+GLOBAL VOID
+Client_Exit( VOID )
+{
+ CLIENT *c, *next;
+ INT cnt;
+
+ Client_Destroy( This_Server, "Server going down.", NULL, FALSE );
+
+ cnt = 0;
+ c = My_Clients;
+ while( c )
+ {
+ cnt++;
+ next = (CLIENT *)c->next;
+ free( c );
+ c = next;
+ }
+ if( cnt ) Log( LOG_INFO, "Freed %d client structure%s.", cnt, cnt == 1 ? "" : "s" );
+} /* Client_Exit */
+
+
+GLOBAL CLIENT *
+Client_ThisServer( VOID )
+{
+ return This_Server;
+} /* Client_ThisServer */
+
+
+GLOBAL CLIENT *
+Client_NewLocal( CONN_ID Idx, CHAR *Hostname, INT Type, BOOLEAN Idented )
+{
+ /* Neuen lokalen Client erzeugen: Wrapper-Funktion fuer Client_New(). */
+ return Client_New( Idx, This_Server, NULL, Type, NULL, NULL, Hostname, NULL, 0, 0, NULL, Idented );
+} /* Client_NewLocal */
+
+
+GLOBAL CLIENT *
+Client_NewRemoteServer( CLIENT *Introducer, CHAR *Hostname, CLIENT *TopServer, INT Hops, INT Token, CHAR *Info, BOOLEAN Idented )
+{
+ /* Neuen Remote-Client erzeugen: Wrapper-Funktion fuer Client_New (). */
+ return Client_New( NONE, Introducer, TopServer, CLIENT_SERVER, Hostname, NULL, Hostname, Info, Hops, Token, NULL, Idented );
+} /* Client_NewRemoteServer */
+
+
+GLOBAL CLIENT *
+Client_NewRemoteUser( CLIENT *Introducer, CHAR *Nick, INT Hops, CHAR *User, CHAR *Hostname, INT Token, CHAR *Modes, CHAR *Info, BOOLEAN Idented )
+{
+ /* Neuen Remote-Client erzeugen: Wrapper-Funktion fuer Client_New (). */
+ return Client_New( NONE, Introducer, NULL, CLIENT_USER, Nick, User, Hostname, Info, Hops, Token, Modes, Idented );
+} /* Client_NewRemoteUser */
+
+
+GLOBAL CLIENT *
+Client_New( CONN_ID Idx, CLIENT *Introducer, CLIENT *TopServer, INT Type, CHAR *ID, CHAR *User, CHAR *Hostname, CHAR *Info, INT Hops, INT Token, CHAR *Modes, BOOLEAN Idented )
+{
+ CLIENT *client;
+
+ assert( Idx >= NONE );
+ assert( Introducer != NULL );
+ assert( Hostname != NULL );
+
+ client = New_Client_Struct( );
+ if( ! client ) return NULL;
+
+ /* Initialisieren */
+ client->conn_id = Idx;
+ client->introducer = Introducer;
+ client->topserver = TopServer;
+ client->type = Type;
+ if( ID ) Client_SetID( client, ID );
+ if( User ) Client_SetUser( client, User, Idented );
+ if( Hostname ) Client_SetHostname( client, Hostname );
+ if( Info ) Client_SetInfo( client, Info );
+ client->hops = Hops;
+ client->token = Token;
+ if( Modes ) Client_SetModes( client, Modes );
+ if( Type == CLIENT_SERVER ) Generate_MyToken( client );
+
+ /* ist der User away? */
+ if( strchr( client->modes, 'a' )) strcpy( client->away, DEFAULT_AWAY_MSG );
+
+ /* Verketten */
+ client->next = (POINTER *)My_Clients;
+ My_Clients = client;
+
+ return client;
+} /* Client_New */
+
+
+GLOBAL VOID
+Client_Destroy( CLIENT *Client, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN SendQuit )
+{
+ /* Client entfernen. */
+
+ CLIENT *last, *c;
+ CHAR msg[LINE_LEN], *txt;
+
+ assert( Client != NULL );
+
+ if( LogMsg ) txt = LogMsg;
+ else txt = FwdMsg;
+ if( ! txt ) txt = "Reason unknown.";
+
+ /* Netz-Split-Nachricht vorbereiten (noch nicht optimal) */
+ if( Client->type == CLIENT_SERVER ) sprintf( msg, "%s: lost server %s", This_Server->id, Client->id );
+
+ last = NULL;
+ c = My_Clients;
+ while( c )
+ {
+ if(( Client->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c != Client ))
+ {
+ /* der Client, der geloescht wird ist ein Server. Der Client, den wir gerade
+ * pruefen, ist ein Child von diesem und muss daher auch entfernt werden */
+ Client_Destroy( c, NULL, msg, FALSE );
+ last = NULL;
+ c = My_Clients;
+ continue;
+ }
+ if( c == Client )
+ {
+ /* Wir haben den Client gefunden: entfernen */
+ if( last ) last->next = c->next;
+ else My_Clients = (CLIENT *)c->next;
+
+ if( c->type == CLIENT_USER )
+ {
+ if( c->conn_id != NONE )
+ {
+ /* Ein lokaler User */
+ Log( LOG_NOTICE, "User \"%s\" unregistered (connection %d): %s", Client_Mask( c ), c->conn_id, txt );
+
+ if( SendQuit )
+ {
+ /* Alle andere Server informieren! */
+ if( FwdMsg ) IRC_WriteStrServersPrefix( NULL, c, "QUIT :%s", FwdMsg );
+ else IRC_WriteStrServersPrefix( NULL, c, "QUIT :" );
+ }
+ }
+ else
+ {
+ /* Remote User */
+ Log( LOG_DEBUG, "User \"%s\" unregistered: %s", Client_Mask( c ), txt );
+
+ if( SendQuit )
+ {
+ /* Andere Server informieren, ausser denen, die "in
+ * Richtung dem liegen", auf dem der User registriert
+ * ist. Von denen haben wir das QUIT ja wohl bekommen. */
+ if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :%s", FwdMsg );
+ else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :" );
+ }
+ }
+ Channel_RemoveClient( c, FwdMsg ? FwdMsg : c->id );
+ }
+ else if( c->type == CLIENT_SERVER )
+ {
+ if( c != This_Server )
+ {
+ if( c->conn_id != NONE ) Log( LOG_NOTICE|LOG_snotice, "Server \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt );
+ else Log( LOG_NOTICE|LOG_snotice, "Server \"%s\" unregistered: %s", c->id, txt );
+ }
+
+ /* andere Server informieren */
+ if( ! NGIRCd_Quit )
+ {
+ if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :%s", c->id, FwdMsg );
+ else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :", c->id );
+ }
+ }
+ else
+ {
+ if( c->conn_id != NONE )
+ {
+ if( c->id[0] ) Log( LOG_NOTICE, "Client \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt );
+ else Log( LOG_NOTICE, "Client unregistered (connection %d): %s", c->conn_id, txt );
+ }
+ else
+ {
+ if( c->id[0] ) Log( LOG_WARNING, "Unregistered unknown client \"%s\": %s", c->id, txt );
+ else Log( LOG_WARNING, "Unregistered unknown client: %s", c->id, txt );
+ }
+ }
+
+ free( c );
+ break;
+ }
+ last = c;
+ c = (CLIENT *)c->next;
+ }
+} /* Client_Destroy */
+
+
+GLOBAL VOID
+Client_SetHostname( CLIENT *Client, CHAR *Hostname )
+{
+ /* Hostname eines Clients setzen */
+
+ assert( Client != NULL );
+ assert( Hostname != NULL );
+
+ strncpy( Client->host, Hostname, CLIENT_HOST_LEN - 1 );
+ Client->host[CLIENT_HOST_LEN - 1] = '\0';
+} /* Client_SetHostname */
+
+
+GLOBAL VOID
+Client_SetID( CLIENT *Client, CHAR *ID )
+{
+ /* Hostname eines Clients setzen, Hash-Wert berechnen */
+
+ assert( Client != NULL );
+ assert( ID != NULL );
+
+ strncpy( Client->id, ID, CLIENT_ID_LEN - 1 );
+ Client->id[CLIENT_ID_LEN - 1] = '\0';
+
+ /* Hash */
+ Client->hash = Hash( Client->id );
+} /* Client_SetID */
+
+
+GLOBAL VOID
+Client_SetUser( CLIENT *Client, CHAR *User, BOOLEAN Idented )
+{
+ /* Username eines Clients setzen */
+
+ assert( Client != NULL );
+ assert( User != NULL );
+
+ if( Idented ) strncpy( Client->user, User, CLIENT_USER_LEN - 1 );
+ else
+ {
+ Client->user[0] = '~';
+ strncpy( Client->user + 1, User, CLIENT_USER_LEN - 2 );
+ }
+ Client->user[CLIENT_USER_LEN - 1] = '\0';
+} /* Client_SetUser */
+
+
+GLOBAL VOID
+Client_SetInfo( CLIENT *Client, CHAR *Info )
+{
+ /* Hostname eines Clients setzen */
+
+ assert( Client != NULL );
+ assert( Info != NULL );
+
+ strncpy( Client->info, Info, CLIENT_INFO_LEN - 1 );
+ Client->info[CLIENT_INFO_LEN - 1] = '\0';
+} /* Client_SetInfo */
+
+
+GLOBAL VOID
+Client_SetModes( CLIENT *Client, CHAR *Modes )
+{
+ /* Hostname eines Clients setzen */
+
+ assert( Client != NULL );
+ assert( Modes != NULL );
+
+ strncpy( Client->modes, Modes, CLIENT_MODE_LEN - 1 );
+ Client->modes[CLIENT_MODE_LEN - 1] = '\0';
+} /* Client_SetModes */
+
+
+GLOBAL VOID
+Client_SetPassword( CLIENT *Client, CHAR *Pwd )
+{
+ /* Von einem Client geliefertes Passwort */
+
+ assert( Client != NULL );
+ assert( Pwd != NULL );
+
+ strncpy( Client->pwd, Pwd, CLIENT_PASS_LEN - 1 );
+ Client->pwd[CLIENT_PASS_LEN - 1] = '\0';
+} /* Client_SetPassword */
+
+
+GLOBAL VOID
+Client_SetAway( CLIENT *Client, CHAR *Txt )
+{
+ /* Von einem Client gelieferte AWAY-Nachricht */
+
+ assert( Client != NULL );
+
+ if( Txt )
+ {
+ /* Client AWAY setzen */
+ strncpy( Client->away, Txt, CLIENT_AWAY_LEN - 1 );
+ Client->away[CLIENT_AWAY_LEN - 1] = '\0';
+ Client_ModeAdd( Client, 'a' );
+ Log( LOG_DEBUG, "User \"%s\" is away: %s", Client_Mask( Client ), Txt );
+ }
+ else
+ {
+ /* AWAY loeschen */
+ Client_ModeDel( Client, 'a' );
+ Log( LOG_DEBUG, "User \"%s\" is no longer away.", Client_Mask( Client ));
+ }
+} /* Client_SetAway */
+
+
+GLOBAL VOID
+Client_SetType( CLIENT *Client, INT Type )
+{
+ assert( Client != NULL );
+ Client->type = Type;
+ if( Type == CLIENT_SERVER ) Generate_MyToken( Client );
+} /* Client_SetType */
+
+
+GLOBAL VOID
+Client_SetHops( CLIENT *Client, INT Hops )
+{
+ assert( Client != NULL );
+ Client->hops = Hops;
+} /* Client_SetHops */
+
+
+GLOBAL VOID
+Client_SetToken( CLIENT *Client, INT Token )
+{
+ assert( Client != NULL );
+ Client->token = Token;
+} /* Client_SetToken */
+
+
+GLOBAL VOID
+Client_SetIntroducer( CLIENT *Client, CLIENT *Introducer )
+{
+ assert( Client != NULL );
+ assert( Introducer != NULL );
+ Client->introducer = Introducer;
+} /* Client_SetIntroducer */
+
+
+GLOBAL VOID
+Client_SetOperByMe( CLIENT *Client, BOOLEAN OperByMe )
+{
+ assert( Client != NULL );
+ Client->oper_by_me = OperByMe;
+} /* Client_SetOperByMe */
+
+
+GLOBAL BOOLEAN
+Client_ModeAdd( CLIENT *Client, CHAR Mode )
+{
+ /* Mode soll gesetzt werden. TRUE wird geliefert, wenn der
+ * Mode neu gesetzt wurde, FALSE, wenn der Client den Mode
+ * bereits hatte. */
+
+ CHAR x[2];
+
+ assert( Client != NULL );
+
+ x[0] = Mode; x[1] = '\0';
+ if( ! strchr( Client->modes, x[0] ))
+ {
+ /* Client hat den Mode noch nicht -> setzen */
+ strcat( Client->modes, x );
+ return TRUE;
+ }
+ else return FALSE;
+} /* Client_ModeAdd */
+
+
+GLOBAL BOOLEAN
+Client_ModeDel( CLIENT *Client, CHAR Mode )