X-Git-Url: https://arthur.barton.de/cgi-bin/gitweb.cgi?p=ngircd-alex.git;a=blobdiff_plain;f=src%2Fngircd%2Fclient.c;h=b3b6118172f6bdcaf3906c9b41890f179354740d;hp=15d83c0a56ac09bf7edbb9313ec0111d341b8e17;hb=3be7b9ef59cf7425c87e4b44c7345287eb13c425;hpb=08cf560734765afe70140753db1e881be647e540 diff --git a/src/ngircd/client.c b/src/ngircd/client.c index 15d83c0a..b3b61181 100644 --- a/src/ngircd/client.c +++ b/src/ngircd/client.c @@ -1,15 +1,15 @@ /* * ngIRCd -- The Next Generation IRC Daemon - * Copyright (c)2001 by Alexander Barton (alex@barton.de) + * Copyright (c)2001,2002 by Alexander Barton (alex@barton.de) * * Dieses Programm ist freie Software. Sie koennen es unter den Bedingungen * der GNU General Public License (GPL), wie von der Free Software Foundation * herausgegeben, weitergeben und/oder modifizieren, entweder unter Version 2 * der Lizenz oder (wenn Sie es wuenschen) jeder spaeteren Version. * Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste - * der an comBase beteiligten Autoren finden Sie in der Datei AUTHORS. + * der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS. * - * $Id: client.c,v 1.7 2001/12/26 14:45:37 alex Exp $ + * $Id: client.c,v 1.54 2002/04/14 13:54:51 alex Exp $ * * client.c: Management aller Clients * @@ -19,65 +19,58 @@ * Ueber welchen IRC-Server die Verbindung nun tatsaechlich in das Netzwerk her- * gestellt wurde, muss der jeweiligen Struktur entnommen werden. Ist es dieser * Server gewesen, so existiert eine entsprechende CONNECTION-Struktur. - * - * $Log: client.c,v $ - * Revision 1.7 2001/12/26 14:45:37 alex - * - "Code Cleanups". - * - * Revision 1.6 2001/12/26 03:19:16 alex - * - neue Funktion Client_Name(). - * - * Revision 1.5 2001/12/25 22:04:26 alex - * - Aenderungen an den Debug- und Logging-Funktionen. - * - * Revision 1.4 2001/12/25 19:21:26 alex - * - Client-Typ ("Status") besser unterteilt, My_Clients ist zudem nun global. - * - * Revision 1.3 2001/12/24 01:31:14 alex - * - einige assert()'s eingestraeut. - * - * Revision 1.2 2001/12/23 22:04:37 alex - * - einige neue Funktionen, - * - CLIENT-Struktur erweitert. - * - * Revision 1.1 2001/12/14 08:13:43 alex - * - neues Modul begonnen :-) */ -#include -#include "global.h" +#define __client_c__ -#include + +#include "portab.h" + +#include "imp.h" #include #include +#include +#include #include +#include -#include +#include "exp.h" #include "client.h" #include +#include "ngircd.h" #include "channel.h" +#include "conf.h" #include "conn.h" -#include "irc.h" +#include "hash.h" +#include "irc-write.h" #include "log.h" #include "messages.h" #include -GLOBAL CLIENT *My_Clients; +LOCAL CLIENT *This_Server, *My_Clients; +LOCAL CHAR GetID_Buffer[CLIENT_ID_LEN]; + +LOCAL INT Count( CLIENT_TYPE Type ); +LOCAL INT MyCount( CLIENT_TYPE Type ); LOCAL CLIENT *New_Client_Struct( VOID ); +LOCAL VOID Generate_MyToken( CLIENT *Client ); GLOBAL VOID Client_Init( VOID ) { + struct hostent *h; + This_Server = New_Client_Struct( ); if( ! This_Server ) { Log( LOG_EMERG, "Can't allocate client structure for server! Going down." ); + Log( LOG_ALERT, PACKAGE" exiting due to fatal errors!" ); exit( 1 ); } @@ -86,8 +79,15 @@ GLOBAL VOID Client_Init( VOID ) This_Server->type = CLIENT_SERVER; This_Server->conn_id = NONE; This_Server->introducer = This_Server; + This_Server->mytoken = 1; + This_Server->hops = 0; + gethostname( This_Server->host, CLIENT_HOST_LEN ); - strcpy( This_Server->nick, This_Server->host ); + h = gethostbyname( This_Server->host ); + if( h ) strcpy( This_Server->host, h->h_name ); + + Client_SetID( This_Server, Conf_ServerName ); + Client_SetInfo( This_Server, Conf_ServerInfo ); My_Clients = This_Server; } /* Client_Init */ @@ -98,75 +98,376 @@ GLOBAL VOID Client_Exit( VOID ) CLIENT *c, *next; INT cnt; - Client_Destroy( This_Server ); + Client_Destroy( This_Server, "Server going down.", NULL, FALSE ); cnt = 0; c = My_Clients; while( c ) { cnt++; - next = c->next; + next = (CLIENT *)c->next; free( c ); c = next; } if( cnt ) Log( LOG_INFO, "Freed %d client structure%s.", cnt, cnt == 1 ? "" : "s" ); -} /* Client Exit */ +} /* Client_Exit */ -GLOBAL CLIENT *Client_NewLocal( CONN_ID Idx, CHAR *Hostname ) +GLOBAL CLIENT *Client_ThisServer( VOID ) +{ + return This_Server; +} /* Client_ThisServer */ + + +GLOBAL CLIENT *Client_NewLocal( CONN_ID Idx, CHAR *Hostname, INT Type, BOOLEAN Idented ) +{ + /* Neuen lokalen Client erzeugen: Wrapper-Funktion fuer Client_New(). */ + return Client_New( Idx, This_Server, NULL, Type, NULL, NULL, Hostname, NULL, 0, 0, NULL, Idented ); +} /* Client_NewLocal */ + + +GLOBAL CLIENT *Client_NewRemoteServer( CLIENT *Introducer, CHAR *Hostname, CLIENT *TopServer, INT Hops, INT Token, CHAR *Info, BOOLEAN Idented ) +{ + /* Neuen Remote-Client erzeugen: Wrapper-Funktion fuer Client_New (). */ + return Client_New( NONE, Introducer, TopServer, CLIENT_SERVER, Hostname, NULL, Hostname, Info, Hops, Token, NULL, Idented ); +} /* Client_NewRemoteServer */ + + +GLOBAL CLIENT *Client_NewRemoteUser( CLIENT *Introducer, CHAR *Nick, INT Hops, CHAR *User, CHAR *Hostname, INT Token, CHAR *Modes, CHAR *Info, BOOLEAN Idented ) +{ + /* Neuen Remote-Client erzeugen: Wrapper-Funktion fuer Client_New (). */ + return Client_New( NONE, Introducer, NULL, CLIENT_USER, Nick, User, Hostname, Info, Hops, Token, Modes, Idented ); +} /* Client_NewRemoteUser */ + + +GLOBAL CLIENT *Client_New( CONN_ID Idx, CLIENT *Introducer, CLIENT *TopServer, INT Type, CHAR *ID, CHAR *User, CHAR *Hostname, CHAR *Info, INT Hops, INT Token, CHAR *Modes, BOOLEAN Idented ) { - /* Neuen lokalen Client erzeugen. */ - CLIENT *client; - assert( Idx >= 0 ); + assert( Idx >= NONE ); + assert( Introducer != NULL ); assert( Hostname != NULL ); - + client = New_Client_Struct( ); if( ! client ) return NULL; - /* Initgialisieren */ + /* Initialisieren */ client->conn_id = Idx; - client->introducer = This_Server; - strncpy( client->host, Hostname, CLIENT_HOST_LEN ); - client->host[CLIENT_HOST_LEN] = '\0'; + client->introducer = Introducer; + client->topserver = TopServer; + client->type = Type; + if( ID ) Client_SetID( client, ID ); + if( User ) Client_SetUser( client, User, Idented ); + if( Hostname ) Client_SetHostname( client, Hostname ); + if( Info ) Client_SetInfo( client, Info ); + client->hops = Hops; + client->token = Token; + if( Modes ) Client_SetModes( client, Modes ); + if( Type == CLIENT_SERVER ) Generate_MyToken( client ); + + /* ist der User away? */ + if( strchr( client->modes, 'a' )) strcpy( client->away, DEFAULT_AWAY_MSG ); /* Verketten */ - client->next = My_Clients; + client->next = (POINTER *)My_Clients; My_Clients = client; - + return client; -} /* Client_NewLocal */ +} /* Client_New */ -GLOBAL VOID Client_Destroy( CLIENT *Client ) +GLOBAL VOID Client_Destroy( CLIENT *Client, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN SendQuit ) { /* Client entfernen. */ CLIENT *last, *c; + CHAR msg[LINE_LEN], *txt; assert( Client != NULL ); - + + if( LogMsg ) txt = LogMsg; + else txt = FwdMsg; + if( ! txt ) txt = "Reason unknown."; + + /* Netz-Split-Nachricht vorbereiten (noch nicht optimal) */ + if( Client->type == CLIENT_SERVER ) sprintf( msg, "%s: lost server %s", This_Server->id, Client->id ); + last = NULL; c = My_Clients; while( c ) { + if(( Client->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c != Client )) + { + /* der Client, der geloescht wird ist ein Server. Der Client, den wir gerade + * pruefen, ist ein Child von diesem und muss daher auch entfernt werden */ + Client_Destroy( c, NULL, msg, FALSE ); + last = NULL; + c = My_Clients; + continue; + } if( c == Client ) { + /* Wir haben den Client gefunden: entfernen */ if( last ) last->next = c->next; - else My_Clients = c->next; + else My_Clients = (CLIENT *)c->next; + + if( c->type == CLIENT_USER ) + { + if( c->conn_id != NONE ) + { + /* Ein lokaler User */ + Log( LOG_NOTICE, "User \"%s\" unregistered (connection %d): %s", Client_Mask( c ), c->conn_id, txt ); + + if( SendQuit ) + { + /* Alle andere Server informieren! */ + if( FwdMsg ) IRC_WriteStrServersPrefix( NULL, c, "QUIT :%s", FwdMsg ); + else IRC_WriteStrServersPrefix( NULL, c, "QUIT :" ); + } + } + else + { + /* Remote User */ + Log( LOG_DEBUG, "User \"%s\" unregistered: %s", Client_Mask( c ), txt ); + + if( SendQuit ) + { + /* Andere Server informieren, ausser denen, die "in + * Richtung dem liegen", auf dem der User registriert + * ist. Von denen haben wir das QUIT ja wohl bekommen. */ + if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :%s", FwdMsg ); + else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "QUIT :" ); + } + } + Channel_RemoveClient( c, FwdMsg ? FwdMsg : c->id ); + } + else if( c->type == CLIENT_SERVER ) + { + if( c != This_Server ) + { + if( c->conn_id != NONE ) Log( LOG_NOTICE|LOG_snotice, "Server \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt ); + else Log( LOG_NOTICE|LOG_snotice, "Server \"%s\" unregistered: %s", c->id, txt ); + } + + /* andere Server informieren */ + if( ! NGIRCd_Quit ) + { + if( FwdMsg ) IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :%s", c->id, FwdMsg ); + else IRC_WriteStrServersPrefix( Client_NextHop( c ), c, "SQUIT %s :", c->id ); + } + } + else + { + if( c->conn_id != NONE ) + { + if( c->id[0] ) Log( LOG_NOTICE, "Client \"%s\" unregistered (connection %d): %s", c->id, c->conn_id, txt ); + else Log( LOG_NOTICE, "Client unregistered (connection %d): %s", c->conn_id, txt ); + } + else + { + if( c->id[0] ) Log( LOG_WARNING, "Unregistered unknown client \"%s\": %s", c->id, txt ); + else Log( LOG_WARNING, "Unregistered unknown client: %s", c->id, txt ); + } + } + free( c ); break; } last = c; - c = c->next; + c = (CLIENT *)c->next; } } /* Client_Destroy */ +GLOBAL VOID Client_SetHostname( CLIENT *Client, CHAR *Hostname ) +{ + /* Hostname eines Clients setzen */ + + assert( Client != NULL ); + assert( Hostname != NULL ); + + strncpy( Client->host, Hostname, CLIENT_HOST_LEN - 1 ); + Client->host[CLIENT_HOST_LEN - 1] = '\0'; +} /* Client_SetHostname */ + + +GLOBAL VOID Client_SetID( CLIENT *Client, CHAR *ID ) +{ + /* Hostname eines Clients setzen, Hash-Wert berechnen */ + + assert( Client != NULL ); + assert( ID != NULL ); + + strncpy( Client->id, ID, CLIENT_ID_LEN - 1 ); + Client->id[CLIENT_ID_LEN - 1] = '\0'; + + /* Hash */ + Client->hash = Hash( Client->id ); +} /* Client_SetID */ + + +GLOBAL VOID Client_SetUser( CLIENT *Client, CHAR *User, BOOLEAN Idented ) +{ + /* Username eines Clients setzen */ + + assert( Client != NULL ); + assert( User != NULL ); + + if( Idented ) strncpy( Client->user, User, CLIENT_USER_LEN - 1 ); + else + { + Client->user[0] = '~'; + strncpy( Client->user + 1, User, CLIENT_USER_LEN - 2 ); + } + Client->user[CLIENT_USER_LEN - 1] = '\0'; +} /* Client_SetUser */ + + +GLOBAL VOID Client_SetInfo( CLIENT *Client, CHAR *Info ) +{ + /* Hostname eines Clients setzen */ + + assert( Client != NULL ); + assert( Info != NULL ); + + strncpy( Client->info, Info, CLIENT_INFO_LEN - 1 ); + Client->info[CLIENT_INFO_LEN - 1] = '\0'; +} /* Client_SetInfo */ + + +GLOBAL VOID Client_SetModes( CLIENT *Client, CHAR *Modes ) +{ + /* Hostname eines Clients setzen */ + + assert( Client != NULL ); + assert( Modes != NULL ); + + strncpy( Client->modes, Modes, CLIENT_MODE_LEN - 1 ); + Client->modes[CLIENT_MODE_LEN - 1] = '\0'; +} /* Client_SetModes */ + + +GLOBAL VOID Client_SetPassword( CLIENT *Client, CHAR *Pwd ) +{ + /* Von einem Client geliefertes Passwort */ + + assert( Client != NULL ); + assert( Pwd != NULL ); + + strncpy( Client->pwd, Pwd, CLIENT_PASS_LEN - 1 ); + Client->pwd[CLIENT_PASS_LEN - 1] = '\0'; +} /* Client_SetPassword */ + + +GLOBAL VOID Client_SetAway( CLIENT *Client, CHAR *Txt ) +{ + /* Von einem Client gelieferte AWAY-Nachricht */ + + assert( Client != NULL ); + + if( Txt ) + { + /* Client AWAY setzen */ + strncpy( Client->away, Txt, CLIENT_AWAY_LEN - 1 ); + Client->away[CLIENT_AWAY_LEN - 1] = '\0'; + Client_ModeAdd( Client, 'a' ); + Log( LOG_DEBUG, "User \"%s\" is away: %s", Client_Mask( Client ), Txt ); + } + else + { + /* AWAY loeschen */ + Client_ModeDel( Client, 'a' ); + Log( LOG_DEBUG, "User \"%s\" is no longer away.", Client_Mask( Client )); + } +} /* Client_SetAway */ + + +GLOBAL VOID Client_SetType( CLIENT *Client, INT Type ) +{ + assert( Client != NULL ); + Client->type = Type; + if( Type == CLIENT_SERVER ) Generate_MyToken( Client ); +} /* Client_SetType */ + + +GLOBAL VOID Client_SetHops( CLIENT *Client, INT Hops ) +{ + assert( Client != NULL ); + Client->hops = Hops; +} /* Client_SetHops */ + + +GLOBAL VOID Client_SetToken( CLIENT *Client, INT Token ) +{ + assert( Client != NULL ); + Client->token = Token; +} /* Client_SetToken */ + + +GLOBAL VOID Client_SetIntroducer( CLIENT *Client, CLIENT *Introducer ) +{ + assert( Client != NULL ); + assert( Introducer != NULL ); + Client->introducer = Introducer; +} /* Client_SetIntroducer */ + + +GLOBAL VOID Client_SetOperByMe( CLIENT *Client, BOOLEAN OperByMe ) +{ + assert( Client != NULL ); + Client->oper_by_me = OperByMe; +} /* Client_SetOperByMe */ + + +GLOBAL BOOLEAN Client_ModeAdd( CLIENT *Client, CHAR Mode ) +{ + /* Mode soll gesetzt werden. TRUE wird geliefert, wenn der + * Mode neu gesetzt wurde, FALSE, wenn der Client den Mode + * bereits hatte. */ + + CHAR x[2]; + + assert( Client != NULL ); + + x[0] = Mode; x[1] = '\0'; + if( ! strchr( Client->modes, x[0] )) + { + /* Client hat den Mode noch nicht -> setzen */ + strcat( Client->modes, x ); + return TRUE; + } + else return FALSE; +} /* Client_ModeAdd */ + + +GLOBAL BOOLEAN Client_ModeDel( CLIENT *Client, CHAR Mode ) +{ + /* Mode soll geloescht werden. TRUE wird geliefert, wenn der + * Mode entfernt wurde, FALSE, wenn der Client den Mode + * ueberhaupt nicht hatte. */ + + CHAR x[2], *p; + + assert( Client != NULL ); + + x[0] = Mode; x[1] = '\0'; + + p = strchr( Client->modes, x[0] ); + if( ! p ) return FALSE; + + /* Client hat den Mode -> loeschen */ + while( *p ) + { + *p = *(p + 1); + p++; + } + return TRUE; +} /* Client_ModeDel */ + + GLOBAL CLIENT *Client_GetFromConn( CONN_ID Idx ) { - /* Client-Struktur, die zur lokalen Verbindung Idx gehoert + /* Client-Struktur, die zur lokalen Verbindung Idx gehoert, * liefern. Wird keine gefunden, so wird NULL geliefert. */ CLIENT *c; @@ -177,48 +478,426 @@ GLOBAL CLIENT *Client_GetFromConn( CONN_ID Idx ) while( c ) { if( c->conn_id == Idx ) return c; - c = c->next; + c = (CLIENT *)c->next; } return NULL; } /* Client_GetFromConn */ -GLOBAL CHAR *Client_Name( CLIENT *Client ) +GLOBAL CLIENT *Client_Search( CHAR *Nick ) { + /* Client-Struktur, die den entsprechenden Nick hat, liefern. + * Wird keine gefunden, so wird NULL geliefert. */ + + CHAR search_id[CLIENT_ID_LEN], *ptr; + CLIENT *c = NULL; + UINT32 search_hash; + + assert( Nick != NULL ); + + /* Nick kopieren und ggf. Host-Mask abschneiden */ + strncpy( search_id, Nick, CLIENT_ID_LEN - 1 ); + search_id[CLIENT_ID_LEN - 1] = '\0'; + ptr = strchr( search_id, '!' ); + if( ptr ) *ptr = '\0'; + + search_hash = Hash( search_id ); + + c = My_Clients; + while( c ) + { + if( c->hash == search_hash ) + { + /* lt. Hash-Wert: Treffer! */ + if( strcasecmp( c->id, search_id ) == 0 ) return c; + } + c = (CLIENT *)c->next; + } + return NULL; +} /* Client_Search */ + + +GLOBAL CLIENT *Client_GetFromToken( CLIENT *Client, INT Token ) +{ + /* Client-Struktur, die den entsprechenden Introducer (=Client) + * und das gegebene Token hat, liefern. Wird keine gefunden, + * so wird NULL geliefert. */ + + CLIENT *c; + assert( Client != NULL ); + assert( Token > 0 ); - if( Client->nick[0] ) return Client->nick; + c = My_Clients; + while( c ) + { + if(( c->type == CLIENT_SERVER ) && ( c->introducer == Client ) && ( c->token == Token )) return c; + c = (CLIENT *)c->next; + } + return NULL; +} /* Client_GetFromToken */ + + +GLOBAL INT Client_Type( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->type; +} /* Client_Type */ + + +GLOBAL CONN_ID Client_Conn( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->conn_id; +} /* Client_Conn */ + + +GLOBAL CHAR *Client_ID( CLIENT *Client ) +{ + assert( Client != NULL ); + +#ifdef DEBUG + if( Client->type == CLIENT_USER ) assert( strlen( Client->id ) < CLIENT_NICK_LEN ); +#endif + + if( Client->id[0] ) return Client->id; else return "*"; -} /* Client_Name */ +} /* Client_ID */ -GLOBAL BOOLEAN Client_CheckNick( CLIENT *Client, CHAR *Nick ) +GLOBAL CHAR *Client_Info( CLIENT *Client ) { - /* Nick ueberpruefen */ + assert( Client != NULL ); + return Client->info; +} /* Client_Info */ + + +GLOBAL CHAR *Client_User( CLIENT *Client ) +{ + assert( Client != NULL ); + if( Client->user[0] ) return Client->user; + else return "~"; +} /* Client_User */ + + +GLOBAL CHAR *Client_Hostname( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->host; +} /* Client_Hostname */ + +GLOBAL CHAR *Client_Password( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->pwd; +} /* Client_Password */ + + +GLOBAL CHAR *Client_Modes( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->modes; +} /* Client_Modes */ + + +GLOBAL BOOLEAN Client_OperByMe( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->oper_by_me; +} /* Client_OperByMe */ + + +GLOBAL INT Client_Hops( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->hops; +} /* Client_Hops */ + + +GLOBAL INT Client_Token( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->token; +} /* Client_Token */ + + +GLOBAL INT Client_MyToken( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->mytoken; +} /* Client_MyToken */ + + +GLOBAL CLIENT *Client_NextHop( CLIENT *Client ) +{ CLIENT *c; + assert( Client != NULL ); + + c = Client; + while( c->introducer && ( c->introducer != c ) && ( c->introducer != This_Server )) c = c->introducer; + return c; +} /* Client_NextHop */ + + +GLOBAL CHAR *Client_Mask( CLIENT *Client ) +{ + /* Client-"ID" liefern, wie sie z.B. fuer + * Prefixe benoetigt wird. */ + + assert( Client != NULL ); + + if( Client->type == CLIENT_SERVER ) return Client->id; + + sprintf( GetID_Buffer, "%s!%s@%s", Client->id, Client->user, Client->host ); + return GetID_Buffer; +} /* Client_Mask */ + + +GLOBAL CLIENT *Client_Introducer( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->introducer; +} /* Client_Introducer */ + + +GLOBAL CLIENT *Client_TopServer( CLIENT *Client ) +{ + assert( Client != NULL ); + return Client->topserver; +} /* Client_TopServer */ + + +GLOBAL BOOLEAN Client_HasMode( CLIENT *Client, CHAR Mode ) +{ + assert( Client != NULL ); + return strchr( Client->modes, Mode ) != NULL; +} /* Client_HasMode */ + + +GLOBAL CHAR *Client_Away( CLIENT *Client ) +{ + /* AWAY-Text liefern */ + + assert( Client != NULL ); + return Client->away; +} /* Client_Away */ + + +GLOBAL BOOLEAN Client_CheckNick( CLIENT *Client, CHAR *Nick ) +{ + /* Nick ueberpruefen */ + assert( Client != NULL ); assert( Nick != NULL ); - /* Nick zu lang? */ - if( strlen( Nick ) > CLIENT_NICK_LEN ) return IRC_WriteStrClient( Client, This_Server, ERR_ERRONEUSNICKNAME_MSG, Client_Name( Client ), Nick ); + /* Nick ungueltig? */ + if( ! Client_IsValidNick( Nick )) + { + IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), Nick ); + return FALSE; + } /* Nick bereits vergeben? */ + if( Client_Search( Nick )) + { + /* den Nick gibt es bereits */ + IRC_WriteStrClient( Client, ERR_NICKNAMEINUSE_MSG, Client_ID( Client ), Nick ); + return FALSE; + } + + return TRUE; +} /* Client_CheckNick */ + + +GLOBAL BOOLEAN Client_CheckID( CLIENT *Client, CHAR *ID ) +{ + /* Nick ueberpruefen */ + + CHAR str[COMMAND_LEN]; + CLIENT *c; + + assert( Client != NULL ); + assert( Client->conn_id > NONE ); + assert( ID != NULL ); + + /* Nick zu lang? */ + if( strlen( ID ) > CLIENT_ID_LEN ) + { + IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), ID ); + return FALSE; + } + + /* ID bereits vergeben? */ c = My_Clients; while( c ) { - if( strcasecmp( c->nick, Nick ) == 0 ) + if( strcasecmp( c->id, ID ) == 0 ) { - /* den Nick gibt es bereits */ - IRC_WriteStrClient( Client, This_Server, ERR_NICKNAMEINUSE_MSG, Client_Name( Client ), Nick ); + /* die Server-ID gibt es bereits */ + sprintf( str, "ID \"%s\" already registered!", ID ); + Log( LOG_ERR, "%s (on connection %d)", str, Client->conn_id ); + Conn_Close( Client->conn_id, str, str, TRUE ); return FALSE; } - c = c->next; + c = (CLIENT *)c->next; } return TRUE; -} /* Client_CheckNick */ +} /* Client_CheckID */ + + +GLOBAL CLIENT *Client_First( VOID ) +{ + /* Ersten Client liefern. */ + + return My_Clients; +} /* Client_First */ + + +GLOBAL CLIENT *Client_Next( CLIENT *c ) +{ + /* Naechsten Client liefern. Existiert keiner, + * so wird NULL geliefert. */ + + assert( c != NULL ); + return (CLIENT *)c->next; +} /* Client_Next */ + + +GLOBAL INT Client_UserCount( VOID ) +{ + return Count( CLIENT_USER ); +} /* Client_UserCount */ + + +GLOBAL INT Client_ServiceCount( VOID ) +{ + return Count( CLIENT_SERVICE );; +} /* Client_ServiceCount */ + + +GLOBAL INT Client_ServerCount( VOID ) +{ + return Count( CLIENT_SERVER ); +} /* Client_ServerCount */ + + +GLOBAL INT Client_MyUserCount( VOID ) +{ + return MyCount( CLIENT_USER ); +} /* Client_MyUserCount */ + + +GLOBAL INT Client_MyServiceCount( VOID ) +{ + return MyCount( CLIENT_SERVICE ); +} /* Client_MyServiceCount */ + + +GLOBAL INT Client_MyServerCount( VOID ) +{ + CLIENT *c; + INT cnt; + + cnt = 0; + c = My_Clients; + while( c ) + { + if(( c->type == CLIENT_SERVER ) && ( c->hops == 1 )) cnt++; + c = (CLIENT *)c->next; + } + return cnt; +} /* Client_MyServerCount */ + + +GLOBAL INT Client_OperCount( VOID ) +{ + CLIENT *c; + INT cnt; + + cnt = 0; + c = My_Clients; + while( c ) + { + if( c && ( c->type == CLIENT_USER ) && ( strchr( c->modes, 'o' ))) cnt++; + c = (CLIENT *)c->next; + } + return cnt; +} /* Client_OperCount */ + + +GLOBAL INT Client_UnknownCount( VOID ) +{ + CLIENT *c; + INT cnt; + + cnt = 0; + c = My_Clients; + while( c ) + { + if( c && ( c->type != CLIENT_USER ) && ( c->type != CLIENT_SERVICE ) && ( c->type != CLIENT_SERVER )) cnt++; + c = (CLIENT *)c->next; + } + return cnt; +} /* Client_UnknownCount */ + + +GLOBAL BOOLEAN Client_IsValidNick( CHAR *Nick ) +{ + /* Ist der Nick gueltig? */ + + CHAR *ptr, goodchars[] = ";0123456789-"; + + assert( Nick != NULL ); + + if( Nick[0] == '#' ) return FALSE; + if( strchr( goodchars, Nick[0] )) return FALSE; + if( strlen( Nick ) >= CLIENT_NICK_LEN ) return FALSE; + + ptr = Nick; + while( *ptr ) + { + if(( *ptr < 'A' ) && ( ! strchr( goodchars, *ptr ))) return FALSE; + if(( *ptr > '}' ) && ( ! strchr( goodchars, *ptr ))) return FALSE; + ptr++; + } + + return TRUE; +} /* Client_IsValidNick */ + + +LOCAL INT Count( CLIENT_TYPE Type ) +{ + CLIENT *c; + INT cnt; + + cnt = 0; + c = My_Clients; + while( c ) + { + if( c->type == Type ) cnt++; + c = (CLIENT *)c->next; + } + return cnt; +} /* Count */ + + +LOCAL INT MyCount( CLIENT_TYPE Type ) +{ + CLIENT *c; + INT cnt; + + cnt = 0; + c = My_Clients; + while( c ) + { + if(( c->introducer == This_Server ) && ( c->type == Type )) cnt++; + c = (CLIENT *)c->next; + } + return cnt; +} /* MyCount */ LOCAL CLIENT *New_Client_Struct( VOID ) @@ -226,7 +905,6 @@ LOCAL CLIENT *New_Client_Struct( VOID ) /* Neue CLIENT-Struktur pre-initialisieren */ CLIENT *c; - INT i; c = malloc( sizeof( CLIENT )); if( ! c ) @@ -236,18 +914,48 @@ LOCAL CLIENT *New_Client_Struct( VOID ) } c->next = NULL; + c->hash = 0; c->type = CLIENT_UNKNOWN; c->conn_id = NONE; c->introducer = NULL; - strcpy( c->nick, "" ); - strcpy( c->pass, "" ); + c->topserver = NULL; + strcpy( c->id, "" ); + strcpy( c->pwd, "" ); strcpy( c->host, "" ); strcpy( c->user, "" ); - strcpy( c->name, "" ); - for( i = 0; i < MAX_CHANNELS; c->channels[i++] = NULL ); + strcpy( c->info, "" ); + strcpy( c->modes, "" ); + c->oper_by_me = FALSE; + c->hops = -1; + c->token = -1; + c->mytoken = -1; + strcpy( c->away, "" ); return c; } /* New_Client */ +LOCAL VOID Generate_MyToken( CLIENT *Client ) +{ + CLIENT *c; + INT token; + + c = My_Clients; + token = 2; + while( c ) + { + if( c->mytoken == token ) + { + /* Das Token wurde bereits vergeben */ + token++; + c = My_Clients; + continue; + } + else c = (CLIENT *)c->next; + } + Client->mytoken = token; + Log( LOG_DEBUG, "Assigned token %d to server \"%s\".", token, Client->id ); +} /* Generate_MyToken */ + + /* -eof- */