* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* Please read the file COPYING, README and AUTHORS for more information.
- *
- * Connection management: Global functions
*/
-
#define CONN_MODULE
#include "portab.h"
-static char UNUSED id[] = "$Id: conn-func.c,v 1.12 2008/03/11 14:05:27 alex Exp $";
+/**
+ * @file
+ * Connection management: Global functions
+ */
#include "imp.h"
#include <assert.h>
GLOBAL void
Conn_UpdateIdle( CONN_ID Idx )
{
- /* Idle-Timer zuruecksetzen */
-
assert( Idx > NONE );
My_Connections[Idx].lastprivmsg = time( NULL );
}
GLOBAL time_t
Conn_GetIdle( CONN_ID Idx )
{
- /* Idle-Time einer Verbindung liefern (in Sekunden) */
-
+ /* Return Idle-Timer of a connetion */
assert( Idx > NONE );
return time( NULL ) - My_Connections[Idx].lastprivmsg;
} /* Conn_GetIdle */
GLOBAL time_t
Conn_LastPing( CONN_ID Idx )
{
- /* Zeitpunkt des letzten PING liefern */
-
assert( Idx > NONE );
return My_Connections[Idx].lastping;
} /* Conn_LastPing */
GLOBAL void
Conn_SetPenalty( CONN_ID Idx, time_t Seconds )
{
- /* Penalty-Delay fuer eine Verbindung (in Sekunden) setzen;
- * waehrend dieser Zeit wird der entsprechende Socket vom Server
- * bei Lese-Operationen komplett ignoriert. Der Delay kann mit
- * dieser Funktion nur erhoeht, nicht aber verringert werden. */
-
+ /* set Penalty-Delay for a socket.
+ * during the penalty, the socket is ignored completely, no new
+ * data is read. This function only increases the penalty, it is
+ * not possible to decrease the penalty time.
+ */
time_t t;
assert( Idx > NONE );
GLOBAL void
Conn_ClearFlags( void )
{
- /* Alle Connection auf "nicht-markiert" setzen */
-
CONN_ID i;
for( i = 0; i < Pool_Size; i++ ) My_Connections[i].flag = 0;
GLOBAL int
Conn_Flag( CONN_ID Idx )
{
- /* Ist eine Connection markiert (true) oder nicht? */
-
assert( Idx > NONE );
return My_Connections[Idx].flag;
} /* Conn_Flag */
return 0;
} /* Conn_StartTime */
-
+/**
+ * return number of bytes queued for writing
+ */
GLOBAL size_t
Conn_SendQ( CONN_ID Idx )
{
- /* Laenge der Daten im Schreibbuffer liefern */
-
assert( Idx > NONE );
#ifdef ZLIB
if( My_Connections[Idx].options & CONN_ZIP )
} /* Conn_SendQ */
+/**
+ * return number of messages sent on this connection so far
+ */
GLOBAL long
Conn_SendMsg( CONN_ID Idx )
{
- /* Anzahl gesendeter Nachrichten liefern */
assert( Idx > NONE );
return My_Connections[Idx].msg_out;
} /* Conn_SendMsg */
+/**
+ * return number of (uncompressed) bytes sent
+ * on this connection so far
+ */
GLOBAL long
Conn_SendBytes( CONN_ID Idx )
{
- /* Anzahl gesendeter Bytes (unkomprimiert) liefern */
-
assert( Idx > NONE );
return My_Connections[Idx].bytes_out;
} /* Conn_SendBytes */
+/**
+ * return number of bytes pending in read buffer
+ */
GLOBAL size_t
Conn_RecvQ( CONN_ID Idx )
{
- /* Laenge der Daten im Lesebuffer liefern */
-
assert( Idx > NONE );
#ifdef ZLIB
if( My_Connections[Idx].options & CONN_ZIP )
} /* Conn_RecvQ */
+/**
+ * return number of messages received on this connection so far
+ */
GLOBAL long
Conn_RecvMsg( CONN_ID Idx )
{
- /* Anzahl empfangener Nachrichten liefern */
-
assert( Idx > NONE );
return My_Connections[Idx].msg_in;
} /* Conn_RecvMsg */
+/**
+ * return number of (uncompressed) bytes received on this
+ * connection so far
+ */
GLOBAL long
Conn_RecvBytes( CONN_ID Idx )
{
- /* Anzahl empfangener Bytes (unkomprimiert) liefern */
-
assert( Idx > NONE );
return My_Connections[Idx].bytes_in;
} /* Conn_RecvBytes */
+/**
+ * Return the remote IP address of this connection as string.
+ */
+GLOBAL const char *
+Conn_IPA(CONN_ID Idx)
+{
+ assert (Idx > NONE);
+ return ng_ipaddr_tostr(&My_Connections[Idx].addr);
+}
+
GLOBAL void
Conn_ResetWCounter( void )