#ifndef _ATALK_DSI_H
#define _ATALK_DSI_H
-#include <sys/cdefs.h>
#include <sys/types.h>
#include <sys/time.h>
+#include <sys/socket.h>
#include <signal.h>
+#include <arpa/inet.h>
#include <netinet/in.h>
#include <atalk/afp.h>
#include <atalk/server_child.h>
-#include <netatalk/endian.h>
-
-#ifdef __OpenBSD__
-#include <sys/socket.h>
-#endif
/* What a DSI packet looks like:
0 32
dsi_proto protocol;
struct dsi_block header;
struct sockaddr_storage server, client;
-
struct itimerval timer;
-
+ int tickle; /* tickle count */
int in_write; /* in the middle of writing multiple packets,
signal handlers can't write to the socket */
int msg_request; /* pending message to the client */
size_t statuslen;
size_t datalen, cmdlen;
off_t read_count, write_count;
-// int asleep; /* client won't reply AFP 0x7a ? */
- uint32_t flags; /* DSI flags like DSI_SLEEPING, DSI_DISCONNECTED */
- /* noreply = send reply? */
- char noreply;
+ uint32_t flags; /* DSI flags like DSI_SLEEPING, DSI_DISCONNECTED */
const char *program;
int socket, serversock;
#define DSI_SLEEPING (1 << 2) /* we're sleeping after FPZzz */
#define DSI_DISCONNECTED (1 << 3) /* we're in diconnected state after a socket error */
#define DSI_DIE (1 << 4) /* SIGUSR1, going down in 5 minutes */
+#define DSI_NOREPLY (1 << 5) /* in dsi_write we generate our own replies */
+#define DSI_RECONSOCKET (1 << 6) /* we have a new socket from primary reconnect */
+#define DSI_RECONINPROG (1 << 7) /* used in the new session in reconnect */
/* basic initialization: dsi_init.c */
extern DSI *dsi_init (const dsi_proto /*protocol*/,