* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
*
- * $Id: channel.c,v 1.25 2002/06/01 14:35:39 alex Exp $
+ * $Id: channel.c,v 1.34 2002/11/22 17:57:15 alex Exp $
*
* channel.c: Management der Channels
*/
#include "resolve.h"
#include "conf.h"
#include "hash.h"
+#include "lists.h"
#include "log.h"
#include "messages.h"
LOCAL CL2CHAN *My_Cl2Chan;
-LOCAL CHANNEL *New_Chan PARAMS(( CHAR *Name ));
LOCAL CL2CHAN *Get_Cl2Chan PARAMS(( CHANNEL *Chan, CLIENT *Client ));
LOCAL CL2CHAN *Add_Client PARAMS(( CHANNEL *Chan, CLIENT *Client ));
LOCAL BOOLEAN Remove_Client PARAMS(( INT Type, CHANNEL *Chan, CLIENT *Client, CLIENT *Origin, CHAR *Reason, BOOLEAN InformServer ));
GLOBAL VOID
Channel_Init( VOID )
{
- CHANNEL *chan;
- CHAR *c;
- INT i;
-
My_Channels = NULL;
My_Cl2Chan = NULL;
+} /* Channel_Init */
+
+GLOBAL VOID
+Channel_InitPredefined( VOID )
+{
/* Vordefinierte persistente Channels erzeugen */
+
+ CHANNEL *chan;
+ CHAR *c;
+ INT i;
+
for( i = 0; i < Conf_Channel_Count; i++ )
{
/* Ist ein Name konfiguriert? */
- if( ! Conf_Channel[i].name ) continue;
+ if( ! Conf_Channel[i].name[0] ) continue;
/* Gueltiger Channel-Name? */
if( ! Channel_IsValidName( Conf_Channel[i].name ))
Log( LOG_ERR, "Can't create pre-defined channel: invalid name: \"%s\"!", Conf_Channel[i].name );
continue;
}
+
+ /* Gibt es den Channel bereits? */
+ chan = Channel_Search( Conf_Channel[i].name );
+ if( chan )
+ {
+ Log( LOG_INFO, "Can't create pre-defined channel \"%s\": name already in use.", Conf_Channel[i].name );
+ continue;
+ }
/* Channel anlegen */
- chan = New_Chan( Conf_Channel[i].name );
+ chan = Channel_Create( Conf_Channel[i].name );
if( chan )
{
- /* Verketten */
- chan->next = My_Channels;
- My_Channels = chan;
Channel_ModeAdd( chan, 'P' );
Channel_SetTopic( chan, Conf_Channel[i].topic );
c = Conf_Channel[i].modes;
}
else Log( LOG_ERR, "Can't create pre-defined channel \"%s\"!", Conf_Channel[i].name );
}
-} /* Channel_Init */
+} /* Channel_InitPredefined */
GLOBAL VOID
else
{
/* Gibt es noch nicht? Dann neu anlegen: */
- chan = New_Chan( Name );
+ chan = Channel_Create( Name );
if( ! chan ) return FALSE;
-
- /* Verketten */
- chan->next = My_Channels;
- My_Channels = chan;
}
/* User dem Channel hinzufuegen */
while( c )
{
next_c = c->next;
- Remove_Client( REMOVE_QUIT, c, Client, Client_ThisServer( ), Reason, FALSE );
+ Remove_Client( REMOVE_QUIT, c, Client, Client, Reason, FALSE );
c = next_c;
}
} /* Channel_Quit */
-GLOBAL INT
+GLOBAL LONG
Channel_Count( VOID )
{
CHANNEL *c;
- INT count;
+ LONG count;
count = 0;
c = My_Channels;
} /* Channel_Count */
-GLOBAL INT
+GLOBAL LONG
Channel_MemberCount( CHANNEL *Chan )
{
CL2CHAN *cl2chan;
- INT count;
+ LONG count;
assert( Chan != NULL );
} /* Channel_SetTopic */
+GLOBAL VOID
+Channel_SetModes( CHANNEL *Chan, CHAR *Modes )
+{
+ assert( Chan != NULL );
+ assert( Modes != NULL );
+
+ strncpy( Chan->modes, Modes, CHANNEL_MODE_LEN - 1 );
+ Chan->topic[CHANNEL_MODE_LEN - 1] = '\0';
+} /* Channel_SetModes */
+
+
+
GLOBAL BOOLEAN
Channel_Write( CHANNEL *Chan, CLIENT *From, CLIENT *Client, CHAR *Text )
{
} /* Channel_Write */
-
-LOCAL CHANNEL *
-New_Chan( CHAR *Name )
+GLOBAL CHANNEL *
+Channel_Create( CHAR *Name )
{
/* Neue Channel-Struktur anlegen */
c = malloc( sizeof( CHANNEL ));
if( ! c )
{
- Log( LOG_EMERG, "Can't allocate memory!" );
+ Log( LOG_EMERG, "Can't allocate memory! [New_Chan]" );
return NULL;
}
c->next = NULL;
strcpy( c->topic, "" );
c->hash = Hash( c->name );
+ /* Verketten */
+ c->next = My_Channels;
+ My_Channels = c;
+
Log( LOG_DEBUG, "Created new channel structure for \"%s\".", Name );
return c;
-} /* New_Chan */
+} /* Channel_Create */
LOCAL CL2CHAN *
cl2chan = malloc( sizeof( CL2CHAN ));
if( ! cl2chan )
{
- Log( LOG_EMERG, "Can't allocate memory!" );
+ Log( LOG_EMERG, "Can't allocate memory! [Add_Client]" );
return NULL;
}
cl2chan->channel = Chan;
switch( Type )
{
case REMOVE_QUIT:
+ /* QUIT: andere Server wurden bereits informiert, vgl. Client_Destroy();
+ * hier also "nur" noch alle User in betroffenen Channeln infomieren */
assert( InformServer == FALSE );
IRC_WriteStrChannelPrefix( Origin, c, Origin, FALSE, "QUIT :%s", Reason );
Log( LOG_DEBUG, "User \"%s\" left channel \"%s\" (%s).", Client_Mask( Client ), c->name, Reason );
break;
case REMOVE_KICK:
+ /* User wurde geKICKed: ggf. andere Server sowie alle betroffenen User
+ * im entsprechenden Channel informieren */
if( InformServer ) IRC_WriteStrServersPrefix( Client_NextHop( Origin ), Origin, "KICK %s %s :%s", c->name, Client_ID( Client ), Reason );
IRC_WriteStrChannelPrefix( Client, c, Origin, FALSE, "KICK %s %s :%s", c->name, Client_ID( Client ), Reason );
if(( Client_Conn( Client ) > NONE ) && ( Client_Type( Client ) == CLIENT_USER )) IRC_WriteStrClientPrefix( Client, Origin, "KICK %s %s :%s", c->name, Client_ID( Client ), Reason );
Log( LOG_DEBUG, "User \"%s\" has been kicked of \"%s\" by \"%s\": %s.", Client_Mask( Client ), c->name, Client_ID( Origin ), Reason );
break;
default:
+ /* PART */
if( InformServer ) IRC_WriteStrServersPrefix( Origin, Client, "PART %s :%s", c->name, Reason );
IRC_WriteStrChannelPrefix( Origin, c, Client, FALSE, "PART %s :%s", c->name, Reason );
if(( Client_Conn( Origin ) > NONE ) && ( Client_Type( Origin ) == CLIENT_USER )) IRC_WriteStrClientPrefix( Origin, Client, "PART %s :%s", c->name, Reason );
Log( LOG_DEBUG, "Freed channel structure for \"%s\".", Chan->name );
+ /* Invite- und Ban-Lists aufraeumen */
+ Lists_DeleteChannel( chan );
+
/* Neu verketten und freigeben */
if( last_chan ) last_chan->next = chan->next;
else My_Channels = chan->next;