X-Git-Url: https://arthur.barton.de/cgi-bin/gitweb.cgi?p=ngircd-alex.git;a=blobdiff_plain;f=src%2Fngircd%2Fconn.c;h=6042db2f3f3a9e644b5ae4f3548ea803e57edcc5;hp=bff3db61149f19cdb376afcb41f5f09d054a44c5;hb=f99f9a8f02390e8d49dbaad478678a0427872f5e;hpb=1249acfdba2ab619969c11042a130fc9ad9954de diff --git a/src/ngircd/conn.c b/src/ngircd/conn.c index bff3db61..6042db2f 100644 --- a/src/ngircd/conn.c +++ b/src/ngircd/conn.c @@ -1,6 +1,6 @@ /* * ngIRCd -- The Next Generation IRC Daemon - * Copyright (c)2001-2005 Alexander Barton + * Copyright (c)2001-2007 Alexander Barton (alex@barton.de) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -17,7 +17,7 @@ #include "portab.h" #include "io.h" -static char UNUSED id[] = "$Id: conn.c,v 1.187 2006/02/02 21:00:21 fw Exp $"; +static char UNUSED id[] = "$Id: conn.c,v 1.220 2007/12/13 01:30:16 fw Exp $"; #include "imp.h" #include @@ -41,12 +41,6 @@ static char UNUSED id[] = "$Id: conn.c,v 1.187 2006/02/02 21:00:21 fw Exp $"; # include #endif -#ifdef HAVE_ARPA_INET_H -# include -#else -# define PF_INET AF_INET -#endif - #ifdef HAVE_STDINT_H # include /* e.g. for Mac OS X */ #endif @@ -83,6 +77,7 @@ static char UNUSED id[] = "$Id: conn.c,v 1.187 2006/02/02 21:00:21 fw Exp $"; static bool Handle_Write PARAMS(( CONN_ID Idx )); +static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len )); static int New_Connection PARAMS(( int Sock )); static CONN_ID Socket2Index PARAMS(( int Sock )); static void Read_Request PARAMS(( CONN_ID Idx )); @@ -91,12 +86,13 @@ static void Check_Connections PARAMS(( void )); static void Check_Servers PARAMS(( void )); static void Init_Conn_Struct PARAMS(( CONN_ID Idx )); static bool Init_Socket PARAMS(( int Sock )); -static void New_Server PARAMS(( int Server, CONN_ID Idx )); -static void Simple_Message PARAMS(( int Sock, char *Msg )); +static void New_Server PARAMS(( int Server, struct in_addr *dest)); +static void Simple_Message PARAMS(( int Sock, const char *Msg )); static int Count_Connections PARAMS(( struct sockaddr_in addr )); static int NewListener PARAMS(( const UINT16 Port )); static array My_Listeners; +static array My_ConnArray; #ifdef TCPWRAP int allow_severity = LOG_INFO; @@ -106,6 +102,7 @@ int deny_severity = LOG_ERR; static void server_login PARAMS((CONN_ID idx)); static void cb_Read_Resolver_Result PARAMS(( int sock, UNUSED short what)); +static void cb_Connect_to_Server PARAMS(( int sock, UNUSED short what)); static void cb_clientserver PARAMS((int sock, short what)); static void @@ -121,12 +118,9 @@ cb_connserver(int sock, UNUSED short what) { int res, err; socklen_t sock_len; - CLIENT *c; CONN_ID idx = Socket2Index( sock ); if (idx <= NONE) { -#ifdef DEBUG - Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!"); -#endif + LogDebug("cb_connserver wants to write on unknown socket?!"); io_close(sock); return; } @@ -150,14 +144,7 @@ cb_connserver(int sock, UNUSED short what) Conf_Server[Conf_GetServer(idx)].port, idx, strerror(err)); - /* Clean up the CLIENT structure (to avoid silly log - * messages) and call Conn_Close() to do the rest. */ - c = Client_GetFromConn(idx); - if (c) - Client_DestroyNow(c); - - Conn_Close(idx, "Can't connect!", NULL, false); - + Conn_Close(idx, "Can't connect!", NULL, false); return; } @@ -215,17 +202,21 @@ Conn_Init( void ) /* konfiguriertes Limit beachten */ if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections; } - My_Connections = (CONNECTION *) calloc( Pool_Size, sizeof( CONNECTION ) ); - if( ! My_Connections ) - { - /* Speicher konnte nicht alloziert werden! */ + + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) { Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" ); exit( 1 ); } -#ifdef DEBUG - Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size ); -#endif + /* FIXME: My_Connetions/Pool_Size is needed by other parts of the + * code; remove them! */ + My_Connections = (CONNECTION*) array_start(&My_ConnArray); + + LogDebug("Allocated connection pool for %d items (%ld bytes).", + array_length(&My_ConnArray, sizeof( CONNECTION )), array_bytes(&My_ConnArray)); + + assert( array_length(&My_ConnArray, sizeof( CONNECTION )) >= (size_t) Pool_Size); + array_free( &My_Listeners ); /* Connection-Struktur initialisieren */ @@ -244,9 +235,7 @@ Conn_Exit( void ) CONN_ID idx; -#ifdef DEBUG - Log( LOG_DEBUG, "Shutting down all connections ..." ); -#endif + LogDebug("Shutting down all connections ..." ); Conn_ExitListeners(); @@ -255,11 +244,10 @@ Conn_Exit( void ) if( My_Connections[idx].sock > NONE ) { Conn_Close( idx, NULL, NGIRCd_SignalRestart ? "Server going down (restarting)":"Server going down", true ); - continue; } } - free( My_Connections ); + array_free(&My_ConnArray); My_Connections = NULL; Pool_Size = 0; io_library_shutdown(); @@ -269,7 +257,8 @@ Conn_Exit( void ) static unsigned int ports_initlisteners(array *a, void (*func)(int,short)) { - unsigned int created = 0, len; + unsigned int created = 0; + size_t len; int fd; UINT16 *port; @@ -296,7 +285,7 @@ ports_initlisteners(array *a, void (*func)(int,short)) } -GLOBAL int +GLOBAL unsigned int Conn_InitListeners( void ) { /* Initialize ports on which the server should accept connections */ @@ -328,18 +317,52 @@ Conn_ExitListeners( void ) Log( LOG_INFO, "Shutting down all listening sockets (%d total)...", arraylen ); fd = array_start(&My_Listeners); while(arraylen--) { - assert(fd); + assert(fd != NULL); assert(*fd >= 0); io_close(*fd); -#ifdef DEBUG - Log( LOG_DEBUG, "Listening socket %d closed.", *fd ); -#endif + LogDebug("Listening socket %d closed.", *fd ); fd++; } array_free(&My_Listeners); } /* Conn_ExitListeners */ +static void +InitSinaddr(struct sockaddr_in *addr, UINT16 Port) +{ + struct in_addr inaddr; + + memset(addr, 0, sizeof(*addr)); + memset( &inaddr, 0, sizeof(inaddr)); + + addr->sin_family = AF_INET; + addr->sin_port = htons(Port); + inaddr.s_addr = htonl(INADDR_ANY); + addr->sin_addr = inaddr; +} + + +static bool +InitSinaddrListenAddr(struct sockaddr_in *addr, UINT16 Port) +{ + struct in_addr inaddr; + + InitSinaddr(addr, Port); + + if (!Conf_ListenAddress[0]) + return true; + + if (!ngt_IPStrToBin(Conf_ListenAddress, &inaddr)) { + Log( LOG_CRIT, "Can't bind to %s:%u: can't convert ip address \"%s\"", + Conf_ListenAddress, Port, Conf_ListenAddress); + return false; + } + + addr->sin_addr = inaddr; + return true; +} + + /* return new listening port file descriptor or -1 on failure */ static int NewListener( const UINT16 Port ) @@ -347,33 +370,15 @@ NewListener( const UINT16 Port ) /* Create new listening socket on specified port */ struct sockaddr_in addr; - struct in_addr inaddr; int sock; #ifdef ZEROCONF char name[CLIENT_ID_LEN], *info; #endif - /* Server-"Listen"-Socket initialisieren */ - memset( &addr, 0, sizeof( addr )); - memset( &inaddr, 0, sizeof( inaddr )); + InitSinaddrListenAddr(&addr, Port); + addr.sin_family = AF_INET; addr.sin_port = htons( Port ); - if( Conf_ListenAddress[0] ) - { -#ifdef HAVE_INET_ATON - if( inet_aton( Conf_ListenAddress, &inaddr ) == 0 ) -#else - inaddr.s_addr = inet_addr( Conf_ListenAddress ); - if( inaddr.s_addr == (unsigned)-1 ) -#endif - { - Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", - Conf_ListenAddress, Port, Conf_ListenAddress ); - return -1; - } - } - else inaddr.s_addr = htonl( INADDR_ANY ); - addr.sin_addr = inaddr; sock = socket( PF_INET, SOCK_STREAM, 0); if( sock < 0 ) { @@ -383,8 +388,8 @@ NewListener( const UINT16 Port ) if( ! Init_Socket( sock )) return -1; - if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 ) { - Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno )); + if (bind(sock, (struct sockaddr *)&addr, (socklen_t)sizeof(addr)) != 0) { + Log( LOG_CRIT, "Can't bind socket (port %d) : %s!", Port, strerror( errno )); close( sock ); return -1; } @@ -426,8 +431,11 @@ NewListener( const UINT16 Port ) } /* Add port number to description if non-standard */ - if( Port != 6667 ) snprintf( name, sizeof( name ), "%s (port %u)", info, Port ); - else strlcpy( name, info, sizeof( name )); + if (Port != 6667) + snprintf(name, sizeof name, "%s (port %u)", info, + (unsigned int)Port); + else + strlcpy(name, info, sizeof name); /* Register service */ Rendezvous_Register( name, MDNS_TYPE, Port ); @@ -484,7 +492,7 @@ Conn_Handler( void ) if ( My_Connections[i].sock <= NONE ) continue; - wdatalen = array_bytes(&My_Connections[i].wbuf); + wdatalen = (unsigned int)array_bytes(&My_Connections[i].wbuf); #ifdef ZLIB if (( wdatalen > 0 ) || ( array_bytes(&My_Connections[i].zip.wbuf)> 0 )) @@ -558,6 +566,7 @@ va_dcl #endif { char buffer[COMMAND_LEN]; + size_t len; bool ok; va_list ap; @@ -602,8 +611,8 @@ va_dcl Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer); #endif - strlcat( buffer, "\r\n", sizeof( buffer )); - ok = Conn_Write( Idx, buffer, strlen( buffer )); + len = strlcat( buffer, "\r\n", sizeof( buffer )); + ok = Conn_Write(Idx, buffer, len); My_Connections[Idx].msg_out++; va_end( ap ); @@ -611,54 +620,74 @@ va_dcl } /* Conn_WriteStr */ -GLOBAL bool -Conn_Write( CONN_ID Idx, char *Data, unsigned int Len ) +/** + * Append Data to the outbound write buffer of a connection. + * @param Idx Index of the connection. + * @param Data pointer to the data. + * @param Len length of Data. + * @return true on success, false otherwise. + */ +static bool +Conn_Write( CONN_ID Idx, char *Data, size_t Len ) { - /* Daten in Socket schreiben. Bei "fatalen" Fehlern wird - * der Client disconnectiert und false geliefert. */ - + CLIENT *c; + size_t writebuf_limit = WRITEBUFFER_LEN; assert( Idx > NONE ); assert( Data != NULL ); assert( Len > 0 ); - /* Ist der entsprechende Socket ueberhaupt noch offen? In einem - * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so - * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist. - * In diesem Fall wird hier einfach ein Fehler geliefert. */ - if( My_Connections[Idx].sock <= NONE ) - { -#ifdef DEBUG - Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx ); -#endif - return false; - } + c = Conn_GetClient(Idx); + assert( c != NULL); - /* Pruefen, ob im Schreibpuffer genuegend Platz ist. Ziel ist es, - * moeglichts viel im Puffer zu haben und _nicht_ gleich alles auf den - * Socket zu schreiben (u.a. wg. Komprimierung). */ - if( array_bytes(&My_Connections[Idx].wbuf) >= WRITEBUFFER_LEN) { - /* Der Puffer ist dummerweise voll. Jetzt versuchen, den Puffer - * zu schreiben, wenn das nicht klappt, haben wir ein Problem ... */ - if( ! Handle_Write( Idx )) return false; - - /* check again: if our writebuf is twice als large as the initial limit: Kill connection */ - if( array_bytes(&My_Connections[Idx].wbuf) >= (WRITEBUFFER_LEN*2)) { - Log( LOG_NOTICE, "Write buffer overflow (connection %d)!", Idx ); - Conn_Close( Idx, "Write buffer overflow!", NULL, false ); - return false; - } + /* Servers do get special write buffer limits, so they can generate + * all the messages that are required while peering. */ + if (Client_Type(c) == CLIENT_SERVER) + writebuf_limit = WRITEBUFFER_SLINK_LEN; + + /* Is the socket still open? A previous call to Conn_Write() + * may have closed the connection due to a fatal error. + * In this case it is sufficient to return an error, as well. */ + if( My_Connections[Idx].sock <= NONE ) { + LogDebug("Skipped write on closed socket (connection %d).", Idx); + return false; } #ifdef ZLIB if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { - /* Daten komprimieren und in Puffer kopieren */ - if( ! Zip_Buffer( Idx, Data, Len )) return false; + /* Compressed link: + * Zip_Buffer() does all the dirty work for us: it flushes + * the (pre-)compression buffers if required and handles + * all error conditions. */ + if (!Zip_Buffer(Idx, Data, Len)) + return false; } else #endif { - /* Daten in Puffer kopieren */ - if (!array_catb( &My_Connections[Idx].wbuf, Data, Len )) + /* Uncompressed link: + * Check if outbound buffer has enough space for the data. */ + if (array_bytes(&My_Connections[Idx].wbuf) + Len >= + writebuf_limit) { + /* Buffer is full, flush it. Handle_Write deals with + * low-level errors, if any. */ + if (!Handle_Write(Idx)) + return false; + } + + /* When the write buffer is still too big after flushing it, + * the connection will be killed. */ + if (array_bytes(&My_Connections[Idx].wbuf) + Len >= + writebuf_limit) { + Log(LOG_NOTICE, + "Write buffer overflow (connection %d, size %lu byte)!", + Idx, + (unsigned long)array_bytes(&My_Connections[Idx].wbuf)); + Conn_Close(Idx, "Write buffer overflow!", NULL, false); + return false; + } + + /* Copy data to write buffer */ + if (!array_catb(&My_Connections[Idx].wbuf, Data, Len)) return false; My_Connections[Idx].bytes_out += Len; @@ -691,9 +720,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) { /* Conn_Close() has been called recursively for this link; * probabe reason: Handle_Write() failed -- see below. */ -#ifdef DEBUG - Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx ); -#endif + LogDebug("Recursive request to close connection: %d", Idx ); return; } @@ -701,15 +728,20 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) /* Mark link as "closing" */ Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING ); - - if( LogMsg ) txt = LogMsg; - else txt = FwdMsg; - if( ! txt ) txt = "Reason unknown"; - Log( LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port )); + if (LogMsg) + txt = LogMsg; + else + txt = FwdMsg; + if (! txt) + txt = "Reason unknown"; + + Log(LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, + LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port)); /* Search client, if any */ - c = Client_GetFromConn( Idx ); + c = Conn_GetClient( Idx ); /* Should the client be informed? */ if (InformClient) { @@ -724,7 +756,6 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) (double)My_Connections[Idx].bytes_out / 1024); } #endif - /* Send ERROR to client (see RFC!) */ if (FwdMsg) Conn_WriteStr(Idx, "ERROR :%s", FwdMsg); @@ -739,42 +770,60 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) (void)Handle_Write( Idx ); /* Search client, if any (re-check!) */ - c = Client_GetFromConn( Idx ); + c = Conn_GetClient( Idx ); /* Shut down socket */ - if( ! io_close( My_Connections[Idx].sock )) - { + if (! io_close(My_Connections[Idx].sock)) { /* Oops, we can't close the socket!? This is ... ugly! */ - Log( LOG_CRIT, "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", Idx, My_Connections[Idx].sock, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), strerror( errno )); + Log(LOG_CRIT, + "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", + Idx, My_Connections[Idx].sock, My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port), strerror(errno)); } /* Mark socket as invalid: */ My_Connections[Idx].sock = NONE; /* If there is still a client, unregister it now */ - if( c ) Client_Destroy( c, LogMsg, FwdMsg, true ); + if (c) + Client_Destroy(c, LogMsg, FwdMsg, true); /* Calculate statistics and log information */ in_k = (double)My_Connections[Idx].bytes_in / 1024; out_k = (double)My_Connections[Idx].bytes_out / 1024; #ifdef ZLIB - if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { + if (Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP)) { in_z_k = (double)My_Connections[Idx].zip.bytes_in / 1024; out_z_k = (double)My_Connections[Idx].zip.bytes_out / 1024; + /* Make sure that no division by zero can occur during + * the calculation of in_p and out_p: in_z_k and out_z_k + * are non-zero, that's guaranteed by the protocol until + * compression can be enabled. */ + if (! in_z_k) + in_z_k = in_k; + if (! out_z_k) + out_z_k = out_k; in_p = (int)(( in_k * 100 ) / in_z_k ); out_p = (int)(( out_k * 100 ) / out_z_k ); - Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, in_z_k, in_p, out_k, out_z_k, out_p ); + Log(LOG_INFO, + "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", + Idx, My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port), + in_k, in_z_k, in_p, out_k, out_z_k, out_p); } else #endif { - Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, out_k ); + Log(LOG_INFO, + "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", + Idx, My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port), + in_k, out_k); } /* cancel running resolver */ - if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat)) { + if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat)) Resolve_Shutdown(&My_Connections[Idx].res_stat); - } /* Servers: Modify time of next connect attempt? */ Conf_UnsetServer( Idx ); @@ -791,12 +840,11 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) array_free(&My_Connections[Idx].rbuf); array_free(&My_Connections[Idx].wbuf); + /* Clean up connection structure (=free it) */ Init_Conn_Struct( Idx ); -#ifdef DEBUG - Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx ); -#endif + LogDebug("Shutdown of connection %d completed.", Idx ); } /* Conn_Close */ @@ -816,7 +864,7 @@ Conn_SyncServerStruct( void ) continue; /* Server connection? */ - client = Client_GetFromConn( i ); + client = Conn_GetClient( i ); if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue; for( c = 0; c < MAX_SERVERS; c++ ) @@ -825,54 +873,52 @@ Conn_SyncServerStruct( void ) if( ! Conf_Server[c].host[0] ) continue; /* Duplicate? */ - if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i; + if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) + Conf_Server[c].conn_id = i; } } } /* SyncServerStruct */ +/** + * Send out data of write buffer; connect new sockets. + */ static bool Handle_Write( CONN_ID Idx ) { - /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */ - - int len; - unsigned int wdatalen; + ssize_t len; + size_t wdatalen; assert( Idx > NONE ); if ( My_Connections[Idx].sock < 0 ) { -#ifdef DEBUG - Log(LOG_DEBUG, - "Handle_Write() on closed socket, connection %d", Idx); -#endif + LogDebug("Handle_Write() on closed socket, connection %d", Idx); return false; } assert( My_Connections[Idx].sock > NONE ); -#ifdef DEBUG - Log(LOG_DEBUG, "Handle_Write() called for connection %d ...", Idx); -#endif - wdatalen = array_bytes(&My_Connections[Idx].wbuf ); + #ifdef ZLIB - if (wdatalen == 0 && !array_bytes(&My_Connections[Idx].zip.wbuf)) { - io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); - return true; + if (wdatalen == 0) { + /* Write buffer is empty, so we try to flush the compression + * buffer and get some data to work with from there :-) */ + if (!Zip_Flush(Idx)) + return false; + + /* Now the write buffer most probably has changed: */ + wdatalen = array_bytes(&My_Connections[Idx].wbuf); } +#endif - /* write buffer empty, but not compression buffer? - * -> flush compression buffer! */ - if (wdatalen == 0) - Zip_Flush(Idx); -#else if (wdatalen == 0) { + /* Still no data, fine. */ io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); return true; } -#endif - /* Zip_Flush() may have changed the write buffer ... */ - wdatalen = array_bytes(&My_Connections[Idx].wbuf); + LogDebug + ("Handle_Write() called for connection %d, %ld bytes pending ...", + Idx, wdatalen); len = write(My_Connections[Idx].sock, array_start(&My_Connections[Idx].wbuf), wdatalen ); @@ -888,7 +934,7 @@ Handle_Write( CONN_ID Idx ) } /* move any data not yet written to beginning */ - array_moveleft(&My_Connections[Idx].wbuf, 1, len); + array_moveleft(&My_Connections[Idx].wbuf, 1, (size_t)len); return true; } /* Handle_Write */ @@ -904,19 +950,17 @@ New_Connection( int Sock ) struct request_info req; #endif struct sockaddr_in new_addr; - int new_sock, new_sock_len; - CONN_ID idx; + int new_sock, new_sock_len, new_Pool_Size; CLIENT *c; - POINTER *ptr; - long new_size, cnt; + long cnt; assert( Sock > NONE ); /* Connection auf Listen-Socket annehmen */ - new_sock_len = sizeof( new_addr ); - new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len ); - if( new_sock < 0 ) - { - Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno )); + new_sock_len = (int)sizeof new_addr; + new_sock = accept(Sock, (struct sockaddr *)&new_addr, + (socklen_t *)&new_sock_len); + if (new_sock < 0) { + Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno)); return -1; } @@ -935,7 +979,8 @@ New_Connection( int Sock ) #endif /* Socket initialisieren */ - Init_Socket( new_sock ); + if (!Init_Socket( new_sock )) + return -1; /* Check IP-based connection limit */ cnt = Count_Connections( new_addr ); @@ -948,91 +993,69 @@ New_Connection( int Sock ) return -1; } - /* Freie Connection-Struktur suchen */ - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; - if( idx >= Pool_Size ) - { - new_size = Pool_Size + CONNECTION_POOL; - - /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden. - * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */ - - if( Conf_MaxConnections > 0 ) - { - /* Es ist ein Limit konfiguriert */ - if( Pool_Size >= Conf_MaxConnections ) - { - /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */ - Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size ); - Simple_Message( new_sock, "ERROR :Connection limit reached" ); - close( new_sock ); - return -1; - } - if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections; - } - if( new_size < Pool_Size ) + if( new_sock >= Pool_Size ) { + new_Pool_Size = new_sock + 1; + /* No free Connection Structures, check if we may accept further connections */ + if ((( Conf_MaxConnections > 0) && Pool_Size >= Conf_MaxConnections) || + (new_Pool_Size < Pool_Size)) { - Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size ); + Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size ); Simple_Message( new_sock, "ERROR :Connection limit reached" ); close( new_sock ); return -1; } - ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size ); - if( ! ptr ) { + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), + (size_t)new_sock)) { Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" ); Simple_Message( new_sock, "ERROR: Internal error" ); close( new_sock ); return -1; } - -#ifdef DEBUG - Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size ); -#endif + LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)", + new_sock, array_length(&My_ConnArray, sizeof(CONNECTION)), array_bytes(&My_ConnArray)); /* Adjust pointer to new block */ - My_Connections = (CONNECTION *)ptr; - - /* Initialize new items */ - for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx ); - idx = Pool_Size; - - /* Adjust new pool size */ - Pool_Size = new_size; + My_Connections = array_start(&My_ConnArray); + while (Pool_Size < new_Pool_Size) + Init_Conn_Struct(Pool_Size++); } - /* Client-Struktur initialisieren */ - c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); - if( ! c ) { - Log( LOG_ALERT, "Can't accept connection: can't create client structure!" ); - Simple_Message( new_sock, "ERROR :Internal error" ); - close( new_sock ); + /* register callback */ + if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) { + Log(LOG_ALERT, "Can't accept connection: io_event_create failed!"); + Simple_Message(new_sock, "ERROR :Internal error"); + close(new_sock); return -1; } - /* Verbindung registrieren */ - Init_Conn_Struct( idx ); - My_Connections[idx].sock = new_sock; - My_Connections[idx].addr = new_addr; - - /* Neuen Socket registrieren */ - if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) { - Simple_Message( new_sock, "ERROR :Internal error" ); - Conn_Close( idx, "io_event_create() failed", NULL, false ); + c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); + if( ! c ) { + Log(LOG_ALERT, "Can't accept connection: can't create client structure!"); + Simple_Message(new_sock, "ERROR :Internal error"); + io_close(new_sock); return -1; } - Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); + Init_Conn_Struct( new_sock ); + My_Connections[new_sock].sock = new_sock; + My_Connections[new_sock].addr = new_addr; + My_Connections[new_sock].client = c; + + Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", new_sock, + inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); /* Hostnamen ermitteln */ - strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host )); - Client_SetHostname( c, My_Connections[idx].host ); + strlcpy( My_Connections[new_sock].host, inet_ntoa( new_addr.sin_addr ), + sizeof( My_Connections[new_sock].host )); - Resolve_Addr(&My_Connections[idx].res_stat, &new_addr, - My_Connections[idx].sock, cb_Read_Resolver_Result); + Client_SetHostname( c, My_Connections[new_sock].host ); - /* Penalty-Zeit setzen */ - Conn_SetPenalty( idx, 4 ); + if (!Conf_NoDNS) + Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr, + My_Connections[new_sock].sock, cb_Read_Resolver_Result); + + Conn_SetPenalty(new_sock, 4); return new_sock; } /* New_Connection */ @@ -1042,80 +1065,81 @@ Socket2Index( int Sock ) { /* zum Socket passende Connection suchen */ - CONN_ID idx; - - assert( Sock > NONE ); - - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break; + assert( Sock >= 0 ); - if( idx >= Pool_Size ) - { + if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) { /* die Connection wurde vermutlich (wegen eines * Fehlers) bereits wieder abgebaut ... */ -#ifdef DEBUG - Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock ); -#endif + LogDebug("Socket2Index: can't get connection for socket %d!", Sock); return NONE; } - else return idx; + return Sock; } /* Socket2Index */ +/** + * Read data from the network to the read buffer. If an error occures, + * the socket of this connection will be shut down. + */ static void Read_Request( CONN_ID Idx ) { - /* Daten von Socket einlesen und entsprechend behandeln. - * Tritt ein Fehler auf, so wird der Socket geschlossen. */ - - int len; - char readbuf[1024]; + ssize_t len; + char readbuf[READBUFFER_LEN]; CLIENT *c; - assert( Idx > NONE ); assert( My_Connections[Idx].sock > NONE ); #ifdef ZLIB - if (( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) || - ( array_bytes(&My_Connections[Idx].zip.rbuf) >= ZREADBUFFER_LEN )) + if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) || + (array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN)) #else - if ( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) + if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) #endif { - /* Der Lesepuffer ist voll */ - Log( LOG_ERR, "Receive buffer overflow (connection %d): %d bytes!", Idx, - array_bytes(&My_Connections[Idx].rbuf)); + /* Read buffer is full */ + Log(LOG_ERR, + "Receive buffer overflow (connection %d): %d bytes!", + Idx, array_bytes(&My_Connections[Idx].rbuf)); Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); return; } - len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf -1 ); - if( len == 0 ) { - Log( LOG_INFO, "%s:%d (%s) is closing the connection ...", - My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), - inet_ntoa( My_Connections[Idx].addr.sin_addr )); - Conn_Close( Idx, "Socket closed!", "Client closed connection", false ); + len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf)); + if (len == 0) { + Log(LOG_INFO, "%s:%d (%s) is closing the connection ...", + My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port), + inet_ntoa( My_Connections[Idx].addr.sin_addr)); + Conn_Close(Idx, + "Socket closed!", "Client closed connection", + false); return; } - if( len < 0 ) { + if (len < 0) { if( errno == EAGAIN ) return; - Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, - My_Connections[Idx].sock, strerror( errno )); - Conn_Close( Idx, "Read error!", "Client closed connection", false ); + Log(LOG_ERR, "Read error on connection %d (socket %d): %s!", + Idx, My_Connections[Idx].sock, strerror(errno)); + Conn_Close(Idx, "Read error!", "Client closed connection", + false); return; } #ifdef ZLIB - if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { - if (!array_catb( &My_Connections[Idx].zip.rbuf, readbuf, len)) { - Log( LOG_ERR, "Could not append recieved data to zip input buffer (connn %d): %d bytes!", Idx, len ); - Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); + if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) { + if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf, + (size_t) len)) { + Log(LOG_ERR, + "Could not append recieved data to zip input buffer (connn %d): %d bytes!", + Idx, len); + Conn_Close(Idx, "Receive buffer overflow!", NULL, + false); return; } } else #endif { - readbuf[len] = 0; - if (!array_cats( &My_Connections[Idx].rbuf, readbuf )) { + if (!array_catb( &My_Connections[Idx].rbuf, readbuf, len)) { Log( LOG_ERR, "Could not append recieved data to input buffer (connn %d): %d bytes!", Idx, len ); Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); } @@ -1127,12 +1151,15 @@ Read_Request( CONN_ID Idx ) /* Update timestamp of last data received if this connection is * registered as a user, server or service connection. Don't update * otherwise, so users have at least Conf_PongTimeout seconds time to - * register with the IRC server -- see Check_Connections(). */ - c = Client_GetFromConn(Idx); + * register with the IRC server -- see Check_Connections(). + * Set "lastping", too, so we can handle time shifts backwards ... */ + c = Conn_GetClient(Idx); if (c && (Client_Type(c) == CLIENT_USER || Client_Type(c) == CLIENT_SERVER - || Client_Type(c) == CLIENT_SERVICE)) + || Client_Type(c) == CLIENT_SERVICE)) { My_Connections[Idx].lastdata = time(NULL); + My_Connections[Idx].lastping = My_Connections[Idx].lastdata; + } /* Look at the data in the (read-) buffer of this connection */ Handle_Buffer(Idx); @@ -1148,16 +1175,18 @@ Handle_Buffer( CONN_ID Idx ) char *ptr1, *ptr2; #endif char *ptr; - int len, delta; + size_t len, delta; bool result; + time_t starttime; #ifdef ZLIB bool old_z; #endif + starttime = time(NULL); result = false; for (;;) { /* Check penalty */ - if( My_Connections[Idx].delaytime > time( NULL )) return result; + if( My_Connections[Idx].delaytime > starttime) return result; #ifdef ZLIB /* unpack compressed data */ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) @@ -1195,7 +1224,7 @@ Handle_Buffer( CONN_ID Idx ) len = ( ptr - (char*) array_start(&My_Connections[Idx].rbuf)) + delta; - if( len < 0 || len > ( COMMAND_LEN - 1 )) { + if( len > ( COMMAND_LEN - 1 )) { /* Request must not exceed 512 chars (incl. CR+LF!), see * RFC 2812. Disconnect Client if this happens. */ Log( LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!", @@ -1220,11 +1249,8 @@ Handle_Buffer( CONN_ID Idx ) result = true; array_moveleft(&My_Connections[Idx].rbuf, 1, len); -#ifdef DEBUG - Log(LOG_DEBUG, - "Connection %d: %d bytes left in read buffer.", + LogDebug("Connection %d: %d bytes left in read buffer.", Idx, array_bytes(&My_Connections[Idx].rbuf)); -#endif #ifdef ZLIB if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && ( array_bytes(&My_Connections[Idx].rbuf) > 0 )) @@ -1232,64 +1258,57 @@ Handle_Buffer( CONN_ID Idx ) /* The last Command activated Socket-Compression. * Data that was read after that needs to be copied to Unzip-buf * for decompression */ - if( array_bytes(&My_Connections[Idx].rbuf)> ZREADBUFFER_LEN ) { - Log( LOG_ALERT, "Connection %d: No space left in unzip buf (need %u bytes)!", - Idx, array_bytes(&My_Connections[Idx].rbuf )); - return false; - } if (!array_copy( &My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf )) return false; array_trunc(&My_Connections[Idx].rbuf); -#ifdef DEBUG - Log( LOG_DEBUG, "Moved already received data (%u bytes) to uncompression buffer.", + LogDebug("Moved already received data (%u bytes) to uncompression buffer.", array_bytes(&My_Connections[Idx].zip.rbuf)); -#endif /* DEBUG */ } #endif /* ZLIB */ } - return result; } /* Handle_Buffer */ static void -Check_Connections( void ) +Check_Connections(void) { /* check if connections are alive. if not, play PING-PONG first. * if this doesn't help either, disconnect client. */ CLIENT *c; CONN_ID i; - for( i = 0; i < Pool_Size; i++ ) { + for (i = 0; i < Pool_Size; i++) { if (My_Connections[i].sock < 0) continue; - c = Client_GetFromConn( i ); - if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE ))) - { + c = Conn_GetClient(i); + if (c && ((Client_Type(c) == CLIENT_USER) + || (Client_Type(c) == CLIENT_SERVER) + || (Client_Type(c) == CLIENT_SERVICE))) { /* connected User, Server or Service */ - if( My_Connections[i].lastping > My_Connections[i].lastdata ) { - /* we already sent a ping */ - if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) { + if (My_Connections[i].lastping > + My_Connections[i].lastdata) { + /* We already sent a ping */ + if (My_Connections[i].lastping < + time(NULL) - Conf_PongTimeout) { /* Timeout */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout ); -#endif - Conn_Close( i, NULL, "Ping timeout", true ); + LogDebug + ("Connection %d: Ping timeout: %d seconds.", + i, Conf_PongTimeout); + Conn_Close(i, NULL, "Ping timeout", + true); } + } else if (My_Connections[i].lastdata < + time(NULL) - Conf_PingTimeout) { + /* We need to send a PING ... */ + LogDebug("Connection %d: sending PING ...", i); + My_Connections[i].lastping = time(NULL); + Conn_WriteStr(i, "PING :%s", + Client_ID(Client_ThisServer())); } - else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) { - /* we need to sent a PING */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d: sending PING ...", i ); -#endif - My_Connections[i].lastping = time( NULL ); - Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( ))); - } - } - else - { + } else { /* The connection is not fully established yet, so * we don't do the PING-PONG game here but instead * disconnect the client after "a short time" if it's @@ -1297,11 +1316,9 @@ Check_Connections( void ) if (My_Connections[i].lastdata < time(NULL) - Conf_PongTimeout) { -#ifdef DEBUG - Log(LOG_DEBUG, - "Unregistered connection %d timed out ...", - i); -#endif + LogDebug + ("Unregistered connection %d timed out ...", + i); Conn_Close(i, NULL, "Timeout", false); } } @@ -1314,19 +1331,9 @@ Check_Servers( void ) { /* Check if we can establish further server links */ - CONN_ID idx; int i, n; time_t time_now; - /* Search all connections, are there results from the resolver? */ - for( idx = 0; idx < Pool_Size; idx++ ) { - if( My_Connections[idx].sock != SERVER_WAIT ) continue; - - /* IP resolved? */ - if (Resolve_SUCCESS(&My_Connections[idx].res_stat)) - New_Server(Conf_GetServer( idx ), idx); - } - /* Check all configured servers */ for( i = 0; i < MAX_SERVERS; i++ ) { /* Valid outgoing server which isn't already connected or disabled? */ @@ -1338,7 +1345,7 @@ Check_Servers( void ) if( Conf_Server[i].group > NONE ) { for (n = 0; n < MAX_SERVERS; n++) { if (n == i) continue; - if ((Conf_Server[n].conn_id > NONE) && + if ((Conf_Server[n].conn_id != NONE) && (Conf_Server[n].group == Conf_Server[i].group)) break; } @@ -1352,127 +1359,108 @@ Check_Servers( void ) /* Okay, try to connect now */ Conf_Server[i].lasttry = time_now; - - /* Search free connection structure */ - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; - if (idx >= Pool_Size) { - Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", - Pool_Size ); - return; - } -#ifdef DEBUG - Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host ); -#endif - - Init_Conn_Struct( idx ); - My_Connections[idx].sock = SERVER_WAIT; - Conf_Server[i].conn_id = idx; - - /* Resolve Hostname. If this fails, try to use it as an IP address */ - strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip )); - strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host )); - - assert(Resolve_Getfd(&My_Connections[idx].res_stat) < 0); - - Resolve_Name(&My_Connections[idx].res_stat, Conf_Server[i].host, cb_Read_Resolver_Result); + Conf_Server[i].conn_id = SERVER_WAIT; + assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0); + Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server); } } /* Check_Servers */ static void -New_Server( int Server, CONN_ID Idx ) +New_Server( int Server , struct in_addr *dest) { /* Establish new server link */ - + struct sockaddr_in local_addr; struct sockaddr_in new_addr; - struct in_addr inaddr; int res, new_sock; CLIENT *c; assert( Server > NONE ); - assert( Idx > NONE ); - - Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", Conf_Server[Server].host, - Conf_Server[Server].ip, Conf_Server[Server].port ); - -#ifdef HAVE_INET_ATON - if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 ) -#else - memset( &inaddr, 0, sizeof( inaddr )); - inaddr.s_addr = inet_addr( Conf_Server[Server].ip ); - if( inaddr.s_addr == (unsigned)-1 ) -#endif - { - /* Can't convert IP address */ - Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip ); - goto out; - } - memset( &new_addr, 0, sizeof( new_addr )); + memset(&new_addr, 0, sizeof( new_addr )); new_addr.sin_family = AF_INET; - new_addr.sin_addr = inaddr; + new_addr.sin_addr = *dest; new_addr.sin_port = htons( Conf_Server[Server].port ); new_sock = socket( PF_INET, SOCK_STREAM, 0 ); if ( new_sock < 0 ) { - /* Can't create socket */ Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); - goto out; + return; } if( ! Init_Socket( new_sock )) return; - res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr )); + /* if we fail to bind, just continue and let connect() pick a source address */ + InitSinaddr(&local_addr, 0); + local_addr.sin_addr = Conf_Server[Server].bind_addr; + if (bind(new_sock, (struct sockaddr *)&local_addr, (socklen_t)sizeof(local_addr))) + Log(LOG_WARNING, "Can't bind socket to %s: %s!", inet_ntoa(Conf_Server[Server].bind_addr), strerror( errno )); + + res = connect(new_sock, (struct sockaddr *)&new_addr, + (socklen_t)sizeof(new_addr)); if(( res != 0 ) && ( errno != EINPROGRESS )) { - /* Can't connect socket */ Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno )); close( new_sock ); - goto out; + return; + } + + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) { + Log(LOG_ALERT, + "Cannot allocate memory for server connection (socket %d)", + new_sock); + close( new_sock ); + return; } - /* Client-Struktur initialisieren */ - c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); + My_Connections = array_start(&My_ConnArray); + + assert(My_Connections[new_sock].sock <= 0); + + Init_Conn_Struct(new_sock); + + c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); if( ! c ) { - /* Can't create new client structure */ Log( LOG_ALERT, "Can't establish connection: can't create client structure!" ); close( new_sock ); - goto out; + return; } Client_SetIntroducer( c, c ); Client_SetToken( c, TOKEN_OUTBOUND ); /* Register connection */ - My_Connections[Idx].sock = new_sock; - My_Connections[Idx].addr = new_addr; - strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host )); + Conf_Server[Server].conn_id = new_sock; + My_Connections[new_sock].sock = new_sock; + My_Connections[new_sock].addr = new_addr; + My_Connections[new_sock].client = c; + strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host, + sizeof(My_Connections[new_sock].host )); /* Register new socket */ if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) { Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno)); - Conn_Close( Idx, "io_event_create() failed", NULL, false ); - goto out; + Conn_Close( new_sock, "io_event_create() failed", NULL, false ); + Init_Conn_Struct( new_sock ); + Conf_Server[Server].conn_id = NONE; } -#ifdef DEBUG - Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock ); -#endif - Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING ); - return; -out: - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; + LogDebug("Registered new connection %d on socket %d.", + new_sock, My_Connections[new_sock].sock ); + Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING ); } /* New_Server */ +/** + * Initialize connection structure. + */ static void -Init_Conn_Struct( CONN_ID Idx ) +Init_Conn_Struct(CONN_ID Idx) { - time_t now = time( NULL ); - /* Connection-Struktur initialisieren */ + time_t now = time(NULL); - memset( &My_Connections[Idx], 0, sizeof ( CONNECTION )); - My_Connections[Idx].sock = NONE; + memset(&My_Connections[Idx], 0, sizeof(CONNECTION)); + My_Connections[Idx].sock = -1; + My_Connections[Idx].signon = now; My_Connections[Idx].lastdata = now; My_Connections[Idx].lastprivmsg = now; Resolve_Init(&My_Connections[Idx].res_stat); @@ -1503,9 +1491,7 @@ Init_Socket( int Sock ) /* Set type of service (TOS) */ #if defined(IP_TOS) && defined(IPTOS_LOWDELAY) value = IPTOS_LOWDELAY; -#ifdef DEBUG - Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); -#endif + LogDebug("Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 ) { Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno )); @@ -1517,6 +1503,51 @@ Init_Socket( int Sock ) } /* Init_Socket */ + +static void +cb_Connect_to_Server(int fd, UNUSED short events) +{ + /* Read result of resolver sub-process from pipe and start connection */ + int i; + size_t len; + struct in_addr dest_addr; + char readbuf[HOST_LEN + 1]; + + LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events); + + for (i=0; i < MAX_SERVERS; i++) { + if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd ) + break; + } + + if( i >= MAX_SERVERS) { + /* Ops, no matching server found?! */ + io_close( fd ); + LogDebug("Resolver: Got Forward Lookup callback for unknown server!?"); + return; + } + + /* Read result from pipe */ + len = Resolve_Read(&Conf_Server[i].res_stat, readbuf, sizeof(readbuf)-1); + if (len == 0) + return; + + readbuf[len] = '\0'; + LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); + + if (!ngt_IPStrToBin(readbuf, &dest_addr)) { + Log(LOG_ERR, "Can't connect to \"%s\": can't convert ip address %s!", + Conf_Server[i].host, readbuf); + return; + } + + Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", + Conf_Server[i].host, readbuf, Conf_Server[i].port ); + /* connect() */ + New_Server(i, &dest_addr); +} /* cb_Read_Forward_Lookup */ + + static void cb_Read_Resolver_Result( int r_fd, UNUSED short events ) { @@ -1525,7 +1556,7 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) * IDENT user name.*/ CLIENT *c; - int i, n; + int i; size_t len; char *identptr; #ifdef IDENTAUTH @@ -1534,9 +1565,7 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) char readbuf[HOST_LEN + 1]; #endif -#ifdef DEBUG - Log( LOG_DEBUG, "Resolver: Got callback on fd %d, events %d", r_fd, events ); -#endif + LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events ); /* Search associated connection ... */ for( i = 0; i < Pool_Size; i++ ) { @@ -1548,84 +1577,60 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) /* Ops, none found? Probably the connection has already * been closed!? We'll ignore that ... */ io_close( r_fd ); -#ifdef DEBUG - Log( LOG_DEBUG, "Resolver: Got callback for unknown connection!?" ); -#endif + LogDebug("Resolver: Got callback for unknown connection!?"); return; } /* Read result from pipe */ len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1); if (len == 0) - goto out; + return; readbuf[len] = '\0'; identptr = strchr(readbuf, '\n'); assert(identptr != NULL); if (!identptr) { Log( LOG_CRIT, "Resolver: Got malformed result!"); - goto out; + return; } *identptr = '\0'; -#ifdef DEBUG - Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); -#endif + LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); /* Okay, we got a complete result: this is a host name for outgoing * connections and a host name and IDENT user name (if enabled) for * incoming connections.*/ - if( My_Connections[i].sock > NONE ) { - /* Incoming connection. Search client ... */ - c = Client_GetFromConn( i ); - assert( c != NULL ); - - /* Only update client information of unregistered clients */ - if( Client_Type( c ) == CLIENT_UNKNOWN ) { - strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host)); - Client_SetHostname( c, readbuf); + assert ( My_Connections[i].sock >= 0 ); + /* Incoming connection. Search client ... */ + c = Conn_GetClient( i ); + assert( c != NULL ); + + /* Only update client information of unregistered clients */ + if( Client_Type( c ) == CLIENT_UNKNOWN ) { + strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host)); + Client_SetHostname( c, readbuf); #ifdef IDENTAUTH - ++identptr; - if (*identptr) { - Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr); - Client_SetUser( c, identptr, true ); - } else { - Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i ); - } -#endif + ++identptr; + if (*identptr) { + Log(LOG_INFO, "IDENT lookup for connection %d: \"%s\".", i, identptr); + Client_SetUser(c, identptr, true); + } else { + Log(LOG_INFO, "IDENT lookup for connection %d: no result.", i); } +#endif + } #ifdef DEBUG else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i ); #endif - } else { - /* Outgoing connection (server link): set the IP address - * so that we can connect to it in the main loop. */ - - /* Search server ... */ - n = Conf_GetServer( i ); - assert( n > NONE ); - - strlcpy( Conf_Server[n].ip, readbuf, sizeof( Conf_Server[n].ip )); - } - /* Reset penalty time */ Conn_ResetPenalty( i ); - return; -out: - if (My_Connections[i].sock == SERVER_WAIT) { - n = Conf_GetServer( i ); - assert(n > NONE ); - if (n > NONE) { - Conf_Server[n].conn_id = NONE; - Init_Conn_Struct(i); - } - } } /* cb_Read_Resolver_Result */ static void -Simple_Message( int Sock, char *Msg ) +Simple_Message( int Sock, const char *Msg ) { char buf[COMMAND_LEN]; + size_t len; /* Write "simple" message to socket, without using compression * or even the connection write buffers. Used e.g. for error * messages by New_Connection(). */ @@ -1633,8 +1638,8 @@ Simple_Message( int Sock, char *Msg ) assert( Msg != NULL ); strlcpy( buf, Msg, sizeof buf - 2); - strlcat( buf, "\r\n", sizeof buf); - (void)write( Sock, buf, strlen( buf ) ); + len = strlcat( buf, "\r\n", sizeof buf); + (void)write(Sock, buf, len); } /* Simple_Error */ @@ -1651,5 +1656,20 @@ Count_Connections( struct sockaddr_in addr_in ) } /* Count_Connections */ +GLOBAL CLIENT * +Conn_GetClient( CONN_ID Idx ) +{ + /* return Client-Structure that belongs to the local Connection Idx. + * If none is found, return NULL. + */ + CONNECTION *c; + assert( Idx >= 0 ); + + c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx); + + assert(c != NULL); + + return c ? c->client : NULL; +} /* -eof- */