#include <atalk/server_child.h>
#include <netatalk/endian.h>
+#ifdef __OpenBSD__
+#include <sys/socket.h>
+#endif
+
/* What a DSI packet looks like:
0 32
|-------------------------------|
typedef struct DSI {
dsi_proto protocol;
struct dsi_block header;
- struct sockaddr_in server, client;
+ struct sockaddr_storage server, client;
struct itimerval timer;
u_int8_t commands[DSI_CMDSIZ], data[DSI_DATASIZ];
size_t statuslen;
size_t datalen, cmdlen;
- size_t read_count, write_count;
+ off_t read_count, write_count;
int asleep; /* client won't reply AFP 0x7a ? */
/* inited = initialized?, child = a child?, noreply = send reply? */
char child, inited, noreply;
extern DSI *dsi_init (const dsi_proto /*protocol*/,
const char * /*program*/,
const char * /*host*/, const char * /*address*/,
- const int /*port*/, const int /*proxy*/,
+ const char * /*port*/, const int /*proxy*/,
const u_int32_t /* server quantum */);
extern void dsi_setstatus (DSI *, char *, const size_t);
extern int dsi_stream_send (DSI *, void *, size_t);
extern int dsi_stream_receive (DSI *, void *, const size_t, size_t *);
+#ifdef WITH_SENDFILE
+extern ssize_t dsi_stream_read_file(DSI *, int, off_t off, const size_t len);
+#endif
+
/* client writes -- dsi_write.c */
extern size_t dsi_writeinit (DSI *, void *, const size_t);
extern size_t dsi_write (DSI *, void *, const size_t);