]> arthur.barton.de Git - ngircd-alex.git/blobdiff - src/ngircd/conn.c
Fix format arg: ListenAddress was printed instead of Bind address.
[ngircd-alex.git] / src / ngircd / conn.c
index c04327e84ea6ee0f2487ac3a8e63c017f5e0883c..6042db2f3f3a9e644b5ae4f3548ea803e57edcc5 100644 (file)
@@ -1,6 +1,6 @@
 /*
  * ngIRCd -- The Next Generation IRC Daemon
- * Copyright (c)2001-2004 Alexander Barton <alex@barton.de>
+ * Copyright (c)2001-2007 Alexander Barton (alex@barton.de)
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -15,8 +15,9 @@
 #define CONN_MODULE
 
 #include "portab.h"
+#include "io.h"
 
-static char UNUSED id[] = "$Id: conn.c,v 1.154 2005/06/12 17:21:46 fw Exp $";
+static char UNUSED id[] = "$Id: conn.c,v 1.220 2007/12/13 01:30:16 fw Exp $";
 
 #include "imp.h"
 #include <assert.h>
@@ -29,7 +30,6 @@ static char UNUSED id[] = "$Id: conn.c,v 1.154 2005/06/12 17:21:46 fw Exp $";
 #include <stdlib.h>
 #include <unistd.h>
 #include <errno.h>
-#include <fcntl.h>
 #include <string.h>
 #include <sys/socket.h>
 #include <sys/time.h>
@@ -41,12 +41,6 @@ static char UNUSED id[] = "$Id: conn.c,v 1.154 2005/06/12 17:21:46 fw Exp $";
 # include <netinet/ip.h>
 #endif
 
-#ifdef HAVE_ARPA_INET_H
-# include <arpa/inet.h>
-#else
-# define PF_INET AF_INET
-#endif
-
 #ifdef HAVE_STDINT_H
 # include <stdint.h>                   /* e.g. for Mac OS X */
 #endif
@@ -55,6 +49,7 @@ static char UNUSED id[] = "$Id: conn.c,v 1.154 2005/06/12 17:21:46 fw Exp $";
 # include <tcpd.h>                     /* for TCP Wrappers */
 #endif
 
+#include "array.h"
 #include "defines.h"
 #include "resolve.h"
 
@@ -71,7 +66,7 @@ static char UNUSED id[] = "$Id: conn.c,v 1.154 2005/06/12 17:21:46 fw Exp $";
 #include "parse.h"
 #include "tool.h"
 
-#ifdef RENDEZVOUS
+#ifdef ZEROCONF
 # include "rendezvous.h"
 #endif
 
@@ -81,44 +76,115 @@ static char UNUSED id[] = "$Id: conn.c,v 1.154 2005/06/12 17:21:46 fw Exp $";
 #define SERVER_WAIT (NONE - 1)
 
 
-LOCAL void Handle_Read PARAMS(( int sock ));
-LOCAL bool Handle_Write PARAMS(( CONN_ID Idx ));
-LOCAL void New_Connection PARAMS(( int Sock ));
-LOCAL CONN_ID Socket2Index PARAMS(( int Sock ));
-LOCAL void Read_Request PARAMS(( CONN_ID Idx ));
-LOCAL bool Handle_Buffer PARAMS(( CONN_ID Idx ));
-LOCAL void Check_Connections PARAMS(( void ));
-LOCAL void Check_Servers PARAMS(( void ));
-LOCAL void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
-LOCAL bool Init_Socket PARAMS(( int Sock ));
-LOCAL void New_Server PARAMS(( int Server, CONN_ID Idx ));
-LOCAL void Read_Resolver_Result PARAMS(( int r_fd ));
-LOCAL void Simple_Message PARAMS(( int Sock, char *Msg ));
-LOCAL int Count_Connections PARAMS(( struct sockaddr_in addr ));
-
-LOCAL fd_set My_Listeners;
-LOCAL fd_set My_Sockets;
+static bool Handle_Write PARAMS(( CONN_ID Idx ));
+static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len ));
+static int New_Connection PARAMS(( int Sock ));
+static CONN_ID Socket2Index PARAMS(( int Sock ));
+static void Read_Request PARAMS(( CONN_ID Idx ));
+static bool Handle_Buffer PARAMS(( CONN_ID Idx ));
+static void Check_Connections PARAMS(( void ));
+static void Check_Servers PARAMS(( void ));
+static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
+static bool Init_Socket PARAMS(( int Sock ));
+static void New_Server PARAMS(( int Server, struct in_addr *dest));
+static void Simple_Message PARAMS(( int Sock, const char *Msg ));
+static int Count_Connections PARAMS(( struct sockaddr_in addr ));
+static int NewListener PARAMS(( const UINT16 Port ));
+
+static array My_Listeners;
+static array My_ConnArray;
 
 #ifdef TCPWRAP
 int allow_severity = LOG_INFO;
 int deny_severity = LOG_ERR;
 #endif
 
-LOCAL void
-FreeRes_stat( CONNECTION *c )
+static void server_login PARAMS((CONN_ID idx));
+
+static void cb_Read_Resolver_Result PARAMS(( int sock, UNUSED short what));
+static void cb_Connect_to_Server PARAMS(( int sock, UNUSED short what));
+static void cb_clientserver PARAMS((int sock, short what));
+
+static void
+cb_listen(int sock, short irrelevant)
 {
-       assert( c != NULL );
-       assert( c->res_stat != NULL );
+       (void) irrelevant;
+       New_Connection( sock );
+}
+
+
+static void
+cb_connserver(int sock, UNUSED short what)
+{
+       int res, err;
+       socklen_t sock_len;
+       CONN_ID idx = Socket2Index( sock );
+       if (idx <= NONE) {
+               LogDebug("cb_connserver wants to write on unknown socket?!");
+               io_close(sock);
+               return;
+       }
+
+       assert( what & IO_WANTWRITE);
+
+       /* connect() finished, get result. */
+       sock_len = sizeof( err );
+       res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len );
+       assert( sock_len == sizeof( err ));
+
+       /* Error while connecting? */
+       if ((res != 0) || (err != 0)) {
+               if (res != 0)
+                       Log(LOG_CRIT, "getsockopt (connection %d): %s!",
+                           idx, strerror(errno));
+               else
+                       Log(LOG_CRIT,
+                           "Can't connect socket to \"%s:%d\" (connection %d): %s!",
+                           My_Connections[idx].host,
+                           Conf_Server[Conf_GetServer(idx)].port,
+                           idx, strerror(err));
+
+               Conn_Close(idx, "Can't connect!", NULL, false);
+               return;
+       }
+
+       Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING );
+       server_login(idx);
+}
 
-       if (!c->res_stat) return;
 
-       FD_CLR( c->res_stat->pipe[0], &Resolver_FDs );
+static void
+server_login(CONN_ID idx)
+{
+       Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx,
+                       My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
 
-       close( c->res_stat->pipe[0] );
-       close( c->res_stat->pipe[1] );
+       io_event_setcb( My_Connections[idx].sock, cb_clientserver);
+       io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE);
 
-       free( c->res_stat );
-       c->res_stat = NULL;
+       /* Send PASS and SERVER command to peer */
+       Conn_WriteStr( idx, "PASS %s %s", Conf_Server[Conf_GetServer( idx )].pwd_out, NGIRCd_ProtoID );
+       Conn_WriteStr( idx, "SERVER %s :%s", Conf_ServerName, Conf_ServerInfo );
+}
+
+
+static void
+cb_clientserver(int sock, short what)
+{
+       CONN_ID idx = Socket2Index( sock );
+       if (idx <= NONE) {
+#ifdef DEBUG
+               Log(LOG_WARNING, "WTF: cb_clientserver wants to write on unknown socket?!");
+#endif
+               io_close(sock);
+               return;
+       }
+
+       if (what & IO_WANTREAD)
+               Read_Request( idx );
+
+       if (what & IO_WANTWRITE)
+               Handle_Write( idx );
 }
 
 
@@ -136,23 +202,22 @@ Conn_Init( void )
                /* konfiguriertes Limit beachten */
                if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections;
        }
-       My_Connections = (CONNECTION *) calloc( Pool_Size,  sizeof( CONNECTION ) );
-       if( ! My_Connections )
-       {
-               /* Speicher konnte nicht alloziert werden! */
+       
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) {
                Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" );
                exit( 1 );
        }
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size );
-#endif
 
-       /* zu Beginn haben wir keine Verbindungen */
-       FD_ZERO( &My_Listeners );
-       FD_ZERO( &My_Sockets );
+       /* FIXME: My_Connetions/Pool_Size is needed by other parts of the
+        * code; remove them! */
+       My_Connections = (CONNECTION*) array_start(&My_ConnArray);
+
+       LogDebug("Allocated connection pool for %d items (%ld bytes).",
+               array_length(&My_ConnArray, sizeof( CONNECTION )), array_bytes(&My_ConnArray));
 
-       /* Groesster File-Descriptor fuer select() */
-       Conn_MaxFD = 0;
+       assert( array_length(&My_ConnArray, sizeof( CONNECTION )) >= (size_t) Pool_Size);
+       
+       array_free( &My_Listeners );
 
        /* Connection-Struktur initialisieren */
        for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i );
@@ -169,64 +234,71 @@ Conn_Exit( void )
         * schliessen und freigeben. */
 
        CONN_ID idx;
-       int i;
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Shutting down all connections ..." );
-#endif
+       LogDebug("Shutting down all connections ..." );
 
-#ifdef RENDEZVOUS
-       Rendezvous_UnregisterListeners( );
-#endif
+       Conn_ExitListeners();
 
        /* Sockets schliessen */
-       for( i = 0; i < Conn_MaxFD + 1; i++ )
-       {
-               if( FD_ISSET( i, &My_Sockets ))
-               {
-                       for( idx = 0; idx < Pool_Size; idx++ )
-                       {
-                               if( My_Connections[idx].sock == i ) break;
-                       }
-                       if( FD_ISSET( i, &My_Listeners ))
-                       {
-                               close( i );
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Listening socket %d closed.", i );
-#endif
-                       }
-                       else if( idx < Pool_Size )
-                       {
-                               if( NGIRCd_SignalRestart ) Conn_Close( idx, NULL, "Server going down (restarting)", true );
-                               else Conn_Close( idx, NULL, "Server going down", true );
-                       }
-                       else
-                       {
-                               Log( LOG_WARNING, "Closing unknown connection %d ...", i );
-                               close( i );
-                       }
+       for( idx = 0; idx < Pool_Size; idx++ ) {
+               if( My_Connections[idx].sock > NONE ) {
+                       Conn_Close( idx, NULL, NGIRCd_SignalRestart ?
+                               "Server going down (restarting)":"Server going down", true );
                }
        }
 
-       free( My_Connections );
+       array_free(&My_ConnArray);
        My_Connections = NULL;
        Pool_Size = 0;
+       io_library_shutdown();
 } /* Conn_Exit */
 
 
-GLOBAL int
+static unsigned int
+ports_initlisteners(array *a, void (*func)(int,short))
+{
+       unsigned int created = 0;
+       size_t len;
+       int fd;
+       UINT16 *port;
+
+       len = array_length(a, sizeof (UINT16));
+       port = array_start(a);
+       while(len--) {
+               fd = NewListener( *port );
+               if (fd < 0) {
+                       port++;
+                       continue;
+               }
+               if (!io_event_create( fd, IO_WANTREAD, func )) {
+                       Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!",
+                                                       fd, (unsigned int) *port, strerror(errno));
+                       close(fd);
+                       port++;
+                       continue;
+               }
+               created++;
+               port++;
+       }
+
+       return created;
+}
+
+
+GLOBAL unsigned int
 Conn_InitListeners( void )
 {
        /* Initialize ports on which the server should accept connections */
 
-       int created, i;
+       unsigned int created;
 
-       created = 0;
-       for( i = 0; i < Conf_ListenPorts_Count; i++ )
-       {
-               if( Conn_NewListener( Conf_ListenPorts[i] )) created++;
-               else Log( LOG_ERR, "Can't listen on port %u!", (unsigned int) Conf_ListenPorts[i] );
+       if (!io_library_init(CONNECTION_POOL)) {
+               Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno));
+               return -1;
        }
+
+       created = ports_initlisteners(&Conf_ListenPorts, cb_listen);
+
        return created;
 } /* Conn_InitListeners */
 
@@ -235,96 +307,110 @@ GLOBAL void
 Conn_ExitListeners( void )
 {
        /* Close down all listening sockets */
-
-       int i;
-
-#ifdef RENDEZVOUS
+       int *fd;
+       size_t arraylen;
+#ifdef ZEROCONF
        Rendezvous_UnregisterListeners( );
 #endif
 
-       Log( LOG_INFO, "Shutting down all listening sockets ..." );
-       for( i = 0; i < Conn_MaxFD + 1; i++ )
-       {
-               if( FD_ISSET( i, &My_Sockets ) && FD_ISSET( i, &My_Listeners ))
-               {
-                       close( i );
-#ifdef DEBUG
-                       Log( LOG_DEBUG, "Listening socket %d closed.", i );
-#endif
-               }
+       arraylen = array_length(&My_Listeners, sizeof (int));
+       Log( LOG_INFO, "Shutting down all listening sockets (%d total)...", arraylen );
+       fd = array_start(&My_Listeners);
+       while(arraylen--) {
+               assert(fd != NULL);
+               assert(*fd >= 0);
+               io_close(*fd);
+               LogDebug("Listening socket %d closed.", *fd );
+               fd++;
        }
+       array_free(&My_Listeners);
 } /* Conn_ExitListeners */
 
 
-GLOBAL bool
-Conn_NewListener( const UINT16 Port )
+static void
+InitSinaddr(struct sockaddr_in *addr, UINT16 Port)
+{
+       struct in_addr inaddr;
+
+       memset(addr, 0, sizeof(*addr));
+       memset( &inaddr, 0, sizeof(inaddr));
+
+       addr->sin_family = AF_INET;
+       addr->sin_port = htons(Port);
+       inaddr.s_addr = htonl(INADDR_ANY);
+       addr->sin_addr = inaddr;
+}
+
+
+static bool
+InitSinaddrListenAddr(struct sockaddr_in *addr, UINT16 Port)
+{
+       struct in_addr inaddr;
+
+       InitSinaddr(addr, Port);
+
+       if (!Conf_ListenAddress[0])
+               return true;
+
+       if (!ngt_IPStrToBin(Conf_ListenAddress, &inaddr)) {
+               Log( LOG_CRIT, "Can't bind to %s:%u: can't convert ip address \"%s\"",
+                               Conf_ListenAddress, Port, Conf_ListenAddress);
+               return false;
+       }
+
+       addr->sin_addr = inaddr;
+       return true;
+}
+
+
+/* return new listening port file descriptor or -1 on failure */
+static int
+NewListener( const UINT16 Port )
 {
        /* Create new listening socket on specified port */
 
        struct sockaddr_in addr;
-       struct in_addr inaddr;
        int sock;
-#ifdef RENDEZVOUS
+#ifdef ZEROCONF
        char name[CLIENT_ID_LEN], *info;
 #endif
 
-       /* Server-"Listen"-Socket initialisieren */
-       memset( &addr, 0, sizeof( addr ));
-       memset( &inaddr, 0, sizeof( inaddr ));
+       InitSinaddrListenAddr(&addr, Port);
+
        addr.sin_family = AF_INET;
        addr.sin_port = htons( Port );
-       if( Conf_ListenAddress[0] )
-       {
-#ifdef HAVE_INET_ATON
-               if( inet_aton( Conf_ListenAddress, &inaddr ) == 0 )
-#else
-               inaddr.s_addr = inet_addr( Conf_ListenAddress );
-               if( inaddr.s_addr == (unsigned)-1 )
-#endif
-               {
-                       Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", Conf_ListenAddress, Port, Conf_ListenAddress );
-                       return false;
-               }
-       }
-       else inaddr.s_addr = htonl( INADDR_ANY );
-       addr.sin_addr = inaddr;
 
-       /* Socket erzeugen */
        sock = socket( PF_INET, SOCK_STREAM, 0);
-       if( sock < 0 )
-       {
+       if( sock < 0 ) {
                Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
-               return false;
+               return -1;
        }
 
-       if( ! Init_Socket( sock )) return false;
+       if( ! Init_Socket( sock )) return -1;
 
-       /* an Port binden */
-       if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 )
-       {
-               Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno ));
+       if (bind(sock, (struct sockaddr *)&addr, (socklen_t)sizeof(addr)) != 0) {
+               Log( LOG_CRIT, "Can't bind socket (port %d) : %s!", Port, strerror( errno ));
                close( sock );
-               return false;
+               return -1;
        }
 
-       /* in "listen mode" gehen :-) */
-       if( listen( sock, 10 ) != 0 )
-       {
-               Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno ));
+       if( listen( sock, 10 ) != 0 ) {
+               Log( LOG_CRIT, "Can't listen on socket: %s!", strerror( errno ));
                close( sock );
-               return false;
+               return -1;
        }
 
-       /* Neuen Listener in Strukturen einfuegen */
-       FD_SET( sock, &My_Listeners );
-       FD_SET( sock, &My_Sockets );
-
-       if( sock > Conn_MaxFD ) Conn_MaxFD = sock;
+       /* keep fd in list so we can close it when ngircd restarts/shuts down */
+       if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) {
+               Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno ));
+               close( sock );
+               return -1;
+       }
 
        if( Conf_ListenAddress[0]) Log( LOG_INFO, "Now listening on %s:%d (socket %d).", Conf_ListenAddress, Port, sock );
        else Log( LOG_INFO, "Now listening on 0.0.0.0:%d (socket %d).", Port, sock );
 
-#ifdef RENDEZVOUS
+#ifdef ZEROCONF
        /* Get best server description text */
        if( ! Conf_ServerInfo[0] ) info = Conf_ServerName;
        else
@@ -345,49 +431,45 @@ Conn_NewListener( const UINT16 Port )
        }
 
        /* Add port number to description if non-standard */
-       if( Port != 6667 ) snprintf( name, sizeof( name ), "%s (port %u)", info, Port );
-       else strlcpy( name, info, sizeof( name ));
+       if (Port != 6667)
+               snprintf(name, sizeof name, "%s (port %u)", info,
+                        (unsigned int)Port);
+       else
+               strlcpy(name, info, sizeof name);
 
        /* Register service */
-       Rendezvous_Register( name, RENDEZVOUS_TYPE, Port );
+       Rendezvous_Register( name, MDNS_TYPE, Port );
 #endif
-
-       return true;
-} /* Conn_NewListener */
+       return sock;
+} /* NewListener */
 
 
 GLOBAL void
 Conn_Handler( void )
 {
-       /* "Hauptschleife": Aktive Verbindungen ueberwachen. Folgende Aktionen
-        * werden dabei durchgefuehrt, bis der Server terminieren oder neu
-        * starten soll:
-        *
-        *  - neue Verbindungen annehmen,
-        *  - Server-Verbindungen aufbauen,
-        *  - geschlossene Verbindungen loeschen,
-        *  - volle Schreibpuffer versuchen zu schreiben,
-        *  - volle Lesepuffer versuchen zu verarbeiten,
-        *  - Antworten von Resolver Sub-Prozessen annehmen.
+       /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives.
+        * Call io_dispatch() to check for read/writeable sockets every second
+        * Wait for status change on pending connections (e.g: when the hostname has been resolved)
+        * check for penalty/timeouts
+        * handle input buffers
         */
-
-       fd_set read_sockets, write_sockets;
+       int i;
+       unsigned int wdatalen;
        struct timeval tv;
-       time_t start, t;
-       CONN_ID i, idx;
+       time_t t;
        bool timeout;
 
-       start = time( NULL );
-       while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart ))
-       {
+       while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) {
                timeout = true;
 
-#ifdef RENDEZVOUS
+#ifdef ZEROCONF
                Rendezvous_Handler( );
 #endif
 
                /* Should the configuration be reloaded? */
-               if( NGIRCd_SignalRehash ) NGIRCd_Rehash( );
+               if (NGIRCd_SignalRehash) {
+                       NGIRCd_Rehash( );
+               }
 
                /* Check configured servers and established links */
                Check_Servers( );
@@ -396,119 +478,65 @@ Conn_Handler( void )
                t = time( NULL );
 
                /* noch volle Lese-Buffer suchen */
-               for( i = 0; i < Pool_Size; i++ )
-               {
-                       if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].rdatalen > 0 ) &&
+               for( i = 0; i < Pool_Size; i++ ) {
+                       if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) &&
                         ( My_Connections[i].delaytime < t ))
                        {
                                /* Kann aus dem Buffer noch ein Befehl extrahiert werden? */
-                               ifHandle_Buffer( i )) timeout = false;
+                               if (Handle_Buffer( i )) timeout = false;
                        }
                }
 
                /* noch volle Schreib-Puffer suchen */
-               FD_ZERO( &write_sockets );
-               for( i = 0; i < Pool_Size; i++ )
-               {
+               for( i = 0; i < Pool_Size; i++ ) {
+                       if ( My_Connections[i].sock <= NONE )
+                               continue;
+
+                       wdatalen = (unsigned int)array_bytes(&My_Connections[i].wbuf);
+
 #ifdef ZLIB
-                       if(( My_Connections[i].sock > NONE ) && (( My_Connections[i].wdatalen > 0 ) || ( My_Connections[i].zip.wdatalen > 0 )))
+                       if (( wdatalen > 0 ) || ( array_bytes(&My_Connections[i].zip.wbuf)> 0 ))
 #else
-                       if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].wdatalen > 0 ))
+                       if ( wdatalen > 0 )
 #endif
                        {
                                /* Socket der Verbindung in Set aufnehmen */
-                               FD_SET( My_Connections[i].sock, &write_sockets );
+                               io_event_add( My_Connections[i].sock, IO_WANTWRITE );
                        }
                }
 
-               /* Sockets mit im Aufbau befindlichen ausgehenden Verbindungen suchen */
-               for( i = 0; i < Pool_Size; i++ )
-               {
-                       if ( My_Connections[i].sock > NONE ) {
-                               if ( Conn_OPTION_ISSET( &My_Connections[i], CONN_ISCONNECTING )) {
-                                       FD_SET( My_Connections[i].sock, &write_sockets );
-                               }
+               /* von welchen Sockets koennte gelesen werden? */
+               for (i = 0; i < Pool_Size; i++ ) {
+                       if ( My_Connections[i].sock <= NONE )
+                               continue;
+
+                       if (Resolve_INPROGRESS(&My_Connections[i].res_stat)) {
+                               /* wait for completion of Resolver Sub-Process */
+                               io_event_del( My_Connections[i].sock, IO_WANTREAD );
+                               continue;
                        }
 
-               }
+                       if ( Conn_OPTION_ISSET( &My_Connections[i], CONN_ISCONNECTING ))
+                               continue;       /* wait for completion of connect() */
 
-               /* von welchen Sockets koennte gelesen werden? */
-               read_sockets = My_Sockets;
-               for( i = 0; i < Pool_Size; i++ )
-               {
-                       if ( My_Connections[i].sock > NONE ) {
-                               if ( My_Connections[i].res_stat ) {
-                                       /* wait for completion of Resolver Sub-Process */
-                                       FD_CLR( My_Connections[i].sock, &read_sockets );
-                                       continue;
-                               }
-
-                               if ( Conn_OPTION_ISSET( &My_Connections[i], CONN_ISCONNECTING )) {
-                                       /* wait for completion of connect() */
-                                       FD_CLR( My_Connections[i].sock, &read_sockets );
-                                       continue;
-                                }
-                       }
-                       if( My_Connections[i].delaytime > t )
-                       {
+                       if( My_Connections[i].delaytime > t ) {
                                /* Fuer die Verbindung ist eine "Penalty-Zeit" gesetzt */
-                               FD_CLR( My_Connections[i].sock, &read_sockets );
-                       }
-               }
-               for( i = 0; i < Conn_MaxFD + 1; i++ )
-               {
-                       /* Pipes von Resolver Sub-Prozessen aufnehmen */
-                       if( FD_ISSET( i, &Resolver_FDs ))
-                       {
-                               FD_SET( i, &read_sockets );
+                               io_event_del( My_Connections[i].sock, IO_WANTREAD );
+                               continue;
                        }
+                       io_event_add( My_Connections[i].sock, IO_WANTREAD );
                }
 
-               /* Timeout initialisieren */
+               /* (re-)set timeout - tv_sec/usec are undefined after io_dispatch() returns */
                tv.tv_usec = 0;
-               if( timeout ) tv.tv_sec = 1;
-               else tv.tv_sec = 0;
-
-               /* Auf Aktivitaet warten */
-               i = select( Conn_MaxFD + 1, &read_sockets, &write_sockets, NULL, &tv );
-               if( i == 0 )
-               {
-                       /* keine Veraenderung an den Sockets */
-                       continue;
-               }
-               if( i == -1 )
-               {
-                       /* Fehler (z.B. Interrupt) */
-                       if( errno != EINTR )
-                       {
-                               Log( LOG_EMERG, "Conn_Handler(): select(): %s!", strerror( errno ));
-                               Log( LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME );
-                               exit( 1 );
-                       }
-                       continue;
-               }
-
-               /* Koennen Daten geschrieben werden? */
-               for( i = 0; i < Conn_MaxFD + 1; i++ )
-               {
-                       if( ! FD_ISSET( i, &write_sockets )) continue;
-
-                       /* Es kann geschrieben werden ... */
-                       idx = Socket2Index( i );
-                       if( idx == NONE ) continue;
-
-                       if( ! Handle_Write( idx ))
-                       {
-                               /* Fehler beim Schreiben! Diesen Socket nun
-                                * auch aus dem Read-Set entfernen: */
-                               FD_CLR( i, &read_sockets );
-                       }
-               }
-
-               /* Daten zum Lesen vorhanden? */
-               for( i = 0; i < Conn_MaxFD + 1; i++ )
-               {
-                       if( FD_ISSET( i, &read_sockets )) Handle_Read( i );
+               tv.tv_sec = timeout ? 1 : 0;
+
+               /* wait for activity */
+               i = io_dispatch( &tv );
+               if (i == -1 && errno != EINTR ) {
+                       Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno));
+                       Log(LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME);
+                       exit( 1 );
                }
        }
 
@@ -517,6 +545,15 @@ Conn_Handler( void )
 } /* Conn_Handler */
 
 
+/**
+ * Write a text string into the socket of a connection.
+ * This function automatically appends CR+LF to the string and validates that
+ * the result is a valid IRC message (oversized messages are shortened, for
+ * example). Then it calls the Conn_Write() function to do the actual sending.
+ * @param Idx Index fo the connection.
+ * @param Format Format string, see printf().
+ * @return true on success, false otherwise.
+ */
 #ifdef PROTOTYPES
 GLOBAL bool
 Conn_WriteStr( CONN_ID Idx, char *Format, ... )
@@ -528,11 +565,8 @@ char *Format;
 va_dcl
 #endif
 {
-       /* String in Socket schreiben. CR+LF wird von dieser Funktion
-        * automatisch angehaengt. Im Fehlerfall wird dir Verbindung
-        * getrennt und false geliefert. */
-
        char buffer[COMMAND_LEN];
+       size_t len;
        bool ok;
        va_list ap;
 
@@ -544,19 +578,41 @@ va_dcl
 #else
        va_start( ap );
 #endif
-       if( vsnprintf( buffer, COMMAND_LEN - 2, Format, ap ) >= COMMAND_LEN - 2 )
-       {
-               Log( LOG_CRIT, "Text too long to send (connection %d)!", Idx );
-               Conn_Close( Idx, "Text too long to send!", NULL, false );
-               return false;
+       if (vsnprintf( buffer, COMMAND_LEN - 2, Format, ap ) >= COMMAND_LEN - 2 ) {
+               /*
+                * The string that should be written to the socket is longer
+                * than the allowed size of COMMAND_LEN bytes (including both
+                * the CR and LF characters). This can be caused by the
+                * IRC_WriteXXX() functions when the prefix of this server had
+                * to be added to an already "quite long" command line which
+                * has been received from a regular IRC client, for example.
+                * 
+                * We are not allowed to send such "oversized" messages to
+                * other servers and clients, see RFC 2812 2.3 and 2813 3.3
+                * ("these messages SHALL NOT exceed 512 characters in length,
+                * counting all characters including the trailing CR-LF").
+                *
+                * So we have a big problem here: we should send more bytes
+                * to the network than we are allowed to and we don't know
+                * the originator (any more). The "old" behaviour of blaming
+                * the receiver ("next hop") is a bad idea (it could be just
+                * an other server only routing the message!), so the only
+                * option left is to shorten the string and to hope that the
+                * result is still somewhat useful ...
+                *                                                   -alex-
+                */
+
+               strcpy (buffer + sizeof(buffer) - strlen(CUT_TXTSUFFIX) - 2 - 1,
+                       CUT_TXTSUFFIX);
        }
 
 #ifdef SNIFFER
-       if( NGIRCd_Sniffer ) Log( LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer );
+       if (NGIRCd_Sniffer)
+               Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer);
 #endif
 
-       strlcat( buffer, "\r\n", sizeof( buffer ));
-       ok = Conn_Write( Idx, buffer, strlen( buffer ));
+       len = strlcat( buffer, "\r\n", sizeof( buffer ));
+       ok = Conn_Write(Idx, buffer, len);
        My_Connections[Idx].msg_out++;
 
        va_end( ap );
@@ -564,57 +620,76 @@ va_dcl
 } /* Conn_WriteStr */
 
 
-GLOBAL bool
-Conn_Write( CONN_ID Idx, char *Data, int Len )
+/**
+ * Append Data to the outbound write buffer of a connection.
+ * @param Idx Index of the connection.
+ * @param Data pointer to the data.
+ * @param Len length of Data.
+ * @return true on success, false otherwise.
+ */
+static bool
+Conn_Write( CONN_ID Idx, char *Data, size_t Len )
 {
-       /* Daten in Socket schreiben. Bei "fatalen" Fehlern wird
-        * der Client disconnectiert und false geliefert. */
-
+       CLIENT *c;
+       size_t writebuf_limit = WRITEBUFFER_LEN;
        assert( Idx > NONE );
        assert( Data != NULL );
        assert( Len > 0 );
 
-       /* Ist der entsprechende Socket ueberhaupt noch offen? In einem
-        * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so
-        * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist.
-        * In diesem Fall wird hier einfach ein Fehler geliefert. */
-       if( My_Connections[Idx].sock <= NONE )
-       {
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx );
-#endif
-               return false;
-       }
+       c = Conn_GetClient(Idx);
+       assert( c != NULL);
 
-       /* Pruefen, ob im Schreibpuffer genuegend Platz ist. Ziel ist es,
-        * moeglichts viel im Puffer zu haben und _nicht_ gleich alles auf den
-        * Socket zu schreiben (u.a. wg. Komprimierung). */
-       if( WRITEBUFFER_LEN - My_Connections[Idx].wdatalen - Len <= 0 )
-       {
-               /* Der Puffer ist dummerweise voll. Jetzt versuchen, den Puffer
-                * zu schreiben, wenn das nicht klappt, haben wir ein Problem ... */
-               if( ! Handle_Write( Idx )) return false;
+       /* Servers do get special write buffer limits, so they can generate
+        * all the messages that are required while peering. */
+       if (Client_Type(c) == CLIENT_SERVER)
+               writebuf_limit = WRITEBUFFER_SLINK_LEN;
 
-               /* nun neu pruefen: */
-               if( WRITEBUFFER_LEN - My_Connections[Idx].wdatalen - Len <= 0 )
-               {
-                       Log( LOG_NOTICE, "Write buffer overflow (connection %d)!", Idx );
-                       Conn_Close( Idx, "Write buffer overflow!", NULL, false );
-                       return false;
-               }
+       /* Is the socket still open? A previous call to Conn_Write()
+        * may have closed the connection due to a fatal error.
+        * In this case it is sufficient to return an error, as well. */
+       if( My_Connections[Idx].sock <= NONE ) {
+               LogDebug("Skipped write on closed socket (connection %d).", Idx);
+               return false;
        }
 
 #ifdef ZLIB
        if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
-               /* Daten komprimieren und in Puffer kopieren */
-               if( ! Zip_Buffer( Idx, Data, Len )) return false;
+               /* Compressed link:
+                * Zip_Buffer() does all the dirty work for us: it flushes
+                * the (pre-)compression buffers if required and handles
+                * all error conditions. */
+               if (!Zip_Buffer(Idx, Data, Len))
+                       return false;
        }
        else
 #endif
        {
-               /* Daten in Puffer kopieren */
-               memcpy( My_Connections[Idx].wbuf + My_Connections[Idx].wdatalen, Data, Len );
-               My_Connections[Idx].wdatalen += Len;
+               /* Uncompressed link:
+                * Check if outbound buffer has enough space for the data. */
+               if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
+                   writebuf_limit) {
+                       /* Buffer is full, flush it. Handle_Write deals with
+                        * low-level errors, if any. */
+                       if (!Handle_Write(Idx))
+                               return false;
+               }
+
+               /* When the write buffer is still too big after flushing it,
+                * the connection will be killed. */
+               if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
+                   writebuf_limit) {
+                       Log(LOG_NOTICE,
+                           "Write buffer overflow (connection %d, size %lu byte)!",
+                           Idx,
+                           (unsigned long)array_bytes(&My_Connections[Idx].wbuf));
+                       Conn_Close(Idx, "Write buffer overflow!", NULL, false);
+                       return false;
+               }
+
+               /* Copy data to write buffer */
+               if (!array_catb(&My_Connections[Idx].wbuf, Data, Len))
+                       return false;
+
                My_Connections[Idx].bytes_out += Len;
        }
 
@@ -645,9 +720,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
        if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) {
                /* Conn_Close() has been called recursively for this link;
                 * probabe reason: Handle_Write() failed  -- see below. */
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx );
-#endif
+               LogDebug("Recursive request to close connection: %d", Idx );
                return;
        }
 
@@ -655,69 +728,102 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
 
        /* Mark link as "closing" */
        Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING );
-               
-       if( LogMsg ) txt = LogMsg;
-       else txt = FwdMsg;
-       if( ! txt ) txt = "Reason unknown";
 
-       Log( LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ));
+       if (LogMsg)
+               txt = LogMsg;
+       else
+               txt = FwdMsg;
+       if (! txt)
+               txt = "Reason unknown";
+
+       Log(LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx,
+           LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host,
+           ntohs(My_Connections[Idx].addr.sin_port));
 
        /* Search client, if any */
-       c = Client_GetFromConn( Idx );
+       c = Conn_GetClient( Idx );
 
        /* Should the client be informed? */
-       if( InformClient )
-       {
+       if (InformClient) {
 #ifndef STRICT_RFC
                /* Send statistics to client if registered as user: */
-               if(( c != NULL ) && ( Client_Type( c ) == CLIENT_USER ))
-               {
-                       Conn_WriteStr( Idx, "NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.", Client_ThisServer( ), NOTICE_TXTPREFIX, (double)My_Connections[Idx].bytes_in / 1024,  (double)My_Connections[Idx].bytes_out / 1024 );
+               if ((c != NULL) && (Client_Type(c) == CLIENT_USER)) {
+                       Conn_WriteStr( Idx,
+                        ":%s NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.",
+                        Client_ID(Client_ThisServer()), Client_ID(c),
+                        NOTICE_TXTPREFIX,
+                        (double)My_Connections[Idx].bytes_in / 1024,
+                        (double)My_Connections[Idx].bytes_out / 1024);
                }
 #endif
-
                /* Send ERROR to client (see RFC!) */
-               if( FwdMsg ) Conn_WriteStr( Idx, "ERROR :%s", FwdMsg );
-               else Conn_WriteStr( Idx, "ERROR :Closing connection." );
+               if (FwdMsg)
+                       Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
+               else
+                       Conn_WriteStr(Idx, "ERROR :Closing connection.");
        }
 
-       /* Try to write out the write buffer */
+       /* Try to write out the write buffer. Note: Handle_Write() eventually
+        * removes the CLIENT structure associated with this connection if an
+        * error occurs! So we have to re-check if there is still an valid
+        * CLIENT structure after calling Handle_Write() ...*/
        (void)Handle_Write( Idx );
 
+       /* Search client, if any (re-check!) */
+       c = Conn_GetClient( Idx );
+
        /* Shut down socket */
-       if( close( My_Connections[Idx].sock ) != 0 )
-       {
+       if (! io_close(My_Connections[Idx].sock)) {
                /* Oops, we can't close the socket!? This is ... ugly! */
-               Log( LOG_CRIT, "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", Idx, My_Connections[Idx].sock, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), strerror( errno ));
+               Log(LOG_CRIT,
+                   "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)",
+                   Idx, My_Connections[Idx].sock, My_Connections[Idx].host,
+                   ntohs(My_Connections[Idx].addr.sin_port), strerror(errno));
        }
 
        /* Mark socket as invalid: */
-       FD_CLR( My_Connections[Idx].sock, &My_Sockets );
        My_Connections[Idx].sock = NONE;
 
        /* If there is still a client, unregister it now */
-       if( c ) Client_Destroy( c, LogMsg, FwdMsg, true );
+       if (c)
+               Client_Destroy(c, LogMsg, FwdMsg, true);
 
        /* Calculate statistics and log information */
        in_k = (double)My_Connections[Idx].bytes_in / 1024;
        out_k = (double)My_Connections[Idx].bytes_out / 1024;
 #ifdef ZLIB
-       if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
+       if (Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP)) {
                in_z_k = (double)My_Connections[Idx].zip.bytes_in / 1024;
                out_z_k = (double)My_Connections[Idx].zip.bytes_out / 1024;
+               /* Make sure that no division by zero can occur during
+                * the calculation of in_p and out_p: in_z_k and out_z_k
+                * are non-zero, that's guaranteed by the protocol until
+                * compression can be enabled. */
+               if (! in_z_k)
+                       in_z_k = in_k;
+               if (! out_z_k)
+                       out_z_k = out_k;
                in_p = (int)(( in_k * 100 ) / in_z_k );
                out_p = (int)(( out_k * 100 ) / out_z_k );
-               Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, in_z_k, in_p, out_k, out_z_k, out_p );
+               Log(LOG_INFO,
+                   "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).",
+                   Idx, My_Connections[Idx].host,
+                   ntohs(My_Connections[Idx].addr.sin_port),
+                   in_k, in_z_k, in_p, out_k, out_z_k, out_p);
        }
        else
 #endif
        {
-               Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, out_k );
+               Log(LOG_INFO,
+                   "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).",
+                   Idx, My_Connections[Idx].host,
+                   ntohs(My_Connections[Idx].addr.sin_port),
+                   in_k, out_k);
        }
 
-       /* Is there a resolver sub-process running? */
-       if( My_Connections[Idx].res_stat )
-               FreeRes_stat( &My_Connections[Idx] );
+       /* cancel running resolver */
+       if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat))
+               Resolve_Shutdown(&My_Connections[Idx].res_stat);
 
        /* Servers: Modify time of next connect attempt? */
        Conf_UnsetServer( Idx );
@@ -727,15 +833,18 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
        if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
                inflateEnd( &My_Connections[Idx].zip.in );
                deflateEnd( &My_Connections[Idx].zip.out );
+               array_free(&My_Connections[Idx].zip.rbuf);
+               array_free(&My_Connections[Idx].zip.wbuf);
        }
 #endif
 
+       array_free(&My_Connections[Idx].rbuf);
+       array_free(&My_Connections[Idx].wbuf);
+
        /* Clean up connection structure (=free it) */
        Init_Conn_Struct( Idx );
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx );
-#endif
+       LogDebug("Shutdown of connection %d completed.", Idx );
 } /* Conn_Close */
 
 
@@ -749,13 +858,13 @@ Conn_SyncServerStruct( void )
        CONN_ID i;
        int c;
 
-       for( i = 0; i < Pool_Size; i++ )
-       {
+       for( i = 0; i < Pool_Size; i++ ) {
                /* Established connection? */
-               if( My_Connections[i].sock <= NONE ) continue;
+               if (My_Connections[i].sock < 0)
+                       continue;
 
                /* Server connection? */
-               client = Client_GetFromConn( i );
+               client = Conn_GetClient( i );
                if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue;
 
                for( c = 0; c < MAX_SERVERS; c++ )
@@ -764,127 +873,74 @@ Conn_SyncServerStruct( void )
                        if( ! Conf_Server[c].host[0] ) continue;
 
                        /* Duplicate? */
-                       if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i;
+                       if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 )
+                               Conf_Server[c].conn_id = i;
                }
        }
 } /* SyncServerStruct */
 
 
-LOCAL void
-Handle_Read( int Sock )
-{
-       /* Aktivitaet auf einem Socket verarbeiten:
-        *  - neue Clients annehmen,
-        *  - Daten von Clients verarbeiten,
-        *  - Resolver-Rueckmeldungen annehmen. */
-
-       CONN_ID idx;
-
-       assert( Sock > NONE );
-
-       if( FD_ISSET( Sock, &My_Listeners ))
-       {
-               /* es ist einer unserer Listener-Sockets: es soll
-                * also eine neue Verbindung aufgebaut werden. */
-
-               New_Connection( Sock );
-       }
-       else if( FD_ISSET( Sock, &Resolver_FDs ))
-       {
-               /* Rueckmeldung von einem Resolver Sub-Prozess */
-
-               Read_Resolver_Result( Sock );
-       }
-       else
-       {
-               /* Ein Client Socket: entweder ein User oder Server */
-
-               idx = Socket2Index( Sock );
-               if( idx > NONE ) Read_Request( idx );
-       }
-} /* Handle_Read */
-
-
-LOCAL bool
+/**
+ * Send out data of write buffer; connect new sockets.
+ */
+static bool
 Handle_Write( CONN_ID Idx )
 {
-       /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */
-
-       int len, res, err;
-       socklen_t sock_len;
-       CLIENT *c;
+       ssize_t len;
+       size_t wdatalen;
 
        assert( Idx > NONE );
+       if ( My_Connections[Idx].sock < 0 ) {
+               LogDebug("Handle_Write() on closed socket, connection %d", Idx);
+               return false;
+       }
        assert( My_Connections[Idx].sock > NONE );
 
-       if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCONNECTING )) {
-               /* connect() has finished, check result */
-
-               Conn_OPTION_DEL( &My_Connections[Idx], CONN_ISCONNECTING );
-
-               /* Ergebnis des connect() ermitteln */
-               sock_len = sizeof( err );
-               res = getsockopt( My_Connections[Idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len );
-               assert( sock_len == sizeof( err ));
-
-               /* Fehler aufgetreten? */
-               if(( res != 0 ) || ( err != 0 ))
-               {
-                       /* Fehler! */
-                       if( res != 0 ) Log( LOG_CRIT, "getsockopt (connection %d): %s!", Idx, strerror( errno ));
-                       else Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", My_Connections[Idx].host, Conf_Server[Conf_GetServer( Idx )].port, Idx, strerror( err ));
-
-                       /* Clean up socket, connection and client structures */
-                       FD_CLR( My_Connections[Idx].sock, &My_Sockets );
-                       c = Client_GetFromConn( Idx );
-                       if( c ) Client_DestroyNow( c );
-                       close( My_Connections[Idx].sock );
-                       Init_Conn_Struct( Idx );
-
-                       /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */
-                       Conf_Server[Conf_GetServer( Idx )].lasttry = time( NULL );
-                       Conf_UnsetServer( Idx );
+       wdatalen = array_bytes(&My_Connections[Idx].wbuf );
 
+#ifdef ZLIB
+       if (wdatalen == 0) {
+               /* Write buffer is empty, so we try to flush the compression
+                * buffer and get some data to work with from there :-) */
+               if (!Zip_Flush(Idx))
                        return false;
-               }
-               Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", Idx, My_Connections[Idx].host, Conf_Server[Conf_GetServer( Idx )].port );
 
-               /* Send PASS and SERVER command to peer */
-               Conn_WriteStr( Idx, "PASS %s %s", Conf_Server[Conf_GetServer( Idx )].pwd_out, NGIRCd_ProtoID );
-               return Conn_WriteStr( Idx, "SERVER %s :%s", Conf_ServerName, Conf_ServerInfo );
+               /* Now the write buffer most probably has changed: */
+               wdatalen = array_bytes(&My_Connections[Idx].wbuf);
        }
+#endif
 
-#ifdef ZLIB
-       if(( My_Connections[Idx].wdatalen <= 0 ) && ( ! My_Connections[Idx].zip.wdatalen ))
+       if (wdatalen == 0) {
+               /* Still no data, fine. */
+               io_event_del(My_Connections[Idx].sock, IO_WANTWRITE );
                return true;
+       }
 
-       /* write buffer empty, but not compression buf? -> flush compression buf. */
-       if( My_Connections[Idx].wdatalen == 0 ) Zip_Flush( Idx );
-#else
-       if( My_Connections[Idx].wdatalen <= 0 )
-               return true;
-#endif
+       LogDebug
+           ("Handle_Write() called for connection %d, %ld bytes pending ...",
+            Idx, wdatalen);
+
+       len = write(My_Connections[Idx].sock,
+                   array_start(&My_Connections[Idx].wbuf), wdatalen );
 
-       len = write( My_Connections[Idx].sock, My_Connections[Idx].wbuf, My_Connections[Idx].wdatalen );
        if( len < 0 ) {
-               iferrno == EAGAIN || errno == EINTR)
+               if (errno == EAGAIN || errno == EINTR)
                        return true;
 
-               Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx,
-                                       My_Connections[Idx].sock, strerror( errno ));
-               Conn_Close( Idx, "Write error!", NULL, false );
+               Log(LOG_ERR, "Write error on connection %d (socket %d): %s!",
+                   Idx, My_Connections[Idx].sock, strerror(errno));
+               Conn_Close(Idx, "Write error!", NULL, false);
                return false;
        }
 
-       /* Update buffer len and move any data not yet written to beginning of buf */
-       My_Connections[Idx].wdatalen -= len;
-       memmove( My_Connections[Idx].wbuf, My_Connections[Idx].wbuf + len, My_Connections[Idx].wdatalen );
+       /* move any data not yet written to beginning */
+       array_moveleft(&My_Connections[Idx].wbuf, 1, (size_t)len);
 
        return true;
 } /* Handle_Write */
 
 
-LOCAL void
+static int
 New_Connection( int Sock )
 {
        /* Neue Client-Verbindung von Listen-Socket annehmen und
@@ -894,22 +950,18 @@ New_Connection( int Sock )
        struct request_info req;
 #endif
        struct sockaddr_in new_addr;
-       int new_sock, new_sock_len;
-       RES_STAT *s;
-       CONN_ID idx;
+       int new_sock, new_sock_len, new_Pool_Size;
        CLIENT *c;
-       POINTER *ptr;
-       long new_size, cnt;
+       long cnt;
 
        assert( Sock > NONE );
-
        /* Connection auf Listen-Socket annehmen */
-       new_sock_len = sizeof( new_addr );
-       new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len );
-       if( new_sock < 0 )
-       {
-               Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno ));
-               return;
+       new_sock_len = (int)sizeof new_addr;
+       new_sock = accept(Sock, (struct sockaddr *)&new_addr,
+                         (socklen_t *)&new_sock_len);
+       if (new_sock < 0) {
+               Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno));
+               return -1;
        }
 
 #ifdef TCPWRAP
@@ -922,12 +974,13 @@ New_Connection( int Sock )
                Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr ));
                Simple_Message( new_sock, "ERROR :Connection refused" );
                close( new_sock );
-               return;
+               return -1;
        }
 #endif
 
        /* Socket initialisieren */
-       Init_Socket( new_sock );
+       if (!Init_Socket( new_sock ))
+               return -1;
        
        /* Check IP-based connection limit */
        cnt = Count_Connections( new_addr );
@@ -937,243 +990,225 @@ New_Connection( int Sock )
                Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt);
                Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" );
                close( new_sock );
-               return;
+               return -1;
        }
 
-       /* Freie Connection-Struktur suchen */
-       for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
-       if( idx >= Pool_Size )
-       {
-               new_size = Pool_Size + CONNECTION_POOL;
-
-               /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden.
-                * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */
-
-               if( Conf_MaxConnections > 0 )
+       if( new_sock >= Pool_Size ) {
+               new_Pool_Size = new_sock + 1;
+               /* No free Connection Structures, check if we may accept further connections */
+               if ((( Conf_MaxConnections > 0) && Pool_Size >= Conf_MaxConnections) ||
+                       (new_Pool_Size < Pool_Size))
                {
-                       /* Es ist ein Limit konfiguriert */
-                       if( Pool_Size >= Conf_MaxConnections )
-                       {
-                               /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */
-                               Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
-                               Simple_Message( new_sock, "ERROR :Connection limit reached" );
-                               close( new_sock );
-                               return;
-                       }
-                       if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections;
-               }
-               if( new_size < Pool_Size )
-               {
-                       Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size );
+                       Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
                        Simple_Message( new_sock, "ERROR :Connection limit reached" );
                        close( new_sock );
-                       return;
+                       return -1;
                }
 
-               ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size );
-               if( ! ptr )
-               {
+               if (!array_alloc(&My_ConnArray, sizeof(CONNECTION),
+                                (size_t)new_sock)) {
                        Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" );
                        Simple_Message( new_sock, "ERROR: Internal error" );
                        close( new_sock );
-                       return;
+                       return -1;
                }
-
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size );
-#endif
+               LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)",
+                       new_sock, array_length(&My_ConnArray, sizeof(CONNECTION)), array_bytes(&My_ConnArray));
 
                /* Adjust pointer to new block */
-               My_Connections = (CONNECTION *)ptr;
-
-               /* Initialize new items */
-               for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx );
-               idx = Pool_Size;
-
-               /* Adjust new pool size */
-               Pool_Size = new_size;
+               My_Connections = array_start(&My_ConnArray);
+               while (Pool_Size < new_Pool_Size)
+                       Init_Conn_Struct(Pool_Size++);
        }
 
-       /* Client-Struktur initialisieren */
-       c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
-       if( ! c )
-       {
-               Log( LOG_ALERT, "Can't accept connection: can't create client structure!" );
-               Simple_Message( new_sock, "ERROR :Internal error" );
-               close( new_sock );
-               return;
+       /* register callback */
+       if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) {
+               Log(LOG_ALERT, "Can't accept connection: io_event_create failed!");
+               Simple_Message(new_sock, "ERROR :Internal error");
+               close(new_sock);
+               return -1;
        }
 
-       /* Verbindung registrieren */
-       Init_Conn_Struct( idx );
-       My_Connections[idx].sock = new_sock;
-       My_Connections[idx].addr = new_addr;
+       c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
+       if( ! c ) {
+               Log(LOG_ALERT, "Can't accept connection: can't create client structure!");
+               Simple_Message(new_sock, "ERROR :Internal error");
+               io_close(new_sock);
+               return -1;
+       }
 
-       /* Neuen Socket registrieren */
-       FD_SET( new_sock, &My_Sockets );
-       if( new_sock > Conn_MaxFD ) Conn_MaxFD = new_sock;
+       Init_Conn_Struct( new_sock );
+       My_Connections[new_sock].sock = new_sock;
+       My_Connections[new_sock].addr = new_addr;
+       My_Connections[new_sock].client = c;
 
-       Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
+       Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", new_sock,
+                       inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
 
        /* Hostnamen ermitteln */
-       strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host ));
-       Client_SetHostname( c, My_Connections[idx].host );
-#ifdef IDENTAUTH
-       s = Resolve_Addr( &new_addr, My_Connections[idx].sock );
-#else
-       s = Resolve_Addr( &new_addr );
-#endif
-       /* resolver process has been started */
-       if( s ) My_Connections[idx].res_stat = s;
+       strlcpy( My_Connections[new_sock].host, inet_ntoa( new_addr.sin_addr ),
+                                               sizeof( My_Connections[new_sock].host ));
 
-       /* Penalty-Zeit setzen */
-       Conn_SetPenalty( idx, 4 );
+       Client_SetHostname( c, My_Connections[new_sock].host );
+
+       if (!Conf_NoDNS)
+               Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr,
+                       My_Connections[new_sock].sock, cb_Read_Resolver_Result);
+
+       Conn_SetPenalty(new_sock, 4);
+       return new_sock;
 } /* New_Connection */
 
 
-LOCAL CONN_ID
+static CONN_ID
 Socket2Index( int Sock )
 {
        /* zum Socket passende Connection suchen */
 
-       CONN_ID idx;
-
-       assert( Sock > NONE );
-
-       for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break;
+       assert( Sock >= 0 );
 
-       if( idx >= Pool_Size )
-       {
+       if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) {
                /* die Connection wurde vermutlich (wegen eines
                 * Fehlers) bereits wieder abgebaut ... */
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock );
-#endif
+               LogDebug("Socket2Index: can't get connection for socket %d!", Sock);
                return NONE;
        }
-       else return idx;
+       return Sock;
 } /* Socket2Index */
 
 
-LOCAL void
+/**
+ * Read data from the network to the read buffer. If an error occures,
+ * the socket of this connection will be shut down.
+ */
+static void
 Read_Request( CONN_ID Idx )
 {
-       /* Daten von Socket einlesen und entsprechend behandeln.
-        * Tritt ein Fehler auf, so wird der Socket geschlossen. */
-
-       int len, bsize;
-#ifdef ZLIB
+       ssize_t len;
+       char readbuf[READBUFFER_LEN];
        CLIENT *c;
-#endif
-
        assert( Idx > NONE );
        assert( My_Connections[Idx].sock > NONE );
 
-       /* wenn noch nicht registriert: maximal mit ZREADBUFFER_LEN arbeiten,
-        * ansonsten koennen Daten ggf. nicht umkopiert werden. */
-       bsize = READBUFFER_LEN;
 #ifdef ZLIB
-       c = Client_GetFromConn( Idx );
-       if(( Client_Type( c ) != CLIENT_USER ) && ( Client_Type( c ) != CLIENT_SERVER ) && ( Client_Type( c ) != CLIENT_SERVICE ) && ( bsize > ZREADBUFFER_LEN )) bsize = ZREADBUFFER_LEN;
-#endif
-
-#ifdef ZLIB
-       if(( bsize - My_Connections[Idx].rdatalen - 1 < 1 ) || ( ZREADBUFFER_LEN - My_Connections[Idx].zip.rdatalen < 1 ))
+       if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) ||
+               (array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN))
 #else
-       if( bsize - My_Connections[Idx].rdatalen - 1 < 1 )
+       if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN)
 #endif
        {
-               /* Der Lesepuffer ist voll */
-               Log( LOG_ERR, "Receive buffer overflow (connection %d): %d bytes!", Idx, My_Connections[Idx].rdatalen );
+               /* Read buffer is full */
+               Log(LOG_ERR,
+                   "Receive buffer overflow (connection %d): %d bytes!",
+                   Idx, array_bytes(&My_Connections[Idx].rbuf));
                Conn_Close( Idx, "Receive buffer overflow!", NULL, false );
                return;
        }
 
-#ifdef ZLIB
-       if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
-               len = recv( My_Connections[Idx].sock, My_Connections[Idx].zip.rbuf + My_Connections[Idx].zip.rdatalen, ( ZREADBUFFER_LEN - My_Connections[Idx].zip.rdatalen ), 0 );
-               if( len > 0 ) My_Connections[Idx].zip.rdatalen += len;
-       }
-       else
-#endif
-       {
-               len = recv( My_Connections[Idx].sock, My_Connections[Idx].rbuf + My_Connections[Idx].rdatalen, bsize - My_Connections[Idx].rdatalen - 1, 0 );
-               if( len > 0 ) My_Connections[Idx].rdatalen += len;
-       }
-
-       if( len == 0 )
-       {
-               /* Socket wurde geschlossen */
-               Log( LOG_INFO, "%s:%d (%s) is closing the connection ...", My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), inet_ntoa( My_Connections[Idx].addr.sin_addr ));
-               Conn_Close( Idx, "Socket closed!", "Client closed connection", false );
+       len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf));
+       if (len == 0) {
+               Log(LOG_INFO, "%s:%d (%s) is closing the connection ...",
+                   My_Connections[Idx].host,
+                   ntohs(My_Connections[Idx].addr.sin_port),
+                   inet_ntoa( My_Connections[Idx].addr.sin_addr));
+               Conn_Close(Idx,
+                          "Socket closed!", "Client closed connection",
+                          false);
                return;
        }
 
-       if( len < 0 )
-       {
-               /* Operation haette Socket "nur" blockiert ... */
+       if (len < 0) {
                if( errno == EAGAIN ) return;
-
-               /* Fehler beim Lesen */
-               Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror( errno ));
-               Conn_Close( Idx, "Read error!", "Client closed connection", false );
+               Log(LOG_ERR, "Read error on connection %d (socket %d): %s!",
+                   Idx, My_Connections[Idx].sock, strerror(errno));
+               Conn_Close(Idx, "Read error!", "Client closed connection",
+                          false);
                return;
        }
+#ifdef ZLIB
+       if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) {
+               if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf,
+                               (size_t) len)) {
+                       Log(LOG_ERR,
+                           "Could not append recieved data to zip input buffer (connn %d): %d bytes!",
+                           Idx, len);
+                       Conn_Close(Idx, "Receive buffer overflow!", NULL,
+                                  false);
+                       return;
+               }
+       } else
+#endif
+       {
+               if (!array_catb( &My_Connections[Idx].rbuf, readbuf, len)) {
+                       Log( LOG_ERR, "Could not append recieved data to input buffer (connn %d): %d bytes!", Idx, len );
+                       Conn_Close( Idx, "Receive buffer overflow!", NULL, false );
+               }
+       }
 
-       /* Connection-Statistik aktualisieren */
+       /* Update connection statistics */
        My_Connections[Idx].bytes_in += len;
 
-       /* Timestamp aktualisieren */
-       My_Connections[Idx].lastdata = time( NULL );
+       /* Update timestamp of last data received if this connection is
+        * registered as a user, server or service connection. Don't update
+        * otherwise, so users have at least Conf_PongTimeout seconds time to
+        * register with the IRC server -- see Check_Connections().
+        * Set "lastping", too, so we can handle time shifts backwards ... */
+       c = Conn_GetClient(Idx);
+       if (c && (Client_Type(c) == CLIENT_USER
+                 || Client_Type(c) == CLIENT_SERVER
+                 || Client_Type(c) == CLIENT_SERVICE)) {
+               My_Connections[Idx].lastdata = time(NULL);
+               My_Connections[Idx].lastping = My_Connections[Idx].lastdata;
+       }
 
-       Handle_Buffer( Idx );
+       /* Look at the data in the (read-) buffer of this connection */
+       Handle_Buffer(Idx);
 } /* Read_Request */
 
 
-LOCAL bool
+static bool
 Handle_Buffer( CONN_ID Idx )
 {
-       /* Daten im Lese-Puffer einer Verbindung verarbeiten.
-        * Wurde ein Request verarbeitet, so wird true geliefert,
-        * ansonsten false (auch bei Fehlern). */
-
+       /* Handle Data in Connections Read-Buffer.
+        * Return true if a reuqest was handled, false otherwise (also returned on errors). */
 #ifndef STRICT_RFC
        char *ptr1, *ptr2;
 #endif
        char *ptr;
-       int len, delta;
-       bool action, result;
+       size_t len, delta;
+       bool result;
+       time_t starttime;
 #ifdef ZLIB
        bool old_z;
 #endif
 
+       starttime = time(NULL);
        result = false;
-       do
-       {
+       for (;;) {
                /* Check penalty */
-               if( My_Connections[Idx].delaytime > time( NULL )) return result;
-               
+               if( My_Connections[Idx].delaytime > starttime) return result;
 #ifdef ZLIB
-               /* ggf. noch unkomprimiete Daten weiter entpacken */
+               /* unpack compressed data */
                if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP ))
                        if( ! Unzip_Buffer( Idx )) return false;
 #endif
 
-               if( My_Connections[Idx].rdatalen < 1 ) break;
+               if (0 == array_bytes(&My_Connections[Idx].rbuf))
+                       break;
+
+               if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */
+                       return false;
 
-               /* Eine komplette Anfrage muss mit CR+LF enden, vgl.
-                * RFC 2812. Haben wir eine? */
-               My_Connections[Idx].rbuf[My_Connections[Idx].rdatalen] = '\0';
-               ptr = strstr( My_Connections[Idx].rbuf, "\r\n" );
+               /* A Complete Request end with CR+LF, see RFC 2812. */
+               ptr = strstr( array_start(&My_Connections[Idx].rbuf), "\r\n" );
 
-               if( ptr ) delta = 2;
+               if( ptr ) delta = 2; /* complete request */
 #ifndef STRICT_RFC
-               else
-               {
-                       /* Nicht RFC-konforme Anfrage mit nur CR oder LF? Leider
-                        * machen soetwas viele Clients, u.a. "mIRC" :-( */
-                       ptr1 = strchr( My_Connections[Idx].rbuf, '\r' );
-                       ptr2 = strchr( My_Connections[Idx].rbuf, '\n' );
+               else {
+                       /* Check for non-RFC-compliant request (only CR or LF)? Unfortunately,
+                        * there are quite a few clients that do this (incl. "mIRC" :-( */
+                       ptr1 = strchr( array_start(&My_Connections[Idx].rbuf), '\r' );
+                       ptr2 = strchr( array_start(&My_Connections[Idx].rbuf), '\n' );
                        delta = 1;
                        if( ptr1 && ptr2 ) ptr = ptr1 > ptr2 ? ptr2 : ptr1;
                        else if( ptr1 ) ptr = ptr1;
@@ -1181,319 +1216,269 @@ Handle_Buffer( CONN_ID Idx )
                }
 #endif
 
-               action = false;
-               if( ptr )
-               {
-                       /* Ende der Anfrage wurde gefunden */
-                       *ptr = '\0';
-                       len = ( ptr - My_Connections[Idx].rbuf ) + delta;
-                       if( len > ( COMMAND_LEN - 1 ))
-                       {
-                               /* Eine Anfrage darf(!) nicht laenger als 512 Zeichen
-                                * (incl. CR+LF!) werden; vgl. RFC 2812. Wenn soetwas
-                                * empfangen wird, wird der Client disconnectiert. */
-                               Log( LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!", Idx, My_Connections[Idx].rdatalen, COMMAND_LEN - 1 );
-                               Conn_Close( Idx, NULL, "Request too long", true );
-                               return false;
-                       }
+               if( ! ptr )
+                       break;
+
+               /* End of request found */
+               *ptr = '\0';
+
+               len = ( ptr - (char*) array_start(&My_Connections[Idx].rbuf)) + delta;
+
+               if( len > ( COMMAND_LEN - 1 )) {
+                       /* Request must not exceed 512 chars (incl. CR+LF!), see
+                        * RFC 2812. Disconnect Client if this happens. */
+                       Log( LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!",
+                                               Idx, array_bytes(&My_Connections[Idx].rbuf), COMMAND_LEN - 1 );
+                       Conn_Close( Idx, NULL, "Request too long", true );
+                       return false;
+               }
 
+               if (len <= 2) { /* request was empty (only '\r\n') */
+                       array_moveleft(&My_Connections[Idx].rbuf, 1, delta); /* delta is either 1 or 2 */
+                       break;
+               }
 #ifdef ZLIB
-                       /* merken, ob Stream bereits komprimiert wird */
-                       old_z = My_Connections[Idx].options & CONN_ZIP;
+               /* remember if stream is already compressed */
+               old_z = My_Connections[Idx].options & CONN_ZIP;
 #endif
 
-                       if( len > delta )
-                       {
-                               /* Es wurde ein Request gelesen */
-                               My_Connections[Idx].msg_in++;
-                               if( ! Parse_Request( Idx, My_Connections[Idx].rbuf )) return false;
-                               else action = true;
-                       }
+               My_Connections[Idx].msg_in++;
+               if (!Parse_Request(Idx, (char*)array_start(&My_Connections[Idx].rbuf) ))
+                       return false;
 
-                       /* Puffer anpassen */
-                       My_Connections[Idx].rdatalen -= len;
-                       memmove( My_Connections[Idx].rbuf, My_Connections[Idx].rbuf + len, My_Connections[Idx].rdatalen );
+               result = true;
 
+               array_moveleft(&My_Connections[Idx].rbuf, 1, len);
+               LogDebug("Connection %d: %d bytes left in read buffer.",
+                   Idx, array_bytes(&My_Connections[Idx].rbuf));
 #ifdef ZLIB
-                       if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && ( My_Connections[Idx].rdatalen > 0 ))
-                       {
-                               /* Mit dem letzten Befehl wurde Socket-Kompression aktiviert.
-                                * Evtl. schon vom Socket gelesene Daten in den Unzip-Puffer
-                                * umkopieren, damit diese nun zunaechst entkomprimiert werden */
-                               if( My_Connections[Idx].rdatalen > ZREADBUFFER_LEN )
-                               {
-                                       /* Hupsa! Soviel Platz haben wir aber gar nicht! */
-                                       Log( LOG_ALERT, "Can't move receive buffer: No space left in unzip buffer (need %d bytes)!", My_Connections[Idx].rdatalen );
-                                       return false;
-                               }
-                               memcpy( My_Connections[Idx].zip.rbuf, My_Connections[Idx].rbuf, My_Connections[Idx].rdatalen );
-                               My_Connections[Idx].zip.rdatalen = My_Connections[Idx].rdatalen;
-                               My_Connections[Idx].rdatalen = 0;
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Moved already received data (%d bytes) to uncompression buffer.", My_Connections[Idx].zip.rdatalen );
-#endif /* DEBUG */
-                       }
-#endif /* ZLIB */
-               }
-
-               if( action ) result = true;
-       } while( action );
+               if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) &&
+                               ( array_bytes(&My_Connections[Idx].rbuf) > 0 ))
+               {
+                       /* The last Command activated Socket-Compression.
+                        * Data that was read after that needs to be copied to Unzip-buf
+                        * for decompression */
+                       if (!array_copy( &My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf ))
+                               return false;
 
+                       array_trunc(&My_Connections[Idx].rbuf);
+                       LogDebug("Moved already received data (%u bytes) to uncompression buffer.",
+                                                               array_bytes(&My_Connections[Idx].zip.rbuf));
+               }
+#endif /* ZLIB */
+       }
        return result;
 } /* Handle_Buffer */
 
 
-LOCAL void
-Check_Connections( void )
+static void
+Check_Connections(void)
 {
-       /* Pruefen, ob Verbindungen noch "alive" sind. Ist dies
-        * nicht der Fall, zunaechst PING-PONG spielen und, wenn
-        * auch das nicht "hilft", Client disconnectieren. */
-
+       /* check if connections are alive. if not, play PING-PONG first.
+        * if this doesn't help either, disconnect client. */
        CLIENT *c;
        CONN_ID i;
 
-       for( i = 0; i < Pool_Size; i++ )
-       {
-               if( My_Connections[i].sock == NONE ) continue;
+       for (i = 0; i < Pool_Size; i++) {
+               if (My_Connections[i].sock < 0)
+                       continue;
 
-               c = Client_GetFromConn( i );
-               if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE )))
-               {
-                       /* verbundener User, Server oder Service */
-                       if( My_Connections[i].lastping > My_Connections[i].lastdata )
-                       {
-                               /* es wurde bereits ein PING gesendet */
-                               if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout )
-                               {
+               c = Conn_GetClient(i);
+               if (c && ((Client_Type(c) == CLIENT_USER)
+                         || (Client_Type(c) == CLIENT_SERVER)
+                         || (Client_Type(c) == CLIENT_SERVICE))) {
+                       /* connected User, Server or Service */
+                       if (My_Connections[i].lastping >
+                           My_Connections[i].lastdata) {
+                               /* We already sent a ping */
+                               if (My_Connections[i].lastping <
+                                   time(NULL) - Conf_PongTimeout) {
                                        /* Timeout */
-#ifdef DEBUG
-                                       Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout );
-#endif
-                                       Conn_Close( i, NULL, "Ping timeout", true );
+                                       LogDebug
+                                           ("Connection %d: Ping timeout: %d seconds.",
+                                            i, Conf_PongTimeout);
+                                       Conn_Close(i, NULL, "Ping timeout",
+                                                  true);
                                }
+                       } else if (My_Connections[i].lastdata <
+                                  time(NULL) - Conf_PingTimeout) {
+                               /* We need to send a PING ... */
+                               LogDebug("Connection %d: sending PING ...", i);
+                               My_Connections[i].lastping = time(NULL);
+                               Conn_WriteStr(i, "PING :%s",
+                                             Client_ID(Client_ThisServer()));
                        }
-                       else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout )
-                       {
-                               /* es muss ein PING gesendet werden */
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Connection %d: sending PING ...", i );
-#endif
-                               My_Connections[i].lastping = time( NULL );
-                               Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( )));
-                       }
-               }
-               else
-               {
-                       /* noch nicht vollstaendig aufgebaute Verbindung */
-                       if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout )
-                       {
-                               /* Timeout */
-#ifdef DEBUG
-                               Log( LOG_DEBUG, "Connection %d timed out ...", i );
-#endif
-                               Conn_Close( i, NULL, "Timeout", false );
+               } else {
+                       /* The connection is not fully established yet, so
+                        * we don't do the PING-PONG game here but instead
+                        * disconnect the client after "a short time" if it's
+                        * still not registered. */
+
+                       if (My_Connections[i].lastdata <
+                           time(NULL) - Conf_PongTimeout) {
+                               LogDebug
+                                   ("Unregistered connection %d timed out ...",
+                                    i);
+                               Conn_Close(i, NULL, "Timeout", false);
                        }
                }
        }
 } /* Check_Connections */
 
 
-LOCAL void
+static void
 Check_Servers( void )
 {
        /* Check if we can establish further server links */
 
-       RES_STAT *s;
-       CONN_ID idx;
        int i, n;
-
-       /* Serach all connections, are there results from the resolver? */
-       for( idx = 0; idx < Pool_Size; idx++ )
-       {
-               if( My_Connections[idx].sock != SERVER_WAIT ) continue;
-
-               /* IP resolved? */
-               if( My_Connections[idx].res_stat == NULL ) New_Server( Conf_GetServer( idx ), idx );
-       }
+       time_t time_now;
 
        /* Check all configured servers */
-       for( i = 0; i < MAX_SERVERS; i++ )
-       {
+       for( i = 0; i < MAX_SERVERS; i++ ) {
                /* Valid outgoing server which isn't already connected or disabled? */
-               if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) || ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED )) continue;
+               if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) ||
+                       ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED ))
+                               continue;
 
                /* Is there already a connection in this group? */
-               if( Conf_Server[i].group > NONE )
-               {
-                       for( n = 0; n < MAX_SERVERS; n++ )
-                       {
-                               if( n == i ) continue;
-                               if(( Conf_Server[n].conn_id > NONE ) && ( Conf_Server[n].group == Conf_Server[i].group )) break;
+               if( Conf_Server[i].group > NONE ) {
+                       for (n = 0; n < MAX_SERVERS; n++) {
+                               if (n == i) continue;
+                               if ((Conf_Server[n].conn_id != NONE) &&
+                                       (Conf_Server[n].group == Conf_Server[i].group))
+                                               break;
                        }
-                       if( n < MAX_SERVERS ) continue;
+                       if (n < MAX_SERVERS) continue;
                }
 
                /* Check last connect attempt? */
-               if( Conf_Server[i].lasttry > time( NULL ) - Conf_ConnectRetry ) continue;
+               time_now = time(NULL);
+               if( Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
+                       continue;
 
                /* Okay, try to connect now */
-               Conf_Server[i].lasttry = time( NULL );
-
-               /* Search free connection structure */
-               for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
-               if( idx >= Pool_Size )
-               {
-                       Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", Pool_Size );
-                       return;
-               }
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host );
-#endif
-
-               /* Verbindungs-Struktur initialisieren */
-               Init_Conn_Struct( idx );
-               My_Connections[idx].sock = SERVER_WAIT;
-               Conf_Server[i].conn_id = idx;
-
-               /* Resolve Hostname. If this fails, try to use it as an IP address */
-               strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip ));
-               strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host ));
-               s = Resolve_Name( Conf_Server[i].host );
-
-               /* resolver process running? */
-               if( s ) My_Connections[idx].res_stat = s;
+               Conf_Server[i].lasttry = time_now;
+               Conf_Server[i].conn_id = SERVER_WAIT;
+               assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0);
+               Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server);
        }
 } /* Check_Servers */
 
 
-LOCAL void
-New_Server( int Server, CONN_ID Idx )
+static void
+New_Server( int Server , struct in_addr *dest)
 {
        /* Establish new server link */
-
+       struct sockaddr_in local_addr;
        struct sockaddr_in new_addr;
-       struct in_addr inaddr;
        int res, new_sock;
        CLIENT *c;
 
        assert( Server > NONE );
-       assert( Idx > NONE );
-
-       /* Did we get a valid IP address? */
-       if( ! Conf_Server[Server].ip[0] )
-       {
-               /* No. Free connection structure and abort: */
-               Init_Conn_Struct( Idx );
-               Conf_Server[Server].conn_id = NONE;
-               Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx );
-               return;
-       }
 
-       Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d (connection %d) ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port, Idx );
-
-#ifdef HAVE_INET_ATON
-       if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 )
-#else
-       memset( &inaddr, 0, sizeof( inaddr ));
-       inaddr.s_addr = inet_addr( Conf_Server[Server].ip );
-       if( inaddr.s_addr == (unsigned)-1 )
-#endif
-       {
-               /* Can't convert IP address */
-               Init_Conn_Struct( Idx );
-               Conf_Server[Server].conn_id = NONE;
-               Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip );
-               return;
-       }
-
-       memset( &new_addr, 0, sizeof( new_addr ));
+       memset(&new_addr, 0, sizeof( new_addr ));
        new_addr.sin_family = AF_INET;
-       new_addr.sin_addr = inaddr;
+       new_addr.sin_addr = *dest;
        new_addr.sin_port = htons( Conf_Server[Server].port );
 
        new_sock = socket( PF_INET, SOCK_STREAM, 0 );
-       if ( new_sock < 0 )
-       {
-               /* Can't create socket */
-               Init_Conn_Struct( Idx );
-               Conf_Server[Server].conn_id = NONE;
+       if ( new_sock < 0 ) {
                Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
                return;
        }
 
        if( ! Init_Socket( new_sock )) return;
 
-       res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr ));
-       if(( res != 0 ) && ( errno != EINPROGRESS ))
-       {
-               /* Can't connect socket */
+       /* if we fail to bind, just continue and let connect() pick a source address */
+       InitSinaddr(&local_addr, 0);
+       local_addr.sin_addr = Conf_Server[Server].bind_addr;
+       if (bind(new_sock, (struct sockaddr *)&local_addr, (socklen_t)sizeof(local_addr)))
+               Log(LOG_WARNING, "Can't bind socket to %s: %s!", inet_ntoa(Conf_Server[Server].bind_addr), strerror( errno ));
+
+       res = connect(new_sock, (struct sockaddr *)&new_addr,
+                       (socklen_t)sizeof(new_addr));
+       if(( res != 0 ) && ( errno != EINPROGRESS )) {
                Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno ));
                close( new_sock );
-               Init_Conn_Struct( Idx );
-               Conf_Server[Server].conn_id = NONE;
                return;
        }
 
-       /* Client-Struktur initialisieren */
-       c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
-       if( ! c )
-       {
-               /* Can't create new client structure */
+       if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) {
+               Log(LOG_ALERT,
+                   "Cannot allocate memory for server connection (socket %d)",
+                   new_sock);
                close( new_sock );
-               Init_Conn_Struct( Idx );
-               Conf_Server[Server].conn_id = NONE;
+               return;
+       }
+
+       My_Connections = array_start(&My_ConnArray);
+
+       assert(My_Connections[new_sock].sock <= 0);
+
+       Init_Conn_Struct(new_sock);
+
+       c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
+       if( ! c ) {
                Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
+               close( new_sock );
                return;
        }
+
        Client_SetIntroducer( c, c );
        Client_SetToken( c, TOKEN_OUTBOUND );
 
        /* Register connection */
-       My_Connections[Idx].sock = new_sock;
-       My_Connections[Idx].addr = new_addr;
-       strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host ));
+       Conf_Server[Server].conn_id = new_sock;
+       My_Connections[new_sock].sock = new_sock;
+       My_Connections[new_sock].addr = new_addr;
+       My_Connections[new_sock].client = c;
+       strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host,
+                               sizeof(My_Connections[new_sock].host ));
 
        /* Register new socket */
-       FD_SET( new_sock, &My_Sockets );
-       Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING );
-
-       if( new_sock > Conn_MaxFD ) Conn_MaxFD = new_sock;
+       if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
+               Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
+               Conn_Close( new_sock, "io_event_create() failed", NULL, false );
+               Init_Conn_Struct( new_sock );
+               Conf_Server[Server].conn_id = NONE;
+       }
 
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock );
-#endif
+       LogDebug("Registered new connection %d on socket %d.",
+                               new_sock, My_Connections[new_sock].sock );
+       Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING );
 } /* New_Server */
 
 
-LOCAL void
-Init_Conn_Struct( CONN_ID Idx )
+/**
+ * Initialize connection structure.
+ */
+static void
+Init_Conn_Struct(CONN_ID Idx)
 {
-       time_t now = time( NULL );
-       /* Connection-Struktur initialisieren */
+       time_t now = time(NULL);
 
-       memset( &My_Connections[Idx], 0, sizeof ( CONNECTION ));
-       My_Connections[Idx].sock = NONE;
+       memset(&My_Connections[Idx], 0, sizeof(CONNECTION));
+       My_Connections[Idx].sock = -1;
+       My_Connections[Idx].signon = now;
        My_Connections[Idx].lastdata = now;
        My_Connections[Idx].lastprivmsg = now;
+       Resolve_Init(&My_Connections[Idx].res_stat);
 } /* Init_Conn_Struct */
 
 
-LOCAL bool
+static bool
 Init_Socket( int Sock )
 {
        /* Initialize socket (set options) */
 
        int value;
 
-#ifdef O_NONBLOCK      /* unknown on A/UX */
-       if( fcntl( Sock, F_SETFL, O_NONBLOCK ) != 0 )
-       {
+       if (!io_setnonblock(Sock)) {
                Log( LOG_CRIT, "Can't enable non-blocking mode for socket: %s!", strerror( errno ));
                close( Sock );
                return false;
        }
-#endif
 
        /* Don't block this port after socket shutdown */
        value = 1;
@@ -1506,9 +1491,7 @@ Init_Socket( int Sock )
        /* Set type of service (TOS) */
 #if defined(IP_TOS) && defined(IPTOS_LOWDELAY)
        value = IPTOS_LOWDELAY;
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value );
-#endif
+       LogDebug("Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value );
        if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 )
        {
                Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno ));
@@ -1520,137 +1503,134 @@ Init_Socket( int Sock )
 } /* Init_Socket */
 
 
-LOCAL void
-Read_Resolver_Result( int r_fd )
+
+static void
+cb_Connect_to_Server(int fd, UNUSED short events)
+{
+       /* Read result of resolver sub-process from pipe and start connection */
+       int i;
+       size_t len;
+       struct in_addr dest_addr;
+       char readbuf[HOST_LEN + 1];
+
+       LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events);
+
+       for (i=0; i < MAX_SERVERS; i++) {
+                 if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd )
+                         break;
+       }
+
+       if( i >= MAX_SERVERS) {
+               /* Ops, no matching server found?! */
+               io_close( fd );
+               LogDebug("Resolver: Got Forward Lookup callback for unknown server!?");
+               return;
+       }
+
+       /* Read result from pipe */
+       len = Resolve_Read(&Conf_Server[i].res_stat, readbuf, sizeof(readbuf)-1);
+       if (len == 0)
+               return;
+
+       readbuf[len] = '\0';
+       LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
+
+       if (!ngt_IPStrToBin(readbuf, &dest_addr)) {
+               Log(LOG_ERR, "Can't connect to \"%s\": can't convert ip address %s!",
+                                               Conf_Server[i].host, readbuf);
+               return;
+       }
+
+       Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ",
+                       Conf_Server[i].host, readbuf, Conf_Server[i].port );
+       /* connect() */
+       New_Server(i, &dest_addr);
+} /* cb_Read_Forward_Lookup */
+
+
+static void
+cb_Read_Resolver_Result( int r_fd, UNUSED short events )
 {
        /* Read result of resolver sub-process from pipe and update the
         * apropriate connection/client structure(s): hostname and/or
         * IDENT user name.*/
 
        CLIENT *c;
-       int len, i, n;
-       RES_STAT *s;
-       char *ptr;
+       int i;
+       size_t len;
+       char *identptr;
+#ifdef IDENTAUTH
+       char readbuf[HOST_LEN + 2 + CLIENT_USER_LEN];
+#else
+       char readbuf[HOST_LEN + 1];
+#endif
+
+       LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events );
 
        /* Search associated connection ... */
-       for( i = 0; i < Pool_Size; i++ )
-       {
+       for( i = 0; i < Pool_Size; i++ ) {
                if(( My_Connections[i].sock != NONE )
-                 && ( My_Connections[i].res_stat != NULL )
-                 && ( My_Connections[i].res_stat->pipe[0] == r_fd ))
+                 && ( Resolve_Getfd(&My_Connections[i].res_stat) == r_fd ))
                        break;
        }
-       if( i >= Pool_Size )
-       {
+       if( i >= Pool_Size ) {
                /* Ops, none found? Probably the connection has already
                 * been closed!? We'll ignore that ... */
-               FD_CLR( r_fd, &Resolver_FDs );
-               close( r_fd );
-#ifdef DEBUG
-               Log( LOG_DEBUG, "Resolver: Got result for unknown connection!?" );
-#endif
+               io_close( r_fd );
+               LogDebug("Resolver: Got callback for unknown connection!?");
                return;
        }
 
-       /* Get resolver structure */
-       s = My_Connections[i].res_stat;
-       assert( s != NULL );
-
        /* Read result from pipe */
-       len = read( r_fd, s->buffer + s->bufpos, sizeof( s->buffer ) - s->bufpos - 1 );
-       if( len < 0 )
-       {
-               /* Error! */
-               Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno ));
-               FreeRes_stat( &My_Connections[i] );
+       len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1);
+       if (len == 0)
                return;
-       }
-       s->bufpos += len;
-       s->buffer[s->bufpos] = '\0';
 
-       /* If the result string is incomplete, return to main loop and
-        * wait until we can read in more bytes. */
-#ifdef IDENTAUTH
-try_resolve:
-#endif
-       ptr = strchr( s->buffer, '\n' );
-       if( ! ptr ) return;
-       *ptr = '\0';
-
-#ifdef DEBUG
-       Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%d bytes), stage %d.", s->buffer, len, s->stage );
-#endif
+       readbuf[len] = '\0';
+       identptr = strchr(readbuf, '\n');
+       assert(identptr != NULL);
+       if (!identptr) {
+               Log( LOG_CRIT, "Resolver: Got malformed result!");
+               return;
+       }
 
+       *identptr = '\0';
+       LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
        /* Okay, we got a complete result: this is a host name for outgoing
-        * connections and a host name or IDENT user name (if enabled) for
+        * connections and a host name and IDENT user name (if enabled) for
         * incoming connections.*/
-       if( My_Connections[i].sock > NONE )
-       {
-               /* Incoming connection. Search client ... */
-               c = Client_GetFromConn( i );
-               assert( c != NULL );
+       assert ( My_Connections[i].sock >= 0 );
+       /* Incoming connection. Search client ... */
+       c = Conn_GetClient( i );
+       assert( c != NULL );
 
-               /* Only update client information of unregistered clients */
-               if( Client_Type( c ) == CLIENT_UNKNOWN )
-               {
-                       switch(s->stage) {
-                               case 0: /* host name */
-                               strlcpy( My_Connections[i].host, s->buffer, sizeof( My_Connections[i].host ));
-                               Client_SetHostname( c, s->buffer );
+       /* Only update client information of unregistered clients */
+       if( Client_Type( c ) == CLIENT_UNKNOWN ) {
+               strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host));
+               Client_SetHostname( c, readbuf);
 #ifdef IDENTAUTH
-                               /* clean up buffer for IDENT result */
-                               len = strlen( s->buffer ) + 1;
-                               assert(len <= sizeof( s->buffer ));
-                               memmove( s->buffer, s->buffer + len, sizeof( s->buffer ) - len );
-                               assert(len <= s->bufpos );
-                               s->bufpos -= len;
-
-                               /* Don't close pipe and clean up, but
-                                * instead wait for IDENT result */
-                               s->stage = 1;
-                               goto try_resolve;
-
-                               case 1: /* IDENT user name */
-                               if( s->buffer[0] )
-                               {
-                                       Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, s->buffer );
-                                       Client_SetUser( c, s->buffer, true );
-                               }
-                               else Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
-#endif
-                               break;
-                               default:
-                               Log( LOG_ERR, "Resolver: got result for unknown stage %d!?", s->stage );
-                       }
+               ++identptr;
+               if (*identptr) {
+                       Log(LOG_INFO, "IDENT lookup for connection %d: \"%s\".", i, identptr);
+                       Client_SetUser(c, identptr, true);
+               } else {
+                       Log(LOG_INFO, "IDENT lookup for connection %d: no result.", i);
                }
+#endif
+       }
 #ifdef DEBUG
                else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
 #endif
-       }
-       else
-       {
-               /* Outgoing connection (server link): set the IP address
-                * so that we can connect to it in the main loop. */
-
-               /* Search server ... */
-               n = Conf_GetServer( i );
-               assert( n > NONE );
-
-               strlcpy( Conf_Server[n].ip, s->buffer, sizeof( Conf_Server[n].ip ));
-       }
-
-       /* Clean up ... */
-       FreeRes_stat( &My_Connections[i] );
-
        /* Reset penalty time */
        Conn_ResetPenalty( i );
-} /* Read_Resolver_Result */
+} /* cb_Read_Resolver_Result */
 
 
-LOCAL void
-Simple_Message( int Sock, char *Msg )
+static void
+Simple_Message( int Sock, const char *Msg )
 {
        char buf[COMMAND_LEN];
+       size_t len;
        /* Write "simple" message to socket, without using compression
         * or even the connection write buffers. Used e.g. for error
         * messages by New_Connection(). */
@@ -1658,23 +1638,38 @@ Simple_Message( int Sock, char *Msg )
        assert( Msg != NULL );
 
        strlcpy( buf, Msg, sizeof buf - 2);
-       strlcat( buf, "\r\n", sizeof buf);
-       (void)write( Sock, buf, strlen( buf ) );
+       len = strlcat( buf, "\r\n", sizeof buf);
+       (void)write(Sock, buf, len);
 } /* Simple_Error */
 
 
-LOCAL int
+static int
 Count_Connections( struct sockaddr_in addr_in )
 {
        int i, cnt;
        
        cnt = 0;
-       for( i = 0; i < Pool_Size; i++ )
-       {
+       for( i = 0; i < Pool_Size; i++ ) {
                if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].addr.sin_addr.s_addr == addr_in.sin_addr.s_addr )) cnt++;
        }
        return cnt;
 } /* Count_Connections */
 
 
+GLOBAL CLIENT *
+Conn_GetClient( CONN_ID Idx ) 
+{
+       /* return Client-Structure that belongs to the local Connection Idx.
+        * If none is found, return NULL.
+        */
+       CONNECTION *c;
+       assert( Idx >= 0 );
+
+       c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx);
+
+       assert(c != NULL);
+
+       return c ? c->client : NULL;
+}
+
 /* -eof- */