#include "conn-func.h"
+/**
+ * Update "idle timestamp", the time of the last visible user action
+ * (e. g. like sending messages, joining or leaving channels).
+ *
+ * @param Idx Connection index.
+ */
GLOBAL void
-Conn_UpdateIdle( CONN_ID Idx )
+Conn_UpdateIdle(CONN_ID Idx)
{
- assert( Idx > NONE );
- My_Connections[Idx].lastprivmsg = time( NULL );
+ assert(Idx > NONE);
+ My_Connections[Idx].lastprivmsg = time(NULL);
}
+/**
+ * Update "ping timestamp", the time of the last outgoing PING request.
+ *
+ * @param Idx Connection index.
+ */
+GLOBAL void
+Conn_UpdatePing(CONN_ID Idx)
+{
+ assert(Idx > NONE);
+ My_Connections[Idx].lastping = time(NULL);
+}
/*
* Get signon time of a connection.
} /* Conn_LastPing */
+/**
+ * Add "penalty time" for a connection.
+ *
+ * During the "penalty time" the socket is ignored completely, no new data
+ * is read. This function only increases the penalty, it is not possible to
+ * decrease the penalty time.
+ *
+ * @param Idex Connection index.
+ * @param Seconds Seconds to add.
+ * @see Conn_ResetPenalty
+ */
GLOBAL void
-Conn_SetPenalty( CONN_ID Idx, time_t Seconds )
+Conn_SetPenalty(CONN_ID Idx, time_t Seconds)
{
- /* set Penalty-Delay for a socket.
- * during the penalty, the socket is ignored completely, no new
- * data is read. This function only increases the penalty, it is
- * not possible to decrease the penalty time.
- */
time_t t;
-
- assert( Idx > NONE );
- assert( Seconds >= 0 );
- t = time( NULL ) + Seconds;
- if (t > My_Connections[Idx].delaytime)
+ assert(Idx > NONE);
+ assert(Seconds >= 0);
+
+ t = time(NULL);
+ if (My_Connections[Idx].delaytime < t)
My_Connections[Idx].delaytime = t;
+ My_Connections[Idx].delaytime += Seconds;
+
#ifdef DEBUG
- Log(LOG_DEBUG, "Add penalty time on connection %d: %ld second(s).",
- Idx, (long)Seconds);
+ Log(LOG_DEBUG,
+ "Add penalty time on connection %d: %ld second%s, total %ld second%s.",
+ Idx, (long)Seconds, Seconds != 1 ? "s" : "",
+ My_Connections[Idx].delaytime - t,
+ My_Connections[Idx].delaytime - t != 1 ? "s" : "");
#endif
} /* Conn_SetPenalty */
-GLOBAL void
-Conn_ResetPenalty( CONN_ID Idx )
-{
- assert( Idx > NONE );
- My_Connections[Idx].delaytime = 0;
-} /* Conn_ResetPenalty */
-
-
GLOBAL void
Conn_ClearFlags( void )
{
GLOBAL void
Conn_SetFlag( CONN_ID Idx, int Flag )
{
- /* Connection markieren */
-
assert( Idx > NONE );
My_Connections[Idx].flag = Flag;
} /* Conn_SetFlag */
GLOBAL CONN_ID
Conn_First( void )
{
- /* Connection-Struktur der ersten Verbindung liefern;
- * Ist keine Verbindung vorhanden, wird NONE geliefert. */
-
CONN_ID i;
for( i = 0; i < Pool_Size; i++ )
GLOBAL CONN_ID
Conn_Next( CONN_ID Idx )
{
- /* Naechste Verbindungs-Struktur liefern; existiert keine
- * weitere, so wird NONE geliefert. */
-
CONN_ID i = NONE;
assert( Idx > NONE );