#include "portab.h"
-static char UNUSED id[] = "$Id: conn.c,v 1.132 2004/02/28 02:01:01 alex Exp $";
+static char UNUSED id[] = "$Id: conn.c,v 1.142 2005/01/17 11:57:39 alex Exp $";
#include "imp.h"
#include <assert.h>
-#include <stdarg.h>
+#ifdef PROTOTYPES
+# include <stdarg.h>
+#else
+# include <varargs.h>
+#endif
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
/* konfiguriertes Limit beachten */
if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections;
}
- My_Connections = malloc( sizeof( CONNECTION ) * Pool_Size );
+ My_Connections = (CONNECTION *)malloc( sizeof( CONNECTION ) * Pool_Size );
if( ! My_Connections )
{
/* Speicher konnte nicht alloziert werden! */
#endif
assert( Idx > NONE );
- assert( My_Connections[Idx].sock > NONE );
/* Is this link already shutting down? */
if( My_Connections[Idx].options & CONN_ISCLOSING )
{
/* Conn_Close() has been called recursively for this link;
* probabe reason: Try_Write() failed -- see below. */
+#ifdef DEBUG
+ Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx );
+#endif
return;
}
+ assert( My_Connections[Idx].sock > NONE );
+
/* Mark link as "closing" */
My_Connections[Idx].options |= CONN_ISCLOSING;
/* Clean up connection structure (=free it) */
Init_Conn_Struct( Idx );
+
+#ifdef DEBUG
+ Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx );
+#endif
} /* Conn_Close */
cnt = Count_Connections( new_addr );
if(( Conf_MaxConnectionsIP > 0 ) && ( cnt >= Conf_MaxConnectionsIP ))
{
- /* Access denied, too many connections from this IP! */
- Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP!", inet_ntoa( new_addr.sin_addr ), cnt);
- Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP!" );
+ /* Access denied, too many connections from this IP address! */
+ Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt);
+ Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" );
close( new_sock );
return;
}
return;
}
- /* zunaechst realloc() versuchen; wenn das scheitert, malloc() versuchen
- * und Daten ggf. "haendisch" umkopieren. (Haesslich! Eine wirklich
- * dynamische Verwaltung waere wohl _deutlich_ besser ...) */
- ptr = realloc( My_Connections, sizeof( CONNECTION ) * new_size );
+ ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size );
if( ! ptr )
{
- /* realloc() ist fehlgeschlagen. Nun malloc() probieren: */
- ptr = malloc( sizeof( CONNECTION ) * new_size );
- if( ! ptr )
- {
- /* Offenbar steht kein weiterer Sepeicher zur Verfuegung :-( */
- Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" );
- Simple_Message( new_sock, "ERROR: Internal error" );
- close( new_sock );
- return;
- }
-
- /* Struktur umkopieren ... */
- memcpy( ptr, My_Connections, sizeof( CONNECTION ) * Pool_Size );
-
-#ifdef DEBUG
- Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [malloc()/memcpy()]", new_size, sizeof( CONNECTION ) * new_size );
-#endif
+ Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" );
+ Simple_Message( new_sock, "ERROR: Internal error" );
+ close( new_sock );
+ return;
}
+
#ifdef DEBUG
- else Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size );
+ Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size );
#endif
/* Adjust pointer to new block */
- My_Connections = ptr;
+ My_Connections = (CONNECTION *)ptr;
/* Initialize new items */
for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx );
#endif
{
/* Der Lesepuffer ist voll */
- Log( LOG_ERR, "Read buffer overflow (connection %d): %d bytes!", Idx, My_Connections[Idx].rdatalen );
- Conn_Close( Idx, "Read buffer overflow!", NULL, FALSE );
+ Log( LOG_ERR, "Receive buffer overflow (connection %d): %d bytes!", Idx, My_Connections[Idx].rdatalen );
+ Conn_Close( Idx, "Receive buffer overflow!", NULL, FALSE );
return;
}
/* Mit dem letzten Befehl wurde Socket-Kompression aktiviert.
* Evtl. schon vom Socket gelesene Daten in den Unzip-Puffer
* umkopieren, damit diese nun zunaechst entkomprimiert werden */
+ if( My_Connections[Idx].rdatalen > ZREADBUFFER_LEN )
{
- if( My_Connections[Idx].rdatalen > ZREADBUFFER_LEN )
- {
- /* Hupsa! Soviel Platz haben wir aber gar nicht! */
- Log( LOG_ALERT, "Can't move read buffer: No space left in unzip buffer (need %d bytes)!", My_Connections[Idx].rdatalen );
- return FALSE;
- }
- memcpy( My_Connections[Idx].zip.rbuf, My_Connections[Idx].rbuf, My_Connections[Idx].rdatalen );
- My_Connections[Idx].zip.rdatalen = My_Connections[Idx].rdatalen;
- My_Connections[Idx].rdatalen = 0;
-#ifdef DEBUG
- Log( LOG_DEBUG, "Moved already received data (%d bytes) to uncompression buffer.", My_Connections[Idx].zip.rdatalen );
-#endif
+ /* Hupsa! Soviel Platz haben wir aber gar nicht! */
+ Log( LOG_ALERT, "Can't move receive buffer: No space left in unzip buffer (need %d bytes)!", My_Connections[Idx].rdatalen );
+ return FALSE;
}
+ memcpy( My_Connections[Idx].zip.rbuf, My_Connections[Idx].rbuf, My_Connections[Idx].rdatalen );
+ My_Connections[Idx].zip.rdatalen = My_Connections[Idx].rdatalen;
+ My_Connections[Idx].rdatalen = 0;
+#ifdef DEBUG
+ Log( LOG_DEBUG, "Moved already received data (%d bytes) to uncompression buffer.", My_Connections[Idx].zip.rdatalen );
+#endif /* DEBUG */
}
-#endif
+#endif /* ZLIB */
}
if( action ) result = TRUE;
LOCAL VOID
Read_Resolver_Result( INT r_fd )
{
- /* Ergebnis von Resolver Sub-Prozess aus Pipe lesen
- * und entsprechende Connection aktualisieren */
+ /* Read result of resolver sub-process from pipe and update the
+ * apropriate connection/client structure(s): hostname and/or
+ * IDENT user name.*/
- CHAR result[HOST_LEN];
CLIENT *c;
INT len, i, n;
-
- FD_CLR( r_fd, &Resolver_FDs );
-
- /* Read result from pipe */
- len = read( r_fd, result, HOST_LEN - 1 );
- if( len < 0 )
- {
- /* Error! */
- close( r_fd );
- Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno ));
- return;
- }
- result[len] = '\0';
+ RES_STAT *s;
+ CHAR *ptr;
/* Search associated connection ... */
for( i = 0; i < Pool_Size; i++ )
{
- if(( My_Connections[i].sock != NONE ) && ( My_Connections[i].res_stat ) && ( My_Connections[i].res_stat->pipe[0] == r_fd )) break;
+ if(( My_Connections[i].sock != NONE )
+ && ( My_Connections[i].res_stat != NULL )
+ && ( My_Connections[i].res_stat->pipe[0] == r_fd ))
+ break;
}
if( i >= Pool_Size )
{
/* Ops, none found? Probably the connection has already
- * been closed. */
+ * been closed!? We'll ignore that ... */
+ FD_CLR( r_fd, &Resolver_FDs );
close( r_fd );
#ifdef DEBUG
Log( LOG_DEBUG, "Resolver: Got result for unknown connection!?" );
return;
}
-#ifdef DEBUG
- Log( LOG_DEBUG, "Resolver: %s is \"%s\".", My_Connections[i].host, result );
+ /* Get resolver structure */
+ s = My_Connections[i].res_stat;
+ assert( s != NULL );
+
+ /* Read result from pipe */
+ len = read( r_fd, s->buffer + s->bufpos, sizeof( s->buffer ) - s->bufpos - 1 );
+ if( len < 0 )
+ {
+ /* Error! */
+ close( r_fd );
+ Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno ));
+ return;
+ }
+ s->bufpos += len;
+ s->buffer[s->bufpos] = '\0';
+
+ /* If the result string is incomplete, return to main loop and
+ * wait until we can read in more bytes. */
+#ifdef IDENTAUTH
+try_resolve:
#endif
+ ptr = strchr( s->buffer, '\n' );
+ if( ! ptr ) return;
+ *ptr = '\0';
- /* Clean up ... */
- close( My_Connections[i].res_stat->pipe[0] );
- close( My_Connections[i].res_stat->pipe[1] );
- free( My_Connections[i].res_stat );
- My_Connections[i].res_stat = NULL;
+#ifdef DEBUG
+ Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%d bytes), stage %d.", s->buffer, len, s->stage );
+#endif
+ /* Okay, we got a complete result: this is a host name for outgoing
+ * connections and a host name or IDENT user name (if enabled) for
+ * incoming conneciions.*/
if( My_Connections[i].sock > NONE )
{
/* Incoming connection */
-#ifdef IDENTAUTH
- CHAR *ident;
-#endif
/* Search client ... */
c = Client_GetFromConn( i );
assert( c != NULL );
/* Only update client information of unregistered clients */
- if( Client_Type( c ) != CLIENT_UNKNOWN )
+ if( Client_Type( c ) == CLIENT_UNKNOWN )
{
-#ifdef DEBUG
- Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
-#endif
- return;
- }
-
- /* Set hostname */
- strlcpy( My_Connections[i].host, result, sizeof( My_Connections[i].host ));
- Client_SetHostname( c, result );
+ if( s->stage == 0 )
+ {
+ /* host name */
+ strlcpy( My_Connections[i].host, s->buffer, sizeof( My_Connections[i].host ));
+ Client_SetHostname( c, s->buffer );
#ifdef IDENTAUTH
- ident = strchr( result, 0 );
- ident++;
-
- /* Do we have a result of the IDENT lookup? If so, set it as the user name */
- if( *ident )
- {
- Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, ident );
- Client_SetUser( c, ident, TRUE );
+ /* clean up buffer for IDENT result */
+ len = strlen( s->buffer ) + 1;
+ memmove( s->buffer, s->buffer + len, sizeof( s->buffer ) - len );
+ s->bufpos -= len;
+
+ /* Don't close pipe and clean up, but
+ * instead wait for IDENT result */
+ s->stage = 1;
+ goto try_resolve;
+ }
+ else if( s->stage == 1 )
+ {
+ /* IDENT user name */
+ if( s->buffer[0] )
+ {
+ Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, s->buffer );
+ Client_SetUser( c, s->buffer, TRUE );
+ }
+ else Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
+#endif
+ }
+ else Log( LOG_ERR, "Resolver: got result for unknown stage %d!?", s->stage );
}
- else Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
+#ifdef DEBUG
+ else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
#endif
}
else
{
- /* Outgoing connection (server link!): set IP address */
+ /* Outgoing connection (server link): set the IP address
+ * so that we can connect to it in the main loop. */
+
+ /* Search server ... */
n = Conf_GetServer( i );
assert( n > NONE );
- strlcpy( Conf_Server[n].ip, result, sizeof( Conf_Server[n].ip ));
+
+ strlcpy( Conf_Server[n].ip, s->buffer, sizeof( Conf_Server[n].ip ));
}
+ /* Clean up ... */
+ FD_CLR( r_fd, &Resolver_FDs );
+ close( My_Connections[i].res_stat->pipe[0] );
+ close( My_Connections[i].res_stat->pipe[1] );
+ free( My_Connections[i].res_stat );
+ My_Connections[i].res_stat = NULL;
+
/* Reset penalty time */
Conn_ResetPenalty( i );
} /* Read_Resolver_Result */