-LOCAL VOID Handle_Read PARAMS(( INT sock ));
-LOCAL BOOLEAN Handle_Write PARAMS(( CONN_ID Idx ));
-LOCAL VOID New_Connection PARAMS(( INT Sock ));
-LOCAL CONN_ID Socket2Index PARAMS(( INT Sock ));
-LOCAL VOID Read_Request PARAMS(( CONN_ID Idx ));
-LOCAL BOOLEAN Try_Write PARAMS(( CONN_ID Idx ));
-LOCAL BOOLEAN Handle_Buffer PARAMS(( CONN_ID Idx ));
-LOCAL VOID Check_Connections PARAMS(( VOID ));
-LOCAL VOID Check_Servers PARAMS(( VOID ));
-LOCAL VOID Init_Conn_Struct PARAMS(( CONN_ID Idx ));
-LOCAL BOOLEAN Init_Socket PARAMS(( INT Sock ));
-LOCAL VOID New_Server PARAMS(( INT Server, CONN_ID Idx ));
-LOCAL VOID Read_Resolver_Result PARAMS(( INT r_fd ));
+static bool Handle_Write PARAMS(( CONN_ID Idx ));
+static int New_Connection PARAMS(( int Sock ));
+static CONN_ID Socket2Index PARAMS(( int Sock ));
+static void Read_Request PARAMS(( CONN_ID Idx ));
+static bool Handle_Buffer PARAMS(( CONN_ID Idx ));
+static void Check_Connections PARAMS(( void ));
+static void Check_Servers PARAMS(( void ));
+static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
+static bool Init_Socket PARAMS(( int Sock ));
+static void New_Server PARAMS(( int Server, CONN_ID Idx ));
+static void Simple_Message PARAMS(( int Sock, char *Msg ));
+static int Count_Connections PARAMS(( struct sockaddr_in addr ));
+static int NewListener PARAMS(( const UINT16 Port ));
+
+static array My_Listeners;
+
+#ifdef TCPWRAP
+int allow_severity = LOG_INFO;
+int deny_severity = LOG_ERR;
+#endif
+
+static void server_login PARAMS((CONN_ID idx));
+
+static void cb_clientserver PARAMS((int sock, short what));
+
+static void
+cb_listen(int sock, short irrelevant)
+{
+ (void) irrelevant;
+ New_Connection( sock );
+}
+
+
+static void
+cb_connserver(int sock, UNUSED short what)
+{
+ int res, err;
+ socklen_t sock_len;
+ CLIENT *c;
+ CONN_ID idx = Socket2Index( sock );
+ if (idx <= NONE) {
+#ifdef DEBUG
+ Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!");
+#endif
+ io_close(sock);
+ return;
+ }
+
+ assert( what & IO_WANTWRITE);
+
+ /* connect() finished, get result. */
+ sock_len = sizeof( err );
+ res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len );
+ assert( sock_len == sizeof( err ));
+
+ /* Fehler aufgetreten? */
+ if(( res != 0 ) || ( err != 0 )) {
+ if ( res != 0 )
+ Log( LOG_CRIT, "getsockopt (connection %d): %s!", idx, strerror( errno ));
+ else
+ Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!",
+ My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port,
+ idx, strerror( err ));
+
+ /* Clean up socket, connection and client structures */
+ c = Client_GetFromConn( idx );
+ if( c ) Client_DestroyNow( c );
+ io_close( My_Connections[idx].sock );
+ Init_Conn_Struct( idx );
+
+ /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */
+ Conf_Server[Conf_GetServer( idx )].lasttry = time( NULL );
+ Conf_UnsetServer( idx );
+ return;
+ }
+
+ Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING );
+ server_login(idx);
+}
+
+
+static void
+server_login(CONN_ID idx)
+{
+ Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx,
+ My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+
+ io_event_setcb( My_Connections[idx].sock, cb_clientserver);
+ io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE);
+
+ /* Send PASS and SERVER command to peer */
+ Conn_WriteStr( idx, "PASS %s %s", Conf_Server[Conf_GetServer( idx )].pwd_out, NGIRCd_ProtoID );
+ Conn_WriteStr( idx, "SERVER %s :%s", Conf_ServerName, Conf_ServerInfo );
+}
+