X-Git-Url: https://arthur.barton.de/cgi-bin/gitweb.cgi?p=ngircd-alex.git;a=blobdiff_plain;f=src%2Fngircd%2Fconn.c;h=b29ad7e353dbb5042d94db35f97798b0ef26bb07;hp=e460bb48e6a92aa16aa9dda036995bf8e0c9f16d;hb=4c113d8850dfc423e3dae2d2f90e7e9a9d42f0b0;hpb=b65358b17c8595b1616dc702bf93745dd5c75367 diff --git a/src/ngircd/conn.c b/src/ngircd/conn.c index e460bb48..b29ad7e3 100644 --- a/src/ngircd/conn.c +++ b/src/ngircd/conn.c @@ -1,6 +1,6 @@ /* * ngIRCd -- The Next Generation IRC Daemon - * Copyright (c)2001-2005 Alexander Barton + * Copyright (c)2001-2007 Alexander Barton (alex@barton.de) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -15,10 +15,9 @@ #define CONN_MODULE #include "portab.h" +#include "conf-ssl.h" #include "io.h" -static char UNUSED id[] = "$Id: conn.c,v 1.183 2005/09/24 02:48:46 fw Exp $"; - #include "imp.h" #include #ifdef PROTOTYPES @@ -41,12 +40,6 @@ static char UNUSED id[] = "$Id: conn.c,v 1.183 2005/09/24 02:48:46 fw Exp $"; # include #endif -#ifdef HAVE_ARPA_INET_H -# include -#else -# define PF_INET AF_INET -#endif - #ifdef HAVE_STDINT_H # include /* e.g. for Mac OS X */ #endif @@ -66,6 +59,7 @@ static char UNUSED id[] = "$Id: conn.c,v 1.183 2005/09/24 02:48:46 fw Exp $"; #include "ngircd.h" #include "client.h" #include "conf.h" +#include "conn-ssl.h" #include "conn-zip.h" #include "conn-func.h" #include "log.h" @@ -83,20 +77,22 @@ static char UNUSED id[] = "$Id: conn.c,v 1.183 2005/09/24 02:48:46 fw Exp $"; static bool Handle_Write PARAMS(( CONN_ID Idx )); +static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len )); static int New_Connection PARAMS(( int Sock )); static CONN_ID Socket2Index PARAMS(( int Sock )); static void Read_Request PARAMS(( CONN_ID Idx )); -static bool Handle_Buffer PARAMS(( CONN_ID Idx )); +static void Handle_Buffer PARAMS(( CONN_ID Idx )); static void Check_Connections PARAMS(( void )); static void Check_Servers PARAMS(( void )); static void Init_Conn_Struct PARAMS(( CONN_ID Idx )); static bool Init_Socket PARAMS(( int Sock )); -static void New_Server PARAMS(( int Server, CONN_ID Idx )); -static void Simple_Message PARAMS(( int Sock, char *Msg )); -static int Count_Connections PARAMS(( struct sockaddr_in addr )); -static int NewListener PARAMS(( const UINT16 Port )); +static void New_Server PARAMS(( int Server, ng_ipaddr_t *dest )); +static void Simple_Message PARAMS(( int Sock, const char *Msg )); +static int NewListener PARAMS(( const char *listen_addr, UINT16 Port )); static array My_Listeners; +static array My_ConnArray; +static size_t NumConnections; #ifdef TCPWRAP int allow_severity = LOG_INFO; @@ -105,28 +101,50 @@ int deny_severity = LOG_ERR; static void server_login PARAMS((CONN_ID idx)); +#ifdef SSL_SUPPORT +extern struct SSLOptions Conf_SSLOptions; +static void cb_connserver_login_ssl PARAMS((int sock, short what)); +static void cb_clientserver_ssl PARAMS((int sock, short what)); +#endif static void cb_Read_Resolver_Result PARAMS(( int sock, UNUSED short what)); +static void cb_Connect_to_Server PARAMS(( int sock, UNUSED short what)); static void cb_clientserver PARAMS((int sock, short what)); static void cb_listen(int sock, short irrelevant) { (void) irrelevant; - New_Connection( sock ); + if (New_Connection( sock ) >= 0) + NumConnections++; + LogDebug("Total number of connections now %ld.", NumConnections); } +#ifdef SSL_SUPPORT +static void +cb_listen_ssl(int sock, short irrelevant) +{ + int fd; + (void) irrelevant; + fd = New_Connection(sock); + if (fd < 0) + return; + + NumConnections++; + LogDebug("Total number of connections now %ld.", NumConnections); + io_event_setcb(My_Connections[fd].sock, cb_clientserver_ssl); +} +#endif + + static void cb_connserver(int sock, UNUSED short what) { int res, err; socklen_t sock_len; - CLIENT *c; CONN_ID idx = Socket2Index( sock ); if (idx <= NONE) { -#ifdef DEBUG - Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!"); -#endif + LogDebug("cb_connserver wants to write on unknown socket?!"); io_close(sock); return; } @@ -138,28 +156,48 @@ cb_connserver(int sock, UNUSED short what) res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len ); assert( sock_len == sizeof( err )); - /* Fehler aufgetreten? */ - if(( res != 0 ) || ( err != 0 )) { - if ( res != 0 ) - Log( LOG_CRIT, "getsockopt (connection %d): %s!", idx, strerror( errno )); - else - Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", - My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port, - idx, strerror( err )); - - /* Clean up socket, connection and client structures */ - c = Client_GetFromConn( idx ); - if( c ) Client_DestroyNow( c ); - io_close( My_Connections[idx].sock ); - Init_Conn_Struct( idx ); - - /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */ - Conf_Server[Conf_GetServer( idx )].lasttry = time( NULL ); - Conf_UnsetServer( idx ); + /* Error while connecting? */ + if ((res != 0) || (err != 0)) { + if (res != 0) + Log(LOG_CRIT, "getsockopt (connection %d): %s!", + idx, strerror(errno)); + else + Log(LOG_CRIT, + "Can't connect socket to \"%s:%d\" (connection %d): %s!", + My_Connections[idx].host, + Conf_Server[Conf_GetServer(idx)].port, + idx, strerror(err)); + + res = Conf_GetServer(idx); + assert(res >= 0); + + Conn_Close(idx, "Can't connect!", NULL, false); + + if (res < 0) return; + if (ng_ipaddr_af(&Conf_Server[res].dst_addr[0])) { + /* more addresses to try... */ + New_Server(res, &Conf_Server[res].dst_addr[0]); + /* connection to dst_addr[0] in progress, remove this address... */ + Conf_Server[res].dst_addr[0] = Conf_Server[res].dst_addr[1]; + + memset(&Conf_Server[res].dst_addr[1], 0, sizeof(&Conf_Server[res].dst_addr[1])); + } + return; } + res = Conf_GetServer(idx); + assert(res >= 0); + if (res >= 0) /* connect succeeded, remove all additional addresses */ + memset(&Conf_Server[res].dst_addr, 0, sizeof(&Conf_Server[res].dst_addr)); Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING ); +#ifdef SSL_SUPPORT + if ( Conn_OPTION_ISSET( &My_Connections[idx], CONN_SSL_CONNECT )) { + io_event_setcb( sock, cb_connserver_login_ssl ); + io_event_add( sock, IO_WANTWRITE|IO_WANTREAD ); + return; + } +#endif server_login(idx); } @@ -179,24 +217,88 @@ server_login(CONN_ID idx) } +#ifdef SSL_SUPPORT +static void +cb_connserver_login_ssl(int sock, short unused) +{ + CONN_ID idx = Socket2Index(sock); + + assert(idx >= 0); + if (idx < 0) { + io_close(sock); + return; + } + (void) unused; + switch (ConnSSL_Connect( &My_Connections[idx])) { + case 1: break; + case 0: LogDebug("ConnSSL_Connect: not ready"); + return; + case -1: + Log(LOG_INFO, "SSL connection on socket %d failed", sock); + Conn_Close(idx, "Can't connect!", NULL, false); + return; + } + + Log( LOG_INFO, "SSL Connection %d with \"%s:%d\" established.", idx, + My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port ); + + server_login(idx); +} +#endif + + static void cb_clientserver(int sock, short what) { - CONN_ID idx = Socket2Index( sock ); - if (idx <= NONE) { -#ifdef DEBUG - Log(LOG_WARNING, "WTF: cb_clientserver wants to write on unknown socket?!"); + CONN_ID idx = Socket2Index(sock); + + assert(idx >= 0); + + if (idx < 0) { + io_close(sock); + return; + } +#ifdef SSL_SUPPORT + if (what & IO_WANTREAD || (Conn_OPTION_ISSET(&My_Connections[idx], CONN_SSL_WANT_WRITE))) + Read_Request( idx ); /* if TLS layer needs to write additional data, call Read_Request instead so SSL/TLS can continue */ +#else + if (what & IO_WANTREAD) + Read_Request( idx ); #endif + if (what & IO_WANTWRITE) + Handle_Write( idx ); +} + + +#ifdef SSL_SUPPORT +static void +cb_clientserver_ssl(int sock, short what) +{ + CONN_ID idx = Socket2Index(sock); + + assert(idx >= 0); + + if (idx < 0) { io_close(sock); return; } + switch (ConnSSL_Accept(&My_Connections[idx])) { + case 1: break; /* OK */ + case 0: return; /* EAGAIN: this callback will be invoked again by the io layer */ + default: + Conn_Close( idx, "Socket closed!", "SSL accept error", false ); + return; + } if (what & IO_WANTREAD) - Read_Request( idx ); + Read_Request(idx); if (what & IO_WANTWRITE) - Handle_Write( idx ); + Handle_Write(idx); + + io_event_setcb(sock, cb_clientserver); /* SSL handshake completed */ } +#endif GLOBAL void @@ -208,26 +310,25 @@ Conn_Init( void ) /* Speicher fuer Verbindungs-Pool anfordern */ Pool_Size = CONNECTION_POOL; - if( Conf_MaxConnections > 0 ) - { - /* konfiguriertes Limit beachten */ - if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections; - } - My_Connections = (CONNECTION *) calloc( Pool_Size, sizeof( CONNECTION ) ); - if( ! My_Connections ) - { - /* Speicher konnte nicht alloziert werden! */ + if ((Conf_MaxConnections > 0) && + (Pool_Size > Conf_MaxConnections)) + Pool_Size = Conf_MaxConnections; + + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) { Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" ); exit( 1 ); } -#ifdef DEBUG - Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size ); -#endif - array_free( &My_Listeners ); + /* FIXME: My_Connetions/Pool_Size is needed by other parts of the + * code; remove them! */ + My_Connections = (CONNECTION*) array_start(&My_ConnArray); - /* Groesster File-Descriptor fuer select() */ - Conn_MaxFD = 0; + LogDebug("Allocated connection pool for %d items (%ld bytes).", + array_length(&My_ConnArray, sizeof( CONNECTION )), array_bytes(&My_ConnArray)); + + assert( array_length(&My_ConnArray, sizeof( CONNECTION )) >= (size_t) Pool_Size); + + array_free( &My_Listeners ); /* Connection-Struktur initialisieren */ for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i ); @@ -245,9 +346,7 @@ Conn_Exit( void ) CONN_ID idx; -#ifdef DEBUG - Log( LOG_DEBUG, "Shutting down all connections ..." ); -#endif + LogDebug("Shutting down all connections ..." ); Conn_ExitListeners(); @@ -256,11 +355,10 @@ Conn_Exit( void ) if( My_Connections[idx].sock > NONE ) { Conn_Close( idx, NULL, NGIRCd_SignalRestart ? "Server going down (restarting)":"Server going down", true ); - continue; } } - free( My_Connections ); + array_free(&My_ConnArray); My_Connections = NULL; Pool_Size = 0; io_library_shutdown(); @@ -268,23 +366,24 @@ Conn_Exit( void ) static unsigned int -ports_initlisteners(array *a, void (*func)(int,short)) +ports_initlisteners(array *a, const char *listen_addr, void (*func)(int,short)) { - unsigned int created = 0, len; + unsigned int created = 0; + size_t len; int fd; UINT16 *port; len = array_length(a, sizeof (UINT16)); port = array_start(a); - while(len--) { - fd = NewListener( *port ); + while (len--) { + fd = NewListener(listen_addr, *port); if (fd < 0) { port++; continue; } if (!io_event_create( fd, IO_WANTREAD, func )) { Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!", - fd, (unsigned int) *port, strerror(errno)); + fd, (unsigned int) *port, strerror(errno)); close(fd); port++; continue; @@ -292,25 +391,51 @@ ports_initlisteners(array *a, void (*func)(int,short)) created++; port++; } - return created; } -GLOBAL int +GLOBAL unsigned int Conn_InitListeners( void ) { /* Initialize ports on which the server should accept connections */ - - unsigned int created; + unsigned int created = 0; + char *copy, *listen_addr; if (!io_library_init(CONNECTION_POOL)) { Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno)); return -1; } - created = ports_initlisteners(&Conf_ListenPorts, cb_listen); + assert(Conf_ListenAddress); + + /* can't use Conf_ListenAddress directly, see below */ + copy = strdup(Conf_ListenAddress); + if (!copy) { + Log(LOG_CRIT, "Cannot copy %s: %s", Conf_ListenAddress, strerror(errno)); + return 0; + } + listen_addr = strtok(copy, ","); + + while (listen_addr) { + ngt_TrimStr(listen_addr); + if (*listen_addr) { + created += ports_initlisteners(&Conf_ListenPorts, listen_addr, cb_listen); +#ifdef SSL_SUPPORT + created += ports_initlisteners(&Conf_SSLOptions.ListenPorts, listen_addr, cb_listen_ssl); +#endif + } + + listen_addr = strtok(NULL, ","); + } + /* + * can't free() Conf_ListenAddress here. On /REHASH, if the config file + * cannot be re-loaded, we'd end up with a NULL Conf_ListenAddress. + * Instead, free() takes place in conf.c, before the config file + * is being parsed. + */ + free(copy); return created; } /* Conn_InitListeners */ @@ -329,64 +454,78 @@ Conn_ExitListeners( void ) Log( LOG_INFO, "Shutting down all listening sockets (%d total)...", arraylen ); fd = array_start(&My_Listeners); while(arraylen--) { - assert(fd); + assert(fd != NULL); assert(*fd >= 0); io_close(*fd); -#ifdef DEBUG - Log( LOG_DEBUG, "Listening socket %d closed.", *fd ); -#endif + LogDebug("Listening socket %d closed.", *fd ); fd++; } array_free(&My_Listeners); } /* Conn_ExitListeners */ +static bool +InitSinaddrListenAddr(ng_ipaddr_t *addr, const char *listen_addrstr, UINT16 Port) +{ + bool ret; + + ret = ng_ipaddr_init(addr, listen_addrstr, Port); + if (!ret) { + assert(listen_addrstr); + Log(LOG_CRIT, "Can't bind to [%s]:%u: can't convert ip address \"%s\"", + listen_addrstr, Port, listen_addrstr); + } + return ret; +} + + +static void +set_v6_only(int af, int sock) +{ +#if defined(IPV6_V6ONLY) && defined(WANT_IPV6) + int on = 1; + + if (af != AF_INET6) + return; + + if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, sizeof(on))) + Log(LOG_ERR, "Could not set IPV6_V6ONLY: %s", strerror(errno)); +#else + (void)af; + (void)sock; +#endif +} + + /* return new listening port file descriptor or -1 on failure */ static int -NewListener( const UINT16 Port ) +NewListener(const char *listen_addr, UINT16 Port) { /* Create new listening socket on specified port */ - - struct sockaddr_in addr; - struct in_addr inaddr; - int sock; + ng_ipaddr_t addr; + int sock, af; #ifdef ZEROCONF char name[CLIENT_ID_LEN], *info; #endif + if (!InitSinaddrListenAddr(&addr, listen_addr, Port)) + return -1; - /* Server-"Listen"-Socket initialisieren */ - memset( &addr, 0, sizeof( addr )); - memset( &inaddr, 0, sizeof( inaddr )); - addr.sin_family = AF_INET; - addr.sin_port = htons( Port ); - if( Conf_ListenAddress[0] ) - { -#ifdef HAVE_INET_ATON - if( inet_aton( Conf_ListenAddress, &inaddr ) == 0 ) -#else - inaddr.s_addr = inet_addr( Conf_ListenAddress ); - if( inaddr.s_addr == (unsigned)-1 ) -#endif - { - Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", - Conf_ListenAddress, Port, Conf_ListenAddress ); - return -1; - } - } - else inaddr.s_addr = htonl( INADDR_ANY ); - addr.sin_addr = inaddr; - - sock = socket( PF_INET, SOCK_STREAM, 0); + af = ng_ipaddr_af(&addr); + sock = socket(af, SOCK_STREAM, 0); if( sock < 0 ) { - Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); + Log(LOG_CRIT, "Can't create socket (af %d) : %s!", af, strerror(errno)); return -1; } - if( ! Init_Socket( sock )) return -1; + set_v6_only(af, sock); - if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 ) { - Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno )); - close( sock ); + if (!Init_Socket(sock)) + return -1; + + if (bind(sock, (struct sockaddr *)&addr, ng_ipaddr_salen(&addr)) != 0) { + Log(LOG_CRIT, "Can't bind socket to address %s:%d - %s", + ng_ipaddr_tostr(&addr), Port, strerror(errno)); + close(sock); return -1; } @@ -403,8 +542,7 @@ NewListener( const UINT16 Port ) return -1; } - if( Conf_ListenAddress[0]) Log( LOG_INFO, "Now listening on %s:%d (socket %d).", Conf_ListenAddress, Port, sock ); - else Log( LOG_INFO, "Now listening on 0.0.0.0:%d (socket %d).", Port, sock ); + Log(LOG_INFO, "Now listening on [%s]:%d (socket %d).", ng_ipaddr_tostr(&addr), Port, sock); #ifdef ZEROCONF /* Get best server description text */ @@ -427,8 +565,11 @@ NewListener( const UINT16 Port ) } /* Add port number to description if non-standard */ - if( Port != 6667 ) snprintf( name, sizeof( name ), "%s (port %u)", info, Port ); - else strlcpy( name, info, sizeof( name )); + if (Port != 6667) + snprintf(name, sizeof name, "%s (port %u)", info, + (unsigned int)Port); + else + strlcpy(name, info, sizeof name); /* Register service */ Rendezvous_Register( name, MDNS_TYPE, Port ); @@ -436,103 +577,157 @@ NewListener( const UINT16 Port ) return sock; } /* NewListener */ +#ifdef SSL_SUPPORT +/* + * SSL/TLS connections require extra treatment: + * When either CONN_SSL_WANT_WRITE or CONN_SSL_WANT_READ is set, we + * need to take care of that first, before checking read/write buffers. + * For instance, while we might have data in our write buffer, the + * TLS/SSL protocol might need to read internal data first for TLS/SSL + * writes to succeed. + * + * If this function returns true, such a condition is met and we have + * to reverse the condition (check for read even if we've data to write, + * do not check for read but writeability even if write-buffer is empty). + */ +static bool +SSL_WantRead(const CONNECTION *c) +{ + if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_READ)) { + io_event_add(c->sock, IO_WANTREAD); + return true; + } + return false; +} +static bool +SSL_WantWrite(const CONNECTION *c) +{ + if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_WRITE)) { + io_event_add(c->sock, IO_WANTWRITE); + return true; + } + return false; +} +#else +static inline bool +SSL_WantRead(UNUSED const CONNECTION *c) { return false; } +static inline bool +SSL_WantWrite(UNUSED const CONNECTION *c) { return false; } +#endif + +/** + * "Main Loop": Loop until shutdown or restart is signalled. + * This function loops until a shutdown or restart of ngIRCd is signalled and + * calls io_dispatch() to check for readable and writable sockets every second. + * It checks for status changes on pending connections (e. g. when a hostname + * has been resolved), checks for "penalties" and timeouts, and handles the + * input buffers. + */ GLOBAL void -Conn_Handler( void ) +Conn_Handler(void) { - /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives. - * Call io_dispatch() to check for read/writeable sockets every second - * Wait for status change on pending connections (e.g: when the hostname has been resolved) - * check for penalty/timeouts - * handle input buffers - */ int i; unsigned int wdatalen; struct timeval tv; time_t t; - bool timeout; - while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) { - timeout = true; + while (!NGIRCd_SignalQuit && !NGIRCd_SignalRestart) { + t = time(NULL); #ifdef ZEROCONF - Rendezvous_Handler( ); + Rendezvous_Handler(); #endif /* Should the configuration be reloaded? */ - if( NGIRCd_SignalRehash ) NGIRCd_Rehash( ); + if (NGIRCd_SignalRehash) + NGIRCd_Rehash(); /* Check configured servers and established links */ - Check_Servers( ); - Check_Connections( ); - - t = time( NULL ); - - /* noch volle Lese-Buffer suchen */ - for( i = 0; i < Pool_Size; i++ ) { - if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) && - ( My_Connections[i].delaytime < t )) - { - /* Kann aus dem Buffer noch ein Befehl extrahiert werden? */ - if (Handle_Buffer( i )) timeout = false; + Check_Servers(); + Check_Connections(); + + /* Look for non-empty read buffers ... */ + for (i = 0; i < Pool_Size; i++) { + if ((My_Connections[i].sock > NONE) + && (array_bytes(&My_Connections[i].rbuf) > 0) + && (My_Connections[i].delaytime < t)) { + /* ... and try to handle the received data */ + Handle_Buffer(i); } } - /* noch volle Schreib-Puffer suchen */ - for( i = 0; i < Pool_Size; i++ ) { - if ( My_Connections[i].sock <= NONE ) + /* Look for non-empty write buffers ... */ + for (i = 0; i < Pool_Size; i++) { + if (My_Connections[i].sock <= NONE) continue; - wdatalen = array_bytes(&My_Connections[i].wbuf); - + wdatalen = (unsigned int)array_bytes(&My_Connections[i].wbuf); #ifdef ZLIB - if (( wdatalen > 0 ) || ( array_bytes(&My_Connections[i].zip.wbuf)> 0 )) + if (wdatalen > 0 || + array_bytes(&My_Connections[i].zip.wbuf) > 0) #else - if ( wdatalen > 0 ) + if (wdatalen > 0) #endif { - /* Socket der Verbindung in Set aufnehmen */ - io_event_add( My_Connections[i].sock, IO_WANTWRITE ); + if (SSL_WantRead(&My_Connections[i])) + continue; + io_event_add(My_Connections[i].sock, + IO_WANTWRITE); } } - /* von welchen Sockets koennte gelesen werden? */ - for (i = 0; i < Pool_Size; i++ ) { - if ( My_Connections[i].sock <= NONE ) + /* Check from which sockets we possibly could read ... */ + for (i = 0; i < Pool_Size; i++) { + if (My_Connections[i].sock <= NONE) continue; - +#ifdef SSL_SUPPORT + if (SSL_WantWrite(&My_Connections[i])) + continue; /* TLS/SSL layer needs to write data; deal with this first */ +#endif if (Resolve_INPROGRESS(&My_Connections[i].res_stat)) { - /* wait for completion of Resolver Sub-Process */ - io_event_del( My_Connections[i].sock, IO_WANTREAD ); + /* Wait for completion of resolver sub-process ... */ + io_event_del(My_Connections[i].sock, + IO_WANTREAD); continue; } - if ( Conn_OPTION_ISSET( &My_Connections[i], CONN_ISCONNECTING )) - continue; /* wait for completion of connect() */ + if (Conn_OPTION_ISSET(&My_Connections[i], CONN_ISCONNECTING)) + /* Wait for completion of connect() ... */ + continue; - if( My_Connections[i].delaytime > t ) { - /* Fuer die Verbindung ist eine "Penalty-Zeit" gesetzt */ - io_event_del( My_Connections[i].sock, IO_WANTREAD ); + if (My_Connections[i].delaytime > t) { + /* There is a "penalty time" set: ignore socket! */ + io_event_del(My_Connections[i].sock, + IO_WANTREAD); continue; } - io_event_add( My_Connections[i].sock, IO_WANTREAD ); + io_event_add(My_Connections[i].sock, IO_WANTREAD); } - /* (re-)set timeout - tv_sec/usec are undefined after io_dispatch() returns */ + /* Set the timeout for reading from the network to 1 second, + * which is the granularity with witch we handle "penalty + * times" for example. + * Note: tv_sec/usec are undefined(!) after io_dispatch() + * returns, so we have to set it beforce each call to it! */ tv.tv_usec = 0; - tv.tv_sec = timeout ? 1 : 0; - - /* wait for activity */ - i = io_dispatch( &tv ); - if (i == -1 && errno != EINTR ) { - Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno)); - Log(LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME); - exit( 1 ); + tv.tv_sec = 1; + + /* Wait for activity ... */ + i = io_dispatch(&tv); + if (i == -1 && errno != EINTR) { + Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", + strerror(errno)); + Log(LOG_ALERT, "%s exiting due to fatal errors!", + PACKAGE_NAME); + exit(1); } } - if( NGIRCd_SignalQuit ) Log( LOG_NOTICE|LOG_snotice, "Server going down NOW!" ); - else if( NGIRCd_SignalRestart ) Log( LOG_NOTICE|LOG_snotice, "Server restarting NOW!" ); + if (NGIRCd_SignalQuit) + Log(LOG_NOTICE | LOG_snotice, "Server going down NOW!"); + else if (NGIRCd_SignalRestart) + Log(LOG_NOTICE | LOG_snotice, "Server restarting NOW!"); } /* Conn_Handler */ @@ -557,6 +752,7 @@ va_dcl #endif { char buffer[COMMAND_LEN]; + size_t len; bool ok; va_list ap; @@ -601,8 +797,8 @@ va_dcl Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer); #endif - strlcat( buffer, "\r\n", sizeof( buffer )); - ok = Conn_Write( Idx, buffer, strlen( buffer )); + len = strlcat( buffer, "\r\n", sizeof( buffer )); + ok = Conn_Write(Idx, buffer, len); My_Connections[Idx].msg_out++; va_end( ap ); @@ -610,54 +806,74 @@ va_dcl } /* Conn_WriteStr */ -GLOBAL bool -Conn_Write( CONN_ID Idx, char *Data, unsigned int Len ) +/** + * Append Data to the outbound write buffer of a connection. + * @param Idx Index of the connection. + * @param Data pointer to the data. + * @param Len length of Data. + * @return true on success, false otherwise. + */ +static bool +Conn_Write( CONN_ID Idx, char *Data, size_t Len ) { - /* Daten in Socket schreiben. Bei "fatalen" Fehlern wird - * der Client disconnectiert und false geliefert. */ - + CLIENT *c; + size_t writebuf_limit = WRITEBUFFER_LEN; assert( Idx > NONE ); assert( Data != NULL ); assert( Len > 0 ); - /* Ist der entsprechende Socket ueberhaupt noch offen? In einem - * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so - * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist. - * In diesem Fall wird hier einfach ein Fehler geliefert. */ - if( My_Connections[Idx].sock <= NONE ) - { -#ifdef DEBUG - Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx ); -#endif - return false; - } + c = Conn_GetClient(Idx); + assert( c != NULL); - /* Pruefen, ob im Schreibpuffer genuegend Platz ist. Ziel ist es, - * moeglichts viel im Puffer zu haben und _nicht_ gleich alles auf den - * Socket zu schreiben (u.a. wg. Komprimierung). */ - if( array_bytes(&My_Connections[Idx].wbuf) >= WRITEBUFFER_LEN) { - /* Der Puffer ist dummerweise voll. Jetzt versuchen, den Puffer - * zu schreiben, wenn das nicht klappt, haben wir ein Problem ... */ - if( ! Handle_Write( Idx )) return false; + /* Servers do get special write buffer limits, so they can generate + * all the messages that are required while peering. */ + if (Client_Type(c) == CLIENT_SERVER) + writebuf_limit = WRITEBUFFER_SLINK_LEN; - /* check again: if our writebuf is twice als large as the initial limit: Kill connection */ - if( array_bytes(&My_Connections[Idx].wbuf) >= (WRITEBUFFER_LEN*2)) { - Log( LOG_NOTICE, "Write buffer overflow (connection %d)!", Idx ); - Conn_Close( Idx, "Write buffer overflow!", NULL, false ); - return false; - } + /* Is the socket still open? A previous call to Conn_Write() + * may have closed the connection due to a fatal error. + * In this case it is sufficient to return an error, as well. */ + if( My_Connections[Idx].sock <= NONE ) { + LogDebug("Skipped write on closed socket (connection %d).", Idx); + return false; } #ifdef ZLIB if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { - /* Daten komprimieren und in Puffer kopieren */ - if( ! Zip_Buffer( Idx, Data, Len )) return false; + /* Compressed link: + * Zip_Buffer() does all the dirty work for us: it flushes + * the (pre-)compression buffers if required and handles + * all error conditions. */ + if (!Zip_Buffer(Idx, Data, Len)) + return false; } else #endif { - /* Daten in Puffer kopieren */ - if (!array_catb( &My_Connections[Idx].wbuf, Data, Len )) + /* Uncompressed link: + * Check if outbound buffer has enough space for the data. */ + if (array_bytes(&My_Connections[Idx].wbuf) + Len >= + writebuf_limit) { + /* Buffer is full, flush it. Handle_Write deals with + * low-level errors, if any. */ + if (!Handle_Write(Idx)) + return false; + } + + /* When the write buffer is still too big after flushing it, + * the connection will be killed. */ + if (array_bytes(&My_Connections[Idx].wbuf) + Len >= + writebuf_limit) { + Log(LOG_NOTICE, + "Write buffer overflow (connection %d, size %lu byte)!", + Idx, + (unsigned long)array_bytes(&My_Connections[Idx].wbuf)); + Conn_Close(Idx, "Write buffer overflow!", NULL, false); + return false; + } + + /* Copy data to write buffer */ + if (!array_catb(&My_Connections[Idx].wbuf, Data, Len)) return false; My_Connections[Idx].bytes_out += Len; @@ -679,6 +895,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) CLIENT *c; char *txt; double in_k, out_k; + UINT16 port; #ifdef ZLIB double in_z_k, out_z_k; int in_p, out_p; @@ -690,9 +907,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) { /* Conn_Close() has been called recursively for this link; * probabe reason: Handle_Write() failed -- see below. */ -#ifdef DEBUG - Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx ); -#endif + LogDebug("Recursive request to close connection: %d", Idx ); return; } @@ -700,15 +915,20 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) /* Mark link as "closing" */ Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING ); - - if( LogMsg ) txt = LogMsg; - else txt = FwdMsg; - if( ! txt ) txt = "Reason unknown"; - Log( LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port )); + if (LogMsg) + txt = LogMsg; + else + txt = FwdMsg; + if (! txt) + txt = "Reason unknown"; + + port = ng_ipaddr_getport(&My_Connections[Idx].addr); + Log(LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, + LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, port); /* Search client, if any */ - c = Client_GetFromConn( Idx ); + c = Conn_GetClient( Idx ); /* Should the client be informed? */ if (InformClient) { @@ -723,7 +943,6 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) (double)My_Connections[Idx].bytes_out / 1024); } #endif - /* Send ERROR to client (see RFC!) */ if (FwdMsg) Conn_WriteStr(Idx, "ERROR :%s", FwdMsg); @@ -731,43 +950,70 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) Conn_WriteStr(Idx, "ERROR :Closing connection."); } - /* Try to write out the write buffer */ + /* Try to write out the write buffer. Note: Handle_Write() eventually + * removes the CLIENT structure associated with this connection if an + * error occurs! So we have to re-check if there is still an valid + * CLIENT structure after calling Handle_Write() ...*/ (void)Handle_Write( Idx ); + /* Search client, if any (re-check!) */ + c = Conn_GetClient( Idx ); +#ifdef SSL_SUPPORT + if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) { + Log( LOG_INFO, "SSL Connection %d shutting down", Idx ); + ConnSSL_Free(&My_Connections[Idx]); + } +#endif /* Shut down socket */ - if( ! io_close( My_Connections[Idx].sock )) - { + if (! io_close(My_Connections[Idx].sock)) { /* Oops, we can't close the socket!? This is ... ugly! */ - Log( LOG_CRIT, "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", Idx, My_Connections[Idx].sock, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), strerror( errno )); + Log(LOG_CRIT, + "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", + Idx, My_Connections[Idx].sock, My_Connections[Idx].host, + port, strerror(errno)); } /* Mark socket as invalid: */ My_Connections[Idx].sock = NONE; /* If there is still a client, unregister it now */ - if( c ) Client_Destroy( c, LogMsg, FwdMsg, true ); + if (c) + Client_Destroy(c, LogMsg, FwdMsg, true); /* Calculate statistics and log information */ in_k = (double)My_Connections[Idx].bytes_in / 1024; out_k = (double)My_Connections[Idx].bytes_out / 1024; #ifdef ZLIB - if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { + if (Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP)) { in_z_k = (double)My_Connections[Idx].zip.bytes_in / 1024; out_z_k = (double)My_Connections[Idx].zip.bytes_out / 1024; + /* Make sure that no division by zero can occur during + * the calculation of in_p and out_p: in_z_k and out_z_k + * are non-zero, that's guaranteed by the protocol until + * compression can be enabled. */ + if (! in_z_k) + in_z_k = in_k; + if (! out_z_k) + out_z_k = out_k; in_p = (int)(( in_k * 100 ) / in_z_k ); out_p = (int)(( out_k * 100 ) / out_z_k ); - Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, in_z_k, in_p, out_k, out_z_k, out_p ); + Log(LOG_INFO, + "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", + Idx, My_Connections[Idx].host, port, + in_k, in_z_k, in_p, out_k, out_z_k, out_p); } else #endif { - Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, out_k ); + Log(LOG_INFO, + "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", + Idx, My_Connections[Idx].host, port, + in_k, out_k); } /* cancel running resolver */ - if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat)) { + if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat)) Resolve_Shutdown(&My_Connections[Idx].res_stat); - } /* Servers: Modify time of next connect attempt? */ Conf_UnsetServer( Idx ); @@ -784,12 +1030,15 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) array_free(&My_Connections[Idx].rbuf); array_free(&My_Connections[Idx].wbuf); + /* Clean up connection structure (=free it) */ Init_Conn_Struct( Idx ); -#ifdef DEBUG - Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx ); -#endif + assert(NumConnections > 0); + if (NumConnections) + NumConnections--; + LogDebug("Shutdown of connection %d completed, %ld connection%s left.", + Idx, NumConnections, NumConnections != 1 ? "s" : ""); } /* Conn_Close */ @@ -803,13 +1052,13 @@ Conn_SyncServerStruct( void ) CONN_ID i; int c; - for( i = 0; i < Pool_Size; i++ ) - { + for( i = 0; i < Pool_Size; i++ ) { /* Established connection? */ - if( My_Connections[i].sock <= NONE ) continue; + if (My_Connections[i].sock < 0) + continue; /* Server connection? */ - client = Client_GetFromConn( i ); + client = Conn_GetClient( i ); if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue; for( c = 0; c < MAX_SERVERS; c++ ) @@ -818,58 +1067,62 @@ Conn_SyncServerStruct( void ) if( ! Conf_Server[c].host[0] ) continue; /* Duplicate? */ - if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i; + if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) + Conf_Server[c].conn_id = i; } } } /* SyncServerStruct */ +/** + * Send out data of write buffer; connect new sockets. + */ static bool Handle_Write( CONN_ID Idx ) { - /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */ - - int len; - unsigned int wdatalen; + ssize_t len; + size_t wdatalen; assert( Idx > NONE ); if ( My_Connections[Idx].sock < 0 ) { -#ifdef DEBUG - Log(LOG_DEBUG, - "Handle_Write() on closed socket, connection %d", Idx); -#endif + LogDebug("Handle_Write() on closed socket, connection %d", Idx); return false; } assert( My_Connections[Idx].sock > NONE ); -#ifdef DEBUG - Log(LOG_DEBUG, "Handle_Write() called for connection %d ...", Idx); -#endif - wdatalen = array_bytes(&My_Connections[Idx].wbuf ); + #ifdef ZLIB - if (wdatalen == 0 && !array_bytes(&My_Connections[Idx].zip.wbuf)) { - io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); - return true; + if (wdatalen == 0) { + /* Write buffer is empty, so we try to flush the compression + * buffer and get some data to work with from there :-) */ + if (!Zip_Flush(Idx)) + return false; + + /* Now the write buffer most probably has changed: */ + wdatalen = array_bytes(&My_Connections[Idx].wbuf); } +#endif - /* write buffer empty, but not compression buffer? - * -> flush compression buffer! */ - if (wdatalen == 0) - Zip_Flush(Idx); -#else if (wdatalen == 0) { + /* Still no data, fine. */ io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); return true; } -#endif - - /* Zip_Flush() may have changed the write buffer ... */ - wdatalen = array_bytes(&My_Connections[Idx].wbuf); - len = write(My_Connections[Idx].sock, - array_start(&My_Connections[Idx].wbuf), wdatalen ); + LogDebug + ("Handle_Write() called for connection %d, %ld bytes pending ...", + Idx, wdatalen); +#ifdef SSL_SUPPORT + if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) { + len = ConnSSL_Write(&My_Connections[Idx], array_start(&My_Connections[Idx].wbuf), wdatalen); + } else +#endif + { + len = write(My_Connections[Idx].sock, + array_start(&My_Connections[Idx].wbuf), wdatalen ); + } if( len < 0 ) { if (errno == EAGAIN || errno == EINTR) return true; @@ -881,12 +1134,28 @@ Handle_Write( CONN_ID Idx ) } /* move any data not yet written to beginning */ - array_moveleft(&My_Connections[Idx].wbuf, 1, len); + array_moveleft(&My_Connections[Idx].wbuf, 1, (size_t)len); return true; } /* Handle_Write */ +static int +Count_Connections(ng_ipaddr_t *a) +{ + int i, cnt; + + cnt = 0; + for (i = 0; i < Pool_Size; i++) { + if (My_Connections[i].sock <= NONE) + continue; + if (ng_ipaddr_ipequal(&My_Connections[i].addr, a)) + cnt++; + } + return cnt; +} /* Count_Connections */ + + static int New_Connection( int Sock ) { @@ -896,20 +1165,27 @@ New_Connection( int Sock ) #ifdef TCPWRAP struct request_info req; #endif - struct sockaddr_in new_addr; - int new_sock, new_sock_len; - CONN_ID idx; + ng_ipaddr_t new_addr; + char ip_str[NG_INET_ADDRSTRLEN]; + int new_sock, new_sock_len, identsock; CLIENT *c; - POINTER *ptr; - long new_size, cnt; + long cnt; assert( Sock > NONE ); /* Connection auf Listen-Socket annehmen */ - new_sock_len = sizeof( new_addr ); - new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len ); - if( new_sock < 0 ) - { - Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno )); + new_sock_len = (int)sizeof(new_addr); + + new_sock = accept(Sock, (struct sockaddr *)&new_addr, + (socklen_t *)&new_sock_len); + if (new_sock < 0) { + Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno)); + return -1; + } + + if (!ng_ipaddr_tostr_r(&new_addr, ip_str)) { + Log(LOG_CRIT, "fd %d: Can't convert IP address!", new_sock); + Simple_Message(new_sock, "ERROR :Internal Server Error"); + close(new_sock); return -1; } @@ -917,10 +1193,8 @@ New_Connection( int Sock ) /* Validate socket using TCP Wrappers */ request_init( &req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock, RQ_CLIENT_SIN, &new_addr, NULL ); fromhost(&req); - if( ! hosts_access( &req )) - { - /* Access denied! */ - Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr )); + if (!hosts_access(&req)) { + Log (deny_severity, "Refused connection from %s (by TCP Wrappers)!", ip_str); Simple_Message( new_sock, "ERROR :Connection refused" ); close( new_sock ); return -1; @@ -928,104 +1202,83 @@ New_Connection( int Sock ) #endif /* Socket initialisieren */ - Init_Socket( new_sock ); - + if (!Init_Socket( new_sock )) + return -1; + /* Check IP-based connection limit */ - cnt = Count_Connections( new_addr ); - if(( Conf_MaxConnectionsIP > 0 ) && ( cnt >= Conf_MaxConnectionsIP )) - { + cnt = Count_Connections(&new_addr); + if ((Conf_MaxConnectionsIP > 0) && (cnt >= Conf_MaxConnectionsIP)) { /* Access denied, too many connections from this IP address! */ - Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt); + Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", ip_str, cnt); Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" ); close( new_sock ); return -1; } - /* Freie Connection-Struktur suchen */ - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; - if( idx >= Pool_Size ) + if ((Conf_MaxConnections > 0) && + (NumConnections >= (size_t) Conf_MaxConnections)) { - new_size = Pool_Size + CONNECTION_POOL; - - /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden. - * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */ - - if( Conf_MaxConnections > 0 ) - { - /* Es ist ein Limit konfiguriert */ - if( Pool_Size >= Conf_MaxConnections ) - { - /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */ - Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size ); - Simple_Message( new_sock, "ERROR :Connection limit reached" ); - close( new_sock ); - return -1; - } - if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections; - } - if( new_size < Pool_Size ) - { - Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size ); - Simple_Message( new_sock, "ERROR :Connection limit reached" ); - close( new_sock ); - return -1; - } + Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Conf_MaxConnections); + Simple_Message( new_sock, "ERROR :Connection limit reached" ); + close( new_sock ); + return -1; + } - ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size ); - if( ! ptr ) { + if( new_sock >= Pool_Size ) { + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), + (size_t)new_sock)) { Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" ); Simple_Message( new_sock, "ERROR: Internal error" ); close( new_sock ); return -1; } - -#ifdef DEBUG - Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size ); -#endif + LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)", + new_sock, array_length(&My_ConnArray, sizeof(CONNECTION)), array_bytes(&My_ConnArray)); /* Adjust pointer to new block */ - My_Connections = (CONNECTION *)ptr; - - /* Initialize new items */ - for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx ); - idx = Pool_Size; - - /* Adjust new pool size */ - Pool_Size = new_size; + My_Connections = array_start(&My_ConnArray); + while (Pool_Size <= new_sock) + Init_Conn_Struct(Pool_Size++); } - /* Client-Struktur initialisieren */ - c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); - if( ! c ) { - Log( LOG_ALERT, "Can't accept connection: can't create client structure!" ); - Simple_Message( new_sock, "ERROR :Internal error" ); - close( new_sock ); + /* register callback */ + if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) { + Log(LOG_ALERT, "Can't accept connection: io_event_create failed!"); + Simple_Message(new_sock, "ERROR :Internal error"); + close(new_sock); return -1; } - /* Verbindung registrieren */ - Init_Conn_Struct( idx ); - My_Connections[idx].sock = new_sock; - My_Connections[idx].addr = new_addr; - - /* Neuen Socket registrieren */ - if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) { - Simple_Message( new_sock, "ERROR :Internal error" ); - Conn_Close( idx, "io_event_create() failed", NULL, false ); + c = Client_NewLocal(new_sock, ip_str, CLIENT_UNKNOWN, false ); + if( ! c ) { + Log(LOG_ALERT, "Can't accept connection: can't create client structure!"); + Simple_Message(new_sock, "ERROR :Internal error"); + io_close(new_sock); return -1; } - Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); + Init_Conn_Struct( new_sock ); + My_Connections[new_sock].sock = new_sock; + My_Connections[new_sock].addr = new_addr; + My_Connections[new_sock].client = c; + + Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", new_sock, + ip_str, ng_ipaddr_getport(&new_addr), Sock); /* Hostnamen ermitteln */ - strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host )); - Client_SetHostname( c, My_Connections[idx].host ); + strlcpy(My_Connections[new_sock].host, ip_str, sizeof(My_Connections[new_sock].host)); - Resolve_Addr(&My_Connections[idx].res_stat, &new_addr, - My_Connections[idx].sock, cb_Read_Resolver_Result); + Client_SetHostname(c, My_Connections[new_sock].host); - /* Penalty-Zeit setzen */ - Conn_SetPenalty( idx, 4 ); + identsock = new_sock; +#ifdef IDENTAUTH + if (Conf_NoIdent) + identsock = -1; +#endif + if (!Conf_NoDNS) + Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr, + identsock, cb_Read_Resolver_Result); + Conn_SetPenalty(new_sock, 4); return new_sock; } /* New_Connection */ @@ -1035,80 +1288,86 @@ Socket2Index( int Sock ) { /* zum Socket passende Connection suchen */ - CONN_ID idx; - - assert( Sock > NONE ); - - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break; + assert( Sock >= 0 ); - if( idx >= Pool_Size ) - { + if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) { /* die Connection wurde vermutlich (wegen eines * Fehlers) bereits wieder abgebaut ... */ -#ifdef DEBUG - Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock ); -#endif + LogDebug("Socket2Index: can't get connection for socket %d!", Sock); return NONE; } - else return idx; + return Sock; } /* Socket2Index */ +/** + * Read data from the network to the read buffer. If an error occures, + * the socket of this connection will be shut down. + */ static void Read_Request( CONN_ID Idx ) { - /* Daten von Socket einlesen und entsprechend behandeln. - * Tritt ein Fehler auf, so wird der Socket geschlossen. */ - - int len; - char readbuf[1024]; + ssize_t len; + char readbuf[READBUFFER_LEN]; CLIENT *c; - assert( Idx > NONE ); assert( My_Connections[Idx].sock > NONE ); #ifdef ZLIB - if (( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) || - ( array_bytes(&My_Connections[Idx].zip.rbuf) >= ZREADBUFFER_LEN )) + if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) || + (array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN)) #else - if ( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) + if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) #endif { - /* Der Lesepuffer ist voll */ - Log( LOG_ERR, "Receive buffer overflow (connection %d): %d bytes!", Idx, - array_bytes(&My_Connections[Idx].rbuf)); + /* Read buffer is full */ + Log(LOG_ERR, + "Receive buffer overflow (connection %d): %d bytes!", + Idx, array_bytes(&My_Connections[Idx].rbuf)); Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); return; } - len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf -1 ); - if( len == 0 ) { - Log( LOG_INFO, "%s:%d (%s) is closing the connection ...", - My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), - inet_ntoa( My_Connections[Idx].addr.sin_addr )); - Conn_Close( Idx, "Socket closed!", "Client closed connection", false ); +#ifdef SSL_SUPPORT + if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL)) + len = ConnSSL_Read( &My_Connections[Idx], readbuf, sizeof(readbuf)); + else +#endif + len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf)); + if (len == 0) { + Log(LOG_INFO, "%s:%u (%s) is closing the connection ...", + My_Connections[Idx].host, + (unsigned int) ng_ipaddr_getport(&My_Connections[Idx].addr), + ng_ipaddr_tostr(&My_Connections[Idx].addr)); + Conn_Close(Idx, + "Socket closed!", "Client closed connection", + false); return; } - if( len < 0 ) { + if (len < 0) { if( errno == EAGAIN ) return; - Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, - My_Connections[Idx].sock, strerror( errno )); - Conn_Close( Idx, "Read error!", "Client closed connection", false ); + Log(LOG_ERR, "Read error on connection %d (socket %d): %s!", + Idx, My_Connections[Idx].sock, strerror(errno)); + Conn_Close(Idx, "Read error!", "Client closed connection", + false); return; } #ifdef ZLIB - if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { - if (!array_catb( &My_Connections[Idx].zip.rbuf, readbuf, len)) { - Log( LOG_ERR, "Could not append recieved data to zip input buffer (connn %d): %d bytes!", Idx, len ); - Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); + if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) { + if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf, + (size_t) len)) { + Log(LOG_ERR, + "Could not append recieved data to zip input buffer (connn %d): %d bytes!", + Idx, len); + Conn_Close(Idx, "Receive buffer overflow!", NULL, + false); return; } } else #endif { - readbuf[len] = 0; - if (!array_cats( &My_Connections[Idx].rbuf, readbuf )) { + if (!array_catb( &My_Connections[Idx].rbuf, readbuf, len)) { Log( LOG_ERR, "Could not append recieved data to input buffer (connn %d): %d bytes!", Idx, len ); Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); } @@ -1120,169 +1379,199 @@ Read_Request( CONN_ID Idx ) /* Update timestamp of last data received if this connection is * registered as a user, server or service connection. Don't update * otherwise, so users have at least Conf_PongTimeout seconds time to - * register with the IRC server -- see Check_Connections(). */ - c = Client_GetFromConn(Idx); + * register with the IRC server -- see Check_Connections(). + * Set "lastping", too, so we can handle time shifts backwards ... */ + c = Conn_GetClient(Idx); if (c && (Client_Type(c) == CLIENT_USER || Client_Type(c) == CLIENT_SERVER - || Client_Type(c) == CLIENT_SERVICE)) + || Client_Type(c) == CLIENT_SERVICE)) { My_Connections[Idx].lastdata = time(NULL); + My_Connections[Idx].lastping = My_Connections[Idx].lastdata; + } /* Look at the data in the (read-) buffer of this connection */ Handle_Buffer(Idx); } /* Read_Request */ -static bool -Handle_Buffer( CONN_ID Idx ) +/** + * Handle all data in the connection read-buffer. + * All data is precessed until no complete command is left. When a fatal + * error occurs, the connection is shut down. + */ +static void +Handle_Buffer(CONN_ID Idx) { - /* Handle Data in Connections Read-Buffer. - * Return true if a reuqest was handled, false otherwise (also returned on errors). */ #ifndef STRICT_RFC - char *ptr1, *ptr2; + char *ptr1, *ptr2, *first_eol; #endif char *ptr; - int len, delta; - bool result; + size_t len, delta; + time_t starttime; #ifdef ZLIB bool old_z; #endif - result = false; + starttime = time(NULL); for (;;) { /* Check penalty */ - if( My_Connections[Idx].delaytime > time( NULL )) return result; + if (My_Connections[Idx].delaytime > starttime) + return; #ifdef ZLIB - /* unpack compressed data */ - if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) - if( ! Unzip_Buffer( Idx )) return false; + /* Unpack compressed data, if compression is in use */ + if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) { + /* When unzipping fails, Unzip_Buffer() shuts + * down the connection itself */ + if (!Unzip_Buffer(Idx)) + return; + } #endif if (0 == array_bytes(&My_Connections[Idx].rbuf)) - break; + return; - if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */ - return false; + /* Make sure that the buffer is NULL terminated */ + if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) { + Conn_Close(Idx, NULL, + "Can't allocate memory [Handle_Buffer]", + true); + return; + } - /* A Complete Request end with CR+LF, see RFC 2812. */ - ptr = strstr( array_start(&My_Connections[Idx].rbuf), "\r\n" ); + /* RFC 2812, section "2.3 Messages", 5th paragraph: + * "IRC messages are always lines of characters terminated + * with a CR-LF (Carriage Return - Line Feed) pair [...]". */ + delta = 2; + ptr = strstr(array_start(&My_Connections[Idx].rbuf), "\r\n"); - if( ptr ) delta = 2; /* complete request */ #ifndef STRICT_RFC - else { - /* Check for non-RFC-compliant request (only CR or LF)? Unfortunately, - * there are quite a few clients that do this (incl. "mIRC" :-( */ - ptr1 = strchr( array_start(&My_Connections[Idx].rbuf), '\r' ); - ptr2 = strchr( array_start(&My_Connections[Idx].rbuf), '\n' ); + /* Check for non-RFC-compliant request (only CR or LF)? + * Unfortunately, there are quite a few clients out there + * that do this -- e. g. mIRC, BitchX, and Trillian :-( */ + ptr1 = strchr(array_start(&My_Connections[Idx].rbuf), '\r'); + ptr2 = strchr(array_start(&My_Connections[Idx].rbuf), '\n'); + if (ptr) { + /* Check if there is a single CR or LF _before_ the + * corerct CR+LF line terminator: */ + first_eol = ptr1 < ptr2 ? ptr1 : ptr2; + if (first_eol < ptr) { + /* Single CR or LF before CR+LF found */ + ptr = first_eol; + delta = 1; + } + } else if (ptr1 || ptr2) { + /* No CR+LF terminated command found, but single + * CR or LF found ... */ + if (ptr1 && ptr2) + ptr = ptr1 < ptr2 ? ptr1 : ptr2; + else + ptr = ptr1 ? ptr1 : ptr2; delta = 1; - if( ptr1 && ptr2 ) ptr = ptr1 > ptr2 ? ptr2 : ptr1; - else if( ptr1 ) ptr = ptr1; - else if( ptr2 ) ptr = ptr2; } #endif - if( ! ptr ) - break; + if (!ptr) + return; - /* End of request found */ + /* Complete (=line terminated) request found, handle it! */ *ptr = '\0'; - len = ( ptr - (char*) array_start(&My_Connections[Idx].rbuf)) + delta; + len = ptr - (char *)array_start(&My_Connections[Idx].rbuf) + delta; - if( len < 0 || len > ( COMMAND_LEN - 1 )) { - /* Request must not exceed 512 chars (incl. CR+LF!), see - * RFC 2812. Disconnect Client if this happens. */ - Log( LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!", - Idx, array_bytes(&My_Connections[Idx].rbuf), COMMAND_LEN - 1 ); - Conn_Close( Idx, NULL, "Request too long", true ); - return false; + if (len > (COMMAND_LEN - 1)) { + /* Request must not exceed 512 chars (incl. CR+LF!), + * see RFC 2812. Disconnect Client if this happens. */ + Log(LOG_ERR, + "Request too long (connection %d): %d bytes (max. %d expected)!", + Idx, array_bytes(&My_Connections[Idx].rbuf), + COMMAND_LEN - 1); + Conn_Close(Idx, NULL, "Request too long", true); + return; } - if (len <= 2) { /* request was empty (only '\r\n') */ - array_moveleft(&My_Connections[Idx].rbuf, 1, delta); /* delta is either 1 or 2 */ - break; + if (len <= delta) { + /* Request is empty (only '\r\n', '\r' or '\n'); + * delta is 2 ('\r\n') or 1 ('\r' or '\n'), see above */ + array_moveleft(&My_Connections[Idx].rbuf, 1, len); + return; } + #ifdef ZLIB /* remember if stream is already compressed */ old_z = My_Connections[Idx].options & CONN_ZIP; #endif My_Connections[Idx].msg_in++; - if (!Parse_Request(Idx, (char*)array_start(&My_Connections[Idx].rbuf) )) - return false; - - result = true; + if (!Parse_Request + (Idx, (char *)array_start(&My_Connections[Idx].rbuf))) + return; array_moveleft(&My_Connections[Idx].rbuf, 1, len); -#ifdef DEBUG - Log(LOG_DEBUG, - "Connection %d: %d bytes left in read buffer.", - Idx, array_bytes(&My_Connections[Idx].rbuf)); -#endif + LogDebug("Connection %d: %d bytes left in read buffer.", + Idx, array_bytes(&My_Connections[Idx].rbuf)); #ifdef ZLIB - if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && - ( array_bytes(&My_Connections[Idx].rbuf) > 0 )) - { - /* The last Command activated Socket-Compression. - * Data that was read after that needs to be copied to Unzip-buf - * for decompression */ - if( array_bytes(&My_Connections[Idx].rbuf)> ZREADBUFFER_LEN ) { - Log( LOG_ALERT, "Connection %d: No space left in unzip buf (need %u bytes)!", - Idx, array_bytes(&My_Connections[Idx].rbuf )); - return false; + if ((!old_z) && (My_Connections[Idx].options & CONN_ZIP) && + (array_bytes(&My_Connections[Idx].rbuf) > 0)) { + /* The last command activated socket compression. + * Data that was read after that needs to be copied + * to the unzip buffer for decompression: */ + if (!array_copy + (&My_Connections[Idx].zip.rbuf, + &My_Connections[Idx].rbuf)) { + Conn_Close(Idx, NULL, + "Can't allocate memory [Handle_Buffer]", + true); + return; } - if (!array_copy( &My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf )) - return false; array_trunc(&My_Connections[Idx].rbuf); -#ifdef DEBUG - Log( LOG_DEBUG, "Moved already received data (%u bytes) to uncompression buffer.", - array_bytes(&My_Connections[Idx].zip.rbuf)); -#endif /* DEBUG */ + LogDebug + ("Moved already received data (%u bytes) to uncompression buffer.", + array_bytes(&My_Connections[Idx].zip.rbuf)); } -#endif /* ZLIB */ +#endif } - - return result; } /* Handle_Buffer */ static void -Check_Connections( void ) +Check_Connections(void) { /* check if connections are alive. if not, play PING-PONG first. * if this doesn't help either, disconnect client. */ CLIENT *c; CONN_ID i; - for( i = 0; i < Pool_Size; i++ ) { + for (i = 0; i < Pool_Size; i++) { if (My_Connections[i].sock < 0) continue; - c = Client_GetFromConn( i ); - if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE ))) - { + c = Conn_GetClient(i); + if (c && ((Client_Type(c) == CLIENT_USER) + || (Client_Type(c) == CLIENT_SERVER) + || (Client_Type(c) == CLIENT_SERVICE))) { /* connected User, Server or Service */ - if( My_Connections[i].lastping > My_Connections[i].lastdata ) { - /* we already sent a ping */ - if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) { + if (My_Connections[i].lastping > + My_Connections[i].lastdata) { + /* We already sent a ping */ + if (My_Connections[i].lastping < + time(NULL) - Conf_PongTimeout) { /* Timeout */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout ); -#endif - Conn_Close( i, NULL, "Ping timeout", true ); + LogDebug + ("Connection %d: Ping timeout: %d seconds.", + i, Conf_PongTimeout); + Conn_Close(i, NULL, "Ping timeout", + true); } + } else if (My_Connections[i].lastdata < + time(NULL) - Conf_PingTimeout) { + /* We need to send a PING ... */ + LogDebug("Connection %d: sending PING ...", i); + My_Connections[i].lastping = time(NULL); + Conn_WriteStr(i, "PING :%s", + Client_ID(Client_ThisServer())); } - else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) { - /* we need to sent a PING */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d: sending PING ...", i ); -#endif - My_Connections[i].lastping = time( NULL ); - Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( ))); - } - } - else - { + } else { /* The connection is not fully established yet, so * we don't do the PING-PONG game here but instead * disconnect the client after "a short time" if it's @@ -1290,11 +1579,9 @@ Check_Connections( void ) if (My_Connections[i].lastdata < time(NULL) - Conf_PongTimeout) { -#ifdef DEBUG - Log(LOG_DEBUG, - "Unregistered connection %d timed out ...", - i); -#endif + LogDebug + ("Unregistered connection %d timed out ...", + i); Conn_Close(i, NULL, "Timeout", false); } } @@ -1307,19 +1594,9 @@ Check_Servers( void ) { /* Check if we can establish further server links */ - CONN_ID idx; int i, n; time_t time_now; - /* Search all connections, are there results from the resolver? */ - for( idx = 0; idx < Pool_Size; idx++ ) { - if( My_Connections[idx].sock != SERVER_WAIT ) continue; - - /* IP resolved? */ - if (Resolve_SUCCESS(&My_Connections[idx].res_stat)) - New_Server(Conf_GetServer( idx ), idx); - } - /* Check all configured servers */ for( i = 0; i < MAX_SERVERS; i++ ) { /* Valid outgoing server which isn't already connected or disabled? */ @@ -1331,7 +1608,7 @@ Check_Servers( void ) if( Conf_Server[i].group > NONE ) { for (n = 0; n < MAX_SERVERS; n++) { if (n == i) continue; - if ((Conf_Server[n].conn_id > NONE) && + if ((Conf_Server[n].conn_id != NONE) && (Conf_Server[n].group == Conf_Server[i].group)) break; } @@ -1345,127 +1622,126 @@ Check_Servers( void ) /* Okay, try to connect now */ Conf_Server[i].lasttry = time_now; - - /* Search free connection structure */ - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; - if (idx >= Pool_Size) { - Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", - Pool_Size ); - return; - } -#ifdef DEBUG - Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host ); -#endif - - Init_Conn_Struct( idx ); - My_Connections[idx].sock = SERVER_WAIT; - Conf_Server[i].conn_id = idx; - - /* Resolve Hostname. If this fails, try to use it as an IP address */ - strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip )); - strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host )); - - assert(Resolve_Getfd(&My_Connections[idx].res_stat) < 0); - - Resolve_Name(&My_Connections[idx].res_stat, Conf_Server[i].host, cb_Read_Resolver_Result); + Conf_Server[i].conn_id = SERVER_WAIT; + assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0); + Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server); } } /* Check_Servers */ static void -New_Server( int Server, CONN_ID Idx ) +New_Server( int Server , ng_ipaddr_t *dest) { /* Establish new server link */ - - struct sockaddr_in new_addr; - struct in_addr inaddr; - int res, new_sock; + char ip_str[NG_INET_ADDRSTRLEN]; + int af_dest, res, new_sock; CLIENT *c; assert( Server > NONE ); - assert( Idx > NONE ); - - Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", Conf_Server[Server].host, - Conf_Server[Server].ip, Conf_Server[Server].port ); -#ifdef HAVE_INET_ATON - if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 ) -#else - memset( &inaddr, 0, sizeof( inaddr )); - inaddr.s_addr = inet_addr( Conf_Server[Server].ip ); - if( inaddr.s_addr == (unsigned)-1 ) -#endif - { - /* Can't convert IP address */ - Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip ); - goto out; + if (!ng_ipaddr_tostr_r(dest, ip_str)) { + Log(LOG_WARNING, "New_Server: Could not convert IP to string"); + return; } - memset( &new_addr, 0, sizeof( new_addr )); - new_addr.sin_family = AF_INET; - new_addr.sin_addr = inaddr; - new_addr.sin_port = htons( Conf_Server[Server].port ); + Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", + Conf_Server[Server].host, ip_str, Conf_Server[Server].port ); - new_sock = socket( PF_INET, SOCK_STREAM, 0 ); - if ( new_sock < 0 ) { - /* Can't create socket */ - Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); - goto out; + af_dest = ng_ipaddr_af(dest); + new_sock = socket(af_dest, SOCK_STREAM, 0); + if (new_sock < 0) { + Log( LOG_CRIT, "Can't create socket (af %d) : %s!", af_dest, strerror( errno )); + return; } - if( ! Init_Socket( new_sock )) return; + if (!Init_Socket(new_sock)) + return; - res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr )); + /* is a bind address configured? */ + res = ng_ipaddr_af(&Conf_Server[Server].bind_addr); + /* if yes, bind now. If it fails, warn and let connect() pick a source address */ + if (res && bind(new_sock, (struct sockaddr *) &Conf_Server[Server].bind_addr, + ng_ipaddr_salen(&Conf_Server[Server].bind_addr))) + { + ng_ipaddr_tostr_r(&Conf_Server[Server].bind_addr, ip_str); + Log(LOG_WARNING, "Can't bind socket to %s: %s!", ip_str, strerror(errno)); + } + ng_ipaddr_setport(dest, Conf_Server[Server].port); + res = connect(new_sock, (struct sockaddr *) dest, ng_ipaddr_salen(dest)); if(( res != 0 ) && ( errno != EINPROGRESS )) { - /* Can't connect socket */ Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno )); close( new_sock ); - goto out; + return; } - /* Client-Struktur initialisieren */ - c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); - if( ! c ) { - /* Can't create new client structure */ + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) { + Log(LOG_ALERT, + "Cannot allocate memory for server connection (socket %d)", + new_sock); + close( new_sock ); + return; + } + + My_Connections = array_start(&My_ConnArray); + + assert(My_Connections[new_sock].sock <= 0); + + Init_Conn_Struct(new_sock); + + ng_ipaddr_tostr_r(dest, ip_str); + c = Client_NewLocal(new_sock, ip_str, CLIENT_UNKNOWNSERVER, false); + if (!c) { Log( LOG_ALERT, "Can't establish connection: can't create client structure!" ); close( new_sock ); - goto out; + return; } Client_SetIntroducer( c, c ); Client_SetToken( c, TOKEN_OUTBOUND ); /* Register connection */ - My_Connections[Idx].sock = new_sock; - My_Connections[Idx].addr = new_addr; - strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host )); + Conf_Server[Server].conn_id = new_sock; + My_Connections[new_sock].sock = new_sock; + My_Connections[new_sock].addr = *dest; + My_Connections[new_sock].client = c; + strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host, + sizeof(My_Connections[new_sock].host )); /* Register new socket */ if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) { Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno)); - Conn_Close( Idx, "io_event_create() failed", NULL, false ); - goto out; + Conn_Close( new_sock, "io_event_create() failed", NULL, false ); + Init_Conn_Struct( new_sock ); + Conf_Server[Server].conn_id = NONE; + } +#ifdef SSL_SUPPORT + if (Conf_Server[Server].SSLConnect && !ConnSSL_PrepareConnect( &My_Connections[new_sock], + &Conf_Server[Server] )) + { + Log(LOG_ALERT, "Could not initialize SSL for outgoing connection"); + Conn_Close( new_sock, "Could not initialize SSL for outgoing connection", NULL, false ); + Init_Conn_Struct( new_sock ); + Conf_Server[Server].conn_id = NONE; } - -#ifdef DEBUG - Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock ); #endif - Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING ); - return; -out: - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; + NumConnections++; + LogDebug("Registered new connection %d on socket %d (%ld in total).", + new_sock, My_Connections[new_sock].sock, NumConnections); + Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING ); } /* New_Server */ +/** + * Initialize connection structure. + */ static void -Init_Conn_Struct( CONN_ID Idx ) +Init_Conn_Struct(CONN_ID Idx) { - time_t now = time( NULL ); - /* Connection-Struktur initialisieren */ + time_t now = time(NULL); - memset( &My_Connections[Idx], 0, sizeof ( CONNECTION )); - My_Connections[Idx].sock = NONE; + memset(&My_Connections[Idx], 0, sizeof(CONNECTION)); + My_Connections[Idx].sock = -1; + My_Connections[Idx].signon = now; My_Connections[Idx].lastdata = now; My_Connections[Idx].lastprivmsg = now; Resolve_Init(&My_Connections[Idx].res_stat); @@ -1496,9 +1772,7 @@ Init_Socket( int Sock ) /* Set type of service (TOS) */ #if defined(IP_TOS) && defined(IPTOS_LOWDELAY) value = IPTOS_LOWDELAY; -#ifdef DEBUG - Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); -#endif + LogDebug("Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 ) { Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno )); @@ -1510,6 +1784,57 @@ Init_Socket( int Sock ) } /* Init_Socket */ + +static void +cb_Connect_to_Server(int fd, UNUSED short events) +{ + /* Read result of resolver sub-process from pipe and start connection */ + int i; + size_t len; + ng_ipaddr_t dest_addrs[4]; /* we can handle at most 3; but we read up to + four so we can log the 'more than we can handle' + condition */ + + LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events); + + for (i=0; i < MAX_SERVERS; i++) { + if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd ) + break; + } + + if( i >= MAX_SERVERS) { + /* Ops, no matching server found?! */ + io_close( fd ); + LogDebug("Resolver: Got Forward Lookup callback for unknown server!?"); + return; + } + + /* Read result from pipe */ + len = Resolve_Read(&Conf_Server[i].res_stat, dest_addrs, sizeof(dest_addrs)); + if (len == 0) + return; + + assert((len % sizeof(ng_ipaddr_t)) == 0); + + LogDebug("Got result from resolver: %u structs (%u bytes).", len/sizeof(ng_ipaddr_t), len); + + memset(&Conf_Server[i].dst_addr, 0, sizeof(&Conf_Server[i].dst_addr)); + if (len > sizeof(ng_ipaddr_t)) { + /* more than one address for this hostname, remember them + * in case first address is unreachable/not available */ + len -= sizeof(ng_ipaddr_t); + if (len > sizeof(&Conf_Server[i].dst_addr)) { + len = sizeof(&Conf_Server[i].dst_addr); + Log(LOG_NOTICE, "Notice: Resolver returned more IP Addresses for host than we can handle," + " additional addresses dropped"); + } + memcpy(&Conf_Server[i].dst_addr, &dest_addrs[1], len); + } + /* connect() */ + New_Server(i, dest_addrs); +} /* cb_Read_Forward_Lookup */ + + static void cb_Read_Resolver_Result( int r_fd, UNUSED short events ) { @@ -1518,7 +1843,7 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) * IDENT user name.*/ CLIENT *c; - int i, n; + int i; size_t len; char *identptr; #ifdef IDENTAUTH @@ -1527,9 +1852,7 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) char readbuf[HOST_LEN + 1]; #endif -#ifdef DEBUG - Log( LOG_DEBUG, "Resolver: Got callback on fd %d, events %d", r_fd, events ); -#endif + LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events ); /* Search associated connection ... */ for( i = 0; i < Pool_Size; i++ ) { @@ -1541,15 +1864,13 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) /* Ops, none found? Probably the connection has already * been closed!? We'll ignore that ... */ io_close( r_fd ); -#ifdef DEBUG - Log( LOG_DEBUG, "Resolver: Got callback for unknown connection!?" ); -#endif + LogDebug("Resolver: Got callback for unknown connection!?"); return; } /* Read result from pipe */ len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1); - if (len == 0) + if (len == 0) return; readbuf[len] = '\0'; @@ -1561,54 +1882,42 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) } *identptr = '\0'; -#ifdef DEBUG - Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); -#endif + LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); /* Okay, we got a complete result: this is a host name for outgoing * connections and a host name and IDENT user name (if enabled) for * incoming connections.*/ - if( My_Connections[i].sock > NONE ) { - /* Incoming connection. Search client ... */ - c = Client_GetFromConn( i ); - assert( c != NULL ); - - /* Only update client information of unregistered clients */ - if( Client_Type( c ) == CLIENT_UNKNOWN ) { - strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host)); - Client_SetHostname( c, readbuf); + assert ( My_Connections[i].sock >= 0 ); + /* Incoming connection. Search client ... */ + c = Conn_GetClient( i ); + assert( c != NULL ); + + /* Only update client information of unregistered clients */ + if( Client_Type( c ) == CLIENT_UNKNOWN ) { + strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host)); + Client_SetHostname( c, readbuf); #ifdef IDENTAUTH - ++identptr; - if (*identptr) { - Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr); - Client_SetUser( c, identptr, true ); - } else { - Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i ); - } -#endif + ++identptr; + if (*identptr) { + Log(LOG_INFO, "IDENT lookup for connection %d: \"%s\".", i, identptr); + Client_SetUser(c, identptr, true); + } else { + Log(LOG_INFO, "IDENT lookup for connection %d: no result.", i); } +#endif + } #ifdef DEBUG else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i ); #endif - } else { - /* Outgoing connection (server link): set the IP address - * so that we can connect to it in the main loop. */ - - /* Search server ... */ - n = Conf_GetServer( i ); - assert( n > NONE ); - - strlcpy( Conf_Server[n].ip, readbuf, sizeof( Conf_Server[n].ip )); - } - /* Reset penalty time */ Conn_ResetPenalty( i ); } /* cb_Read_Resolver_Result */ static void -Simple_Message( int Sock, char *Msg ) +Simple_Message( int Sock, const char *Msg ) { char buf[COMMAND_LEN]; + size_t len; /* Write "simple" message to socket, without using compression * or even the connection write buffers. Used e.g. for error * messages by New_Connection(). */ @@ -1616,23 +1925,40 @@ Simple_Message( int Sock, char *Msg ) assert( Msg != NULL ); strlcpy( buf, Msg, sizeof buf - 2); - strlcat( buf, "\r\n", sizeof buf); - (void)write( Sock, buf, strlen( buf ) ); + len = strlcat( buf, "\r\n", sizeof buf); + (void)write(Sock, buf, len); } /* Simple_Error */ -static int -Count_Connections( struct sockaddr_in addr_in ) +GLOBAL CLIENT * +Conn_GetClient( CONN_ID Idx ) { - int i, cnt; - - cnt = 0; - for( i = 0; i < Pool_Size; i++ ) { - if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].addr.sin_addr.s_addr == addr_in.sin_addr.s_addr )) cnt++; - } - return cnt; -} /* Count_Connections */ + /* return Client-Structure that belongs to the local Connection Idx. + * If none is found, return NULL. + */ + CONNECTION *c; + assert( Idx >= 0 ); + c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx); + assert(c != NULL); + + return c ? c->client : NULL; +} +#ifdef SSL_SUPPORT +/* we cannot access My_Connections in irc-info.c */ +GLOBAL bool +Conn_GetCipherInfo(CONN_ID Idx, char *buf, size_t len) +{ + return ConnSSL_GetCipherInfo(&My_Connections[Idx], buf, len); +} + + +GLOBAL bool +Conn_UsesSSL(CONN_ID Idx) +{ + return Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL); +} +#endif /* -eof- */