X-Git-Url: https://arthur.barton.de/cgi-bin/gitweb.cgi?p=ngircd-alex.git;a=blobdiff_plain;f=src%2Fngircd%2Fconn.c;h=051309739c9a8495cf5f3889430be98814adb09a;hp=b63a89fbade8ecc17412cf54ffbe39e052f30131;hb=63e89ceb21c4a12d1f3d29342b45ed2a5e513b2b;hpb=02b0a5151719d04081af2db01e8266a1eafb8537 diff --git a/src/ngircd/conn.c b/src/ngircd/conn.c index b63a89fb..05130973 100644 --- a/src/ngircd/conn.c +++ b/src/ngircd/conn.c @@ -17,7 +17,7 @@ #include "portab.h" #include "io.h" -static char UNUSED id[] = "$Id: conn.c,v 1.158 2005/07/08 16:18:39 alex Exp $"; +static char UNUSED id[] = "$Id: conn.c,v 1.207 2007/05/09 13:21:11 fw Exp $"; #include "imp.h" #include @@ -82,27 +82,33 @@ static char UNUSED id[] = "$Id: conn.c,v 1.158 2005/07/08 16:18:39 alex Exp $"; #define SERVER_WAIT (NONE - 1) -LOCAL bool Handle_Write PARAMS(( CONN_ID Idx )); -LOCAL void New_Connection PARAMS(( int Sock )); -LOCAL CONN_ID Socket2Index PARAMS(( int Sock )); -LOCAL void Read_Request PARAMS(( CONN_ID Idx )); -LOCAL bool Handle_Buffer PARAMS(( CONN_ID Idx )); -LOCAL void Check_Connections PARAMS(( void )); -LOCAL void Check_Servers PARAMS(( void )); -LOCAL void Init_Conn_Struct PARAMS(( CONN_ID Idx )); -LOCAL bool Init_Socket PARAMS(( int Sock )); -LOCAL void New_Server PARAMS(( int Server, CONN_ID Idx )); -LOCAL void Simple_Message PARAMS(( int Sock, char *Msg )); -LOCAL int Count_Connections PARAMS(( struct sockaddr_in addr )); +static bool Handle_Write PARAMS(( CONN_ID Idx )); +static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len )); +static int New_Connection PARAMS(( int Sock )); +static CONN_ID Socket2Index PARAMS(( int Sock )); +static void Read_Request PARAMS(( CONN_ID Idx )); +static bool Handle_Buffer PARAMS(( CONN_ID Idx )); +static void Check_Connections PARAMS(( void )); +static void Check_Servers PARAMS(( void )); +static void Init_Conn_Struct PARAMS(( CONN_ID Idx )); +static bool Init_Socket PARAMS(( int Sock )); +static void New_Server PARAMS(( int Server )); +static void Simple_Message PARAMS(( int Sock, const char *Msg )); +static int Count_Connections PARAMS(( struct sockaddr_in addr )); +static int NewListener PARAMS(( const UINT16 Port )); static array My_Listeners; +static array My_ConnArray; #ifdef TCPWRAP int allow_severity = LOG_INFO; int deny_severity = LOG_ERR; #endif +static void server_login PARAMS((CONN_ID idx)); +static void cb_Read_Resolver_Result PARAMS(( int sock, UNUSED short what)); +static void cb_Connect_to_Server PARAMS(( int sock, UNUSED short what)); static void cb_clientserver PARAMS((int sock, short what)); static void @@ -114,16 +120,13 @@ cb_listen(int sock, short irrelevant) static void -cb_connserver(int sock, short what) +cb_connserver(int sock, UNUSED short what) { int res, err; socklen_t sock_len; - CLIENT *c; CONN_ID idx = Socket2Index( sock ); if (idx <= NONE) { -#ifdef DEBUG - Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!"); -#endif + LogDebug("cb_connserver wants to write on unknown socket?!"); io_close(sock); return; } @@ -135,29 +138,30 @@ cb_connserver(int sock, short what) res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len ); assert( sock_len == sizeof( err )); - /* Fehler aufgetreten? */ - if(( res != 0 ) || ( err != 0 )) { - if ( res != 0 ) - Log( LOG_CRIT, "getsockopt (connection %d): %s!", idx, strerror( errno )); - else - Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", - My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port, - idx, strerror( err )); - - /* Clean up socket, connection and client structures */ - c = Client_GetFromConn( idx ); - if( c ) Client_DestroyNow( c ); - io_close( My_Connections[idx].sock ); - Init_Conn_Struct( idx ); - - /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */ - Conf_Server[Conf_GetServer( idx )].lasttry = time( NULL ); - Conf_UnsetServer( idx ); - return; + /* Error while connecting? */ + if ((res != 0) || (err != 0)) { + if (res != 0) + Log(LOG_CRIT, "getsockopt (connection %d): %s!", + idx, strerror(errno)); + else + Log(LOG_CRIT, + "Can't connect socket to \"%s:%d\" (connection %d): %s!", + My_Connections[idx].host, + Conf_Server[Conf_GetServer(idx)].port, + idx, strerror(err)); + + Conn_Close(idx, "Can't connect!", NULL, false); + return; } Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING ); + server_login(idx); +} + +static void +server_login(CONN_ID idx) +{ Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx, My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port ); @@ -180,7 +184,7 @@ cb_clientserver(int sock, short what) #endif io_close(sock); return; - } + } if (what & IO_WANTREAD) Read_Request( idx ); @@ -190,21 +194,6 @@ cb_clientserver(int sock, short what) } -LOCAL void -FreeRes_stat( CONNECTION *c ) -{ - assert( c != NULL ); - assert( c->res_stat != NULL ); - - if (!c->res_stat) return; - - io_close( c->res_stat->pipe[0] ); - - free( c->res_stat ); - c->res_stat = NULL; -} - - GLOBAL void Conn_Init( void ) { @@ -219,21 +208,22 @@ Conn_Init( void ) /* konfiguriertes Limit beachten */ if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections; } - My_Connections = (CONNECTION *) calloc( Pool_Size, sizeof( CONNECTION ) ); - if( ! My_Connections ) - { - /* Speicher konnte nicht alloziert werden! */ + + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) { Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" ); exit( 1 ); } -#ifdef DEBUG - Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size ); -#endif - array_free( &My_Listeners ); + /* FIXME: My_Connetions/Pool_Size is needed by other parts of the + * code; remove them! */ + My_Connections = (CONNECTION*) array_start(&My_ConnArray); + + LogDebug("Allocated connection pool for %d items (%ld bytes).", + array_length(&My_ConnArray, sizeof( CONNECTION )), array_bytes(&My_ConnArray)); - /* Groesster File-Descriptor fuer select() */ - Conn_MaxFD = 0; + assert( array_length(&My_ConnArray, sizeof( CONNECTION )) >= (size_t) Pool_Size); + + array_free( &My_Listeners ); /* Connection-Struktur initialisieren */ for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i ); @@ -251,9 +241,7 @@ Conn_Exit( void ) CONN_ID idx; -#ifdef DEBUG - Log( LOG_DEBUG, "Shutting down all connections ..." ); -#endif + LogDebug("Shutting down all connections ..." ); Conn_ExitListeners(); @@ -262,35 +250,61 @@ Conn_Exit( void ) if( My_Connections[idx].sock > NONE ) { Conn_Close( idx, NULL, NGIRCd_SignalRestart ? "Server going down (restarting)":"Server going down", true ); - continue; } } - free( My_Connections ); + array_free(&My_ConnArray); My_Connections = NULL; Pool_Size = 0; io_library_shutdown(); } /* Conn_Exit */ -GLOBAL int +static unsigned int +ports_initlisteners(array *a, void (*func)(int,short)) +{ + unsigned int created = 0; + size_t len; + int fd; + UINT16 *port; + + len = array_length(a, sizeof (UINT16)); + port = array_start(a); + while(len--) { + fd = NewListener( *port ); + if (fd < 0) { + port++; + continue; + } + if (!io_event_create( fd, IO_WANTREAD, func )) { + Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!", + fd, (unsigned int) *port, strerror(errno)); + close(fd); + port++; + continue; + } + created++; + port++; + } + + return created; +} + + +GLOBAL unsigned int Conn_InitListeners( void ) { /* Initialize ports on which the server should accept connections */ - int created, i; + unsigned int created; if (!io_library_init(CONNECTION_POOL)) { Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno)); return -1; } - created = 0; - for( i = 0; i < Conf_ListenPorts_Count; i++ ) - { - if( Conn_NewListener( Conf_ListenPorts[i] )) created++; - else Log( LOG_ERR, "Can't listen on port %u!", (unsigned int) Conf_ListenPorts[i] ); - } + created = ports_initlisteners(&Conf_ListenPorts, cb_listen); + return created; } /* Conn_InitListeners */ @@ -300,30 +314,28 @@ Conn_ExitListeners( void ) { /* Close down all listening sockets */ int *fd; - unsigned int arraylen; + size_t arraylen; #ifdef ZEROCONF Rendezvous_UnregisterListeners( ); #endif arraylen = array_length(&My_Listeners, sizeof (int)); - Log( LOG_INFO, "Shutting down all listening sockets (%d)...", arraylen ); + Log( LOG_INFO, "Shutting down all listening sockets (%d total)...", arraylen ); + fd = array_start(&My_Listeners); while(arraylen--) { - fd = (int*) array_get(&My_Listeners, sizeof (int), arraylen); - if (fd) { - close(*fd); - Log( LOG_DEBUG, "Listening socket %d closed.", *fd ); -#ifdef DEBUG - } else { - Log( LOG_DEBUG, "array_get pos %d returned NULL", arraylen ); -#endif - } + assert(fd != NULL); + assert(*fd >= 0); + io_close(*fd); + LogDebug("Listening socket %d closed.", *fd ); + fd++; } array_free(&My_Listeners); } /* Conn_ExitListeners */ -GLOBAL bool -Conn_NewListener( const UINT16 Port ) +/* return new listening port file descriptor or -1 on failure */ +static int +NewListener( const UINT16 Port ) { /* Create new listening socket on specified port */ @@ -337,7 +349,7 @@ Conn_NewListener( const UINT16 Port ) /* Server-"Listen"-Socket initialisieren */ memset( &addr, 0, sizeof( addr )); memset( &inaddr, 0, sizeof( inaddr )); - addr.sin_family = AF_INET; + addr.sin_family = (sa_family_t)AF_INET; addr.sin_port = htons( Port ); if( Conf_ListenAddress[0] ) { @@ -348,46 +360,40 @@ Conn_NewListener( const UINT16 Port ) if( inaddr.s_addr == (unsigned)-1 ) #endif { - Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", Conf_ListenAddress, Port, Conf_ListenAddress ); - return false; + Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", + Conf_ListenAddress, Port, Conf_ListenAddress ); + return -1; } } else inaddr.s_addr = htonl( INADDR_ANY ); addr.sin_addr = inaddr; - /* Socket erzeugen */ sock = socket( PF_INET, SOCK_STREAM, 0); - if( sock < 0 ) - { + if( sock < 0 ) { Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); - return false; + return -1; } - if( ! Init_Socket( sock )) return false; + if( ! Init_Socket( sock )) return -1; - /* an Port binden */ - if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 ) - { - Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno )); + if (bind(sock, (struct sockaddr *)&addr, (socklen_t)sizeof(addr)) != 0) { + Log( LOG_CRIT, "Can't bind socket (port %d) : %s!", Port, strerror( errno )); close( sock ); - return false; + return -1; } - /* in "listen mode" gehen :-) */ - if( listen( sock, 10 ) != 0 ) - { - Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno )); + if( listen( sock, 10 ) != 0 ) { + Log( LOG_CRIT, "Can't listen on socket: %s!", strerror( errno )); close( sock ); - return false; + return -1; } - /* Neuen Listener in Strukturen einfuegen */ + /* keep fd in list so we can close it when ngircd restarts/shuts down */ if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) { Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno )); close( sock ); - return false; + return -1; } - io_event_create( sock, IO_WANTREAD, cb_listen ); if( Conf_ListenAddress[0]) Log( LOG_INFO, "Now listening on %s:%d (socket %d).", Conf_ListenAddress, Port, sock ); else Log( LOG_INFO, "Now listening on 0.0.0.0:%d (socket %d).", Port, sock ); @@ -413,39 +419,35 @@ Conn_NewListener( const UINT16 Port ) } /* Add port number to description if non-standard */ - if( Port != 6667 ) snprintf( name, sizeof( name ), "%s (port %u)", info, Port ); - else strlcpy( name, info, sizeof( name )); + if (Port != 6667) + snprintf(name, sizeof name, "%s (port %u)", info, + (unsigned int)Port); + else + strlcpy(name, info, sizeof name); /* Register service */ Rendezvous_Register( name, MDNS_TYPE, Port ); #endif - return true; -} /* Conn_NewListener */ + return sock; +} /* NewListener */ GLOBAL void Conn_Handler( void ) { - /* "Hauptschleife": Aktive Verbindungen ueberwachen. Folgende Aktionen - * werden dabei durchgefuehrt, bis der Server terminieren oder neu - * starten soll: - * - * - neue Verbindungen annehmen, - * - Server-Verbindungen aufbauen, - * - geschlossene Verbindungen loeschen, - * - volle Schreibpuffer versuchen zu schreiben, - * - volle Lesepuffer versuchen zu verarbeiten, - * - Antworten von Resolver Sub-Prozessen annehmen. + /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives. + * Call io_dispatch() to check for read/writeable sockets every second + * Wait for status change on pending connections (e.g: when the hostname has been resolved) + * check for penalty/timeouts + * handle input buffers */ int i; unsigned int wdatalen; struct timeval tv; - time_t start, t; + time_t t; bool timeout; - start = time( NULL ); - while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) - { + while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) { timeout = true; #ifdef ZEROCONF @@ -453,7 +455,9 @@ Conn_Handler( void ) #endif /* Should the configuration be reloaded? */ - if( NGIRCd_SignalRehash ) NGIRCd_Rehash( ); + if (NGIRCd_SignalRehash) { + NGIRCd_Rehash( ); + } /* Check configured servers and established links */ Check_Servers( ); @@ -462,8 +466,7 @@ Conn_Handler( void ) t = time( NULL ); /* noch volle Lese-Buffer suchen */ - for( i = 0; i < Pool_Size; i++ ) - { + for( i = 0; i < Pool_Size; i++ ) { if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) && ( My_Connections[i].delaytime < t )) { @@ -476,8 +479,8 @@ Conn_Handler( void ) for( i = 0; i < Pool_Size; i++ ) { if ( My_Connections[i].sock <= NONE ) continue; - - wdatalen = array_bytes(&My_Connections[i].wbuf); + + wdatalen = (unsigned int)array_bytes(&My_Connections[i].wbuf); #ifdef ZLIB if (( wdatalen > 0 ) || ( array_bytes(&My_Connections[i].zip.wbuf)> 0 )) @@ -488,7 +491,6 @@ Conn_Handler( void ) /* Socket der Verbindung in Set aufnehmen */ io_event_add( My_Connections[i].sock, IO_WANTWRITE ); } - } /* von welchen Sockets koennte gelesen werden? */ @@ -496,7 +498,7 @@ Conn_Handler( void ) if ( My_Connections[i].sock <= NONE ) continue; - if ( My_Connections[i].res_stat ) { + if (Resolve_INPROGRESS(&My_Connections[i].res_stat)) { /* wait for completion of Resolver Sub-Process */ io_event_del( My_Connections[i].sock, IO_WANTREAD ); continue; @@ -513,12 +515,11 @@ Conn_Handler( void ) io_event_add( My_Connections[i].sock, IO_WANTREAD ); } - /* Timeout initialisieren */ + /* (re-)set timeout - tv_sec/usec are undefined after io_dispatch() returns */ tv.tv_usec = 0; - if( timeout ) tv.tv_sec = 1; - else tv.tv_sec = 0; + tv.tv_sec = timeout ? 1 : 0; - /* Auf Aktivitaet warten */ + /* wait for activity */ i = io_dispatch( &tv ); if (i == -1 && errno != EINTR ) { Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno)); @@ -553,6 +554,7 @@ va_dcl #endif { char buffer[COMMAND_LEN]; + size_t len; bool ok; va_list ap; @@ -597,8 +599,8 @@ va_dcl Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer); #endif - strlcat( buffer, "\r\n", sizeof( buffer )); - ok = Conn_Write( Idx, buffer, strlen( buffer )); + len = strlcat( buffer, "\r\n", sizeof( buffer )); + ok = Conn_Write(Idx, buffer, len); My_Connections[Idx].msg_out++; va_end( ap ); @@ -606,39 +608,45 @@ va_dcl } /* Conn_WriteStr */ -GLOBAL bool -Conn_Write( CONN_ID Idx, char *Data, unsigned int Len ) +/** + * Append Data to outbound write buf. + * @param Idx Index fo the connection. + * @param Data pointer to data + * @param Len length of Data + * @return true on success, false otherwise. + */ +static bool +Conn_Write( CONN_ID Idx, char *Data, size_t Len ) { - /* Daten in Socket schreiben. Bei "fatalen" Fehlern wird - * der Client disconnectiert und false geliefert. */ - + CLIENT *c; + size_t writebuf_limit = WRITEBUFFER_LEN; assert( Idx > NONE ); assert( Data != NULL ); assert( Len > 0 ); - /* Ist der entsprechende Socket ueberhaupt noch offen? In einem - * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so - * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist. - * In diesem Fall wird hier einfach ein Fehler geliefert. */ - if( My_Connections[Idx].sock <= NONE ) - { -#ifdef DEBUG - Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx ); -#endif + c = Conn_GetClient(Idx); + assert( c != NULL); + if (Client_Type(c) == CLIENT_SERVER) + writebuf_limit = WRITEBUFFER_LEN * 10; + /* Is the socket still open? A previous call to Conn_Write() + * may have closed the connection due to a fatal error. + * In this case it is sufficient to return an error */ + if( My_Connections[Idx].sock <= NONE ) { + LogDebug("Skipped write on closed socket (connection %d).", Idx ); return false; } - /* Pruefen, ob im Schreibpuffer genuegend Platz ist. Ziel ist es, - * moeglichts viel im Puffer zu haben und _nicht_ gleich alles auf den - * Socket zu schreiben (u.a. wg. Komprimierung). */ - if( array_bytes(&My_Connections[Idx].wbuf) >= WRITEBUFFER_LEN) { - /* Der Puffer ist dummerweise voll. Jetzt versuchen, den Puffer - * zu schreiben, wenn das nicht klappt, haben wir ein Problem ... */ + /* check if outbound buffer has enough space for data. + * the idea is to keep data buffered before sending, e.g. to improve + * compression */ + if (array_bytes(&My_Connections[Idx].wbuf) >= writebuf_limit) { + /* Buffer is full, flush. Handle_Write deals with low-level errors, if any. */ if( ! Handle_Write( Idx )) return false; /* check again: if our writebuf is twice als large as the initial limit: Kill connection */ - if( array_bytes(&My_Connections[Idx].wbuf) >= (WRITEBUFFER_LEN*2)) { - Log( LOG_NOTICE, "Write buffer overflow (connection %d)!", Idx ); + if (array_bytes(&My_Connections[Idx].wbuf) >= (writebuf_limit*2)) { + Log(LOG_NOTICE, "Write buffer overflow (connection %d, size %lu byte)!", Idx, + (unsigned long) array_bytes(&My_Connections[Idx].wbuf)); Conn_Close( Idx, "Write buffer overflow!", NULL, false ); return false; } @@ -646,13 +654,13 @@ Conn_Write( CONN_ID Idx, char *Data, unsigned int Len ) #ifdef ZLIB if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { - /* Daten komprimieren und in Puffer kopieren */ + /* compress and move data to write buffer */ if( ! Zip_Buffer( Idx, Data, Len )) return false; } else #endif { - /* Daten in Puffer kopieren */ + /* copy data to write buffer */ if (!array_catb( &My_Connections[Idx].wbuf, Data, Len )) return false; @@ -686,9 +694,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) { /* Conn_Close() has been called recursively for this link; * probabe reason: Handle_Write() failed -- see below. */ -#ifdef DEBUG - Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx ); -#endif + LogDebug("Recursive request to close connection: %d", Idx ); return; } @@ -696,68 +702,102 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) /* Mark link as "closing" */ Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING ); - - if( LogMsg ) txt = LogMsg; - else txt = FwdMsg; - if( ! txt ) txt = "Reason unknown"; - Log( LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port )); + if (LogMsg) + txt = LogMsg; + else + txt = FwdMsg; + if (! txt) + txt = "Reason unknown"; + + Log(LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, + LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port)); /* Search client, if any */ - c = Client_GetFromConn( Idx ); + c = Conn_GetClient( Idx ); /* Should the client be informed? */ - if( InformClient ) - { + if (InformClient) { #ifndef STRICT_RFC /* Send statistics to client if registered as user: */ - if(( c != NULL ) && ( Client_Type( c ) == CLIENT_USER )) - { - Conn_WriteStr( Idx, "NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.", Client_ThisServer( ), NOTICE_TXTPREFIX, (double)My_Connections[Idx].bytes_in / 1024, (double)My_Connections[Idx].bytes_out / 1024 ); + if ((c != NULL) && (Client_Type(c) == CLIENT_USER)) { + Conn_WriteStr( Idx, + ":%s NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.", + Client_ID(Client_ThisServer()), Client_ID(c), + NOTICE_TXTPREFIX, + (double)My_Connections[Idx].bytes_in / 1024, + (double)My_Connections[Idx].bytes_out / 1024); } #endif - /* Send ERROR to client (see RFC!) */ - if( FwdMsg ) Conn_WriteStr( Idx, "ERROR :%s", FwdMsg ); - else Conn_WriteStr( Idx, "ERROR :Closing connection." ); + if (FwdMsg) + Conn_WriteStr(Idx, "ERROR :%s", FwdMsg); + else + Conn_WriteStr(Idx, "ERROR :Closing connection."); } - /* Try to write out the write buffer */ + /* Try to write out the write buffer. Note: Handle_Write() eventually + * removes the CLIENT structure associated with this connection if an + * error occurs! So we have to re-check if there is still an valid + * CLIENT structure after calling Handle_Write() ...*/ (void)Handle_Write( Idx ); - + + /* Search client, if any (re-check!) */ + c = Conn_GetClient( Idx ); + /* Shut down socket */ - if( ! io_close( My_Connections[Idx].sock )) - { + if (! io_close(My_Connections[Idx].sock)) { /* Oops, we can't close the socket!? This is ... ugly! */ - Log( LOG_CRIT, "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", Idx, My_Connections[Idx].sock, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), strerror( errno )); + Log(LOG_CRIT, + "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", + Idx, My_Connections[Idx].sock, My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port), strerror(errno)); } /* Mark socket as invalid: */ My_Connections[Idx].sock = NONE; /* If there is still a client, unregister it now */ - if( c ) Client_Destroy( c, LogMsg, FwdMsg, true ); + if (c) + Client_Destroy(c, LogMsg, FwdMsg, true); /* Calculate statistics and log information */ in_k = (double)My_Connections[Idx].bytes_in / 1024; out_k = (double)My_Connections[Idx].bytes_out / 1024; #ifdef ZLIB - if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { + if (Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP)) { in_z_k = (double)My_Connections[Idx].zip.bytes_in / 1024; out_z_k = (double)My_Connections[Idx].zip.bytes_out / 1024; + /* Make sure that no division by zero can occur during + * the calculation of in_p and out_p: in_z_k and out_z_k + * are non-zero, that's guaranteed by the protocol until + * compression can be enabled. */ + if (! in_z_k) + in_z_k = in_k; + if (! out_z_k) + out_z_k = out_k; in_p = (int)(( in_k * 100 ) / in_z_k ); out_p = (int)(( out_k * 100 ) / out_z_k ); - Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, in_z_k, in_p, out_k, out_z_k, out_p ); + Log(LOG_INFO, + "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", + Idx, My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port), + in_k, in_z_k, in_p, out_k, out_z_k, out_p); } else #endif { - Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, out_k ); + Log(LOG_INFO, + "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", + Idx, My_Connections[Idx].host, + ntohs(My_Connections[Idx].addr.sin_port), + in_k, out_k); } - /* Is there a resolver sub-process running? */ - if( My_Connections[Idx].res_stat ) - FreeRes_stat( &My_Connections[Idx] ); + /* cancel running resolver */ + if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat)) + Resolve_Shutdown(&My_Connections[Idx].res_stat); /* Servers: Modify time of next connect attempt? */ Conf_UnsetServer( Idx ); @@ -774,12 +814,11 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) array_free(&My_Connections[Idx].rbuf); array_free(&My_Connections[Idx].wbuf); + /* Clean up connection structure (=free it) */ Init_Conn_Struct( Idx ); -#ifdef DEBUG - Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx ); -#endif + LogDebug("Shutdown of connection %d completed.", Idx ); } /* Conn_Close */ @@ -793,13 +832,13 @@ Conn_SyncServerStruct( void ) CONN_ID i; int c; - for( i = 0; i < Pool_Size; i++ ) - { + for( i = 0; i < Pool_Size; i++ ) { /* Established connection? */ - if( My_Connections[i].sock <= NONE ) continue; + if (My_Connections[i].sock < 0) + continue; /* Server connection? */ - client = Client_GetFromConn( i ); + client = Conn_GetClient( i ); if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue; for( c = 0; c < MAX_SERVERS; c++ ) @@ -808,65 +847,75 @@ Conn_SyncServerStruct( void ) if( ! Conf_Server[c].host[0] ) continue; /* Duplicate? */ - if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i; + if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) + Conf_Server[c].conn_id = i; } } } /* SyncServerStruct */ -LOCAL bool +/** + * Send out data of write buffer; connect new sockets. + */ +static bool Handle_Write( CONN_ID Idx ) { - /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */ - - int len; - unsigned int wdatalen; + ssize_t len; + size_t wdatalen; - Log(LOG_DEBUG, "Handle_Write"); assert( Idx > NONE ); if ( My_Connections[Idx].sock < 0 ) { - Log(LOG_WARNING, "Handle_Write() on closed socket, idx %d", Idx); + LogDebug("Handle_Write() on closed socket, connection %d", Idx); return false; } assert( My_Connections[Idx].sock > NONE ); - wdatalen = array_bytes(&My_Connections[Idx].wbuf ); + #ifdef ZLIB - if(( wdatalen == 0 ) && ( ! array_bytes(&My_Connections[Idx].zip.wbuf))) { + if (wdatalen == 0 && !array_bytes(&My_Connections[Idx].zip.wbuf)) { io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); return true; } - /* write buffer empty, but not compression buf? -> flush compression buf. */ - if( wdatalen == 0 ) Zip_Flush( Idx ); + /* write buffer empty, but not compression buffer? + * -> flush compression buffer! */ + if (wdatalen == 0) + Zip_Flush(Idx); #else - if( wdatalen == 0 ) { + if (wdatalen == 0) { io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); return true; } #endif - wdatalen = array_bytes(&My_Connections[Idx].wbuf ); /* Zip_Flush may change wbuf */ - len = write( My_Connections[Idx].sock, array_start(&My_Connections[Idx].wbuf), wdatalen ); + /* Zip_Flush() may have changed the write buffer ... */ + wdatalen = array_bytes(&My_Connections[Idx].wbuf); + LogDebug + ("Handle_Write() called for connection %d, %ld bytes pending ...", + Idx, wdatalen); + + len = write(My_Connections[Idx].sock, + array_start(&My_Connections[Idx].wbuf), wdatalen ); + if( len < 0 ) { - if( errno == EAGAIN || errno == EINTR) + if (errno == EAGAIN || errno == EINTR) return true; - Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx, - My_Connections[Idx].sock, strerror( errno )); - Conn_Close( Idx, "Write error!", NULL, false ); + Log(LOG_ERR, "Write error on connection %d (socket %d): %s!", + Idx, My_Connections[Idx].sock, strerror(errno)); + Conn_Close(Idx, "Write error!", NULL, false); return false; } /* move any data not yet written to beginning */ - array_moveleft(&My_Connections[Idx].wbuf, 1, len); + array_moveleft(&My_Connections[Idx].wbuf, 1, (size_t)len); return true; } /* Handle_Write */ -LOCAL void +static int New_Connection( int Sock ) { /* Neue Client-Verbindung von Listen-Socket annehmen und @@ -876,21 +925,18 @@ New_Connection( int Sock ) struct request_info req; #endif struct sockaddr_in new_addr; - int new_sock, new_sock_len; - RES_STAT *s; - CONN_ID idx; + int new_sock, new_sock_len, new_Pool_Size; CLIENT *c; - POINTER *ptr; - long new_size, cnt; + long cnt; assert( Sock > NONE ); /* Connection auf Listen-Socket annehmen */ - new_sock_len = sizeof( new_addr ); - new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len ); - if( new_sock < 0 ) - { - Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno )); - return; + new_sock_len = (int)sizeof new_addr; + new_sock = accept(Sock, (struct sockaddr *)&new_addr, + (socklen_t *)&new_sock_len); + if (new_sock < 0) { + Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno)); + return -1; } #ifdef TCPWRAP @@ -903,12 +949,13 @@ New_Connection( int Sock ) Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr )); Simple_Message( new_sock, "ERROR :Connection refused" ); close( new_sock ); - return; + return -1; } #endif /* Socket initialisieren */ - Init_Socket( new_sock ); + if (!Init_Socket( new_sock )) + return -1; /* Check IP-based connection limit */ cnt = Count_Connections( new_addr ); @@ -918,155 +965,115 @@ New_Connection( int Sock ) Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt); Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" ); close( new_sock ); - return; + return -1; } - /* Freie Connection-Struktur suchen */ - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; - if( idx >= Pool_Size ) - { - new_size = Pool_Size + CONNECTION_POOL; - - /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden. - * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */ - - if( Conf_MaxConnections > 0 ) - { - /* Es ist ein Limit konfiguriert */ - if( Pool_Size >= Conf_MaxConnections ) - { - /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */ - Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size ); - Simple_Message( new_sock, "ERROR :Connection limit reached" ); - close( new_sock ); - return; - } - if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections; - } - if( new_size < Pool_Size ) + if( new_sock >= Pool_Size ) { + new_Pool_Size = new_sock + 1; + /* No free Connection Structures, check if we may accept further connections */ + if ((( Conf_MaxConnections > 0) && Pool_Size >= Conf_MaxConnections) || + (new_Pool_Size < Pool_Size)) { - Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size ); + Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size ); Simple_Message( new_sock, "ERROR :Connection limit reached" ); close( new_sock ); - return; + return -1; } - ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size ); - if( ! ptr ) - { + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), + (size_t)new_sock)) { Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" ); Simple_Message( new_sock, "ERROR: Internal error" ); close( new_sock ); - return; + return -1; } - -#ifdef DEBUG - Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size ); -#endif + LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)", + new_sock, array_length(&My_ConnArray, sizeof(CONNECTION)), array_bytes(&My_ConnArray)); /* Adjust pointer to new block */ - My_Connections = (CONNECTION *)ptr; - - /* Initialize new items */ - for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx ); - idx = Pool_Size; - - /* Adjust new pool size */ - Pool_Size = new_size; + My_Connections = array_start(&My_ConnArray); + while (Pool_Size < new_Pool_Size) + Init_Conn_Struct(Pool_Size++); } - /* Client-Struktur initialisieren */ - c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); - if( ! c ) - { - Log( LOG_ALERT, "Can't accept connection: can't create client structure!" ); - Simple_Message( new_sock, "ERROR :Internal error" ); - close( new_sock ); - return; + /* register callback */ + if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) { + Log(LOG_ALERT, "Can't accept connection: io_event_create failed!"); + Simple_Message(new_sock, "ERROR :Internal error"); + close(new_sock); + return -1; } - /* Verbindung registrieren */ - Init_Conn_Struct( idx ); - My_Connections[idx].sock = new_sock; - My_Connections[idx].addr = new_addr; + c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); + if( ! c ) { + Log(LOG_ALERT, "Can't accept connection: can't create client structure!"); + Simple_Message(new_sock, "ERROR :Internal error"); + io_close(new_sock); + return -1; + } - /* Neuen Socket registrieren */ - io_event_create( new_sock, IO_WANTREAD, cb_clientserver); + Init_Conn_Struct( new_sock ); + My_Connections[new_sock].sock = new_sock; + My_Connections[new_sock].addr = new_addr; + My_Connections[new_sock].client = c; - Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); + Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", new_sock, + inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); /* Hostnamen ermitteln */ - strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host )); - Client_SetHostname( c, My_Connections[idx].host ); -#ifdef IDENTAUTH - s = Resolve_Addr( &new_addr, My_Connections[idx].sock ); -#else - s = Resolve_Addr( &new_addr ); -#endif - /* resolver process has been started */ - if( s ) My_Connections[idx].res_stat = s; + strlcpy( My_Connections[new_sock].host, inet_ntoa( new_addr.sin_addr ), + sizeof( My_Connections[new_sock].host )); + + Client_SetHostname( c, My_Connections[new_sock].host ); + + Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr, + My_Connections[new_sock].sock, cb_Read_Resolver_Result); /* Penalty-Zeit setzen */ - Conn_SetPenalty( idx, 4 ); + Conn_SetPenalty( new_sock, 4 ); + return new_sock; } /* New_Connection */ -LOCAL CONN_ID +static CONN_ID Socket2Index( int Sock ) { /* zum Socket passende Connection suchen */ - CONN_ID idx; - - assert( Sock > NONE ); + assert( Sock >= 0 ); - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break; - - if( idx >= Pool_Size ) - { + if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) { /* die Connection wurde vermutlich (wegen eines * Fehlers) bereits wieder abgebaut ... */ -#ifdef DEBUG - Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock ); -#endif + LogDebug("Socket2Index: can't get connection for socket %d!", Sock); return NONE; } - else return idx; + return Sock; } /* Socket2Index */ -LOCAL void +static void Read_Request( CONN_ID Idx ) { /* Daten von Socket einlesen und entsprechend behandeln. * Tritt ein Fehler auf, so wird der Socket geschlossen. */ - unsigned int bsize; - int len; - char readbuf[1024]; -#ifdef ZLIB + size_t readbuf_limit = READBUFFER_LEN; + ssize_t len; + char readbuf[READBUFFER_LEN]; CLIENT *c; -#endif - assert( Idx > NONE ); assert( My_Connections[Idx].sock > NONE ); - /* wenn noch nicht registriert: maximal mit ZREADBUFFER_LEN arbeiten, - * ansonsten koennen Daten ggf. nicht umkopiert werden. */ - bsize = READBUFFER_LEN; + c = Conn_GetClient(Idx); + assert ( c != NULL); + if (Client_Type(c) == CLIENT_SERVER) + readbuf_limit = READBUFFER_LEN * 10; #ifdef ZLIB - c = Client_GetFromConn( Idx ); - - if(( Client_Type( c ) != CLIENT_USER ) && ( Client_Type( c ) != CLIENT_SERVER ) && - ( Client_Type( c ) != CLIENT_SERVICE ) && ( bsize > ZREADBUFFER_LEN )) - bsize = ZREADBUFFER_LEN; -#endif - -#ifdef ZLIB - if (( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) || - ( array_bytes(&My_Connections[Idx].zip.rbuf) >= ZREADBUFFER_LEN )) + if ((array_bytes(&My_Connections[Idx].rbuf) >= readbuf_limit) || + (array_bytes(&My_Connections[Idx].zip.rbuf) >= readbuf_limit)) #else - if ( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) + if (array_bytes(&My_Connections[Idx].rbuf) >= readbuf_limit) #endif { /* Der Lesepuffer ist voll */ @@ -1076,14 +1083,15 @@ Read_Request( CONN_ID Idx ) return; } - len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf ); + len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf)); if( len == 0 ) { Log( LOG_INFO, "%s:%d (%s) is closing the connection ...", - My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), - inet_ntoa( My_Connections[Idx].addr.sin_addr )); + My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), + inet_ntoa( My_Connections[Idx].addr.sin_addr )); Conn_Close( Idx, "Socket closed!", "Client closed connection", false ); return; } + if( len < 0 ) { if( errno == EAGAIN ) return; Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, @@ -1092,33 +1100,47 @@ Read_Request( CONN_ID Idx ) return; } #ifdef ZLIB - if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { - if (!array_catb( &My_Connections[Idx].zip.rbuf, readbuf, len)) { - Log( LOG_ERR, "Could not append recieved data to zip input buffer (connn %d): %d bytes!", Idx, len ); - Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); + if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) { + if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf, + (size_t) len)) { + Log(LOG_ERR, + "Could not append recieved data to zip input buffer (connn %d): %d bytes!", + Idx, len); + Conn_Close(Idx, "Receive buffer overflow!", NULL, + false); return; } } else #endif { - readbuf[len] = 0; - if (!array_cats( &My_Connections[Idx].rbuf, readbuf )) { + if (!array_catb( &My_Connections[Idx].rbuf, readbuf, len)) { Log( LOG_ERR, "Could not append recieved data to input buffer (connn %d): %d bytes!", Idx, len ); Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); } } - /* Connection-Statistik aktualisieren */ + /* Update connection statistics */ My_Connections[Idx].bytes_in += len; - /* Timestamp aktualisieren */ - My_Connections[Idx].lastdata = time( NULL ); + /* Update timestamp of last data received if this connection is + * registered as a user, server or service connection. Don't update + * otherwise, so users have at least Conf_PongTimeout seconds time to + * register with the IRC server -- see Check_Connections(). + * Set "lastping", too, so we can handle time shifts backwards ... */ + c = Conn_GetClient(Idx); + if (c && (Client_Type(c) == CLIENT_USER + || Client_Type(c) == CLIENT_SERVER + || Client_Type(c) == CLIENT_SERVICE)) { + My_Connections[Idx].lastdata = time(NULL); + My_Connections[Idx].lastping = My_Connections[Idx].lastdata; + } - Handle_Buffer( Idx ); + /* Look at the data in the (read-) buffer of this connection */ + Handle_Buffer(Idx); } /* Read_Request */ -LOCAL bool +static bool Handle_Buffer( CONN_ID Idx ) { /* Handle Data in Connections Read-Buffer. @@ -1127,34 +1149,30 @@ Handle_Buffer( CONN_ID Idx ) char *ptr1, *ptr2; #endif char *ptr; - int len, delta; - unsigned int arraylen; - bool action, result; + size_t len, delta; + bool result; + time_t starttime; #ifdef ZLIB bool old_z; #endif + starttime = time(NULL); result = false; - do - { + for (;;) { /* Check penalty */ - if( My_Connections[Idx].delaytime > time( NULL )) return result; + if( My_Connections[Idx].delaytime > starttime) return result; #ifdef ZLIB /* unpack compressed data */ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) if( ! Unzip_Buffer( Idx )) return false; #endif - arraylen = array_bytes(&My_Connections[Idx].rbuf); - if (arraylen == 0) + if (0 == array_bytes(&My_Connections[Idx].rbuf)) break; - if (!array_cat0(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */ + if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */ return false; - array_truncate(&My_Connections[Idx].rbuf, 1, arraylen); /* do not count trailing NULL */ - - /* A Complete Request end with CR+LF, see RFC 2812. */ ptr = strstr( array_start(&My_Connections[Idx].rbuf), "\r\n" ); @@ -1172,7 +1190,6 @@ Handle_Buffer( CONN_ID Idx ) } #endif - action = false; if( ! ptr ) break; @@ -1181,7 +1198,7 @@ Handle_Buffer( CONN_ID Idx ) len = ( ptr - (char*) array_start(&My_Connections[Idx].rbuf)) + delta; - if( len < 0 || len > ( COMMAND_LEN - 1 )) { + if( len > ( COMMAND_LEN - 1 )) { /* Request must not exceed 512 chars (incl. CR+LF!), see * RFC 2812. Disconnect Client if this happens. */ Log( LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!", @@ -1190,177 +1207,140 @@ Handle_Buffer( CONN_ID Idx ) return false; } + if (len <= 2) { /* request was empty (only '\r\n') */ + array_moveleft(&My_Connections[Idx].rbuf, 1, delta); /* delta is either 1 or 2 */ + break; + } #ifdef ZLIB /* remember if stream is already compressed */ old_z = My_Connections[Idx].options & CONN_ZIP; #endif - if( len > delta ) - { - /* A Request was read */ - My_Connections[Idx].msg_in++; - if( ! Parse_Request( Idx, (char*)array_start(&My_Connections[Idx].rbuf) )) return false; - else action = true; - - array_moveleft(&My_Connections[Idx].rbuf, 1, len); -#ifdef DEBUG - Log(LOG_DEBUG, "%d byte left in rbuf", array_bytes(&My_Connections[Idx].rbuf)); -#endif - } + My_Connections[Idx].msg_in++; + if (!Parse_Request(Idx, (char*)array_start(&My_Connections[Idx].rbuf) )) + return false; + result = true; + + array_moveleft(&My_Connections[Idx].rbuf, 1, len); + LogDebug("Connection %d: %d bytes left in read buffer.", + Idx, array_bytes(&My_Connections[Idx].rbuf)); #ifdef ZLIB - if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && ( array_bytes(&My_Connections[Idx].rbuf) > 0 )) + if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && + ( array_bytes(&My_Connections[Idx].rbuf) > 0 )) { /* The last Command activated Socket-Compression. * Data that was read after that needs to be copied to Unzip-buf * for decompression */ - if( array_bytes(&My_Connections[Idx].rbuf)> ZREADBUFFER_LEN ) { - /* No space left */ - Log( LOG_ALERT, "Can't move receive buffer: No space left in unzip buffer (need %d bytes)!", array_bytes(&My_Connections[Idx].rbuf )); - return false; - } if (!array_copy( &My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf )) return false; array_trunc(&My_Connections[Idx].rbuf); -#ifdef DEBUG - Log( LOG_DEBUG, "Moved already received data (%d bytes) to uncompression buffer.", array_bytes(&My_Connections[Idx].zip.rbuf)); -#endif /* DEBUG */ + LogDebug("Moved already received data (%u bytes) to uncompression buffer.", + array_bytes(&My_Connections[Idx].zip.rbuf)); } #endif /* ZLIB */ - if( action ) result = true; - } while( action ); - + } return result; } /* Handle_Buffer */ -LOCAL void -Check_Connections( void ) +static void +Check_Connections(void) { - /* Pruefen, ob Verbindungen noch "alive" sind. Ist dies - * nicht der Fall, zunaechst PING-PONG spielen und, wenn - * auch das nicht "hilft", Client disconnectieren. */ - + /* check if connections are alive. if not, play PING-PONG first. + * if this doesn't help either, disconnect client. */ CLIENT *c; CONN_ID i; - for( i = 0; i < Pool_Size; i++ ) - { - if( My_Connections[i].sock == NONE ) continue; + for (i = 0; i < Pool_Size; i++) { + if (My_Connections[i].sock < 0) + continue; - c = Client_GetFromConn( i ); - if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE ))) - { - /* verbundener User, Server oder Service */ - if( My_Connections[i].lastping > My_Connections[i].lastdata ) - { - /* es wurde bereits ein PING gesendet */ - if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) - { + c = Conn_GetClient(i); + if (c && ((Client_Type(c) == CLIENT_USER) + || (Client_Type(c) == CLIENT_SERVER) + || (Client_Type(c) == CLIENT_SERVICE))) { + /* connected User, Server or Service */ + if (My_Connections[i].lastping > + My_Connections[i].lastdata) { + /* We already sent a ping */ + if (My_Connections[i].lastping < + time(NULL) - Conf_PongTimeout) { /* Timeout */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout ); -#endif - Conn_Close( i, NULL, "Ping timeout", true ); + LogDebug + ("Connection %d: Ping timeout: %d seconds.", + i, Conf_PongTimeout); + Conn_Close(i, NULL, "Ping timeout", + true); } + } else if (My_Connections[i].lastdata < + time(NULL) - Conf_PingTimeout) { + /* We need to send a PING ... */ + LogDebug("Connection %d: sending PING ...", i); + My_Connections[i].lastping = time(NULL); + Conn_WriteStr(i, "PING :%s", + Client_ID(Client_ThisServer())); } - else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) - { - /* es muss ein PING gesendet werden */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d: sending PING ...", i ); -#endif - My_Connections[i].lastping = time( NULL ); - Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( ))); - } - } - else - { - /* noch nicht vollstaendig aufgebaute Verbindung */ - if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) - { - /* Timeout */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d timed out ...", i ); -#endif - Conn_Close( i, NULL, "Timeout", false ); + } else { + /* The connection is not fully established yet, so + * we don't do the PING-PONG game here but instead + * disconnect the client after "a short time" if it's + * still not registered. */ + + if (My_Connections[i].lastdata < + time(NULL) - Conf_PongTimeout) { + LogDebug + ("Unregistered connection %d timed out ...", + i); + Conn_Close(i, NULL, "Timeout", false); } } } } /* Check_Connections */ -LOCAL void +static void Check_Servers( void ) { /* Check if we can establish further server links */ - RES_STAT *s; - CONN_ID idx; int i, n; - - /* Serach all connections, are there results from the resolver? */ - for( idx = 0; idx < Pool_Size; idx++ ) - { - if( My_Connections[idx].sock != SERVER_WAIT ) continue; - - /* IP resolved? */ - if( My_Connections[idx].res_stat == NULL ) New_Server( Conf_GetServer( idx ), idx ); - } + time_t time_now; /* Check all configured servers */ - for( i = 0; i < MAX_SERVERS; i++ ) - { + for( i = 0; i < MAX_SERVERS; i++ ) { /* Valid outgoing server which isn't already connected or disabled? */ - if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) || ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED )) continue; + if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) || + ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED )) + continue; /* Is there already a connection in this group? */ - if( Conf_Server[i].group > NONE ) - { - for( n = 0; n < MAX_SERVERS; n++ ) - { - if( n == i ) continue; - if(( Conf_Server[n].conn_id > NONE ) && ( Conf_Server[n].group == Conf_Server[i].group )) break; + if( Conf_Server[i].group > NONE ) { + for (n = 0; n < MAX_SERVERS; n++) { + if (n == i) continue; + if ((Conf_Server[n].conn_id > NONE) && + (Conf_Server[n].group == Conf_Server[i].group)) + break; } - if( n < MAX_SERVERS ) continue; + if (n < MAX_SERVERS) continue; } /* Check last connect attempt? */ - if( Conf_Server[i].lasttry > time( NULL ) - Conf_ConnectRetry ) continue; + time_now = time(NULL); + if( Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry)) + continue; /* Okay, try to connect now */ - Conf_Server[i].lasttry = time( NULL ); - - /* Search free connection structure */ - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; - if( idx >= Pool_Size ) - { - Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", Pool_Size ); - return; - } -#ifdef DEBUG - Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host ); -#endif - - /* Verbindungs-Struktur initialisieren */ - Init_Conn_Struct( idx ); - My_Connections[idx].sock = SERVER_WAIT; - Conf_Server[i].conn_id = idx; - - /* Resolve Hostname. If this fails, try to use it as an IP address */ - strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip )); - strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host )); - s = Resolve_Name( Conf_Server[i].host ); - - /* resolver process running? */ - if( s ) My_Connections[idx].res_stat = s; + Conf_Server[i].lasttry = time_now; + assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0); + Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server); } } /* Check_Servers */ -LOCAL void -New_Server( int Server, CONN_ID Idx ) +static void +New_Server( int Server ) { /* Establish new server link */ @@ -1370,19 +1350,9 @@ New_Server( int Server, CONN_ID Idx ) CLIENT *c; assert( Server > NONE ); - assert( Idx > NONE ); - - /* Did we get a valid IP address? */ - if( ! Conf_Server[Server].ip[0] ) - { - /* No. Free connection structure and abort: */ - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; - Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx ); - return; - } - Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d (connection %d) ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port, Idx ); + Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", Conf_Server[Server].host, + Conf_Server[Server].ip, Conf_Server[Server].port ); #ifdef HAVE_INET_ATON if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 ) @@ -1392,84 +1362,93 @@ New_Server( int Server, CONN_ID Idx ) if( inaddr.s_addr == (unsigned)-1 ) #endif { - /* Can't convert IP address */ - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; - Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip ); + Log( LOG_ERR, "Can't connect to \"%s\": can't convert ip address %s!", + Conf_Server[Server].host, Conf_Server[Server].ip ); return; } memset( &new_addr, 0, sizeof( new_addr )); - new_addr.sin_family = AF_INET; + new_addr.sin_family = (sa_family_t)AF_INET; new_addr.sin_addr = inaddr; new_addr.sin_port = htons( Conf_Server[Server].port ); new_sock = socket( PF_INET, SOCK_STREAM, 0 ); - if ( new_sock < 0 ) - { - /* Can't create socket */ - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; + if ( new_sock < 0 ) { Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); return; } if( ! Init_Socket( new_sock )) return; - res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr )); - if(( res != 0 ) && ( errno != EINPROGRESS )) - { - /* Can't connect socket */ + res = connect(new_sock, (struct sockaddr *)&new_addr, + (socklen_t)sizeof(new_addr)); + if(( res != 0 ) && ( errno != EINPROGRESS )) { Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno )); close( new_sock ); - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; return; } - - /* Client-Struktur initialisieren */ - c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); - if( ! c ) - { - /* Can't create new client structure */ + + if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) { + Log(LOG_ALERT, + "Cannot allocate memory for server connection (socket %d)", + new_sock); close( new_sock ); - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; + return; + } + + My_Connections = array_start(&My_ConnArray); + + assert(My_Connections[new_sock].sock <= 0); + + Init_Conn_Struct(new_sock); + + c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); + if( ! c ) { Log( LOG_ALERT, "Can't establish connection: can't create client structure!" ); + close( new_sock ); return; } + Client_SetIntroducer( c, c ); Client_SetToken( c, TOKEN_OUTBOUND ); /* Register connection */ - My_Connections[Idx].sock = new_sock; - My_Connections[Idx].addr = new_addr; - strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host )); + Conf_Server[Server].conn_id = new_sock; + My_Connections[new_sock].sock = new_sock; + My_Connections[new_sock].addr = new_addr; + My_Connections[new_sock].client = c; + strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host, + sizeof(My_Connections[new_sock].host )); /* Register new socket */ - io_event_create( new_sock, IO_WANTWRITE, cb_connserver); - Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING ); + if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) { + Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno)); + Conn_Close( new_sock, "io_event_create() failed", NULL, false ); + Init_Conn_Struct( new_sock ); + Conf_Server[Server].conn_id = NONE; + } -#ifdef DEBUG - Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock ); -#endif + LogDebug("Registered new connection %d on socket %d.", + new_sock, My_Connections[new_sock].sock ); + Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING ); } /* New_Server */ -LOCAL void +static void Init_Conn_Struct( CONN_ID Idx ) { time_t now = time( NULL ); /* Connection-Struktur initialisieren */ memset( &My_Connections[Idx], 0, sizeof ( CONNECTION )); - My_Connections[Idx].sock = NONE; + My_Connections[Idx].sock = -1; My_Connections[Idx].lastdata = now; My_Connections[Idx].lastprivmsg = now; + Resolve_Init(&My_Connections[Idx].res_stat); } /* Init_Conn_Struct */ -LOCAL bool +static bool Init_Socket( int Sock ) { /* Initialize socket (set options) */ @@ -1493,9 +1472,7 @@ Init_Socket( int Sock ) /* Set type of service (TOS) */ #if defined(IP_TOS) && defined(IPTOS_LOWDELAY) value = IPTOS_LOWDELAY; -#ifdef DEBUG - Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); -#endif + LogDebug("Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 ) { Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno )); @@ -1507,137 +1484,126 @@ Init_Socket( int Sock ) } /* Init_Socket */ -GLOBAL -void Read_Resolver_Result( int r_fd ) + +static void +cb_Connect_to_Server(int fd, UNUSED short events) +{ + /* Read result of resolver sub-process from pipe and start connection */ + int i; + size_t len; + char readbuf[HOST_LEN + 1]; + + LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events); + + for (i=0; i < MAX_SERVERS; i++) { + if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd ) + break; + } + + if( i >= MAX_SERVERS) { + /* Ops, no matching server found?! */ + io_close( fd ); + LogDebug("Resolver: Got Forward Lookup callback for unknown server!?"); + return; + } + + /* Read result from pipe */ + len = Resolve_Read(&Conf_Server[i].res_stat, readbuf, sizeof readbuf -1); + if (len == 0) + return; + + readbuf[len] = '\0'; + LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); + strlcpy( Conf_Server[i].ip, readbuf, sizeof( Conf_Server[i].ip )); + + /* connect() */ + New_Server(i); +} /* cb_Read_Forward_Lookup */ + + +static void +cb_Read_Resolver_Result( int r_fd, UNUSED short events ) { /* Read result of resolver sub-process from pipe and update the * apropriate connection/client structure(s): hostname and/or * IDENT user name.*/ CLIENT *c; - int len, i, n; - RES_STAT *s; - char *ptr; + int i; + size_t len; + char *identptr; +#ifdef IDENTAUTH + char readbuf[HOST_LEN + 2 + CLIENT_USER_LEN]; +#else + char readbuf[HOST_LEN + 1]; +#endif + + LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events ); - Log( LOG_DEBUG, "Resolver: started, fd %d\n", r_fd ); /* Search associated connection ... */ - for( i = 0; i < Pool_Size; i++ ) - { + for( i = 0; i < Pool_Size; i++ ) { if(( My_Connections[i].sock != NONE ) - && ( My_Connections[i].res_stat != NULL ) - && ( My_Connections[i].res_stat->pipe[0] == r_fd )) + && ( Resolve_Getfd(&My_Connections[i].res_stat) == r_fd )) break; } - if( i >= Pool_Size ) - { + if( i >= Pool_Size ) { /* Ops, none found? Probably the connection has already * been closed!? We'll ignore that ... */ io_close( r_fd ); -#ifdef DEBUG - Log( LOG_DEBUG, "Resolver: Got result for unknown connection!?" ); -#endif + LogDebug("Resolver: Got callback for unknown connection!?"); return; } - /* Get resolver structure */ - s = My_Connections[i].res_stat; - assert( s != NULL ); - /* Read result from pipe */ - len = read( r_fd, s->buffer + s->bufpos, sizeof( s->buffer ) - s->bufpos - 1 ); - if( len < 0 ) - { - /* Error! */ - Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno )); - FreeRes_stat( &My_Connections[i] ); + len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1); + if (len == 0) return; - } - s->bufpos += len; - s->buffer[s->bufpos] = '\0'; - /* If the result string is incomplete, return to main loop and - * wait until we can read in more bytes. */ -#ifdef IDENTAUTH -try_resolve: -#endif - ptr = strchr( s->buffer, '\n' ); - if( ! ptr ) return; - *ptr = '\0'; - -#ifdef DEBUG - Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%d bytes), stage %d.", s->buffer, len, s->stage ); -#endif + readbuf[len] = '\0'; + identptr = strchr(readbuf, '\n'); + assert(identptr != NULL); + if (!identptr) { + Log( LOG_CRIT, "Resolver: Got malformed result!"); + return; + } + *identptr = '\0'; + LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); /* Okay, we got a complete result: this is a host name for outgoing - * connections and a host name or IDENT user name (if enabled) for + * connections and a host name and IDENT user name (if enabled) for * incoming connections.*/ - if( My_Connections[i].sock > NONE ) - { - /* Incoming connection. Search client ... */ - c = Client_GetFromConn( i ); - assert( c != NULL ); + assert ( My_Connections[i].sock >= 0 ); + /* Incoming connection. Search client ... */ + c = Conn_GetClient( i ); + assert( c != NULL ); - /* Only update client information of unregistered clients */ - if( Client_Type( c ) == CLIENT_UNKNOWN ) - { - switch(s->stage) { - case 0: /* host name */ - strlcpy( My_Connections[i].host, s->buffer, sizeof( My_Connections[i].host )); - Client_SetHostname( c, s->buffer ); + /* Only update client information of unregistered clients */ + if( Client_Type( c ) == CLIENT_UNKNOWN ) { + strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host)); + Client_SetHostname( c, readbuf); #ifdef IDENTAUTH - /* clean up buffer for IDENT result */ - len = strlen( s->buffer ) + 1; - assert((size_t) len <= sizeof( s->buffer )); - memmove( s->buffer, s->buffer + len, sizeof( s->buffer ) - len ); - assert(len <= s->bufpos ); - s->bufpos -= len; - - /* Don't close pipe and clean up, but - * instead wait for IDENT result */ - s->stage = 1; - goto try_resolve; - - case 1: /* IDENT user name */ - if( s->buffer[0] ) - { - Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, s->buffer ); - Client_SetUser( c, s->buffer, true ); - } - else Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i ); -#endif - break; - default: - Log( LOG_ERR, "Resolver: got result for unknown stage %d!?", s->stage ); - } + ++identptr; + if (*identptr) { + Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr); + Client_SetUser( c, identptr, true ); + } else { + Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i ); } +#endif + } #ifdef DEBUG else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i ); #endif - } - else - { - /* Outgoing connection (server link): set the IP address - * so that we can connect to it in the main loop. */ - - /* Search server ... */ - n = Conf_GetServer( i ); - assert( n > NONE ); - - strlcpy( Conf_Server[n].ip, s->buffer, sizeof( Conf_Server[n].ip )); - } - - /* Clean up ... */ - FreeRes_stat( &My_Connections[i] ); - /* Reset penalty time */ Conn_ResetPenalty( i ); -} /* Read_Resolver_Result */ +} /* cb_Read_Resolver_Result */ -LOCAL void -Simple_Message( int Sock, char *Msg ) +static void +Simple_Message( int Sock, const char *Msg ) { char buf[COMMAND_LEN]; + size_t len; /* Write "simple" message to socket, without using compression * or even the connection write buffers. Used e.g. for error * messages by New_Connection(). */ @@ -1645,24 +1611,38 @@ Simple_Message( int Sock, char *Msg ) assert( Msg != NULL ); strlcpy( buf, Msg, sizeof buf - 2); - strlcat( buf, "\r\n", sizeof buf); - (void)write( Sock, buf, strlen( buf ) ); + len = strlcat( buf, "\r\n", sizeof buf); + (void)write(Sock, buf, len); } /* Simple_Error */ -LOCAL int +static int Count_Connections( struct sockaddr_in addr_in ) { int i, cnt; cnt = 0; - for( i = 0; i < Pool_Size; i++ ) - { + for( i = 0; i < Pool_Size; i++ ) { if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].addr.sin_addr.s_addr == addr_in.sin_addr.s_addr )) cnt++; } return cnt; } /* Count_Connections */ +GLOBAL CLIENT * +Conn_GetClient( CONN_ID Idx ) +{ + /* return Client-Structure that belongs to the local Connection Idx. + * If none is found, return NULL. + */ + CONNECTION *c; + assert( Idx >= 0 ); + + c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx); + + assert(c != NULL); + + return c ? c->client : NULL; +} /* -eof- */