- if( Client_Type( c ) == CLIENT_SERVER ) IRC_WriteStrClient( Client, ERR_CANTKILLSERVER_MSG, Client_ID( Client ));
- else if( Client_Type( c ) != CLIENT_USER )IRC_WriteStrClient( Client, ERR_NOPRIVILEGES_MSG, Client_ID( Client ));
+ if( Client_Type( c ) == CLIENT_SERVER )
+ {
+ if( Client != Client_ThisServer( )) IRC_WriteStrClient( Client, ERR_CANTKILLSERVER_MSG, Client_ID( Client ));
+ else
+ {
+ /* Oops, I should kill another server!? */
+ Log( LOG_ERR, "Can't KILL server \"%s\"!", Req->argv[0] );
+ conn = Client_Conn( Client_NextHop( c ));
+ assert( conn > NONE );
+ Conn_Close( conn, NULL, "Nick collision for server!?", TRUE );
+ }
+ }
+ else if( Client_Type( c ) != CLIENT_USER )
+ {
+ if( Client != Client_ThisServer( )) IRC_WriteStrClient( Client, ERR_NOPRIVILEGES_MSG, Client_ID( Client ));
+ else
+ {
+ /* Oops, what sould I close?? */
+ Log( LOG_ERR, "Can't KILL \"%s\": invalid client type!", Req->argv[0] );
+ conn = Client_Conn( Client_NextHop( c ));
+ assert( conn > NONE );
+ Conn_Close( conn, NULL, "Collision for invalid client type!?", TRUE );
+ }
+ }