* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* Please read the file COPYING, README and AUTHORS for more information.
- *
- * Connection management
*/
-
#define CONN_MODULE
#include "portab.h"
#include "conf-ssl.h"
#include "io.h"
+/**
+ * @file
+ * Connection management
+ */
+
#include "imp.h"
#include <assert.h>
#ifdef PROTOTYPES
-# include <stdarg.h>
+# include <stdarg.h>
#else
-# include <varargs.h>
+# include <varargs.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include "array.h"
#include "defines.h"
-#include "resolve.h"
#include "exp.h"
#include "conn.h"
#include "imp.h"
#include "ngircd.h"
+#include "array.h"
#include "client.h"
#include "conf.h"
#include "conn-ssl.h"
#include "conn-zip.h"
#include "conn-func.h"
#include "log.h"
+#include "ng_ipaddr.h"
#include "parse.h"
+#include "resolve.h"
#include "tool.h"
-#ifdef ZEROCONF
-# include "rendezvous.h"
-#endif
-
#include "exp.h"
#define MAX_COMMANDS 3
#define MAX_COMMANDS_SERVER 10
+#define MAX_COMMANDS_SERVICE MAX_COMMANDS_SERVER
static bool Handle_Write PARAMS(( CONN_ID Idx ));
static void New_Server PARAMS(( int Server, ng_ipaddr_t *dest ));
static void Simple_Message PARAMS(( int Sock, const char *Msg ));
static int NewListener PARAMS(( const char *listen_addr, UINT16 Port ));
+static void Account_Connection PARAMS((void));
+
static array My_Listeners;
static array My_ConnArray;
-static size_t NumConnections;
+static size_t NumConnections, NumConnectionsMax, NumConnectionsAccepted;
#ifdef TCPWRAP
int allow_severity = LOG_INFO;
/**
* IO callback for listening sockets: handle new connections. This callback
* gets called when a new non-SSL connection should be accepted.
- * @param sock Socket descriptor
- * @param irrelevant (ignored IO specification)
+ *
+ * @param sock Socket descriptor.
+ * @param irrelevant (ignored IO specification)
*/
static void
cb_listen(int sock, short irrelevant)
/**
* IO callback for listening SSL sockets: handle new connections. This callback
* gets called when a new SSL-enabled connection should be accepted.
- * @param sock Socket descriptor
- * @param irrelevant (ignored IO specification)
+ *
+ * @param sock Socket descriptor.
+ * @param irrelevant (ignored IO specification)
*/
static void
cb_listen_ssl(int sock, short irrelevant)
/**
* IO callback for new outgoing non-SSL server connections.
- * @param sock Socket descriptor
- * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...)
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
*/
static void
cb_connserver(int sock, UNUSED short what)
if (ng_ipaddr_af(&Conf_Server[server].dst_addr[0])) {
/* more addresses to try... */
- New_Server(res, &Conf_Server[server].dst_addr[0]);
+ New_Server(server, &Conf_Server[server].dst_addr[0]);
/* connection to dst_addr[0] is now in progress, so
* remove this address... */
Conf_Server[server].dst_addr[0] =
/**
* Login to a remote server.
- * @param idx Connection index
+ *
+ * @param idx Connection index.
*/
static void
server_login(CONN_ID idx)
{
- Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx,
- My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+ Log(LOG_INFO,
+ "Connection %d (socket %d) with \"%s:%d\" established. Now logging in ...",
+ idx, My_Connections[idx].sock, My_Connections[idx].host,
+ Conf_Server[Conf_GetServer(idx)].port);
io_event_setcb( My_Connections[idx].sock, cb_clientserver);
io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE);
#ifdef SSL_SUPPORT
/**
* IO callback for new outgoing SSL-enabled server connections.
- * @param sock Socket descriptor
- * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...)
+ *
+ * @param sock Socket descriptor.
+ * @param unused (ignored IO specification)
*/
static void
cb_connserver_login_ssl(int sock, short unused)
/**
* IO callback for established non-SSL client and server connections.
- * @param sock Socket descriptor
- * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...)
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
*/
static void
cb_clientserver(int sock, short what)
#ifdef SSL_SUPPORT
/**
* IO callback for established SSL-enabled client and server connections.
- * @param sock Socket descriptor
- * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...)
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
*/
static void
cb_clientserver_ssl(int sock, short what)
case 0:
return; /* EAGAIN: callback will be invoked again by IO layer */
default:
- Conn_Close(idx, "Socket closed!", "SSL accept error", false);
+ Conn_Close(idx, "SSL accept error, closing socket", "SSL accept error", false);
return;
}
if (what & IO_WANTREAD)
for (i = 0; i < Pool_Size; i++)
Init_Conn_Struct(i);
-
- /* Global write counter */
- WCounter = 0;
} /* Conn_Init */
} /* Conn_Exit */
+/**
+ * Close all sockets (file descriptors) of open connections.
+ * This is useful in forked child processes, for example, to make sure that
+ * they don't hold connections open that the main process wants to close.
+ */
+GLOBAL void
+Conn_CloseAllSockets(void)
+{
+ CONN_ID idx;
+
+ for(idx = 0; idx < Pool_Size; idx++) {
+ if(My_Connections[idx].sock > NONE)
+ close(My_Connections[idx].sock);
+ }
+}
+
+
+/**
+ * Initialize listening ports.
+ *
+ * @param a Array containing the ports the daemon should listen on.
+ * @param listen_addr Address the socket should listen on (can be "0.0.0.0").
+ * @param func IO callback function to register.
+ * @returns Number of listening sockets created.
+ */
static unsigned int
ports_initlisteners(array *a, const char *listen_addr, void (*func)(int,short))
{
/**
* Initialize all listening sockets.
- * @return Number of created listening sockets
+ *
+ * @returns Number of created listening sockets
*/
GLOBAL unsigned int
Conn_InitListeners( void )
unsigned int created = 0;
char *copy, *listen_addr;
- if (!io_library_init(CONNECTION_POOL)) {
- Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno));
- return -1;
- }
-
assert(Conf_ListenAddress);
/* can't use Conf_ListenAddress directly, see below */
} /* Conn_InitListeners */
+/**
+ * Shut down all listening sockets.
+ */
GLOBAL void
Conn_ExitListeners( void )
{
/* Close down all listening sockets */
int *fd;
size_t arraylen;
-#ifdef ZEROCONF
- Rendezvous_UnregisterListeners( );
-#endif
arraylen = array_length(&My_Listeners, sizeof (int));
Log(LOG_INFO,
} /* Conn_ExitListeners */
+/**
+ * Bind a socket to a specific (source) address.
+ *
+ * @param addr Address structure.
+ * @param listen_addrstr Source address as string.
+ * @param Port Port number.
+ * @returns true on success, false otherwise.
+ */
static bool
InitSinaddrListenAddr(ng_ipaddr_t *addr, const char *listen_addrstr, UINT16 Port)
{
}
+/**
+ * Set a socket to "IPv6 only". If the given socket doesn't belong to the
+ * AF_INET6 family, or the operating system doesn't support this functionality,
+ * this function retruns silently.
+ *
+ * @param af Address family of the socket.
+ * @param sock Socket handle.
+ */
static void
set_v6_only(int af, int sock)
{
}
-/* return new listening port file descriptor or -1 on failure */
+/**
+ * Initialize new listening port.
+ *
+ * @param listen_addr Local address to bind the socet to (can be 0.0.0.0).
+ * @param Port Port number on which the new socket should be listening.
+ * @returns file descriptor of the socket or -1 on failure.
+ */
static int
NewListener(const char *listen_addr, UINT16 Port)
{
/* Create new listening socket on specified port */
ng_ipaddr_t addr;
int sock, af;
-#ifdef ZEROCONF
- char name[CLIENT_ID_LEN], *info;
-#endif
+
if (!InitSinaddrListenAddr(&addr, listen_addr, Port))
return -1;
return -1;
}
- Log(LOG_INFO, "Now listening on [%s]:%d (socket %d).", ng_ipaddr_tostr(&addr), Port, sock);
-
-#ifdef ZEROCONF
- /* Get best server description text */
- if( ! Conf_ServerInfo[0] ) info = Conf_ServerName;
- else
- {
- /* Use server info string */
- info = NULL;
- if( Conf_ServerInfo[0] == '[' )
- {
- /* Cut off leading hostname part in "[]" */
- info = strchr( Conf_ServerInfo, ']' );
- if( info )
- {
- info++;
- while( *info == ' ' ) info++;
- }
- }
- if( ! info ) info = Conf_ServerInfo;
- }
-
- /* Add port number to description if non-standard */
- if (Port != 6667)
- snprintf(name, sizeof name, "%s (port %u)", info,
- (unsigned int)Port);
- else
- strlcpy(name, info, sizeof name);
-
- /* Register service */
- Rendezvous_Register( name, MDNS_TYPE, Port );
-#endif
+ Log(LOG_INFO, "Now listening on [%s]:%d (socket %d).",
+ ng_ipaddr_tostr(&addr), Port, sock);
return sock;
} /* NewListener */
#ifdef SSL_SUPPORT
-/*
+
+/**
+ * Check if SSL library needs to read SSL-protocol related data.
+ *
* SSL/TLS connections require extra treatment:
* When either CONN_SSL_WANT_WRITE or CONN_SSL_WANT_READ is set, we
* need to take care of that first, before checking read/write buffers.
* If this function returns true, such a condition is met and we have
* to reverse the condition (check for read even if we've data to write,
* do not check for read but writeability even if write-buffer is empty).
+ *
+ * @param c Connection to check.
+ * @returns true if SSL-library has to read protocol data.
*/
static bool
SSL_WantRead(const CONNECTION *c)
}
return false;
}
+
+/**
+ * Check if SSL library needs to write SSL-protocol related data.
+ *
+ * Please see description of SSL_WantRead() for full description!
+ *
+ * @param c Connection to check.
+ * @returns true if SSL-library has to write protocol data.
+ */
static bool
SSL_WantWrite(const CONNECTION *c)
{
}
return false;
}
+
#else
+
static inline bool
-SSL_WantRead(UNUSED const CONNECTION *c) { return false; }
+SSL_WantRead(UNUSED const CONNECTION *c)
+{ return false; }
+
static inline bool
-SSL_WantWrite(UNUSED const CONNECTION *c) { return false; }
+SSL_WantWrite(UNUSED const CONNECTION *c)
+{ return false; }
+
#endif
/**
* "Main Loop": Loop until shutdown or restart is signalled.
+ *
* This function loops until a shutdown or restart of ngIRCd is signalled and
* calls io_dispatch() to check for readable and writable sockets every second.
* It checks for status changes on pending connections (e. g. when a hostname
while (!NGIRCd_SignalQuit && !NGIRCd_SignalRestart) {
t = time(NULL);
-#ifdef ZEROCONF
- Rendezvous_Handler();
-#endif
-
- /* Should the configuration be reloaded? */
- if (NGIRCd_SignalRehash)
- NGIRCd_Rehash();
-
/* Check configured servers and established links */
Check_Servers();
Check_Connections();
if (SSL_WantWrite(&My_Connections[i]))
continue; /* TLS/SSL layer needs to write data; deal with this first */
#endif
- if (Resolve_INPROGRESS(&My_Connections[i].res_stat)) {
- /* Wait for completion of resolver sub-process ... */
+ if (Proc_InProgress(&My_Connections[i].proc_stat)) {
+ /* Wait for completion of forked subprocess
+ * and ignore the socket in the meantime ... */
io_event_del(My_Connections[i].sock,
IO_WANTREAD);
continue;
IO_WANTREAD);
continue;
}
+
io_event_add(My_Connections[i].sock, IO_WANTREAD);
}
/**
* Write a text string into the socket of a connection.
+ *
* This function automatically appends CR+LF to the string and validates that
* the result is a valid IRC message (oversized messages are shortened, for
* example). Then it calls the Conn_Write() function to do the actual sending.
- * @param Idx Index fo the connection.
- * @param Format Format string, see printf().
- * @return true on success, false otherwise.
+ *
+ * @param Idx Index fo the connection.
+ * @param Format Format string, see printf().
+ * @returns true on success, false otherwise.
*/
#ifdef PROTOTYPES
GLOBAL bool
-Conn_WriteStr( CONN_ID Idx, char *Format, ... )
+Conn_WriteStr(CONN_ID Idx, const char *Format, ...)
#else
GLOBAL bool
-Conn_WriteStr( Idx, Format, va_alist )
+Conn_WriteStr(Idx, Format, va_alist)
CONN_ID Idx;
-char *Format;
+const char *Format;
va_dcl
#endif
{
/**
* Append Data to the outbound write buffer of a connection.
- * @param Idx Index of the connection.
- * @param Data pointer to the data.
- * @param Len length of Data.
- * @return true on success, false otherwise.
+ *
+ * @param Idx Index of the connection.
+ * @param Data pointer to the data.
+ * @param Len length of Data.
+ * @returns true on success, false otherwise.
*/
static bool
Conn_Write( CONN_ID Idx, char *Data, size_t Len )
{
CLIENT *c;
- size_t writebuf_limit = WRITEBUFFER_LEN;
+ size_t writebuf_limit = WRITEBUFFER_MAX_LEN;
assert( Idx > NONE );
assert( Data != NULL );
assert( Len > 0 );
/* Uncompressed link:
* Check if outbound buffer has enough space for the data. */
if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
- writebuf_limit) {
+ WRITEBUFFER_FLUSH_LEN) {
/* Buffer is full, flush it. Handle_Write deals with
* low-level errors, if any. */
if (!Handle_Write(Idx))
if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
writebuf_limit) {
Log(LOG_NOTICE,
- "Write buffer overflow (connection %d, size %lu byte)!",
- Idx,
+ "Write buffer overflow (connection %d, limit is %lu bytes, %lu bytes new, %lu bytes pending)!",
+ Idx, writebuf_limit, Len,
(unsigned long)array_bytes(&My_Connections[Idx].wbuf));
Conn_Close(Idx, "Write buffer overflow!", NULL, false);
return false;
} /* Conn_Write */
+/**
+ * Shut down a connection.
+ *
+ * @param Idx Connection index.
+ * @param LogMsg Message to write to the log or NULL. If no LogMsg
+ * is given, the FwdMsg is logged.
+ * @param FwdMsg Message to forward to remote servers.
+ * @param InformClient If true, inform the client on the connection which is
+ * to be shut down of the reason (FwdMsg) and send
+ * connection statistics before disconnecting it.
+ */
GLOBAL void
Conn_Close( CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClient )
{
if (FwdMsg)
Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
else
- Conn_WriteStr(Idx, "ERROR :Closing connection.");
+ Conn_WriteStr(Idx, "ERROR :Closing connection");
}
/* Try to write out the write buffer. Note: Handle_Write() eventually
in_k, out_k);
}
- /* cancel running resolver */
- if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat))
- Resolve_Shutdown(&My_Connections[Idx].res_stat);
-
/* Servers: Modify time of next connect attempt? */
Conf_UnsetServer( Idx );
} /* Conn_Close */
-GLOBAL void
-Conn_SyncServerStruct( void )
+/**
+ * Get current number of connections.
+ *
+ * @returns Number of current connections.
+ */
+GLOBAL long
+Conn_Count(void)
+{
+ return NumConnections;
+} /* Conn_Count */
+
+
+/**
+ * Get number of maximum simultaneous connections.
+ *
+ * @returns Number of maximum simultaneous connections.
+ */
+GLOBAL long
+Conn_CountMax(void)
{
- /* Synchronize server structures (connection IDs):
- * connections <-> configuration */
+ return NumConnectionsMax;
+} /* Conn_CountMax */
+
+/**
+ * Get number of connections accepted since the daemon startet.
+ *
+ * @returns Number of connections accepted.
+ */
+GLOBAL long
+Conn_CountAccepted(void)
+{
+ return NumConnectionsAccepted;
+} /* Conn_CountAccepted */
+
+
+/**
+ * Synchronize established connections and configured server structures
+ * after a configuration update and store the correct connection IDs, if any.
+ */
+GLOBAL void
+Conn_SyncServerStruct(void)
+{
CLIENT *client;
CONN_ID i;
int c;
- for( i = 0; i < Pool_Size; i++ ) {
- /* Established connection? */
- if (My_Connections[i].sock < 0)
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock == NONE)
continue;
- /* Server connection? */
- client = Conn_GetClient( i );
- if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue;
+ /* Server link? */
+ client = Conn_GetClient(i);
+ if (!client || Client_Type(client) != CLIENT_SERVER)
+ continue;
- for( c = 0; c < MAX_SERVERS; c++ )
- {
+ for (c = 0; c < MAX_SERVERS; c++) {
/* Configured server? */
- if( ! Conf_Server[c].host[0] ) continue;
+ if (!Conf_Server[c].host[0])
+ continue;
- /* Duplicate? */
- if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 )
+ if (strcasecmp(Conf_Server[c].name, Client_ID(client)) == 0)
Conf_Server[c].conn_id = i;
}
}
/**
* Send out data of write buffer; connect new sockets.
+ *
+ * @param Idx Connection index.
+ * @returns true on success, false otherwise.
*/
static bool
Handle_Write( CONN_ID Idx )
} /* Handle_Write */
+/**
+ * Count established connections to a specific IP address.
+ *
+ * @returns Number of established connections.
+ */
static int
Count_Connections(ng_ipaddr_t *a)
{
/**
* Initialize new client connection on a listening socket.
- * @param Sock Listening socket descriptor
- * @return Accepted socket descriptor or -1 on error
+ *
+ * @param Sock Listening socket descriptor.
+ * @returns Accepted socket descriptor or -1 on error.
*/
static int
New_Connection(int Sock)
Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno));
return -1;
}
+ NumConnectionsAccepted++;
if (!ng_ipaddr_tostr_r(&new_addr, ip_str)) {
Log(LOG_CRIT, "fd %d: Can't convert IP address!", new_sock);
"Refused connection from %s: too may connections (%ld) from this IP address!",
ip_str, cnt);
Simple_Message(new_sock,
- "ERROR :Connection refused, too many connections from your IP address!");
+ "ERROR :Connection refused, too many connections from your IP address");
close(new_sock);
return -1;
}
identsock = new_sock;
#ifdef IDENTAUTH
- if (Conf_NoIdent)
+ if (!Conf_Ident)
identsock = -1;
#endif
- if (!Conf_NoDNS)
- Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr,
+ if (Conf_DNS)
+ Resolve_Addr(&My_Connections[new_sock].proc_stat, &new_addr,
identsock, cb_Read_Resolver_Result);
- /* ngIRCd waits up to 4 seconds for the result of the asynchronous
- * DNS and IDENT resolver subprocess using the "penalty" mechanism.
- * If there are results earlier, the delay is aborted. */
- Conn_SetPenalty(new_sock, 4);
-
- NumConnections++;
- LogDebug("Total number of connections now %ld.", NumConnections);
+ Account_Connection();
return new_sock;
} /* New_Connection */
+/**
+ * Update global connection counters.
+ */
+static void
+Account_Connection(void)
+{
+ NumConnections++;
+ if (NumConnections > NumConnectionsMax)
+ NumConnectionsMax = NumConnections;
+ LogDebug("Total number of connections now %lu (max %lu).",
+ NumConnections, NumConnectionsMax);
+} /* Account_Connection */
+
+
+/**
+ * Translate socket handle into connection index.
+ *
+ * @param Sock Socket handle.
+ * @returns Connecion index or NONE, if no connection could be found.
+ */
static CONN_ID
Socket2Index( int Sock )
{
/**
* Read data from the network to the read buffer. If an error occures,
* the socket of this connection will be shut down.
+ *
+ * @param Idx Connection index.
*/
static void
Read_Request( CONN_ID Idx )
/* Update connection statistics */
My_Connections[Idx].bytes_in += len;
+ My_Connections[Idx].bps += Handle_Buffer(Idx);
+
+ /* Make sure that there is still a valid client registered */
+ c = Conn_GetClient(Idx);
+ if (!c)
+ return;
/* Update timestamp of last data received if this connection is
* registered as a user, server or service connection. Don't update
* otherwise, so users have at least Conf_PongTimeout seconds time to
* register with the IRC server -- see Check_Connections().
- * Set "lastping", too, so we can handle time shifts backwards ... */
- c = Conn_GetClient(Idx);
- if (c && (Client_Type(c) == CLIENT_USER
- || Client_Type(c) == CLIENT_SERVER
- || Client_Type(c) == CLIENT_SERVICE)) {
+ * Update "lastping", too, if time shifted backwards ... */
+ if (Client_Type(c) == CLIENT_USER
+ || Client_Type(c) == CLIENT_SERVER
+ || Client_Type(c) == CLIENT_SERVICE) {
t = time(NULL);
if (My_Connections[Idx].lastdata != t)
My_Connections[Idx].bps = 0;
My_Connections[Idx].lastdata = t;
- My_Connections[Idx].lastping = My_Connections[Idx].lastdata;
+ if (My_Connections[Idx].lastping > t)
+ My_Connections[Idx].lastping = t;
}
/* Look at the data in the (read-) buffer of this connection */
- My_Connections[Idx].bps += Handle_Buffer(Idx);
if (Client_Type(c) != CLIENT_SERVER
+ && Client_Type(c) != CLIENT_UNKNOWNSERVER
+ && Client_Type(c) != CLIENT_SERVICE
&& My_Connections[Idx].bps >= maxbps) {
LogDebug("Throttling connection %d: BPS exceeded! (%u >= %u)",
Idx, My_Connections[Idx].bps, maxbps);
/**
* Handle all data in the connection read-buffer.
+ *
* Data is processed until no complete command is left in the read buffer,
- * or MAX_COMMANDS[_SERVER] commands were processed.
+ * or MAX_COMMANDS[_SERVER|_SERVICE] commands were processed.
* When a fatal error occurs, the connection is shut down.
- * @param Idx Index of the connection.
- * @return number of bytes processed.
+ *
+ * @param Idx Index of the connection.
+ * @returns Number of bytes processed.
*/
static unsigned int
Handle_Buffer(CONN_ID Idx)
CLIENT *c;
c = Conn_GetClient(Idx);
- assert( c != NULL);
+ starttime = time(NULL);
+
+ assert(c != NULL);
/* Servers do get special command limits, so they can process
* all the messages that are required while peering. */
- if (Client_Type(c) == CLIENT_SERVER)
- maxcmd = MAX_COMMANDS_SERVER;
+ switch (Client_Type(c)) {
+ case CLIENT_SERVER:
+ /* Allow servers to send more commands in the first 10 secods
+ * to speed up server login and network synchronisation. */
+ if (starttime - Client_StartTime(c) < 10)
+ maxcmd = MAX_COMMANDS_SERVER * 5;
+ else
+ maxcmd = MAX_COMMANDS_SERVER;
+ break;
+ case CLIENT_SERVICE:
+ maxcmd = MAX_COMMANDS_SERVICE; break;
+ }
- starttime = time(NULL);
for (i=0; i < maxcmd; i++) {
/* Check penalty */
if (My_Connections[Idx].delaytime > starttime)
} /* Handle_Buffer */
+/**
+ * Check whether established connections are still alive or not.
+ * If not, play PING-PONG first; and if that doesn't help either,
+ * disconnect the respective peer.
+ */
static void
Check_Connections(void)
{
- /* check if connections are alive. if not, play PING-PONG first.
- * if this doesn't help either, disconnect client. */
CLIENT *c;
CONN_ID i;
char msg[64];
} /* Check_Connections */
+/**
+ * Check if further server links should be established.
+ */
static void
-Check_Servers( void )
+Check_Servers(void)
{
- /* Check if we can establish further server links */
-
int i, n;
time_t time_now;
+ time_now = time(NULL);
+
/* Check all configured servers */
- for( i = 0; i < MAX_SERVERS; i++ ) {
- /* Valid outgoing server which isn't already connected or disabled? */
- if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) ||
- ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED ))
- continue;
+ for (i = 0; i < MAX_SERVERS; i++) {
+ if (Conf_Server[i].conn_id != NONE)
+ continue; /* Already establishing or connected */
+ if (!Conf_Server[i].host[0] || !Conf_Server[i].port > 0)
+ continue; /* No host and/or port configured */
+ if (Conf_Server[i].flags & CONF_SFLAG_DISABLED)
+ continue; /* Disabled configuration entry */
+ if (Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
+ continue; /* We have to wait a little bit ... */
/* Is there already a connection in this group? */
- if( Conf_Server[i].group > NONE ) {
+ if (Conf_Server[i].group > NONE) {
for (n = 0; n < MAX_SERVERS; n++) {
- if (n == i) continue;
+ if (n == i)
+ continue;
if ((Conf_Server[n].conn_id != NONE) &&
- (Conf_Server[n].group == Conf_Server[i].group))
- break;
+ (Conf_Server[n].group == Conf_Server[i].group))
+ break;
}
- if (n < MAX_SERVERS) continue;
+ if (n < MAX_SERVERS)
+ continue;
}
- /* Check last connect attempt? */
- time_now = time(NULL);
- if( Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
- continue;
-
/* Okay, try to connect now */
+ Log(LOG_NOTICE,
+ "Preparing to establish a new server link for \"%s\" ...",
+ Conf_Server[i].name);
Conf_Server[i].lasttry = time_now;
Conf_Server[i].conn_id = SERVER_WAIT;
- assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0);
- Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server);
+ assert(Proc_GetPipeFd(&Conf_Server[i].res_stat) < 0);
+ Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host,
+ cb_Connect_to_Server);
}
} /* Check_Servers */
+/**
+ * Establish a new outgoing server connection.
+ *
+ * @param Server Configuration index of the server.
+ * @param dest Destination IP address to connect to.
+ */
static void
New_Server( int Server , ng_ipaddr_t *dest)
{
return;
}
- Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ",
- Conf_Server[Server].host, ip_str, Conf_Server[Server].port );
-
af_dest = ng_ipaddr_af(dest);
new_sock = socket(af_dest, SOCK_STREAM, 0);
+
+ Log(LOG_INFO,
+ "Establishing connection for \"%s\" to \"%s:%d\" (%s), socket %d ...",
+ Conf_Server[Server].name, Conf_Server[Server].host,
+ Conf_Server[Server].port, ip_str, new_sock);
+
if (new_sock < 0) {
- Log( LOG_CRIT, "Can't create socket (af %d) : %s!", af_dest, strerror( errno ));
+ Log(LOG_CRIT, "Can't create socket (af %d): %s!",
+ af_dest, strerror(errno));
return;
}
}
/* Conn_Close() decrements this counter again */
- NumConnections++;
+ Account_Connection();
Client_SetIntroducer( c, c );
Client_SetToken( c, TOKEN_OUTBOUND );
/**
* Initialize connection structure.
+ *
+ * @param Idx Connection index.
*/
static void
Init_Conn_Struct(CONN_ID Idx)
My_Connections[Idx].signon = now;
My_Connections[Idx].lastdata = now;
My_Connections[Idx].lastprivmsg = now;
- Resolve_Init(&My_Connections[Idx].res_stat);
+ Proc_InitStruct(&My_Connections[Idx].proc_stat);
} /* Init_Conn_Struct */
+/**
+ * Initialize options of a new socket.
+ *
+ * For example, we try to set socket options SO_REUSEADDR and IPTOS_LOWDELAY.
+ * Errors shouldn't be fatal and therefore are ignored.
+ *
+ * @param Sock Socket handle.
+ */
static bool
Init_Socket( int Sock )
{
- /* Initialize socket (set options) */
-
int value;
if (!io_setnonblock(Sock)) {
LogDebug("Setting IP_TOS on socket %d to IPTOS_LOWDELAY.", Sock);
if (setsockopt(Sock, IPPROTO_IP, IP_TOS, &value,
(socklen_t) sizeof(value))) {
- Log(LOG_ERR, "Can't set socket option IP_TOS: %s!",
- strerror(errno));
+ LogDebug("Can't set socket option IP_TOS: %s!",
+ strerror(errno));
/* ignore this error */
}
#endif
} /* Init_Socket */
+/**
+ * Read results of a resolver sub-process and try to initiate a new server
+ * connection.
+ *
+ * @param fd File descriptor of the pipe to the sub-process.
+ * @param events (ignored IO specification)
+ */
static void
cb_Connect_to_Server(int fd, UNUSED short events)
{
LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events);
for (i=0; i < MAX_SERVERS; i++) {
- if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd )
+ if (Proc_GetPipeFd(&Conf_Server[i].res_stat) == fd )
break;
}
}
/* Read result from pipe */
- len = Resolve_Read(&Conf_Server[i].res_stat, dest_addrs, sizeof(dest_addrs));
- if (len == 0)
+ len = Proc_Read(&Conf_Server[i].res_stat, dest_addrs, sizeof(dest_addrs));
+ if (len == 0) {
+ /* Error resolving hostname: reset server structure */
+ Conf_Server[i].conn_id = NONE;
return;
+ }
assert((len % sizeof(ng_ipaddr_t)) == 0);
} /* cb_Read_Forward_Lookup */
+/**
+ * Read results of a resolver sub-process from the pipe and update the
+ * apropriate connection/client structure(s): hostname and/or IDENT user name.
+ *
+ * @param r_fd File descriptor of the pipe to the sub-process.
+ * @param events (ignored IO specification)
+ */
static void
cb_Read_Resolver_Result( int r_fd, UNUSED short events )
{
- /* Read result of resolver sub-process from pipe and update the
- * apropriate connection/client structure(s): hostname and/or
- * IDENT user name.*/
-
CLIENT *c;
- int i;
+ CONN_ID i;
size_t len;
char *identptr;
#ifdef IDENTAUTH
#endif
LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events );
-
- /* Search associated connection ... */
- for( i = 0; i < Pool_Size; i++ ) {
- if(( My_Connections[i].sock != NONE )
- && ( Resolve_Getfd(&My_Connections[i].res_stat) == r_fd ))
- break;
- }
- if( i >= Pool_Size ) {
+ i = Conn_GetFromProc(r_fd);
+ if (i == NONE) {
/* Ops, none found? Probably the connection has already
* been closed!? We'll ignore that ... */
io_close( r_fd );
}
/* Read result from pipe */
- len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1);
+ len = Proc_Read(&My_Connections[i].proc_stat, readbuf, sizeof readbuf -1);
if (len == 0)
return;
#ifdef DEBUG
else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
#endif
- /* Reset penalty time */
- Conn_ResetPenalty( i );
} /* cb_Read_Resolver_Result */
/**
* Write a "simple" (error) message to a socket.
+ *
* The message is sent without using the connection write buffers, without
* compression/encryption, and even without any error reporting. It is
- * designed for error messages of e.g. New_Connection(). */
+ * designed for error messages of e.g. New_Connection().
+ *
+ * @param Sock Socket handle.
+ * @param Msg Message string to send.
+ */
static void
Simple_Message(int Sock, const char *Msg)
{
* Get CLIENT structure that belongs to a local connection identified by its
* index number. Each connection belongs to a client by definition, so it is
* not required that the caller checks for NULL return values.
- * @param Idx Connection index number
- * @return Pointer to CLIENT structure
+ *
+ * @param Idx Connection index number.
+ * @returns Pointer to CLIENT structure.
*/
GLOBAL CLIENT *
Conn_GetClient( CONN_ID Idx )
return c ? c->client : NULL;
}
+/**
+ * Get PROC_STAT sub-process structure of a connection.
+ *
+ * @param Idx Connection index number.
+ * @returns PROC_STAT structure.
+ */
+GLOBAL PROC_STAT *
+Conn_GetProcStat(CONN_ID Idx)
+{
+ CONNECTION *c;
+
+ assert(Idx >= 0);
+ c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx);
+ assert(c != NULL);
+ return &c->proc_stat;
+} /* Conn_GetProcStat */
+
+
+/**
+ * Get CONN_ID from file descriptor associated to a subprocess structure.
+ *
+ * @param fd File descriptor.
+ * @returns CONN_ID or NONE (-1).
+ */
+GLOBAL CONN_ID
+Conn_GetFromProc(int fd)
+{
+ int i;
+
+ assert(fd > 0);
+ for (i = 0; i < Pool_Size; i++) {
+ if ((My_Connections[i].sock != NONE)
+ && (Proc_GetPipeFd(&My_Connections[i].proc_stat) == fd))
+ return i;
+ }
+ return NONE;
+} /* Conn_GetFromProc */
+
#ifdef SSL_SUPPORT
/**
* Get information about used SSL chiper.
- * @param Idx Connection index number
- * @param buf Buffer for returned information text
- * @param len Size of return buffer "buf"
- * @return true on success, false otherwise
+ *
+ * @param Idx Connection index number.
+ * @param buf Buffer for returned information text.
+ * @param len Size of return buffer "buf".
+ * @returns true on success, false otherwise.
*/
GLOBAL bool
Conn_GetCipherInfo(CONN_ID Idx, char *buf, size_t len)
/**
* Check if a connection is SSL-enabled or not.
- * @param Idx Connection index number
- * @return true if connection is SSL-enabled, false otherwise.
+ *
+ * @param Idx Connection index number.
+ * @return true if connection is SSL-enabled, false otherwise.
*/
GLOBAL bool
Conn_UsesSSL(CONN_ID Idx)
#endif
+#ifdef DEBUG
+
+/**
+ * Dump internal state of the "connection module".
+ */
+GLOBAL void
+Conn_DebugDump(void)
+{
+ int i;
+
+ Log(LOG_DEBUG, "Connection status:");
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock == NONE)
+ continue;
+ Log(LOG_DEBUG,
+ " - %d: host=%s, lastdata=%ld, lastping=%ld, delaytime=%ld, flag=%d, options=%d, bps=%d, client=%s",
+ My_Connections[i].sock, My_Connections[i].host,
+ My_Connections[i].lastdata, My_Connections[i].lastping,
+ My_Connections[i].delaytime, My_Connections[i].flag,
+ My_Connections[i].options, My_Connections[i].bps,
+ My_Connections[i].client ? Client_ID(My_Connections[i].client) : "-");
+ }
+} /* Conn_DumpClients */
+
+#endif
+
+
/* -eof- */