-# $Id: sample-ngircd.conf,v 1.34 2005/09/01 18:16:29 fw Exp $
+# $Id: sample-ngircd.conf,v 1.44 2008/01/07 23:02:29 alex Exp $
#
# This is a sample configuration file for the ngIRCd, which must be adepted
#
# Comments are started with "#" or ";".
#
+# A lot of configuration options in this file start with a ";". You have
+# to remove the ";" in front of each variable to actually set a value!
+# The disabled variables are shown with example values for completeness.
+#
# Use "ngircd --configtest" (see manual page ngircd(8)) to validate that the
-# server interpreted the configuration file as expected!
+# server interprets the configuration file as expected!
#
[Global]
# The [Global] section of this file is used to define the main
# configuration of the server, like the server name and the ports
# on which the server should be listening.
-
+
# Server name in the IRC network, must contain at least one dot
# (".") and be unique in the IRC network. Required!
Name = irc.the.net
-
+
# Info text of the server. This will be shown by WHOIS and
# LINKS requests for example.
Info = Server Info Text
# Global password for all users needed to connect to the server
;Password = abc
-
+
# Information about the server and the administrator, used by the
# ADMIN command. Not required by server but by RFC!
;AdminInfo1 = Description
# one port, separated with ",". (Default: 6667)
;Ports = 6667, 6668, 6669
- # IP address on which the server should listen. (Default: empty,
- # so the server listens on all IP addresses of the system)
- ;Listen = 1.2.3.4
-
+ # comma seperated list of IP addresses on which the server should
+ # listen. Default values are:
+ # "0.0.0.0" or (if compiled with IPv6 support) "::,0.0.0.0"
+ # so the server listens on all IP addresses of the system by default.
+ ;Listen = 127.0.0.1,192.168.0.1
+
# Text file with the "message of the day" (MOTD). This message will
# be shown to all users connecting to the server:
;MotdFile = /usr/local/etc/ngircd.motd
# Mask IRC Operator mode requests as if they were coming from the
# server? (This is a compatibility hack for ircd-irc2 servers)
;OperServerMode = no
-
+
+ # Allow Pre-Defined Channels only (see Section [Channels])
+ ;PredefChannelsOnly = no
+
+ # Don't do any DNS lookups when a client connects to the server.
+ ;NoDNS = no
+
+ # try to connect to other irc servers using ipv4 and ipv6, if possible
+ ;ConnectIPv6 = yes
+ ;ConnectIPv4 = yes
+
# Maximum number of simultaneous connection the server is allowed
- # to accept (<=0: unlimited):
- ;MaxConnections = -1
-
+ # to accept (0: unlimited):
+ ;MaxConnections = 0
+
# Maximum number of simultaneous connections from a single IP address
- # the server will accept (<=0: unlimited):
+ # the server will accept (0: unlimited):
;MaxConnectionsIP = 5
- # Maximum number of channels a user can be member of (<=0: no limit):
+ # Maximum number of channels a user can be member of (0: no limit):
;MaxJoins = 10
+ # Maximum length of an user nick name (Default: 9, as in RFC 2812).
+ # Please note that all servers in an IRC network MUST use the same
+ # maximum nick name length!
+ ;MaxNickLength = 9
+
[Operator]
# [Operator] sections are used to define IRC Operators. There may be
# more than one [Operator] block, one for each local operator.
-
+
# ID of the operator (may be different of the nick name)
;Name = TheOper
# configure a port for the connection, then this ngircd tries to
# connect to to the other server on the given port; if not it waits
# for the other server to connect.
- # There may be more than one server block.
+ # There may be more than one server block, one for each server.
#
# Server Groups:
# The ngIRCd allows "server groups": You can assign an "ID" to every
# group won't answer, the ngIRCd tries to connect to the next server
# in the given group. But the ngircd never tries to connect to two
# servers with the same group ID.
-
- # IRC name of the server
+
+ # IRC name of the remote server, must match the "Name" variable in
+ # the [Global] section of the other server (when using ngIRCd).
;Name = irc2.the.net
-
- # Internet host name of the peer
+
+ # Internet host name or IP address of the peer (only required when
+ # this server should establish the connection).
;Host = connect-to-host.the.net
+ # IP address to use as _source_ address for the connection. if unspecified,
+ # ngircd will let the operating system pick an address.
+ ;Bind = 10.0.0.1
+
# Port of the server to which the ngIRCd should connect. If you
# assign no port the ngIRCd waits for incoming connections.
- ;Port = 6666
+ ;Port = 6667
# Own password for the connection. This password has to be configured
- # as "PeerPassword" on the other server. Password should be Alphanumeric!
- # For instance, a leading ':' will _NOT_ work!
+ # as "PeerPassword" on the other server.
;MyPassword = MySecret
# Foreign password for this connection. This password has to be
# configured as "MyPassword" on the other server.
;PeerPassword = PeerSecret
-
+
# Group of this server (optional)
;Group = 123
+ # Set the "Passive" option to "yes" if you don't want this ngIRCd to
+ # connect to the configured peer (same as leaving the "Port" variable
+ # empty). The advantage of this option is that you can actually configure
+ # a port an use the IRC command CONNECT more easily to manually connect
+ # this specific server later.
+ ;Passive = no
+
[Server]
# More [Server] sections, if you like ...
# persist when there are no more members left.
# Persistent channels are marked with the mode 'P', which can be set
# and unset by IRC operators like other modes on the fly.
- # There may be more than one [Channel] block.
-
+ # There may be more than one [Channel] block, one for each channel.
+
# Name of the channel
;Name = #TheName
# Topic for this channel
;Topic = a great topic
-
+
# Initial channel modes
- ;Modes = tn
+ ;Modes = tnk
+
+ # initial channel password (mode k)
+ ;Key = Secret
+
+ # maximum users per channel (mode l)
+ ;MaxUsers = 23
[Channel]
# More [Channel] sections, if you like ...