X-Git-Url: https://arthur.barton.de/cgi-bin/gitweb.cgi?p=ngircd-alex.git;a=blobdiff_plain;f=src%2Fngircd%2Fconn.c;h=89f0ae66b024ca4070430a8aa6792a31392c8746;hp=2e605caf87df6fca4bd1e2d194bb6c0ebe555963;hb=83194a23a30de5712375e10366bbd4f7b5b3e0c2;hpb=e21b9d842c0910cf0c890da5c032006d3261fbfe diff --git a/src/ngircd/conn.c b/src/ngircd/conn.c index 2e605caf..89f0ae66 100644 --- a/src/ngircd/conn.c +++ b/src/ngircd/conn.c @@ -1,6 +1,6 @@ /* * ngIRCd -- The Next Generation IRC Daemon - * Copyright (c)2001,2002 by Alexander Barton (alex@barton.de) + * Copyright (c)2001-2003 by Alexander Barton (alex@barton.de) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -12,9 +12,11 @@ */ +#define CONN_MODULE + #include "portab.h" -static char UNUSED id[] = "$Id: conn.c,v 1.110 2002/12/27 13:20:13 alex Exp $"; +static char UNUSED id[] = "$Id: conn.c,v 1.123 2003/04/25 16:47:52 alex Exp $"; #include "imp.h" #include @@ -38,71 +40,39 @@ static char UNUSED id[] = "$Id: conn.c,v 1.110 2002/12/27 13:20:13 alex Exp $"; #endif #ifdef HAVE_STDINT_H -#include /* u.a. fuer Mac OS X */ +#include /* e.g. for Mac OS X */ #endif -#ifdef USE_ZLIB -#include +#ifdef USE_TCPWRAP +#include /* for TCP Wrappers */ #endif +#include "defines.h" +#include "resolve.h" + #include "exp.h" #include "conn.h" #include "imp.h" #include "ngircd.h" #include "client.h" -#include "resolve.h" #include "conf.h" +#include "conn-zip.h" +#include "conn-func.h" #include "log.h" #include "parse.h" #include "tool.h" +#ifdef RENDEZVOUS +#include "rendezvous.h" +#endif + #include "exp.h" #define SERVER_WAIT (NONE - 1) -#ifdef USE_ZLIB -typedef struct _ZipData -{ - z_stream in; /* "Handle" fuer Input-Stream */ - z_stream out; /* "Handle" fuer Output-Stream */ - CHAR rbuf[READBUFFER_LEN]; /* Lesepuffer */ - INT rdatalen; /* Laenge der Daten im Lesepuffer (komprimiert) */ - CHAR wbuf[WRITEBUFFER_LEN]; /* Schreibpuffer */ - INT wdatalen; /* Laenge der Daten im Schreibpuffer (unkomprimiert) */ - LONG bytes_in, bytes_out; /* Counter fuer Statistik (unkomprimiert!) */ -} ZIPDATA; -#endif - - -typedef struct _Connection -{ - INT sock; /* Socket Handle */ - struct sockaddr_in addr; /* Adresse des Client */ - RES_STAT *res_stat; /* "Resolver-Status", s.o. */ - CHAR host[HOST_LEN]; /* Hostname */ - CHAR rbuf[READBUFFER_LEN]; /* Lesepuffer */ - INT rdatalen; /* Laenge der Daten im Lesepuffer */ - CHAR wbuf[WRITEBUFFER_LEN]; /* Schreibpuffer */ - INT wdatalen; /* Laenge der Daten im Schreibpuffer */ - INT our_server; /* wenn von uns zu connectender Server: ID */ - time_t starttime; /* Startzeit des Links */ - time_t lastdata; /* Letzte Aktivitaet */ - time_t lastping; /* Letzter PING */ - time_t lastprivmsg; /* Letzte PRIVMSG */ - time_t delaytime; /* Nicht beachten bis ("penalty") */ - LONG bytes_in, bytes_out; /* Empfangene uns gesendete Bytes */ - LONG msg_in, msg_out; /* Empfangene uns gesendete Nachtichten */ - INT flag; /* "Markierungs-Flag" (vgl. "irc-write"-Modul) */ - INT options; /* Link-Optionen */ -#ifdef USE_ZLIB - ZIPDATA zip; /* Kompressionsinformationen */ -#endif -} CONNECTION; - - LOCAL VOID Handle_Read PARAMS(( INT sock )); LOCAL BOOLEAN Handle_Write PARAMS(( CONN_ID Idx )); LOCAL VOID New_Connection PARAMS(( INT Sock )); @@ -112,24 +82,20 @@ LOCAL BOOLEAN Try_Write PARAMS(( CONN_ID Idx )); LOCAL BOOLEAN Handle_Buffer PARAMS(( CONN_ID Idx )); LOCAL VOID Check_Connections PARAMS(( VOID )); LOCAL VOID Check_Servers PARAMS(( VOID )); -LOCAL VOID Init_Conn_Struct PARAMS(( LONG Idx )); +LOCAL VOID Init_Conn_Struct PARAMS(( CONN_ID Idx )); LOCAL BOOLEAN Init_Socket PARAMS(( INT Sock )); LOCAL VOID New_Server PARAMS(( INT Server, CONN_ID Idx )); LOCAL VOID Read_Resolver_Result PARAMS(( INT r_fd )); - -#ifdef USE_ZLIB -LOCAL BOOLEAN Zip_Buffer PARAMS(( CONN_ID Idx, CHAR *Data, INT Len )); -LOCAL BOOLEAN Zip_Flush PARAMS(( CONN_ID Idx )); -LOCAL BOOLEAN Unzip_Buffer PARAMS(( CONN_ID Idx )); -#endif - +LOCAL VOID Simple_Message PARAMS(( INT Sock, CHAR *Msg )); LOCAL fd_set My_Listeners; LOCAL fd_set My_Sockets; LOCAL fd_set My_Connects; -LOCAL CONNECTION *My_Connections; -LOCAL LONG Pool_Size, WCounter; +#ifdef USE_TCPWRAP +INT allow_severity = LOG_INFO; +INT deny_severity = LOG_ERR; +#endif GLOBAL VOID @@ -153,7 +119,7 @@ Conn_Init( VOID ) Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" ); exit( 1 ); } - Log( LOG_DEBUG, "Allocted connection pool for %ld items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size ); + Log( LOG_DEBUG, "Allocted connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size ); /* zu Beginn haben wir keine Verbindungen */ FD_ZERO( &My_Listeners ); @@ -180,8 +146,13 @@ Conn_Exit( VOID ) CONN_ID idx; INT i; - /* Sockets schliessen */ Log( LOG_DEBUG, "Shutting down all connections ..." ); + +#ifdef RENDEZVOUS + Rendezvous_UnregisterListeners( ); +#endif + + /* Sockets schliessen */ for( i = 0; i < Conn_MaxFD + 1; i++ ) { if( FD_ISSET( i, &My_Sockets )) @@ -212,7 +183,7 @@ Conn_Exit( VOID ) } } } - + free( My_Connections ); My_Connections = NULL; Pool_Size = 0; @@ -222,8 +193,7 @@ Conn_Exit( VOID ) GLOBAL INT Conn_InitListeners( VOID ) { - /* Ports, auf denen der Server Verbindungen entgegennehmen - * soll, initialisieren */ + /* Initialize ports on which the server should accept connections */ INT created, i; @@ -240,10 +210,14 @@ Conn_InitListeners( VOID ) GLOBAL VOID Conn_ExitListeners( VOID ) { - /* Alle "Listen-Sockets" schliessen */ + /* Close down all listening sockets */ INT i; +#ifdef RENDEZVOUS + Rendezvous_UnregisterListeners( ); +#endif + Log( LOG_INFO, "Shutting down all listening sockets ..." ); for( i = 0; i < Conn_MaxFD + 1; i++ ) { @@ -259,12 +233,13 @@ Conn_ExitListeners( VOID ) GLOBAL BOOLEAN Conn_NewListener( CONST UINT Port ) { - /* Neuen Listen-Socket erzeugen: der Server wartet dann auf - * dem angegebenen Port auf Verbindungen. Kann der Listen- - * Socket nicht erteugt werden, so wird NULL geliefert.*/ + /* Create new listening socket on specified port */ struct sockaddr_in addr; INT sock; +#ifdef RENDEZVOUS + CHAR name[CLIENT_ID_LEN], *info; +#endif /* Server-"Listen"-Socket initialisieren */ memset( &addr, 0, sizeof( addr )); @@ -306,6 +281,34 @@ Conn_NewListener( CONST UINT Port ) Log( LOG_INFO, "Now listening on port %d (socket %d).", Port, sock ); +#ifdef RENDEZVOUS + /* Get best server description text */ + if( ! Conf_ServerInfo[0] ) info = Conf_ServerName; + else + { + /* Use server info string */ + info = NULL; + if( Conf_ServerInfo[0] == '[' ) + { + /* Cut off leading hostname part in "[]" */ + info = strchr( Conf_ServerInfo, ']' ); + if( info ) + { + info++; + while( *info == ' ' ) info++; + } + } + if( ! info ) info = Conf_ServerInfo; + } + + /* Add port number to description if non-standard */ + if( Port != 6667 ) snprintf( name, sizeof( name ), "%s (port %u)", info, Port ); + else strlcpy( name, info, sizeof( name )); + + /* Register service */ + Rendezvous_Register( name, RENDEZVOUS_TYPE, Port ); +#endif + return TRUE; } /* Conn_NewListener */ @@ -328,7 +331,7 @@ Conn_Handler( VOID ) fd_set read_sockets, write_sockets; struct timeval tv; time_t start, t; - LONG i, idx; + CONN_ID i, idx; BOOLEAN timeout; start = time( NULL ); @@ -336,6 +339,10 @@ Conn_Handler( VOID ) { timeout = TRUE; +#ifdef RENDEZVOUS + Rendezvous_Handler( ); +#endif + /* Should the configuration be reloaded? */ if( NGIRCd_SignalRehash ) NGIRCd_Rehash( ); @@ -367,6 +374,7 @@ Conn_Handler( VOID ) FD_SET( My_Connections[i].sock, &write_sockets ); } } + /* Sockets mit im Aufbau befindlichen ausgehenden Verbindungen suchen */ for( i = 0; i < Pool_Size; i++ ) { @@ -392,7 +400,6 @@ Conn_Handler( VOID ) { /* Fuer die Verbindung ist eine "Penalty-Zeit" gesetzt */ FD_CLR( My_Connections[i].sock, &read_sockets ); - FD_CLR( My_Connections[i].sock, &write_sockets ); } } for( i = 0; i < Conn_MaxFD + 1; i++ ) @@ -408,7 +415,7 @@ Conn_Handler( VOID ) tv.tv_usec = 0; if( timeout ) tv.tv_sec = TIME_RES; else tv.tv_sec = 0; - + /* Auf Aktivitaet warten */ i = select( Conn_MaxFD + 1, &read_sockets, &write_sockets, NULL, &tv ); if( i == 0 ) @@ -422,7 +429,7 @@ Conn_Handler( VOID ) if( errno != EINTR ) { Log( LOG_EMERG, "Conn_Handler(): select(): %s!", strerror( errno )); - Log( LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE ); + Log( LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME ); exit( 1 ); } continue; @@ -436,7 +443,7 @@ Conn_Handler( VOID ) /* Es kann geschrieben werden ... */ idx = Socket2Index( i ); if( idx == NONE ) continue; - + if( ! Handle_Write( idx )) { /* Fehler beim Schreiben! Diesen Socket nun @@ -580,6 +587,17 @@ Conn_Close( CONN_ID Idx, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN InformClient ) assert( Idx > NONE ); assert( My_Connections[Idx].sock > NONE ); + /* Is this link already shutting down? */ + if( My_Connections[Idx].options & CONN_ISCLOSING ) + { + /* Conn_Close() has been called recursively for this link; + * probabe reason: Try_Write() failed -- see below. */ + return; + } + + /* Mark link as "closing" */ + My_Connections[Idx].options |= CONN_ISCLOSING; + /* Search client, if any */ c = Client_GetFromConn( Idx ); @@ -601,14 +619,14 @@ Conn_Close( CONN_ID Idx, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN InformClient ) } /* Try to write out the write buffer */ - Try_Write( Idx ); + (VOID)Try_Write( Idx ); /* Shut down socket */ if( close( My_Connections[Idx].sock ) != 0 ) { /* Oops, we can't close the socket!? This is fatal! */ Log( LOG_EMERG, "Error closing connection %d (socket %d) with %s:%d - %s!", Idx, My_Connections[Idx].sock, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), strerror( errno )); - Log( LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE ); + Log( LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME ); exit( 1 ); } @@ -649,14 +667,7 @@ Conn_Close( CONN_ID Idx, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN InformClient ) } /* Servers: Modify time of next connect attempt? */ - if(( My_Connections[Idx].our_server > NONE ) && ( Conf_Server[My_Connections[Idx].our_server].lasttry < time( NULL ) - Conf_ConnectRetry )) - { - /* Okay, die Verbindung stand schon "genuegend lange": - * lasttry-Zeitpunkt so setzen, dass der naechste - * Verbindungsversuch in RECONNECT_DELAY Sekunden - * gestartet wird. */ - Conf_Server[My_Connections[Idx].our_server].lasttry = time( NULL ) - Conf_ConnectRetry + RECONNECT_DELAY; - } + Conf_UnsetServer( Idx ); #ifdef USE_ZLIB /* Clean up zlib, if link was compressed */ @@ -673,330 +684,34 @@ Conn_Close( CONN_ID Idx, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN InformClient ) GLOBAL VOID -Conn_UpdateIdle( CONN_ID Idx ) -{ - /* Idle-Timer zuruecksetzen */ - - assert( Idx > NONE ); - My_Connections[Idx].lastprivmsg = time( NULL ); -} - - -GLOBAL time_t -Conn_GetIdle( CONN_ID Idx ) -{ - /* Idle-Time einer Verbindung liefern (in Sekunden) */ - - assert( Idx > NONE ); - return time( NULL ) - My_Connections[Idx].lastprivmsg; -} /* Conn_GetIdle */ - - -GLOBAL time_t -Conn_LastPing( CONN_ID Idx ) -{ - /* Zeitpunkt des letzten PING liefern */ - - assert( Idx > NONE ); - return My_Connections[Idx].lastping; -} /* Conn_LastPing */ - - -GLOBAL VOID -Conn_SetPenalty( CONN_ID Idx, time_t Seconds ) +Conn_SyncServerStruct( VOID ) { - /* Penalty-Delay fuer eine Verbindung (in Sekunden) setzen; - * waehrend dieser Zeit wird der entsprechende Socket vom Server - * bei Lese-Operationen komplett ignoriert. Der Delay kann mit - * dieser Funktion nur erhoeht, nicht aber verringert werden. */ - - time_t t; - - assert( Idx > NONE ); - assert( Seconds >= 0 ); - - t = time( NULL ) + Seconds; - if( t > My_Connections[Idx].delaytime ) My_Connections[Idx].delaytime = t; -} /* Conn_SetPenalty */ - + /* Synchronize server structures (connection IDs): + * connections <-> configuration */ -GLOBAL VOID -Conn_ResetPenalty( CONN_ID Idx ) -{ - assert( Idx > NONE ); - My_Connections[Idx].delaytime = 0; -} /* Conn_ResetPenalty */ - - -GLOBAL VOID -Conn_ClearFlags( VOID ) -{ - /* Alle Connection auf "nicht-markiert" setzen */ - - LONG i; - - for( i = 0; i < Pool_Size; i++ ) My_Connections[i].flag = 0; -} /* Conn_ClearFlags */ - - -GLOBAL INT -Conn_Flag( CONN_ID Idx ) -{ - /* Ist eine Connection markiert (TRUE) oder nicht? */ - - assert( Idx > NONE ); - return My_Connections[Idx].flag; -} /* Conn_Flag */ - - -GLOBAL VOID -Conn_SetFlag( CONN_ID Idx, INT Flag ) -{ - /* Connection markieren */ - - assert( Idx > NONE ); - My_Connections[Idx].flag = Flag; -} /* Conn_SetFlag */ - - -GLOBAL CONN_ID -Conn_First( VOID ) -{ - /* Connection-Struktur der ersten Verbindung liefern; - * Ist keine Verbindung vorhanden, wird NONE geliefert. */ + CLIENT *client; + CONN_ID i; + INT c; - LONG i; - for( i = 0; i < Pool_Size; i++ ) { - if( My_Connections[i].sock != NONE ) return i; - } - return NONE; -} /* Conn_First */ - - -GLOBAL CONN_ID -Conn_Next( CONN_ID Idx ) -{ - /* Naechste Verbindungs-Struktur liefern; existiert keine - * weitere, so wird NONE geliefert. */ - - LONG i = NONE; - - assert( Idx > NONE ); - - for( i = Idx + 1; i < Pool_Size; i++ ) - { - if( My_Connections[i].sock != NONE ) return i; - } - return NONE; -} /* Conn_Next */ - - -GLOBAL VOID -Conn_SetServer( CONN_ID Idx, INT ConfServer ) -{ - /* Connection als Server markieren: Index des konfigurierten - * Servers speichern. Verbindung muss bereits bestehen! */ - - assert( Idx > NONE ); - assert( My_Connections[Idx].sock > NONE ); - - My_Connections[Idx].our_server = ConfServer; -} /* Conn_SetServer */ - + /* Established connection? */ + if( My_Connections[i].sock <= NONE ) continue; -GLOBAL VOID -Conn_SetOption( CONN_ID Idx, INT Option ) -{ - /* Option fuer Verbindung setzen. - * Initial sind alle Optionen _nicht_ gesetzt. */ - - assert( Idx > NONE ); - assert( Option != 0 ); - - My_Connections[Idx].options |= Option; -} /* Conn_SetOption */ - - -GLOBAL VOID -Conn_UnsetOption( CONN_ID Idx, INT Option ) -{ - /* Option fuer Verbindung loeschen */ - - assert( Idx > NONE ); - assert( Option != 0 ); - - My_Connections[Idx].options &= ~Option; -} /* Conn_UnsetOption */ - - -GLOBAL INT -Conn_Options( CONN_ID Idx ) -{ - assert( Idx > NONE ); - return My_Connections[Idx].options; -} /* Conn_Options */ - - -#ifdef USE_ZLIB - -GLOBAL BOOLEAN -Conn_InitZip( CONN_ID Idx ) -{ - /* Kompression fuer Link initialisieren */ - - assert( Idx > NONE ); + /* Server connection? */ + client = Client_GetFromConn( i ); + if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue; - My_Connections[Idx].zip.in.avail_in = 0; - My_Connections[Idx].zip.in.total_in = 0; - My_Connections[Idx].zip.in.total_out = 0; - My_Connections[Idx].zip.in.zalloc = NULL; - My_Connections[Idx].zip.in.zfree = NULL; - My_Connections[Idx].zip.in.data_type = Z_ASCII; + for( c = 0; c < MAX_SERVERS; c++ ) + { + /* Configured server? */ + if( ! Conf_Server[c].host[0] ) continue; - if( inflateInit( &My_Connections[Idx].zip.in ) != Z_OK ) - { - /* Fehler! */ - Log( LOG_ALERT, "Can't initialize compression on connection %d (zlib inflate)!", Idx ); - return FALSE; - } - - My_Connections[Idx].zip.out.total_in = 0; - My_Connections[Idx].zip.out.total_in = 0; - My_Connections[Idx].zip.out.zalloc = NULL; - My_Connections[Idx].zip.out.zfree = NULL; - My_Connections[Idx].zip.out.data_type = Z_ASCII; - - if( deflateInit( &My_Connections[Idx].zip.out, Z_DEFAULT_COMPRESSION ) != Z_OK ) - { - /* Fehler! */ - Log( LOG_ALERT, "Can't initialize compression on connection %d (zlib deflate)!", Idx ); - return FALSE; + /* Duplicate? */ + if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i; + } } - - My_Connections[Idx].zip.bytes_in = My_Connections[Idx].bytes_in; - My_Connections[Idx].zip.bytes_out = My_Connections[Idx].bytes_out; - - Log( LOG_INFO, "Enabled link compression (zlib) on connection %d.", Idx ); - Conn_SetOption( Idx, CONN_ZIP ); - - return TRUE; -} /* Conn_InitZip */ - - -GLOBAL LONG -Conn_SendBytesZip( CONN_ID Idx ) -{ - /* Anzahl gesendeter Bytes (komprimiert!) liefern */ - - assert( Idx > NONE ); - return My_Connections[Idx].zip.bytes_out; -} /* Conn_SendBytesZip */ - - -GLOBAL LONG -Conn_RecvBytesZip( CONN_ID Idx ) -{ - /* Anzahl gesendeter Bytes (komprimiert!) liefern */ - - assert( Idx > NONE ); - return My_Connections[Idx].zip.bytes_in; -} /* Conn_RecvBytesZip */ - -#endif - - -GLOBAL time_t -Conn_StartTime( CONN_ID Idx ) -{ - /* Zeitpunkt des Link-Starts liefern (in Sekunden) */ - - assert( Idx > NONE ); - return My_Connections[Idx].starttime; -} /* Conn_Uptime */ - - -GLOBAL INT -Conn_SendQ( CONN_ID Idx ) -{ - /* Laenge der Daten im Schreibbuffer liefern */ - - assert( Idx > NONE ); -#ifdef USE_ZLIB - if( My_Connections[Idx].options & CONN_ZIP ) return My_Connections[Idx].zip.wdatalen; - else -#endif - return My_Connections[Idx].wdatalen; -} /* Conn_SendQ */ - - -GLOBAL LONG -Conn_SendMsg( CONN_ID Idx ) -{ - /* Anzahl gesendeter Nachrichten liefern */ - - assert( Idx > NONE ); - return My_Connections[Idx].msg_out; -} /* Conn_SendMsg */ - - -GLOBAL LONG -Conn_SendBytes( CONN_ID Idx ) -{ - /* Anzahl gesendeter Bytes (unkomprimiert) liefern */ - - assert( Idx > NONE ); - return My_Connections[Idx].bytes_out; -} /* Conn_SendBytes */ - - -GLOBAL INT -Conn_RecvQ( CONN_ID Idx ) -{ - /* Laenge der Daten im Lesebuffer liefern */ - - assert( Idx > NONE ); -#ifdef USE_ZLIB - if( My_Connections[Idx].options & CONN_ZIP ) return My_Connections[Idx].zip.rdatalen; - else -#endif - return My_Connections[Idx].rdatalen; -} /* Conn_RecvQ */ - - -GLOBAL LONG -Conn_RecvMsg( CONN_ID Idx ) -{ - /* Anzahl empfangener Nachrichten liefern */ - - assert( Idx > NONE ); - return My_Connections[Idx].msg_in; -} /* Conn_RecvMsg */ - - -GLOBAL LONG -Conn_RecvBytes( CONN_ID Idx ) -{ - /* Anzahl empfangener Bytes (unkomprimiert) liefern */ - - assert( Idx > NONE ); - return My_Connections[Idx].bytes_in; -} /* Conn_RecvBytes */ - - -GLOBAL VOID -Conn_ResetWCounter( VOID ) -{ - WCounter = 0; -} /* Conn_ResetWCounter */ - - -GLOBAL LONG -Conn_WCounter( VOID ) -{ - return WCounter; -} /* Conn_WCounter */ +} /* SyncServerStruct */ LOCAL BOOLEAN @@ -1083,6 +798,8 @@ Handle_Write( CONN_ID Idx ) /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */ INT len, res, err; + socklen_t sock_len; + CLIENT *c; assert( Idx > NONE ); assert( My_Connections[Idx].sock > NONE ); @@ -1095,31 +812,34 @@ Handle_Write( CONN_ID Idx ) FD_CLR( My_Connections[Idx].sock, &My_Connects ); /* Ergebnis des connect() ermitteln */ - len = sizeof( err ); - res = getsockopt( My_Connections[Idx].sock, SOL_SOCKET, SO_ERROR, &err, &len ); - assert( len == sizeof( err )); + sock_len = sizeof( err ); + res = getsockopt( My_Connections[Idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len ); + assert( sock_len == sizeof( err )); /* Fehler aufgetreten? */ if(( res != 0 ) || ( err != 0 )) { /* Fehler! */ if( res != 0 ) Log( LOG_CRIT, "getsockopt (connection %d): %s!", Idx, strerror( errno )); - else Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", My_Connections[Idx].host, Conf_Server[My_Connections[Idx].our_server].port, Idx, strerror( err )); + else Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", My_Connections[Idx].host, Conf_Server[Conf_GetServer( Idx )].port, Idx, strerror( err )); - /* Socket etc. pp. aufraeumen */ + /* Clean up socket, connection and client structures */ FD_CLR( My_Connections[Idx].sock, &My_Sockets ); + c = Client_GetFromConn( Idx ); + if( c ) Client_DestroyNow( c ); close( My_Connections[Idx].sock ); Init_Conn_Struct( Idx ); /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */ - Conf_Server[My_Connections[Idx].our_server].lasttry = time( NULL ); + Conf_Server[Conf_GetServer( Idx )].lasttry = time( NULL ); + Conf_UnsetServer( Idx ); return FALSE; } - Log( LOG_DEBUG, "Connection %d with \"%s:%d\" established, now sendig PASS and SERVER ...", Idx, My_Connections[Idx].host, Conf_Server[My_Connections[Idx].our_server].port ); + Log( LOG_DEBUG, "Connection %d with \"%s:%d\" established, now sendig PASS and SERVER ...", Idx, My_Connections[Idx].host, Conf_Server[Conf_GetServer( Idx )].port ); /* PASS und SERVER verschicken */ - Conn_WriteStr( Idx, "PASS %s %s", Conf_Server[My_Connections[Idx].our_server].pwd_out, NGIRCd_ProtoID ); + Conn_WriteStr( Idx, "PASS %s %s", Conf_Server[Conf_GetServer( Idx )].pwd_out, NGIRCd_ProtoID ); return Conn_WriteStr( Idx, "SERVER %s :%s", Conf_ServerName, Conf_ServerInfo ); } @@ -1158,6 +878,9 @@ New_Connection( INT Sock ) /* Neue Client-Verbindung von Listen-Socket annehmen und * CLIENT-Struktur anlegen. */ +#ifdef USE_TCPWRAP + struct request_info req; +#endif struct sockaddr_in new_addr; INT new_sock, new_sock_len; RES_STAT *s; @@ -1177,6 +900,19 @@ New_Connection( INT Sock ) return; } +#ifdef USE_TCPWRAP + /* Validate socket using TCP Wrappers */ + request_init( &req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock, RQ_CLIENT_SIN, &new_addr, NULL ); + if( ! hosts_access( &req )) + { + /* Access denied! */ + Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr )); + Simple_Message( new_sock, "ERROR :Connection refused" ); + close( new_sock ); + return; + } +#endif + /* Socket initialisieren */ Init_Socket( new_sock ); @@ -1185,10 +921,10 @@ New_Connection( INT Sock ) if( idx >= Pool_Size ) { new_size = Pool_Size + CONNECTION_POOL; - + /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden. * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */ - + if( Conf_MaxConnections > 0 ) { /* Es ist ein Limit konfiguriert */ @@ -1196,12 +932,20 @@ New_Connection( INT Sock ) { /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */ Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size ); + Simple_Message( new_sock, "ERROR :Connection limit reached" ); close( new_sock ); return; } if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections; } - + if( new_size < Pool_Size ) + { + Log( LOG_ALERT, "Can't accespt connection: limit (%d) reached -- overflow!", Pool_Size ); + Simple_Message( new_sock, "ERROR :Connection limit reached" ); + close( new_sock ); + return; + } + /* zunaechst realloc() versuchen; wenn das scheitert, malloc() versuchen * und Daten ggf. "haendisch" umkopieren. (Haesslich! Eine wirklich * dynamische Verwaltung waere wohl _deutlich_ besser ...) */ @@ -1214,24 +958,25 @@ New_Connection( INT Sock ) { /* Offenbar steht kein weiterer Sepeicher zur Verfuegung :-( */ Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" ); + Simple_Message( new_sock, "ERROR: Internal error" ); close( new_sock ); return; } - + /* Struktur umkopieren ... */ memcpy( ptr, My_Connections, sizeof( CONNECTION ) * Pool_Size ); - + Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [malloc()/memcpy()]", new_size, sizeof( CONNECTION ) * new_size ); } else Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size ); - + /* Adjust pointer to new block */ My_Connections = ptr; - + /* Initialize new items */ for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx ); idx = Pool_Size; - + /* Adjust new pool size */ Pool_Size = new_size; } @@ -1241,6 +986,7 @@ New_Connection( INT Sock ) if( ! c ) { Log( LOG_ALERT, "Can't accept connection: can't create client structure!" ); + Simple_Message( new_sock, "ERROR :Internal error" ); close( new_sock ); return; } @@ -1265,7 +1011,7 @@ New_Connection( INT Sock ) /* Sub-Prozess wurde asyncron gestartet */ My_Connections[idx].res_stat = s; } - + /* Penalty-Zeit setzen */ Conn_SetPenalty( idx, 4 ); } /* New_Connection */ @@ -1396,14 +1142,14 @@ Handle_Buffer( CONN_ID Idx ) if( ! Unzip_Buffer( Idx )) return FALSE; } #endif - + if( My_Connections[Idx].rdatalen < 1 ) break; /* Eine komplette Anfrage muss mit CR+LF enden, vgl. * RFC 2812. Haben wir eine? */ My_Connections[Idx].rbuf[My_Connections[Idx].rdatalen] = '\0'; ptr = strstr( My_Connections[Idx].rbuf, "\r\n" ); - + if( ptr ) delta = 2; #ifndef STRICT_RFC else @@ -1418,7 +1164,7 @@ Handle_Buffer( CONN_ID Idx ) else if( ptr2 ) ptr = ptr2; } #endif - + action = FALSE; if( ptr ) { @@ -1473,10 +1219,10 @@ Handle_Buffer( CONN_ID Idx ) } #endif } - + if( action ) result = TRUE; } while( action ); - + return result; } /* Handle_Buffer */ @@ -1489,7 +1235,7 @@ Check_Connections( VOID ) * auch das nicht "hilft", Client disconnectieren. */ CLIENT *c; - LONG i; + CONN_ID i; for( i = 0; i < Pool_Size; i++ ) { @@ -1534,51 +1280,45 @@ Check_Connections( VOID ) LOCAL VOID Check_Servers( VOID ) { - /* Pruefen, ob Server-Verbindungen aufgebaut werden - * muessen bzw. koennen */ + /* Check if we can establish further server links */ RES_STAT *s; - LONG idx, n; - INT i; - - /* Wenn "Passive-Mode" aktiv: nicht verbinden */ - if( NGIRCd_Passive ) return; + CONN_ID idx; + INT i, n; - for( i = 0; i < Conf_Server_Count; i++ ) + /* Serach all connections, are there results from the resolver? */ + for( idx = 0; idx < Pool_Size; idx++ ) { - /* Ist ein Hostname und Port definiert? */ - if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 )) continue; + if( My_Connections[idx].sock != SERVER_WAIT ) continue; - /* Haben wir schon eine Verbindung? */ - for( n = 0; n < Pool_Size; n++ ) - { - if( My_Connections[n].sock == NONE ) continue; - - /* Verbindung zu diesem Server? */ - if( My_Connections[n].our_server == i ) - { - /* Komplett aufgebaute Verbindung? */ - if( My_Connections[n].sock > NONE ) break; + /* IP resolved? */ + if( My_Connections[idx].res_stat == NULL ) New_Server( Conf_GetServer( idx ), idx ); + } - /* IP schon aufgeloest? */ - if( My_Connections[n].res_stat == NULL ) New_Server( i, n ); - } + /* Check all configured servers */ + for( i = 0; i < MAX_SERVERS; i++ ) + { + /* Valid outgoing server which isn't already connected or disabled? */ + if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) || ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED )) continue; - /* Verbindung in dieser Server-Gruppe? */ - if(( My_Connections[n].our_server != NONE ) && ( Conf_Server[i].group != NONE )) + /* Is there already a connection in this group? */ + if( Conf_Server[i].group > NONE ) + { + for( n = 0; n < MAX_SERVERS; n++ ) { - if( Conf_Server[My_Connections[n].our_server].group == Conf_Server[i].group ) break; + if( n == i ) continue; + if(( Conf_Server[n].conn_id > NONE ) && ( Conf_Server[n].group == Conf_Server[i].group )) break; } + if( n < MAX_SERVERS ) continue; } - if( n < Pool_Size ) continue; - /* Wann war der letzte Connect-Versuch? */ + /* Check last connect attempt? */ if( Conf_Server[i].lasttry > time( NULL ) - Conf_ConnectRetry ) continue; - /* Okay, Verbindungsaufbau versuchen */ + /* Okay, try to connect now */ Conf_Server[i].lasttry = time( NULL ); - /* Freie Connection-Struktur suschen */ + /* Search free connection structure */ for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; if( idx >= Pool_Size ) { @@ -1590,11 +1330,10 @@ Check_Servers( VOID ) /* Verbindungs-Struktur initialisieren */ Init_Conn_Struct( idx ); My_Connections[idx].sock = SERVER_WAIT; - My_Connections[idx].our_server = i; + Conf_Server[i].conn_id = idx; - /* Hostnamen in IP aufloesen (Default bzw. im Fehlerfall: versuchen, den - * konfigurierten Text direkt als IP-Adresse zu verwenden ... */ - strlcpy( Conf_Server[My_Connections[idx].our_server].ip, Conf_Server[i].host, sizeof( Conf_Server[My_Connections[idx].our_server].ip )); + /* Resolve Hostname. If this fails, try to use it as an IP address */ + strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip )); strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host )); s = Resolve_Name( Conf_Server[i].host ); if( s ) @@ -1609,7 +1348,7 @@ Check_Servers( VOID ) LOCAL VOID New_Server( INT Server, CONN_ID Idx ) { - /* Neue Server-Verbindung aufbauen */ + /* Establish new server link */ struct sockaddr_in new_addr; struct in_addr inaddr; @@ -1619,11 +1358,12 @@ New_Server( INT Server, CONN_ID Idx ) assert( Server > NONE ); assert( Idx > NONE ); - /* Wurde eine gueltige IP-Adresse gefunden? */ + /* Did we get a valid IP address? */ if( ! Conf_Server[Server].ip[0] ) { - /* Nein. Verbindung wieder freigeben: */ + /* No. Free connection structure and abort: */ Init_Conn_Struct( Idx ); + Conf_Server[Server].conn_id = NONE; Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx ); return; } @@ -1638,8 +1378,9 @@ New_Server( INT Server, CONN_ID Idx ) if( inaddr.s_addr == (unsigned)-1 ) #endif { - /* Konnte Adresse nicht konvertieren */ + /* Can't convert IP address */ Init_Conn_Struct( Idx ); + Conf_Server[Server].conn_id = NONE; Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip ); return; } @@ -1652,7 +1393,9 @@ New_Server( INT Server, CONN_ID Idx ) new_sock = socket( PF_INET, SOCK_STREAM, 0 ); if ( new_sock < 0 ) { + /* Can't create socket */ Init_Conn_Struct( Idx ); + Conf_Server[Server].conn_id = NONE; Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); return; } @@ -1662,9 +1405,11 @@ New_Server( INT Server, CONN_ID Idx ) res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr )); if(( res != 0 ) && ( errno != EINPROGRESS )) { + /* Can't connect socket */ Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno )); close( new_sock ); Init_Conn_Struct( Idx ); + Conf_Server[Server].conn_id = NONE; return; } @@ -1672,30 +1417,32 @@ New_Server( INT Server, CONN_ID Idx ) c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, FALSE ); if( ! c ) { + /* Can't create new client structure */ close( new_sock ); Init_Conn_Struct( Idx ); + Conf_Server[Server].conn_id = NONE; Log( LOG_ALERT, "Can't establish connection: can't create client structure!" ); return; } Client_SetIntroducer( c, c ); Client_SetToken( c, TOKEN_OUTBOUND ); - /* Verbindung registrieren */ + /* Register connection */ My_Connections[Idx].sock = new_sock; My_Connections[Idx].addr = new_addr; strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host )); - /* Neuen Socket registrieren */ + /* Register new socket */ FD_SET( new_sock, &My_Sockets ); FD_SET( new_sock, &My_Connects ); if( new_sock > Conn_MaxFD ) Conn_MaxFD = new_sock; - + Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock ); } /* New_Server */ LOCAL VOID -Init_Conn_Struct( LONG Idx ) +Init_Conn_Struct( CONN_ID Idx ) { /* Connection-Struktur initialisieren */ @@ -1706,7 +1453,6 @@ Init_Conn_Struct( LONG Idx ) My_Connections[Idx].rdatalen = 0; My_Connections[Idx].wbuf[0] = '\0'; My_Connections[Idx].wdatalen = 0; - My_Connections[Idx].our_server = NONE; My_Connections[Idx].starttime = time( NULL ); My_Connections[Idx].lastdata = time( NULL ); My_Connections[Idx].lastping = 0; @@ -1763,7 +1509,7 @@ Read_Resolver_Result( INT r_fd ) CHAR result[HOST_LEN]; CLIENT *c; - INT len, i; + INT len, i, n; FD_CLR( r_fd, &Resolver_FDs ); @@ -1793,7 +1539,7 @@ Read_Resolver_Result( INT r_fd ) } Log( LOG_DEBUG, "Resolver: %s is \"%s\".", My_Connections[i].host, result ); - + /* Aufraeumen */ close( My_Connections[i].res_stat->pipe[0] ); close( My_Connections[i].res_stat->pipe[1] ); @@ -1811,8 +1557,9 @@ Read_Resolver_Result( INT r_fd ) else { /* Ausgehende Verbindung (=Server): IP setzen */ - assert( My_Connections[i].our_server > NONE ); - strlcpy( Conf_Server[My_Connections[i].our_server].ip, result, sizeof( Conf_Server[My_Connections[i].our_server].ip )); + n = Conf_GetServer( i ); + if( n > NONE ) strlcpy( Conf_Server[n].ip, result, sizeof( Conf_Server[n].ip )); + else Log( LOG_ERR, "Got resolver result for non-configured server!?" ); } /* Penalty-Zeit zurueck setzen */ @@ -1820,115 +1567,19 @@ Read_Resolver_Result( INT r_fd ) } /* Read_Resolver_Result */ -#ifdef USE_ZLIB - -LOCAL BOOLEAN -Zip_Buffer( CONN_ID Idx, CHAR *Data, INT Len ) -{ - /* Daten zum Komprimieren im "Kompressions-Puffer" sammeln. - * Es wird TRUE bei Erfolg, sonst FALSE geliefert. */ - - assert( Idx > NONE ); - assert( Data != NULL ); - assert( Len > 0 ); - - /* Ist noch Platz im Kompressions-Puffer? */ - if( ZWRITEBUFFER_LEN - My_Connections[Idx].zip.wdatalen < Len + 50 ) - { - /* Nein! Puffer zunaechst leeren ...*/ - if( ! Zip_Flush( Idx )) return FALSE; - } - - /* Daten kopieren */ - memmove( My_Connections[Idx].zip.wbuf + My_Connections[Idx].zip.wdatalen, Data, Len ); - My_Connections[Idx].zip.wdatalen += Len; - - return TRUE; -} /* Zip_Buffer */ - - -LOCAL BOOLEAN -Zip_Flush( CONN_ID Idx ) -{ - /* Daten komprimieren und in Schreibpuffer kopieren. - * Es wird TRUE bei Erfolg, sonst FALSE geliefert. */ - - INT result, out_len; - z_stream *out; - - out = &My_Connections[Idx].zip.out; - - out->next_in = My_Connections[Idx].zip.wbuf; - out->avail_in = My_Connections[Idx].zip.wdatalen; - out->next_out = My_Connections[Idx].wbuf + My_Connections[Idx].wdatalen; - out->avail_out = WRITEBUFFER_LEN - My_Connections[Idx].wdatalen; - - result = deflate( out, Z_SYNC_FLUSH ); - if(( result != Z_OK ) || ( out->avail_in > 0 )) - { - Log( LOG_ALERT, "Compression error: code %d!?", result ); - Conn_Close( Idx, "Compression error!", NULL, FALSE ); - return FALSE; - } - - out_len = WRITEBUFFER_LEN - My_Connections[Idx].wdatalen - out->avail_out; - My_Connections[Idx].wdatalen += out_len; - My_Connections[Idx].bytes_out += out_len; - My_Connections[Idx].zip.bytes_out += My_Connections[Idx].zip.wdatalen; - My_Connections[Idx].zip.wdatalen = 0; - - return TRUE; -} /* Zip_Flush */ - - -LOCAL BOOLEAN -Unzip_Buffer( CONN_ID Idx ) +LOCAL VOID +Simple_Message( INT Sock, CHAR *Msg ) { - /* Daten entpacken und in Lesepuffer kopieren. Bei Fehlern - * wird FALSE geliefert, ansonsten TRUE. Der Fall, dass keine - * Daten mehr zu entpacken sind, ist _kein_ Fehler! */ - - INT result, in_len, out_len; - z_stream *in; - - assert( Idx > NONE ); - - if( My_Connections[Idx].zip.rdatalen <= 0 ) return TRUE; - - in = &My_Connections[Idx].zip.in; - - in->next_in = My_Connections[Idx].zip.rbuf; - in->avail_in = My_Connections[Idx].zip.rdatalen; - in->next_out = My_Connections[Idx].rbuf + My_Connections[Idx].rdatalen; - in->avail_out = READBUFFER_LEN - My_Connections[Idx].rdatalen - 1; - - result = inflate( in, Z_SYNC_FLUSH ); - if( result != Z_OK ) - { - Log( LOG_ALERT, "Decompression error: code %d (ni=%d, ai=%d, no=%d, ao=%d)!?", result, in->next_in, in->avail_in, in->next_out, in->avail_out ); - Conn_Close( Idx, "Decompression error!", NULL, FALSE ); - return FALSE; - } - - in_len = My_Connections[Idx].zip.rdatalen - in->avail_in; - out_len = READBUFFER_LEN - My_Connections[Idx].rdatalen - 1 - in->avail_out; - My_Connections[Idx].rdatalen += out_len; - - if( in->avail_in > 0 ) - { - /* es konnten nicht alle Daten entpackt werden, vermutlich war - * im Ziel-Puffer kein Platz mehr. Umkopieren ... */ - My_Connections[Idx].zip.rdatalen -= in_len; - memmove( My_Connections[Idx].zip.rbuf, My_Connections[Idx].zip.rbuf + in_len, My_Connections[Idx].zip.rdatalen ); - } - else My_Connections[Idx].zip.rdatalen = 0; - My_Connections[Idx].zip.bytes_in += out_len; - - return TRUE; -} /* Unzip_Buffer */ + /* Write "simple" message to socket, without using compression + * or even the connection write buffers. Used e.g. for error + * messages by New_Connection(). */ + assert( Sock > NONE ); + assert( Msg != NULL ); -#endif + (VOID)send( Sock, Msg, strlen( Msg ), 0 ); + (VOID)send( Sock, "\r\n", 2, 0 ); +} /* Simple_Error */ /* -eof- */