exit( 1 );
}
- /* Client-Struktur dieses Servers */
+ /* Client structure for this server */
This_Server->next = NULL;
This_Server->type = CLIENT_SERVER;
This_Server->conn_id = NONE;
Client_ModeAdd( CLIENT *Client, char Mode )
{
/* Set Mode.
- * If Client already alread had Mode, return false.
+ * If Client already had Mode, return false.
* If the Mode was newly set, return true.
*/
/**
- * Serach first CLIENT structure matching a given mask of a server.
+ * Search first CLIENT structure matching a given mask of a server.
*
* The order of servers is arbitrary, but this function makes sure that the
* local server is always returned if the mask matches it.
static CLIENT *
New_Client_Struct( void )
{
- /* Neue CLIENT-Struktur pre-initialisieren */
-
CLIENT *c;
c = (CLIENT *)malloc( sizeof( CLIENT ));
{
if( c->mytoken == token )
{
- /* Das Token wurde bereits vergeben */
+ /* The token is already in use */
token++;
c = My_Clients;
continue;