#include "portab.h"
#include "io.h"
-static char UNUSED id[] = "$Id: conn.c,v 1.159 2005/07/09 21:35:20 fw Exp $";
+static char UNUSED id[] = "$Id: conn.c,v 1.170 2005/08/15 23:02:40 alex Exp $";
#include "imp.h"
#include <assert.h>
#define SERVER_WAIT (NONE - 1)
-LOCAL bool Handle_Write PARAMS(( CONN_ID Idx ));
-LOCAL void New_Connection PARAMS(( int Sock ));
-LOCAL CONN_ID Socket2Index PARAMS(( int Sock ));
-LOCAL void Read_Request PARAMS(( CONN_ID Idx ));
-LOCAL bool Handle_Buffer PARAMS(( CONN_ID Idx ));
-LOCAL void Check_Connections PARAMS(( void ));
-LOCAL void Check_Servers PARAMS(( void ));
-LOCAL void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
-LOCAL bool Init_Socket PARAMS(( int Sock ));
-LOCAL void New_Server PARAMS(( int Server, CONN_ID Idx ));
-LOCAL void Simple_Message PARAMS(( int Sock, char *Msg ));
-LOCAL int Count_Connections PARAMS(( struct sockaddr_in addr ));
+static bool Handle_Write PARAMS(( CONN_ID Idx ));
+static int New_Connection PARAMS(( int Sock ));
+static CONN_ID Socket2Index PARAMS(( int Sock ));
+static void Read_Request PARAMS(( CONN_ID Idx ));
+static bool Handle_Buffer PARAMS(( CONN_ID Idx ));
+static void Check_Connections PARAMS(( void ));
+static void Check_Servers PARAMS(( void ));
+static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
+static bool Init_Socket PARAMS(( int Sock ));
+static void New_Server PARAMS(( int Server, CONN_ID Idx ));
+static void Simple_Message PARAMS(( int Sock, char *Msg ));
+static int Count_Connections PARAMS(( struct sockaddr_in addr ));
+static int NewListener PARAMS(( const UINT16 Port ));
static array My_Listeners;
int deny_severity = LOG_ERR;
#endif
+static void server_login PARAMS((CONN_ID idx));
static void cb_clientserver PARAMS((int sock, short what));
static void
-cb_connserver(int sock, short what)
+cb_connserver(int sock, UNUSED short what)
{
int res, err;
socklen_t sock_len;
}
Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING );
+ server_login(idx);
+}
+
+static void
+server_login(CONN_ID idx)
+{
Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx,
My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
}
-LOCAL void
+static void
FreeRes_stat( CONNECTION *c )
{
assert( c != NULL );
io_close( c->res_stat->pipe[0] );
+ array_free(&c->res_stat->buffer);
free( c->res_stat );
c->res_stat = NULL;
}
} /* Conn_Exit */
+static unsigned int
+ports_initlisteners(array *a, void (*func)(int,short))
+{
+ unsigned int created = 0, len;
+ int fd;
+ UINT16 *port;
+
+ len = array_length(a, sizeof (UINT16));
+ port = array_start(a);
+ while(len--) {
+ fd = NewListener( *port );
+ if (fd < 0) {
+ port++;
+ continue;
+ }
+ if (!io_event_create( fd, IO_WANTREAD, func )) {
+ Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!",
+ fd, (unsigned int) *port, strerror(errno));
+ close(fd);
+ port++;
+ continue;
+ }
+ created++;
+ port++;
+ }
+
+ return created;
+}
+
+
GLOBAL int
Conn_InitListeners( void )
{
/* Initialize ports on which the server should accept connections */
- int created, i;
+ unsigned int created;
if (!io_library_init(CONNECTION_POOL)) {
Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno));
return -1;
}
- created = 0;
- for( i = 0; i < Conf_ListenPorts_Count; i++ )
- {
- if( Conn_NewListener( Conf_ListenPorts[i] )) created++;
- else Log( LOG_ERR, "Can't listen on port %u!", (unsigned int) Conf_ListenPorts[i] );
- }
+ created = ports_initlisteners(&Conf_ListenPorts, cb_listen);
+
return created;
} /* Conn_InitListeners */
} /* Conn_ExitListeners */
-GLOBAL bool
-Conn_NewListener( const UINT16 Port )
+/* return new listening port file descriptor or -1 on failure */
+static int
+NewListener( const UINT16 Port )
{
/* Create new listening socket on specified port */
#endif
{
Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", Conf_ListenAddress, Port, Conf_ListenAddress );
- return false;
+ return -1;
}
}
else inaddr.s_addr = htonl( INADDR_ANY );
if( sock < 0 )
{
Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
- return false;
+ return -1;
}
- if( ! Init_Socket( sock )) return false;
+ if( ! Init_Socket( sock )) return -1;
/* an Port binden */
if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 )
{
Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno ));
close( sock );
- return false;
+ return -1;
}
/* in "listen mode" gehen :-) */
{
Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno ));
close( sock );
- return false;
+ return -1;
}
/* Neuen Listener in Strukturen einfuegen */
if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) {
Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno ));
close( sock );
- return false;
+ return -1;
}
- io_event_create( sock, IO_WANTREAD, cb_listen );
if( Conf_ListenAddress[0]) Log( LOG_INFO, "Now listening on %s:%d (socket %d).", Conf_ListenAddress, Port, sock );
else Log( LOG_INFO, "Now listening on 0.0.0.0:%d (socket %d).", Port, sock );
/* Register service */
Rendezvous_Register( name, MDNS_TYPE, Port );
#endif
- return true;
-} /* Conn_NewListener */
+ return sock;
+} /* NewListener */
GLOBAL void
Conn_Handler( void )
{
- /* "Hauptschleife": Aktive Verbindungen ueberwachen. Folgende Aktionen
- * werden dabei durchgefuehrt, bis der Server terminieren oder neu
- * starten soll:
- *
- * - neue Verbindungen annehmen,
- * - Server-Verbindungen aufbauen,
- * - geschlossene Verbindungen loeschen,
- * - volle Schreibpuffer versuchen zu schreiben,
- * - volle Lesepuffer versuchen zu verarbeiten,
- * - Antworten von Resolver Sub-Prozessen annehmen.
+ /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives.
+ * Call io_dispatch() to check for read/writeable sockets every second
+ * Wait for status change on pending connections (e.g: when the hostname has been resolved)
+ * check for penalty/timeouts
+ * handle input buffers
*/
int i;
unsigned int wdatalen;
for( i = 0; i < Pool_Size; i++ ) {
if ( My_Connections[i].sock <= NONE )
continue;
-
+
wdatalen = array_bytes(&My_Connections[i].wbuf);
#ifdef ZLIB
c = Client_GetFromConn( Idx );
/* Should the client be informed? */
- if( InformClient )
- {
+ if (InformClient) {
#ifndef STRICT_RFC
/* Send statistics to client if registered as user: */
- if(( c != NULL ) && ( Client_Type( c ) == CLIENT_USER ))
- {
- Conn_WriteStr( Idx, "NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.", Client_ThisServer( ), NOTICE_TXTPREFIX, (double)My_Connections[Idx].bytes_in / 1024, (double)My_Connections[Idx].bytes_out / 1024 );
+ if ((c != NULL) && (Client_Type(c) == CLIENT_USER)) {
+ Conn_WriteStr( Idx,
+ "NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.",
+ Client_ID(Client_ThisServer()), NOTICE_TXTPREFIX,
+ (double)My_Connections[Idx].bytes_in / 1024,
+ (double)My_Connections[Idx].bytes_out / 1024);
}
#endif
/* Send ERROR to client (see RFC!) */
- if( FwdMsg ) Conn_WriteStr( Idx, "ERROR :%s", FwdMsg );
- else Conn_WriteStr( Idx, "ERROR :Closing connection." );
+ if (FwdMsg)
+ Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
+ else
+ Conn_WriteStr(Idx, "ERROR :Closing connection.");
}
/* Try to write out the write buffer */
(void)Handle_Write( Idx );
-
+
/* Shut down socket */
if( ! io_close( My_Connections[Idx].sock ))
{
} /* SyncServerStruct */
-LOCAL bool
+static bool
Handle_Write( CONN_ID Idx )
{
/* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */
}
assert( My_Connections[Idx].sock > NONE );
-
wdatalen = array_bytes(&My_Connections[Idx].wbuf );
#ifdef ZLIB
if(( wdatalen == 0 ) && ( ! array_bytes(&My_Connections[Idx].zip.wbuf))) {
} /* Handle_Write */
-LOCAL void
+static int
New_Connection( int Sock )
{
/* Neue Client-Verbindung von Listen-Socket annehmen und
if( new_sock < 0 )
{
Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno ));
- return;
+ return -1;
}
#ifdef TCPWRAP
Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr ));
Simple_Message( new_sock, "ERROR :Connection refused" );
close( new_sock );
- return;
+ return -1;
}
#endif
Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt);
Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" );
close( new_sock );
- return;
+ return -1;
}
/* Freie Connection-Struktur suchen */
Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
Simple_Message( new_sock, "ERROR :Connection limit reached" );
close( new_sock );
- return;
+ return -1;
}
if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections;
}
Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size );
Simple_Message( new_sock, "ERROR :Connection limit reached" );
close( new_sock );
- return;
+ return -1;
}
ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size );
- if( ! ptr )
- {
+ if( ! ptr ) {
Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" );
Simple_Message( new_sock, "ERROR: Internal error" );
close( new_sock );
- return;
+ return -1;
}
#ifdef DEBUG
/* Client-Struktur initialisieren */
c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
- if( ! c )
- {
+ if( ! c ) {
Log( LOG_ALERT, "Can't accept connection: can't create client structure!" );
Simple_Message( new_sock, "ERROR :Internal error" );
close( new_sock );
- return;
+ return -1;
}
/* Verbindung registrieren */
My_Connections[idx].addr = new_addr;
/* Neuen Socket registrieren */
- io_event_create( new_sock, IO_WANTREAD, cb_clientserver);
+ if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) {
+ Simple_Message( new_sock, "ERROR :Internal error" );
+ Conn_Close( idx, "io_event_create() failed", NULL, false );
+ return -1;
+ }
Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
/* Penalty-Zeit setzen */
Conn_SetPenalty( idx, 4 );
+ return new_sock;
} /* New_Connection */
-LOCAL CONN_ID
+static CONN_ID
Socket2Index( int Sock )
{
/* zum Socket passende Connection suchen */
} /* Socket2Index */
-LOCAL void
+static void
Read_Request( CONN_ID Idx )
{
/* Daten von Socket einlesen und entsprechend behandeln.
* Tritt ein Fehler auf, so wird der Socket geschlossen. */
- unsigned int bsize;
int len;
char readbuf[1024];
-#ifdef ZLIB
- CLIENT *c;
-#endif
assert( Idx > NONE );
assert( My_Connections[Idx].sock > NONE );
- /* wenn noch nicht registriert: maximal mit ZREADBUFFER_LEN arbeiten,
- * ansonsten koennen Daten ggf. nicht umkopiert werden. */
- bsize = READBUFFER_LEN;
#ifdef ZLIB
- c = Client_GetFromConn( Idx );
-
- if(( Client_Type( c ) != CLIENT_USER ) && ( Client_Type( c ) != CLIENT_SERVER ) &&
- ( Client_Type( c ) != CLIENT_SERVICE ) && ( bsize > ZREADBUFFER_LEN ))
- bsize = ZREADBUFFER_LEN;
-
if (( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) ||
( array_bytes(&My_Connections[Idx].zip.rbuf) >= ZREADBUFFER_LEN ))
#else
return;
}
- len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf );
+ len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf -1 );
if( len == 0 ) {
Log( LOG_INFO, "%s:%d (%s) is closing the connection ...",
- My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port),
- inet_ntoa( My_Connections[Idx].addr.sin_addr ));
+ My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port),
+ inet_ntoa( My_Connections[Idx].addr.sin_addr ));
Conn_Close( Idx, "Socket closed!", "Client closed connection", false );
return;
}
+
if( len < 0 ) {
if( errno == EAGAIN ) return;
Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx,
} /* Read_Request */
-LOCAL bool
+static bool
Handle_Buffer( CONN_ID Idx )
{
/* Handle Data in Connections Read-Buffer.
#endif
char *ptr;
int len, delta;
- unsigned int arraylen;
bool action, result;
#ifdef ZLIB
bool old_z;
if( ! Unzip_Buffer( Idx )) return false;
#endif
- arraylen = array_bytes(&My_Connections[Idx].rbuf);
- if (arraylen == 0)
+ if (0 == array_bytes(&My_Connections[Idx].rbuf))
break;
- if (!array_cat0(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */
+ if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */
return false;
- array_truncate(&My_Connections[Idx].rbuf, 1, arraylen); /* do not count trailing NULL */
-
-
/* A Complete Request end with CR+LF, see RFC 2812. */
ptr = strstr( array_start(&My_Connections[Idx].rbuf), "\r\n" );
My_Connections[Idx].msg_in++;
if( ! Parse_Request( Idx, (char*)array_start(&My_Connections[Idx].rbuf) )) return false;
else action = true;
-
+
array_moveleft(&My_Connections[Idx].rbuf, 1, len);
#ifdef DEBUG
Log(LOG_DEBUG, "%d byte left in rbuf", array_bytes(&My_Connections[Idx].rbuf));
} /* Handle_Buffer */
-LOCAL void
+static void
Check_Connections( void )
{
/* check if connections are alive. if not, play PING-PONG first.
} /* Check_Connections */
-LOCAL void
+static void
Check_Servers( void )
{
/* Check if we can establish further server links */
} /* Check_Servers */
-LOCAL void
+static void
New_Server( int Server, CONN_ID Idx )
{
/* Establish new server link */
assert( Idx > NONE );
/* Did we get a valid IP address? */
- if( ! Conf_Server[Server].ip[0] )
- {
+ if( ! Conf_Server[Server].ip[0] ) {
/* No. Free connection structure and abort: */
- Init_Conn_Struct( Idx );
- Conf_Server[Server].conn_id = NONE;
Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx );
- return;
+ goto out;
}
Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d (connection %d) ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port, Idx );
#endif
{
/* Can't convert IP address */
- Init_Conn_Struct( Idx );
- Conf_Server[Server].conn_id = NONE;
Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip );
- return;
+ goto out;
}
memset( &new_addr, 0, sizeof( new_addr ));
new_addr.sin_port = htons( Conf_Server[Server].port );
new_sock = socket( PF_INET, SOCK_STREAM, 0 );
- if ( new_sock < 0 )
- {
+ if ( new_sock < 0 ) {
/* Can't create socket */
- Init_Conn_Struct( Idx );
- Conf_Server[Server].conn_id = NONE;
Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
- return;
+ goto out;
}
if( ! Init_Socket( new_sock )) return;
res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr ));
- if(( res != 0 ) && ( errno != EINPROGRESS ))
- {
+ if(( res != 0 ) && ( errno != EINPROGRESS )) {
/* Can't connect socket */
Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno ));
close( new_sock );
- Init_Conn_Struct( Idx );
- Conf_Server[Server].conn_id = NONE;
- return;
+ goto out;
}
/* Client-Struktur initialisieren */
c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
- if( ! c )
- {
+ if( ! c ) {
/* Can't create new client structure */
- close( new_sock );
- Init_Conn_Struct( Idx );
- Conf_Server[Server].conn_id = NONE;
Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
- return;
+ close( new_sock );
+ goto out;
}
+
Client_SetIntroducer( c, c );
Client_SetToken( c, TOKEN_OUTBOUND );
strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host ));
/* Register new socket */
- io_event_create( new_sock, IO_WANTWRITE, cb_connserver);
- Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING );
+ if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
+ Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
+ Conn_Close( Idx, "io_event_create() failed", NULL, false );
+ goto out;
+ }
#ifdef DEBUG
Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock );
#endif
+ Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING );
+ return;
+out:
+ Init_Conn_Struct( Idx );
+ Conf_Server[Server].conn_id = NONE;
} /* New_Server */
-LOCAL void
+static void
Init_Conn_Struct( CONN_ID Idx )
{
time_t now = time( NULL );
} /* Init_Conn_Struct */
-LOCAL bool
+static bool
Init_Socket( int Sock )
{
/* Initialize socket (set options) */
* IDENT user name.*/
CLIENT *c;
- int len, i, n;
+ int bytes_read, i, n;
+ unsigned int len;
RES_STAT *s;
char *ptr;
+ char *bufptr;
+ char readbuf[HOST_LEN];
- Log( LOG_DEBUG, "Resolver: started, fd %d\n", r_fd );
+ Log( LOG_DEBUG, "Resolver: started, fd %d", r_fd );
/* Search associated connection ... */
for( i = 0; i < Pool_Size; i++ )
{
assert( s != NULL );
/* Read result from pipe */
- len = read( r_fd, s->buffer + s->bufpos, sizeof( s->buffer ) - s->bufpos - 1 );
- if( len < 0 )
- {
+ bytes_read = read( r_fd, readbuf, sizeof readbuf -1 );
+ if( bytes_read < 0 ) {
/* Error! */
Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno ));
FreeRes_stat( &My_Connections[i] );
return;
}
- s->bufpos += len;
- s->buffer[s->bufpos] = '\0';
+ len = (unsigned int) bytes_read;
+ readbuf[len] = '\0';
+ if (!array_catb(&s->buffer, readbuf, len)) {
+ Log( LOG_CRIT, "Resolver: Can't append result %s to buffer: %s", readbuf, strerror( errno ));
+ FreeRes_stat(&My_Connections[i]);
+ return;
+ }
+
+ if (!array_cat0_temporary(&s->buffer)) {
+ Log( LOG_CRIT, "Resolver: Can't append result %s to buffer: %s", readbuf, strerror( errno ));
+ FreeRes_stat(&My_Connections[i]);
+ return;
+ }
/* If the result string is incomplete, return to main loop and
* wait until we can read in more bytes. */
#ifdef IDENTAUTH
try_resolve:
#endif
- ptr = strchr( s->buffer, '\n' );
+ bufptr = (char*) array_start(&s->buffer);
+ assert(bufptr != NULL);
+ ptr = strchr( bufptr, '\n' );
if( ! ptr ) return;
*ptr = '\0';
#ifdef DEBUG
- Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%d bytes), stage %d.", s->buffer, len, s->stage );
+ Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%u bytes read), stage %d.", bufptr, len, s->stage);
#endif
/* Okay, we got a complete result: this is a host name for outgoing
{
switch(s->stage) {
case 0: /* host name */
- strlcpy( My_Connections[i].host, s->buffer, sizeof( My_Connections[i].host ));
- Client_SetHostname( c, s->buffer );
+ strlcpy( My_Connections[i].host, bufptr, sizeof( My_Connections[i].host));
+
+ Client_SetHostname( c, bufptr);
#ifdef IDENTAUTH
/* clean up buffer for IDENT result */
- len = strlen( s->buffer ) + 1;
- assert((size_t) len <= sizeof( s->buffer ));
- memmove( s->buffer, s->buffer + len, sizeof( s->buffer ) - len );
- assert(len <= s->bufpos );
- s->bufpos -= len;
+ len = strlen(bufptr) + 1;
+ assert(len <= array_bytes(&s->buffer));
+ array_moveleft(&s->buffer, 1, len);
/* Don't close pipe and clean up, but
* instead wait for IDENT result */
goto try_resolve;
case 1: /* IDENT user name */
- if( s->buffer[0] )
- {
- Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, s->buffer );
- Client_SetUser( c, s->buffer, true );
+ if (array_bytes(&s->buffer)) {
+ bufptr = (char*) array_start(&s->buffer);
+ Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, bufptr);
+ Client_SetUser( c, bufptr, true );
}
else Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
#endif
n = Conf_GetServer( i );
assert( n > NONE );
- strlcpy( Conf_Server[n].ip, s->buffer, sizeof( Conf_Server[n].ip ));
+ bufptr = (char*) array_start(&s->buffer);
+ strlcpy( Conf_Server[n].ip, bufptr, sizeof( Conf_Server[n].ip ));
}
/* Clean up ... */
} /* Read_Resolver_Result */
-LOCAL void
+static void
Simple_Message( int Sock, char *Msg )
{
char buf[COMMAND_LEN];
} /* Simple_Error */
-LOCAL int
+static int
Count_Connections( struct sockaddr_in addr_in )
{
int i, cnt;