+/**
+ * Log a message to the local &SERVER channel, if it exists.
+ */
+GLOBAL void
+Channel_LogServer(char *msg)
+{
+ CHANNEL *sc;
+ CLIENT *c;
+
+ assert(msg != NULL);
+
+ sc = Channel_Search("&SERVER");
+ if (!sc)
+ return;
+
+ c = Client_ThisServer();
+ Channel_Write(sc, c, c, "PRIVMSG", false, msg);
+} /* Channel_LogServer */
+
+