# $Id: sample-ngircd.conf,v 1.21 2003/04/27 11:45:27 alex Exp $ # # This is a sample configuration file for the ngIRCd, which must adept to # the local preferences and needs. # # Comments are started with "#" or ";". # # Author: Alexander Barton, # Initial translation by Ilja Osthoff, # [Global] # The [Global] section of this file is used to define the main # configuration of the server, like the server name and the ports # on which the server should be listening. # Server name in the IRC-network Name = irc.the.net # Info text of the server. This will be shown by WHOIS and # LINKS requests for example. Info = Server Info Text # Global password for all users needed to connect to the server ;Password = abc # Information about the server and the administrator, used by the # ADMIN command. ;AdminInfo1 = Description ;AdminInfo2 = Location ;AdminEMail = admin@irc.server # Ports on which the server should listen. There may be more than # one port, separated with ";". (Default: 6667) ;Ports = 6667, 6668, 66694 # Text file with the "message of the day" (MOTD). This message will # be shown to all users connecting to the server: ;MotdFile = /usr/local/etc/ngircd.motd # User ID under which the server should run; you can use the name # of the user or the numerical ID. ATTENTION: For this to work the # server must have been started with root privileges! In addition, # the configuration and MOTD files must be readable by this user, # otherwise RESTART and REHASH won't work! ;ServerUID = 65534 # Group ID under which the ngircd should run; you can use the name # of the group or the numerical ID. ATTENTION: For this to work the # server must have been started with root privileges! ;ServerGID = 65534 # After seconds of inactivity the server will send a # PING to the peer to test whether it is alive or not. ;PingTimeout = 120 # If a client fails to answer a PING with a PONG within # seconds, it will be disconnected by the server. ;PongTimeout = 20 # The server tries every seconds to establish a link # to not yet (or no longer) connected servers. ;ConnectRetry = 60 # Should IRC Operators be allowed to use the MODE command even if # they are not(!) channel-operators? ;OperCanUseMode = no # Maximum number of simultaneous connection the server is allowed # to accept (<=0: unlimited): ;MaxConnections = -1 # Maximum number of channels a user can be member of (<=0: no limit): ;MaxJoins = 10 [Operator] # [Operator] sections are used to define IRC Operators. There may be # more than one [Operator] block, one for each local operator. # ID of the operator (may be different of the nick name) ;Name = TheOper # Password of the IRC operator ;Password = ThePwd [Server] # Other servers are configured in [Server] sections. If you # configure a port for the connection, then this ngircd tries to # connect to to the other server on the given port; if not it waits # for the other server to connect. # There may be more than one server block. # # Server Groups: # The ngIRCd allows "server groups": You can assign an "ID" to every # server with which you want this ngIRCd to link. If a server of a # group won't answer, the ngIRCd tries to connect to the next server # in the given group. But the ngircd never tries to connect to two # servers with the same group ID. # IRC name of the server ;Name = irc2.the.net # Internet host name of the peer ;Host = connect-to-host.the.net # Port of the server to which the ngIRCd should connect. If you # assign no port the ngIRCd waits for incoming connections. ;Port = 6666 # Own password for the connection. This password has to be configured # as "PeerPassword" on the other server. ;MyPassword = MySecret # Foreign password for this connection. This password has to be # configured as "MyPassword" on the other server. ;PeerPassword = PeerSecret # Group of this server (optional) ;Group = 123 [Channel] # Pre-defined channels can be configured in [Channel] sections. # Such channels are created by the server when starting up and even # persist when there are no more members left. # Persistent channels are marked with the mode 'P', which can be set # and unset by IRC operators like other modes on the fly. # There may be more than one [Channel] block. # Name of the channel ;Name = #TheName # Topic for this channel ;Topic = a great topic # Initial channel modes ;Modes = tn # -eof-