#include "portab.h"
-static char UNUSED id[] = "$Id: conn.c,v 1.125 2003/09/11 12:05:28 alex Exp $";
+static char UNUSED id[] = "$Id: conn.c,v 1.127 2003/11/05 23:24:48 alex Exp $";
#include "imp.h"
#include <assert.h>
LOCAL VOID New_Server PARAMS(( INT Server, CONN_ID Idx ));
LOCAL VOID Read_Resolver_Result PARAMS(( INT r_fd ));
LOCAL VOID Simple_Message PARAMS(( INT Sock, CHAR *Msg ));
+LOCAL INT Count_Connections PARAMS(( struct sockaddr_in addr ));
LOCAL fd_set My_Listeners;
LOCAL fd_set My_Sockets;
Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" );
exit( 1 );
}
+#ifdef DEBUG
Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size );
+#endif
/* zu Beginn haben wir keine Verbindungen */
FD_ZERO( &My_Listeners );
CONN_ID idx;
INT i;
+#ifdef DEBUG
Log( LOG_DEBUG, "Shutting down all connections ..." );
+#endif
#ifdef RENDEZVOUS
Rendezvous_UnregisterListeners( );
if( FD_ISSET( i, &My_Listeners ))
{
close( i );
+#ifdef DEBUG
Log( LOG_DEBUG, "Listening socket %d closed.", i );
+#endif
}
else if( FD_ISSET( i, &My_Connects ))
{
close( i );
+#ifdef DEBUG
Log( LOG_DEBUG, "Connection %d closed during creation (socket %d).", idx, i );
+#endif
}
else if( idx < Pool_Size )
{
if( FD_ISSET( i, &My_Sockets ) && FD_ISSET( i, &My_Listeners ))
{
close( i );
+#ifdef DEBUG
Log( LOG_DEBUG, "Listening socket %d closed.", i );
+#endif
}
}
} /* Conn_ExitListeners */
Check_Servers( );
Check_Connections( );
+ t = time( NULL );
+
/* noch volle Lese-Buffer suchen */
for( i = 0; i < Pool_Size; i++ )
{
- if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].rdatalen > 0 ))
+ if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].rdatalen > 0 ) &&
+ ( My_Connections[i].delaytime < t ))
{
/* Kann aus dem Buffer noch ein Befehl extrahiert werden? */
if( Handle_Buffer( i )) timeout = FALSE;
}
/* von welchen Sockets koennte gelesen werden? */
- t = time( NULL );
read_sockets = My_Sockets;
for( i = 0; i < Pool_Size; i++ )
{
/* Timeout initialisieren */
tv.tv_usec = 0;
- if( timeout ) tv.tv_sec = TIME_RES;
+ if( timeout ) tv.tv_sec = 1;
else tv.tv_sec = 0;
/* Auf Aktivitaet warten */
* In diesem Fall wird hier einfach ein Fehler geliefert. */
if( My_Connections[Idx].sock <= NONE )
{
+#ifdef DEBUG
Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx );
+#endif
return FALSE;
}
return FALSE;
}
+#ifdef DEBUG
Log( LOG_DEBUG, "Connection %d with \"%s:%d\" established, now sendig PASS and SERVER ...", Idx, My_Connections[Idx].host, Conf_Server[Conf_GetServer( Idx )].port );
+#endif
/* PASS und SERVER verschicken */
Conn_WriteStr( Idx, "PASS %s %s", Conf_Server[Conf_GetServer( Idx )].pwd_out, NGIRCd_ProtoID );
CONN_ID idx;
CLIENT *c;
POINTER *ptr;
- LONG new_size;
+ LONG new_size, cnt;
assert( Sock > NONE );
/* Socket initialisieren */
Init_Socket( new_sock );
+
+ /* Check IP-based connection limit */
+ cnt = Count_Connections( new_addr );
+ if(( Conf_MaxConnectionsIP > 0 ) && ( cnt >= Conf_MaxConnectionsIP ))
+ {
+ /* Access denied, too many connections from this IP! */
+ Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP!", inet_ntoa( new_addr.sin_addr ), cnt);
+ Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP!" );
+ close( new_sock );
+ return;
+ }
/* Freie Connection-Struktur suchen */
for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break;
/* Struktur umkopieren ... */
memcpy( ptr, My_Connections, sizeof( CONNECTION ) * Pool_Size );
+#ifdef DEBUG
Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [malloc()/memcpy()]", new_size, sizeof( CONNECTION ) * new_size );
+#endif
}
+#ifdef DEBUG
else Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size );
+#endif
/* Adjust pointer to new block */
My_Connections = ptr;
{
/* die Connection wurde vermutlich (wegen eines
* Fehlers) bereits wieder abgebaut ... */
+#ifdef DEBUG
Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock );
+#endif
return NONE;
}
else return idx;
result = FALSE;
do
{
+ /* Check penalty */
+ if( My_Connections[Idx].delaytime > time( NULL )) return result;
+
#ifdef USE_ZLIB
/* ggf. noch unkomprimiete Daten weiter entpacken */
if( My_Connections[Idx].options & CONN_ZIP )
memcpy( My_Connections[Idx].zip.rbuf, My_Connections[Idx].rbuf, My_Connections[Idx].rdatalen );
My_Connections[Idx].zip.rdatalen = My_Connections[Idx].rdatalen;
My_Connections[Idx].rdatalen = 0;
+#ifdef DEBUG
Log( LOG_DEBUG, "Moved already received data (%d bytes) to uncompression buffer.", My_Connections[Idx].zip.rdatalen );
+#endif
}
}
#endif
if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout )
{
/* Timeout */
+#ifdef DEBUG
Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout );
+#endif
Conn_Close( i, NULL, "Ping timeout", TRUE );
}
}
else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout )
{
/* es muss ein PING gesendet werden */
+#ifdef DEBUG
Log( LOG_DEBUG, "Connection %d: sending PING ...", i );
+#endif
My_Connections[i].lastping = time( NULL );
Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( )));
}
if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout )
{
/* Timeout */
+#ifdef DEBUG
Log( LOG_DEBUG, "Connection %d timed out ...", i );
+#endif
Conn_Close( i, NULL, "Timeout", FALSE );
}
}
Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", Pool_Size );
return;
}
+#ifdef DEBUG
Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host );
+#endif
/* Verbindungs-Struktur initialisieren */
Init_Conn_Struct( idx );
FD_SET( new_sock, &My_Connects );
if( new_sock > Conn_MaxFD ) Conn_MaxFD = new_sock;
+#ifdef DEBUG
Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock );
+#endif
} /* New_Server */
/* Opsa! Keine passende Connection gefunden!? Vermutlich
* wurde sie schon wieder geschlossen. */
close( r_fd );
+#ifdef DEBUG
Log( LOG_DEBUG, "Resolver: Got result for unknown connection!?" );
+#endif
return;
}
+#ifdef DEBUG
Log( LOG_DEBUG, "Resolver: %s is \"%s\".", My_Connections[i].host, result );
+#endif
/* Aufraeumen */
close( My_Connections[i].res_stat->pipe[0] );
} /* Simple_Error */
+LOCAL INT
+Count_Connections( struct sockaddr_in addr_in )
+{
+ INT i, cnt;
+
+ cnt = 0;
+ for( i = 0; i < Pool_Size; i++ )
+ {
+ if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].addr.sin_addr.s_addr == addr_in.sin_addr.s_addr )) cnt++;
+ }
+ return cnt;
+} /* Count_Connections */
+
+
/* -eof- */