/*
* ngIRCd -- The Next Generation IRC Daemon
- * Copyright (c)2001,2002 by Alexander Barton (alex@barton.de)
+ * Copyright (c)2001-2014 Alexander Barton (alex@barton.de) and Contributors.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* Please read the file COPYING, README and AUTHORS for more information.
- *
- * Connection management: Global functions
*/
-
#define CONN_MODULE
#include "portab.h"
-static char UNUSED id[] = "$Id: conn-func.c,v 1.12 2008/03/11 14:05:27 alex Exp $";
+/**
+ * @file
+ * Connection management: Global functions
+ */
-#include "imp.h"
#include <assert.h>
-#include <string.h>
-#include "log.h"
+#include <time.h>
+#ifdef DEBUG
+# include "log.h"
+#endif
#include "conn.h"
-#include "client.h"
-#include "exp.h"
#include "conn-func.h"
-
+/**
+ * Update "idle timestamp", the time of the last visible user action
+ * (e. g. like sending messages, joining or leaving channels).
+ *
+ * @param Idx Connection index.
+ */
GLOBAL void
-Conn_UpdateIdle( CONN_ID Idx )
+Conn_UpdateIdle(CONN_ID Idx)
{
- /* Idle-Timer zuruecksetzen */
-
- assert( Idx > NONE );
- My_Connections[Idx].lastprivmsg = time( NULL );
+ assert(Idx > NONE);
+ My_Connections[Idx].lastprivmsg = time(NULL);
}
+/**
+ * Update "ping timestamp", the time of the last outgoing PING request.
+ *
+ * @param Idx Connection index.
+ */
+GLOBAL void
+Conn_UpdatePing(CONN_ID Idx)
+{
+ assert(Idx > NONE);
+ My_Connections[Idx].lastping = time(NULL);
+}
/*
* Get signon time of a connection.
GLOBAL time_t
Conn_GetIdle( CONN_ID Idx )
{
- /* Idle-Time einer Verbindung liefern (in Sekunden) */
-
+ /* Return Idle-Timer of a connetion */
assert( Idx > NONE );
return time( NULL ) - My_Connections[Idx].lastprivmsg;
} /* Conn_GetIdle */
-
GLOBAL time_t
Conn_LastPing( CONN_ID Idx )
{
- /* Zeitpunkt des letzten PING liefern */
-
assert( Idx > NONE );
return My_Connections[Idx].lastping;
} /* Conn_LastPing */
-
+/**
+ * Add "penalty time" for a connection.
+ *
+ * During the "penalty time" the socket is ignored completely, no new data
+ * is read. This function only increases the penalty, it is not possible to
+ * decrease the penalty time.
+ *
+ * @param Idex Connection index.
+ * @param Seconds Seconds to add.
+ * @see Conn_ResetPenalty
+ */
GLOBAL void
-Conn_SetPenalty( CONN_ID Idx, time_t Seconds )
+Conn_SetPenalty(CONN_ID Idx, time_t Seconds)
{
- /* Penalty-Delay fuer eine Verbindung (in Sekunden) setzen;
- * waehrend dieser Zeit wird der entsprechende Socket vom Server
- * bei Lese-Operationen komplett ignoriert. Der Delay kann mit
- * dieser Funktion nur erhoeht, nicht aber verringert werden. */
-
time_t t;
-
- assert( Idx > NONE );
- assert( Seconds >= 0 );
- t = time( NULL ) + Seconds;
- if (t > My_Connections[Idx].delaytime)
+ assert(Idx > NONE);
+ assert(Seconds >= 0);
+
+ t = time(NULL);
+ if (My_Connections[Idx].delaytime < t)
My_Connections[Idx].delaytime = t;
+ My_Connections[Idx].delaytime += Seconds;
+
#ifdef DEBUG
- Log(LOG_DEBUG, "Add penalty time on connection %d: %ld second(s).",
- Idx, (long)Seconds);
+ Log(LOG_DEBUG,
+ "Add penalty time on connection %d: %ld second%s, total %ld second%s.",
+ Idx, (long)Seconds, Seconds != 1 ? "s" : "",
+ My_Connections[Idx].delaytime - t,
+ My_Connections[Idx].delaytime - t != 1 ? "s" : "");
#endif
} /* Conn_SetPenalty */
-
-GLOBAL void
-Conn_ResetPenalty( CONN_ID Idx )
-{
- assert( Idx > NONE );
- My_Connections[Idx].delaytime = 0;
-} /* Conn_ResetPenalty */
-
-
GLOBAL void
Conn_ClearFlags( void )
{
- /* Alle Connection auf "nicht-markiert" setzen */
-
CONN_ID i;
for( i = 0; i < Pool_Size; i++ ) My_Connections[i].flag = 0;
} /* Conn_ClearFlags */
-
GLOBAL int
Conn_Flag( CONN_ID Idx )
{
- /* Ist eine Connection markiert (true) oder nicht? */
-
assert( Idx > NONE );
return My_Connections[Idx].flag;
} /* Conn_Flag */
-
GLOBAL void
Conn_SetFlag( CONN_ID Idx, int Flag )
{
- /* Connection markieren */
-
assert( Idx > NONE );
My_Connections[Idx].flag = Flag;
} /* Conn_SetFlag */
-
GLOBAL CONN_ID
Conn_First( void )
{
- /* Connection-Struktur der ersten Verbindung liefern;
- * Ist keine Verbindung vorhanden, wird NONE geliefert. */
-
CONN_ID i;
for( i = 0; i < Pool_Size; i++ )
return NONE;
} /* Conn_First */
-
GLOBAL CONN_ID
Conn_Next( CONN_ID Idx )
{
- /* Naechste Verbindungs-Struktur liefern; existiert keine
- * weitere, so wird NONE geliefert. */
-
CONN_ID i = NONE;
assert( Idx > NONE );
return NONE;
} /* Conn_Next */
-
GLOBAL UINT16
Conn_Options( CONN_ID Idx )
{
return My_Connections[Idx].options;
} /* Conn_Options */
+/**
+ * Set connection option.
+ */
+GLOBAL void
+Conn_SetOption(CONN_ID Idx, int Option)
+{
+ assert(Idx > NONE);
+ Conn_OPTION_ADD(&My_Connections[Idx], Option);
+} /* Conn_SetOption */
/**
* Get the start time of the connection.
return 0;
} /* Conn_StartTime */
-
+/**
+ * return number of bytes queued for writing
+ */
GLOBAL size_t
Conn_SendQ( CONN_ID Idx )
{
- /* Laenge der Daten im Schreibbuffer liefern */
-
assert( Idx > NONE );
#ifdef ZLIB
if( My_Connections[Idx].options & CONN_ZIP )
return array_bytes(&My_Connections[Idx].wbuf);
} /* Conn_SendQ */
-
+/**
+ * return number of messages sent on this connection so far
+ */
GLOBAL long
Conn_SendMsg( CONN_ID Idx )
{
- /* Anzahl gesendeter Nachrichten liefern */
assert( Idx > NONE );
return My_Connections[Idx].msg_out;
} /* Conn_SendMsg */
-
+/**
+ * return number of (uncompressed) bytes sent
+ * on this connection so far
+ */
GLOBAL long
Conn_SendBytes( CONN_ID Idx )
{
- /* Anzahl gesendeter Bytes (unkomprimiert) liefern */
-
assert( Idx > NONE );
return My_Connections[Idx].bytes_out;
} /* Conn_SendBytes */
-
+/**
+ * return number of bytes pending in read buffer
+ */
GLOBAL size_t
Conn_RecvQ( CONN_ID Idx )
{
- /* Laenge der Daten im Lesebuffer liefern */
-
assert( Idx > NONE );
#ifdef ZLIB
if( My_Connections[Idx].options & CONN_ZIP )
return array_bytes(&My_Connections[Idx].rbuf);
} /* Conn_RecvQ */
-
+/**
+ * return number of messages received on this connection so far
+ */
GLOBAL long
Conn_RecvMsg( CONN_ID Idx )
{
- /* Anzahl empfangener Nachrichten liefern */
-
assert( Idx > NONE );
return My_Connections[Idx].msg_in;
} /* Conn_RecvMsg */
-
+/**
+ * return number of (uncompressed) bytes received on this
+ * connection so far
+ */
GLOBAL long
Conn_RecvBytes( CONN_ID Idx )
{
- /* Anzahl empfangener Bytes (unkomprimiert) liefern */
-
assert( Idx > NONE );
return My_Connections[Idx].bytes_in;
} /* Conn_RecvBytes */
+/**
+ * Return the remote IP address of this connection as string.
+ */
+GLOBAL const char *
+Conn_IPA(CONN_ID Idx)
+{
+ assert (Idx > NONE);
+ return ng_ipaddr_tostr(&My_Connections[Idx].addr);
+}
GLOBAL void
Conn_ResetWCounter( void )
WCounter = 0;
} /* Conn_ResetWCounter */
-
GLOBAL long
Conn_WCounter( void )
{
return WCounter;
} /* Conn_WCounter */
-
/* -eof- */