es ist ein Limit konfiguriert */
-                       if( Pool_Size >= Conf_MaxConnections )
-                       {
-                               /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */
-                               Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
-                               Simple_Message( new_sock, "ERROR :Connection limit reached" );
-                               close( new_sock );
-                               return -1;
-                       }
-                       if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections;
-               }
-               if( new_size < Pool_Size )
-               {
-                       Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size );
+                       Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
                        Simple_Message( new_sock, "ERROR :Connection limit reached" );
                        close( new_sock );
                        return -1;
                }
 
-               ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size );
-               if( ! ptr ) {
+               if (!array_alloc(&My_ConnArray, sizeof( CONNECTION ), new_sock)) {
                        Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" );
                        Simple_Message( new_sock, "ERROR: Internal error" );
                        close( new_sock );
                        return -1;
                }
-
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size );
-#endif
+               LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)",
+                       new_sock, array_length(&My_ConnArray, sizeof(CONNECTION)), array_bytes(&My_ConnArray));
 
                /* Adjust pointer to new block */
-               My_Connections = (CONNECTION *)ptr;
-
-               /* Initialize new items */
-               for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx );
-               idx = Pool_Size;
-
-               /* Adjust new pool size */
-               Pool_Size = new_size;
+               My_Connections = array_start(&My_ConnArray);
+               Pool_Size = new_Pool_Size;
        }
 
-       /* Client-Struktur initialisieren */
-       c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
+       c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
        if( ! c ) {
                Log( LOG_ALERT, "Can't accept connection: can't create client structure!" );
                Simple_Message( new_sock, "ERROR :Internal error" );
@@ -1003,29 +968,31 @@ New_Connection( int Sock )
                return -1;
        }
 
-       /* Verbindung registrieren */
-       Init_Conn_Struct( idx );
-       My_Connections[idx].sock = new_sock;
-       My_Connections[idx].addr = new_addr;
+       Init_Conn_Struct( new_sock );
+       My_Connections[new_sock].sock = new_sock;
+       My_Connections[new_sock].addr = new_addr;
 
-       /* Neuen Socket registrieren */
+       /* register callback */
        if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) {
                Simple_Message( new_sock, "ERROR :Internal error" );
-               Conn_Close( idx, "io_event_create() failed", NULL, false );
+               Conn_Close( new_sock, "io_event_create() failed", NULL, false );
                return -1;
        }
 
-       Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
+       Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", new_sock,
+                       inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
 
        /* Hostnamen ermitteln */
-       strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host ));
-       Client_SetHostname( c, My_Connections[idx].host );
+       strlcpy( My_Connections[new_sock].host, inet_ntoa( new_addr.sin_addr ),
+                                               sizeof( My_Connections[new_sock].host ));
 
-       Resolve_Addr(&My_Connections[idx].res_stat, &new_addr,
-               My_Connections[idx].sock, cb_Read_Resolver_Result);
+       Client_SetHostname( c, My_Connections[new_sock].host );
+
+       Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr,
+               My_Connections[new_sock].sock, cb_Read_Resolver_Result);
 
        /* Penalty-Zeit setzen */
-       Conn_SetPenalty( idx, 4 );
+       Conn_SetPenalty( new_sock, 4 );
        return new_sock;
 } /* New_Connection */
 
@@ -1035,22 +1002,15 @@ Socket2Index( int Sock )
 {
        /* zum Socket passende Connection suchen */
 
-       CONN_ID idx;
-
-       assert( Sock > NONE );
-
-       for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break;
+       assert( Sock >= 0 );
 
-       if( idx >= Pool_Size )
-       {
+       if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) {
                /* die Connection wurde vermutlich (wegen eines
                 * Fehlers) bereits wieder abgebaut ... */
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock );
-#endif
+               LogDebug("Socket2Index: can't get connection for socket %d!", Sock);
                return NONE;
        }
-       else return idx;
+       return Sock;
 } /* Socket2Index */
 
 
@@ -1213,11 +1173,8 @@ Handle_Buffer( CONN_ID Idx )
                result = true;
 
                array_moveleft(&My_Connections[Idx].rbuf, 1, len);
-#ifdef DEBUG
-               Log(LOG_DEBUG,
-                   "Connection %d: %d bytes left in read buffer.",
+               LogDebug("Connection %d: %d bytes left in read buffer.",
                    Idx, array_bytes(&My_Connections[Idx].rbuf));
-#endif
 #ifdef ZLIB
                if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) &&
                                ( array_bytes(&My_Connections[Idx].rbuf) > 0 ))
@@ -1234,14 +1191,11 @@ Handle_Buffer( CONN_ID Idx )
                                return false;
 
                        array_trunc(&My_Connections[Idx].rbuf);
-#ifdef DEBUG
-                       Log( LOG_DEBUG, "Moved already received data (%u bytes) to uncompression buffer.",
+                       LogDebug("Moved already received data (%u bytes) to uncompression buffer.",
                                                                array_bytes(&My_Connections[Idx].zip.rbuf));
-#endif /* DEBUG */
                }
 #endif /* ZLIB */
        }
-
        return result;
 } /* Handle_Buffer */
 
@@ -1266,17 +1220,14 @@ Check_Connections( void )
                                /* we already sent a ping */
                                if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) {
                                        /* Timeout */
-#ifdef DEBUG
-                                       Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout );
-#endif
+                                       LogDebug("Connection %d: Ping timeout: %d seconds.",
+                                                                       i, Conf_PongTimeout );
                                        Conn_Close( i, NULL, "Ping timeout", true );
                                }
                        }
                        else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) {
                                /* we need to sent a PING */
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Connection %d: sending PING ...", i );
-#endif
+                               LogDebug("Connection %d: sending PING ...", i );
                                My_Connections[i].lastping = time( NULL );
                                Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( )));
                        }
@@ -1290,11 +1241,7 @@ Check_Connections( void )
 
                        if (My_Connections[i].lastdata <
                            time(NULL) - Conf_PongTimeout) {
-#ifdef DEBUG
-                               Log(LOG_DEBUG,
-                                   "Unregistered connection %d timed out ...",
-                                   i);
-#endif
+                               LogDebug("Unregistered connection %d timed out ...", i);
                                Conn_Close(i, NULL, "Timeout", false);
                        }
                }
@@ -1307,19 +1254,9 @@ Check_Servers( void )
 {
        /* Check if we can establish further server links */
 
-       CONN_ID idx;
        int i, n;
        time_t time_now;
 
-       /* Search all connections, are there results from the resolver? */
-       for( idx = 0; idx < Pool_Size; idx++ ) {
-               if( My_Connections[idx].sock != SERVER_WAIT ) continue;
-
-               /* IP resolved? */
-               if (Resolve_SUCCESS(&My_Connections[idx].res_stat))
-                       New_Server(Conf_GetServer( idx ), idx);
-       }
-
        /* Check all configured servers */
        for( i = 0; i < MAX_SERVERS; i++ ) {
                /* Valid outgoing server which isn't already connected or disabled? */
@@ -1345,35 +1282,14 @@ Check_Servers( void )
 
                /* Okay, try to connect now */
                Conf_Server[i].lasttry = time_now;
-
-               /* Search free connection structure */
-               for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
-               if (idx >= Pool_Size) {
-                       Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!",
-                                                                                       Pool_Size );
-                       return;
-               }
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host );
-#endif
-
-               Init_Conn_Struct( idx );
-               My_Connections[idx].sock = SERVER_WAIT;
-               Conf_Server[i].conn_id = idx;
-
-               /* Resolve Hostname. If this fails, try to use it as an IP address */
-               strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip ));
-               strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host ));
-
-               assert(Resolve_Getfd(&My_Connections[idx].res_stat) < 0);
-
-               Resolve_Name(&My_Connections[idx].res_stat, Conf_Server[i].host, cb_Read_Resolver_Result);
+               assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0);
+               Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server);
        }
 } /* Check_Servers */
 
 
 static void
-New_Server( int Server, CONN_ID Idx )
+New_Server( int Server )
 {
        /* Establish new server link */
 
@@ -1383,7 +1299,6 @@ New_Server( int Server, CONN_ID Idx )
        CLIENT *c;
 
        assert( Server > NONE );
-       assert( Idx > NONE );
 
        Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", Conf_Server[Server].host,
                                                        Conf_Server[Server].ip, Conf_Server[Server].port );
@@ -1396,9 +1311,9 @@ New_Server( int Server, CONN_ID Idx )
        if( inaddr.s_addr == (unsigned)-1 )
 #endif
        {
-               /* Can't convert IP address */
-               Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip );
-               goto out;
+               Log( LOG_ERR, "Can't connect to \"%s\": can't convert ip address %s!",
+                               Conf_Server[Server].host, Conf_Server[Server].ip );
+               return;
        }
 
        memset( &new_addr, 0, sizeof( new_addr ));
@@ -1408,53 +1323,59 @@ New_Server( int Server, CONN_ID Idx )
 
        new_sock = socket( PF_INET, SOCK_STREAM, 0 );
        if ( new_sock < 0 ) {
-               /* Can't create socket */
                Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
-               goto out;
+               return;
        }
 
        if( ! Init_Socket( new_sock )) return;
 
        res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr ));
        if(( res != 0 ) && ( errno != EINPROGRESS )) {
-               /* Can't connect socket */
                Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno ));
                close( new_sock );
-               goto out;
+               return;
        }
+       
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), new_sock)) {
+               Log( LOG_ALERT, "Cannot allocate memory for server connection (socket %d)", new_sock);
+               close( new_sock );
+               return;
+       }
+
+       My_Connections = array_start(&My_ConnArray);
+
+       assert(My_Connections[new_sock].sock <= 0);
 
-       /* Client-Struktur initialisieren */
-       c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
+       Init_Conn_Struct(new_sock);
+
+       c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
        if( ! c ) {
-               /* Can't create new client structure */
                Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
                close( new_sock );
-               goto out;
+               return;
        }
 
        Client_SetIntroducer( c, c );
        Client_SetToken( c, TOKEN_OUTBOUND );
 
        /* Register connection */
-       My_Connections[Idx].sock = new_sock;
-       My_Connections[Idx].addr = new_addr;
-       strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host ));
+       Conf_Server[Server].conn_id = new_sock;
+       My_Connections[new_sock].sock = new_sock;
+       My_Connections[new_sock].addr = new_addr;
+       strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host,
+                               sizeof(My_Connections[new_sock].host ));
 
        /* Register new socket */
        if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
                Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
-               Conn_Close( Idx, "io_event_create() failed", NULL, false );
-               goto out;
+               Conn_Close( new_sock, "io_event_create() failed", NULL, false );
+               Init_Conn_Struct( new_sock );
+               Conf_Server[Server].conn_id = NONE;
        }
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock );
-#endif
-       Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING );
-       return;
-out:
-       Init_Conn_Struct( Idx );
-       Conf_Server[Server].conn_id = NONE;
+       LogDebug("Registered new connection %d on socket %d.",
+                               new_sock, My_Connections[new_sock].sock );
+       Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING );
 } /* New_Server */
 
 
@@ -1465,7 +1386,7 @@ Init_Conn_Struct( CONN_ID Idx )
        /* Connection-Struktur initialisieren */
 
        memset( &My_Connections[Idx], 0, sizeof ( CONNECTION ));
-       My_Connections[Idx].sock = NONE;
+       My_Connections[Idx].sock = -1;
        My_Connections[Idx].lastdata = now;
        My_Connections[Idx].lastprivmsg = now;
        Resolve_Init(&My_Connections[Idx].res_stat);
@@ -1496,9 +1417,7 @@ Init_Socket( int Sock )
        /* Set type of service (TOS) */
 #if defined(IP_TOS) && defined(IPTOS_LOWDELAY)
        value = IPTOS_LOWDELAY;
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value );
-#endif
+       LogDebug("Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value );
        if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 )
        {
                Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno ));
@@ -1510,6 +1429,43 @@ Init_Socket( int Sock )
 } /* Init_Socket */
 
 
+
+static void
+cb_Connect_to_Server(int fd, UNUSED short events)
+{
+       /* Read result of resolver sub-process from pipe and start connection */
+       int i;
+       size_t len;
+       char readbuf[HOST_LEN + 1];
+
+       LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events);
+
+       for (i=0; i < MAX_SERVERS; i++) {
+                 if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd )
+                         break;
+       }
+       
+       if( i >= MAX_SERVERS) {
+               /* Ops, no matching server found?! */
+               io_close( fd );
+               LogDebug("Resolver: Got Forward Lookup callback for unknown server!?");
+               return;
+       }
+
+       /* Read result from pipe */
+       len = Resolve_Read(&Conf_Server[i].res_stat, readbuf, sizeof readbuf -1);
+       if (len == 0)
+               return;
+       
+       readbuf[len] = '\0';
+       LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
+       strlcpy( Conf_Server[i].ip, readbuf, sizeof( Conf_Server[i].ip ));
+
+       /* connect() */
+       New_Server(i);
+} /* cb_Read_Forward_Lookup */
+
+
 static void
 cb_Read_Resolver_Result( int r_fd, UNUSED short events )
 {
@@ -1518,7 +1474,7 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events )
         * IDENT user name.*/
 
        CLIENT *c;
-       int i, n;
+       int i;
        size_t len;
        char *identptr;
 #ifdef IDENTAUTH
@@ -1527,9 +1483,7 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events )
        char readbuf[HOST_LEN + 1];
 #endif
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Resolver: Got callback on fd %d, events %d", r_fd, events );
-#endif
+       LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events );
 
        /* Search associated connection ... */
        for( i = 0; i < Pool_Size; i++ ) {
@@ -1541,15 +1495,13 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events )
                /* Ops, none found? Probably the connection has already
                 * been closed!? We'll ignore that ... */
                io_close( r_fd );
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Resolver: Got callback for unknown connection!?" );
-#endif
+               LogDebug("Resolver: Got callback for unknown connection!?");
                return;
        }
 
        /* Read result from pipe */
        len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1);
-       if (len == 0) 
+       if (len == 0)
                return;
 
        readbuf[len] = '\0';
@@ -1561,45 +1513,32 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events )
        }
 
        *identptr = '\0';
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
-#endif
+       LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
        /* Okay, we got a complete result: this is a host name for outgoing
         * connections and a host name and IDENT user name (if enabled) for
         * incoming connections.*/
-       if( My_Connections[i].sock > NONE ) {
-               /* Incoming connection. Search client ... */
-               c = Client_GetFromConn( i );
-               assert( c != NULL );
-
-               /* Only update client information of unregistered clients */
-               if( Client_Type( c ) == CLIENT_UNKNOWN ) {
-                       strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host));
-                       Client_SetHostname( c, readbuf);
+       assert ( My_Connections[i].sock >= 0 );
+       /* Incoming connection. Search client ... */
+       c = Client_GetFromConn( i );
+       assert( c != NULL );
+
+       /* Only update client information of unregistered clients */
+       if( Client_Type( c ) == CLIENT_UNKNOWN ) {
+               strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host));
+               Client_SetHostname( c, readbuf);
 #ifdef IDENTAUTH
-                       ++identptr;
-                       if (*identptr) {
-                               Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr);
-                               Client_SetUser( c, identptr, true );
-                       } else {
-                               Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
-                       }
-#endif
+               ++identptr;
+               if (*identptr) {
+                       Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr);
+                       Client_SetUser( c, identptr, true );
+               } else {
+                       Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
                }
+#endif
+       }
 #ifdef DEBUG
                else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
 #endif
-       } else {
-               /* Outgoing connection (server link): set the IP address
-                * so that we can connect to it in the main loop. */
-
-               /* Search server ... */
-               n = Conf_GetServer( i );
-               assert( n > NONE );
-
-               strlcpy( Conf_Server[n].ip, readbuf, sizeof( Conf_Server[n].ip ));
-       }
-
        /* Reset penalty time */
        Conn_ResetPenalty( i );
 } /* cb_Read_Resolver_Result */