]> arthur.barton.de Git - ngircd.git/commitdiff
Changed Handle_Write() to not close sockets itself but to call Conn_Close.
authorAlexander Barton <alex@barton.de>
Tue, 11 Oct 2005 19:28:47 +0000 (19:28 +0000)
committerAlexander Barton <alex@barton.de>
Tue, 11 Oct 2005 19:28:47 +0000 (19:28 +0000)
ChangeLog
src/ngircd/conf.c
src/ngircd/conn.c

index 1ed41407f241336cd61fc1bd278e5e64c2eb713b..b10c1d55e2c41cbe094f51dd8c07755fefe22d47 100644 (file)
--- a/ChangeLog
+++ b/ChangeLog
@@ -12,6 +12,8 @@
 
 ngIRCd 0.9.x
 
+  - Fixed a bug that could cause the damon to crash when outgoing server
+    connections can't be established.
   - Fixed a bug that caused the daemon to leak file descriptors when no
     resolver subprocesses could be created.
   - Fixed server NOTICEs to users with "s" mode ("server messages").
@@ -627,4 +629,4 @@ ngIRCd 0.0.1, 31.12.2001
 
 
 -- 
-$Id: ChangeLog,v 1.276.2.10 2005/09/02 22:10:58 alex Exp $
+$Id: ChangeLog,v 1.276.2.11 2005/10/11 19:28:47 alex Exp $
index 77e52cb69b571d2863d54243276130fd4956a900..575f283dcf153be392cdbffb55ca800210e56da1 100644 (file)
@@ -14,7 +14,7 @@
 
 #include "portab.h"
 
-static char UNUSED id[] = "$Id: conf.c,v 1.77 2005/06/17 19:16:53 fw Exp $";
+static char UNUSED id[] = "$Id: conf.c,v 1.77.2.1 2005/10/11 19:28:47 alex Exp $";
 
 #include "imp.h"
 #include <assert.h>
@@ -204,6 +204,7 @@ Conf_UnsetServer( CONN_ID Idx )
         * Non-Server-Connections will be silently ignored. */
 
        int i;
+       time_t t;
 
        /* Check all our configured servers */
        for( i = 0; i < MAX_SERVERS; i++ )
@@ -221,11 +222,14 @@ Conf_UnsetServer( CONN_ID Idx )
                else
                {
                        /* Set time for next connect attempt */
-                       if( Conf_Server[i].lasttry <  time( NULL ) - Conf_ConnectRetry )
-                       {
-                               /* Okay, the connection was established "long enough": */
-                               Conf_Server[i].lasttry = time( NULL ) - Conf_ConnectRetry + RECONNECT_DELAY;
-                       }
+                       t = time(NULL);
+                       if (Conf_Server[i].lasttry < t - Conf_ConnectRetry) {
+                               /* The connection has been "long", so we don't
+                                * require the next attempt to be delayed. */
+                               Conf_Server[i].lasttry =
+                                       t - Conf_ConnectRetry + RECONNECT_DELAY;
+                       } else
+                               Conf_Server[i].lasttry = t;
                }
        }
 } /* Conf_UnsetServer */
index 258885ecc7f829a9bf06d01f2d6b81ecb5db78f8..660cca01e490f8dce57407ca6c004fdcab55a5d2 100644 (file)
@@ -16,7 +16,7 @@
 
 #include "portab.h"
 
-static char UNUSED id[] = "$Id: conn.c,v 1.155.2.2 2005/08/25 09:04:23 alex Exp $";
+static char UNUSED id[] = "$Id: conn.c,v 1.155.2.3 2005/10/11 19:28:47 alex Exp $";
 
 #include "imp.h"
 #include <assert.h>
@@ -713,9 +713,15 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
                        Conn_WriteStr(Idx, "ERROR :Closing connection.");
        }
 
-       /* Try to write out the write buffer */
+       /* Try to write out the write buffer. Note: Handle_Write() eventually
+        * removes the CLIENT structure associated with this connection if an
+        * error occurs! So we have to re-check if there is still an valid
+        * CLIENT structure after calling Handle_Write() ...*/
        (void)Handle_Write( Idx );
 
+       /* Search client, if any (re-check!) */
+       c = Client_GetFromConn( Idx );
+
        /* Shut down socket */
        if( close( My_Connections[Idx].sock ) != 0 )
        {
@@ -859,23 +865,28 @@ Handle_Write( CONN_ID Idx )
                res = getsockopt( My_Connections[Idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len );
                assert( sock_len == sizeof( err ));
 
-               /* Fehler aufgetreten? */
-               if(( res != 0 ) || ( err != 0 ))
-               {
-                       /* Fehler! */
-                       if( res != 0 ) Log( LOG_CRIT, "getsockopt (connection %d): %s!", Idx, strerror( errno ));
-                       else Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", My_Connections[Idx].host, Conf_Server[Conf_GetServer( Idx )].port, Idx, strerror( err ));
-
-                       /* Clean up socket, connection and client structures */
-                       FD_CLR( My_Connections[Idx].sock, &My_Sockets );
-                       c = Client_GetFromConn( Idx );
-                       if( c ) Client_DestroyNow( c );
-                       close( My_Connections[Idx].sock );
-                       Init_Conn_Struct( Idx );
-
-                       /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */
-                       Conf_Server[Conf_GetServer( Idx )].lasttry = time( NULL );
-                       Conf_UnsetServer( Idx );
+               /* Error while connecting? */
+               if ((res != 0) || (err != 0)) {
+                       if (res != 0)
+                               Log(LOG_CRIT, "getsockopt (connection %d): %s!",
+                                   Idx, strerror(errno));
+                       else
+                               Log(LOG_CRIT,
+                                   "Can't connect socket to \"%s:%d\" (connection %d): %s!",
+                                   My_Connections[Idx].host,
+                                   Conf_Server[Conf_GetServer(Idx)].port,
+                                   Idx, strerror(err));
+
+                       /* Clean up the CLIENT structure (to avoid silly log
+                        * messages) and call Conn_Close() to do the rest. */
+                       c = Client_GetFromConn(Idx);
+                       if (c)
+                               Client_DestroyNow(c);
+
+                       Conn_Close(Idx, "Can't connect!", NULL, false);
+
+                       /* Set the timestamp of the last connect attempt */
+                       Conf_UnsetServer(Idx);
 
                        return false;
                }