Generate_MyToken(client);
if (Client_HasMode(client, 'a'))
- client->away = strndup(DEFAULT_AWAY_MSG, CLIENT_AWAY_LEN - 1);
+ client->away = strdup(DEFAULT_AWAY_MSG);
client->next = (POINTER *)My_Clients;
My_Clients = client;
/**
- * Get client structure ("introducer") identfied by a server token.
+ * Get client structure ("introducer") identified by a server token.
* @return CLIENT structure or NULL if none could be found.
*/
GLOBAL CLIENT *
/**
- * Allocate and initialize new CLIENT strcuture.
+ * Allocate and initialize new CLIENT structure.
*
* @return Pointer to CLIENT structure or NULL on error.
*/