* require the next attempt to be delayed. */
Conf_Server[i].lasttry =
t - Conf_ConnectRetry + RECONNECT_DELAY;
- } else
- Conf_Server[i].lasttry = t;
+ } else {
+ /* "Short" connection, enforce "ConnectRetry"
+ * but randomize it a little bit: 15 seconds. */
+ Conf_Server[i].lasttry =
+ t + rand() / (RAND_MAX / 15);
+ }
}
}
}
/**
* Set connection information for specified configured server.
*/
-GLOBAL void
+GLOBAL bool
Conf_SetServer( int ConfServer, CONN_ID Idx )
{
assert( ConfServer > NONE );
if (Conf_Server[ConfServer].conn_id > NONE &&
Conf_Server[ConfServer].conn_id != Idx) {
- Log(LOG_ALERT,
- "Trying to update connection index for already registered server \"%s\": %d/%d - ignored.",
- Conf_Server[ConfServer].name,
- Conf_Server[ConfServer].conn_id, Idx);
- return;
+ Log(LOG_ERR,
+ "Connection %d: Server configuration of \"%s\" already in use by connection %d!",
+ Idx, Conf_Server[ConfServer].name,
+ Conf_Server[ConfServer].conn_id);
+ Conn_Close(Idx, NULL, "Server configuration already in use", true);
+ return false;
}
Conf_Server[ConfServer].conn_id = Idx;
+ return true;
}
/**