X-Git-Url: https://arthur.barton.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fngircd%2Fconn.c;h=ed89c85df14d3ba80e975233a354389dbe20824e;hb=c92e57fec37995f21113f162b320985fe6cf269b;hp=7e68b71362b3ccfe089845684759171576d155cb;hpb=0d180a913f6ff289b32d92d50bfbb88936efdaaf;p=ngircd-alex.git diff --git a/src/ngircd/conn.c b/src/ngircd/conn.c index 7e68b713..ed89c85d 100644 --- a/src/ngircd/conn.c +++ b/src/ngircd/conn.c @@ -17,7 +17,7 @@ #include "portab.h" #include "io.h" -static char UNUSED id[] = "$Id: conn.c,v 1.157 2005/07/07 18:49:04 fw Exp $"; +static char UNUSED id[] = "$Id: conn.c,v 1.163 2005/07/12 20:44:46 fw Exp $"; #include "imp.h" #include @@ -72,7 +72,7 @@ static char UNUSED id[] = "$Id: conn.c,v 1.157 2005/07/07 18:49:04 fw Exp $"; #include "parse.h" #include "tool.h" -#ifdef RENDEZVOUS +#ifdef ZEROCONF # include "rendezvous.h" #endif @@ -94,6 +94,7 @@ LOCAL bool Init_Socket PARAMS(( int Sock )); LOCAL void New_Server PARAMS(( int Server, CONN_ID Idx )); LOCAL void Simple_Message PARAMS(( int Sock, char *Msg )); LOCAL int Count_Connections PARAMS(( struct sockaddr_in addr )); +LOCAL int NewListener PARAMS(( const UINT16 Port )); static array My_Listeners; @@ -180,7 +181,7 @@ cb_clientserver(int sock, short what) #endif io_close(sock); return; - } + } if (what & IO_WANTREAD) Read_Request( idx ); @@ -278,7 +279,8 @@ Conn_InitListeners( void ) { /* Initialize ports on which the server should accept connections */ - int created, i; + int created, fd; + unsigned int i; if (!io_library_init(CONNECTION_POOL)) { Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno)); @@ -286,10 +288,19 @@ Conn_InitListeners( void ) } created = 0; - for( i = 0; i < Conf_ListenPorts_Count; i++ ) - { - if( Conn_NewListener( Conf_ListenPorts[i] )) created++; - else Log( LOG_ERR, "Can't listen on port %u!", (unsigned int) Conf_ListenPorts[i] ); + for( i = 0; i < Conf_ListenPorts_Count; i++ ) { + fd = NewListener( Conf_ListenPorts[i] ); + if (fd < 0) { + Log( LOG_ERR, "Can't listen on port %u!", (unsigned int) Conf_ListenPorts[i] ); + continue; + } + if (!io_event_create( fd, IO_WANTREAD, cb_listen )) { + Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!", + fd, (unsigned int) Conf_ListenPorts[i], strerror(errno)); + close(fd); + continue; + } + created++; } return created; } /* Conn_InitListeners */ @@ -301,7 +312,7 @@ Conn_ExitListeners( void ) /* Close down all listening sockets */ int *fd; unsigned int arraylen; -#ifdef RENDEZVOUS +#ifdef ZEROCONF Rendezvous_UnregisterListeners( ); #endif @@ -311,8 +322,8 @@ Conn_ExitListeners( void ) fd = (int*) array_get(&My_Listeners, sizeof (int), arraylen); if (fd) { close(*fd); - Log( LOG_DEBUG, "Listening socket %d closed.", *fd ); #ifdef DEBUG + Log( LOG_DEBUG, "Listening socket %d closed.", *fd ); } else { Log( LOG_DEBUG, "array_get pos %d returned NULL", arraylen ); #endif @@ -322,15 +333,16 @@ Conn_ExitListeners( void ) } /* Conn_ExitListeners */ -GLOBAL bool -Conn_NewListener( const UINT16 Port ) +/* return new listening port file descriptor or -1 on failure */ +LOCAL int +NewListener( const UINT16 Port ) { /* Create new listening socket on specified port */ struct sockaddr_in addr; struct in_addr inaddr; int sock; -#ifdef RENDEZVOUS +#ifdef ZEROCONF char name[CLIENT_ID_LEN], *info; #endif @@ -349,7 +361,7 @@ Conn_NewListener( const UINT16 Port ) #endif { Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", Conf_ListenAddress, Port, Conf_ListenAddress ); - return false; + return -1; } } else inaddr.s_addr = htonl( INADDR_ANY ); @@ -360,17 +372,17 @@ Conn_NewListener( const UINT16 Port ) if( sock < 0 ) { Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); - return false; + return -1; } - if( ! Init_Socket( sock )) return false; + if( ! Init_Socket( sock )) return -1; /* an Port binden */ if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 ) { Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno )); close( sock ); - return false; + return -1; } /* in "listen mode" gehen :-) */ @@ -378,21 +390,20 @@ Conn_NewListener( const UINT16 Port ) { Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno )); close( sock ); - return false; + return -1; } /* Neuen Listener in Strukturen einfuegen */ if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) { Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno )); close( sock ); - return false; + return -1; } - io_event_create( sock, IO_WANTREAD, cb_listen ); if( Conf_ListenAddress[0]) Log( LOG_INFO, "Now listening on %s:%d (socket %d).", Conf_ListenAddress, Port, sock ); else Log( LOG_INFO, "Now listening on 0.0.0.0:%d (socket %d).", Port, sock ); -#ifdef RENDEZVOUS +#ifdef ZEROCONF /* Get best server description text */ if( ! Conf_ServerInfo[0] ) info = Conf_ServerName; else @@ -417,25 +428,20 @@ Conn_NewListener( const UINT16 Port ) else strlcpy( name, info, sizeof( name )); /* Register service */ - Rendezvous_Register( name, RENDEZVOUS_TYPE, Port ); + Rendezvous_Register( name, MDNS_TYPE, Port ); #endif - return true; -} /* Conn_NewListener */ + return sock; +} /* NewListener */ GLOBAL void Conn_Handler( void ) { - /* "Hauptschleife": Aktive Verbindungen ueberwachen. Folgende Aktionen - * werden dabei durchgefuehrt, bis der Server terminieren oder neu - * starten soll: - * - * - neue Verbindungen annehmen, - * - Server-Verbindungen aufbauen, - * - geschlossene Verbindungen loeschen, - * - volle Schreibpuffer versuchen zu schreiben, - * - volle Lesepuffer versuchen zu verarbeiten, - * - Antworten von Resolver Sub-Prozessen annehmen. + /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives. + * Call io_dispatch() to check for read/writeable sockets every second + * Wait for status change on pending connections (e.g: when the hostname has been resolved) + * check for penalty/timeouts + * handle input buffers */ int i; unsigned int wdatalen; @@ -448,7 +454,7 @@ Conn_Handler( void ) { timeout = true; -#ifdef RENDEZVOUS +#ifdef ZEROCONF Rendezvous_Handler( ); #endif @@ -476,7 +482,7 @@ Conn_Handler( void ) for( i = 0; i < Pool_Size; i++ ) { if ( My_Connections[i].sock <= NONE ) continue; - + wdatalen = array_bytes(&My_Connections[i].wbuf); #ifdef ZLIB @@ -488,7 +494,6 @@ Conn_Handler( void ) /* Socket der Verbindung in Set aufnehmen */ io_event_add( My_Connections[i].sock, IO_WANTWRITE ); } - } /* von welchen Sockets koennte gelesen werden? */ @@ -724,7 +729,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) /* Try to write out the write buffer */ (void)Handle_Write( Idx ); - + /* Shut down socket */ if( ! io_close( My_Connections[Idx].sock )) { @@ -952,8 +957,7 @@ New_Connection( int Sock ) } ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size ); - if( ! ptr ) - { + if( ! ptr ) { Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" ); Simple_Message( new_sock, "ERROR: Internal error" ); close( new_sock ); @@ -977,8 +981,7 @@ New_Connection( int Sock ) /* Client-Struktur initialisieren */ c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); - if( ! c ) - { + if( ! c ) { Log( LOG_ALERT, "Can't accept connection: can't create client structure!" ); Simple_Message( new_sock, "ERROR :Internal error" ); close( new_sock ); @@ -991,7 +994,11 @@ New_Connection( int Sock ) My_Connections[idx].addr = new_addr; /* Neuen Socket registrieren */ - io_event_create( new_sock, IO_WANTREAD, cb_clientserver); + if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) { + Simple_Message( new_sock, "ERROR :Internal error" ); + Conn_Close( idx, "io_event_create() failed", NULL, false ); + return; + } Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); @@ -1060,9 +1067,7 @@ Read_Request( CONN_ID Idx ) if(( Client_Type( c ) != CLIENT_USER ) && ( Client_Type( c ) != CLIENT_SERVER ) && ( Client_Type( c ) != CLIENT_SERVICE ) && ( bsize > ZREADBUFFER_LEN )) bsize = ZREADBUFFER_LEN; -#endif -#ifdef ZLIB if (( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) || ( array_bytes(&My_Connections[Idx].zip.rbuf) >= ZREADBUFFER_LEN )) #else @@ -1076,14 +1081,15 @@ Read_Request( CONN_ID Idx ) return; } - len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf ); + len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf -1 ); if( len == 0 ) { Log( LOG_INFO, "%s:%d (%s) is closing the connection ...", - My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), - inet_ntoa( My_Connections[Idx].addr.sin_addr )); + My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), + inet_ntoa( My_Connections[Idx].addr.sin_addr )); Conn_Close( Idx, "Socket closed!", "Client closed connection", false ); return; } + if( len < 0 ) { if( errno == EAGAIN ) return; Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, @@ -1135,8 +1141,7 @@ Handle_Buffer( CONN_ID Idx ) #endif result = false; - do - { + do { /* Check penalty */ if( My_Connections[Idx].delaytime > time( NULL )) return result; #ifdef ZLIB @@ -1201,7 +1206,7 @@ Handle_Buffer( CONN_ID Idx ) My_Connections[Idx].msg_in++; if( ! Parse_Request( Idx, (char*)array_start(&My_Connections[Idx].rbuf) )) return false; else action = true; - + array_moveleft(&My_Connections[Idx].rbuf, 1, len); #ifdef DEBUG Log(LOG_DEBUG, "%d byte left in rbuf", array_bytes(&My_Connections[Idx].rbuf)); @@ -1238,26 +1243,21 @@ Handle_Buffer( CONN_ID Idx ) LOCAL void Check_Connections( void ) { - /* Pruefen, ob Verbindungen noch "alive" sind. Ist dies - * nicht der Fall, zunaechst PING-PONG spielen und, wenn - * auch das nicht "hilft", Client disconnectieren. */ - + /* check if connections are alive. if not, play PING-PONG first. + * if this doesn't help either, disconnect client. */ CLIENT *c; CONN_ID i; - for( i = 0; i < Pool_Size; i++ ) - { + for( i = 0; i < Pool_Size; i++ ) { if( My_Connections[i].sock == NONE ) continue; c = Client_GetFromConn( i ); if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE ))) { - /* verbundener User, Server oder Service */ - if( My_Connections[i].lastping > My_Connections[i].lastdata ) - { - /* es wurde bereits ein PING gesendet */ - if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) - { + /* connected User, Server or Service */ + if( My_Connections[i].lastping > My_Connections[i].lastdata ) { + /* we already sent a ping */ + if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) { /* Timeout */ #ifdef DEBUG Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout ); @@ -1265,9 +1265,8 @@ Check_Connections( void ) Conn_Close( i, NULL, "Ping timeout", true ); } } - else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) - { - /* es muss ein PING gesendet werden */ + else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) { + /* we need to sent a PING */ #ifdef DEBUG Log( LOG_DEBUG, "Connection %d: sending PING ...", i ); #endif @@ -1277,7 +1276,7 @@ Check_Connections( void ) } else { - /* noch nicht vollstaendig aufgebaute Verbindung */ + /* connection is not fully established yet */ if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) { /* Timeout */ @@ -1373,13 +1372,10 @@ New_Server( int Server, CONN_ID Idx ) assert( Idx > NONE ); /* Did we get a valid IP address? */ - if( ! Conf_Server[Server].ip[0] ) - { + if( ! Conf_Server[Server].ip[0] ) { /* No. Free connection structure and abort: */ - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx ); - return; + goto out; } Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d (connection %d) ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port, Idx ); @@ -1393,10 +1389,8 @@ New_Server( int Server, CONN_ID Idx ) #endif { /* Can't convert IP address */ - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip ); - return; + goto out; } memset( &new_addr, 0, sizeof( new_addr )); @@ -1405,39 +1399,31 @@ New_Server( int Server, CONN_ID Idx ) new_addr.sin_port = htons( Conf_Server[Server].port ); new_sock = socket( PF_INET, SOCK_STREAM, 0 ); - if ( new_sock < 0 ) - { + if ( new_sock < 0 ) { /* Can't create socket */ - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); - return; + goto out; } if( ! Init_Socket( new_sock )) return; res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr )); - if(( res != 0 ) && ( errno != EINPROGRESS )) - { + if(( res != 0 ) && ( errno != EINPROGRESS )) { /* Can't connect socket */ Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno )); close( new_sock ); - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; - return; + goto out; } /* Client-Struktur initialisieren */ c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); - if( ! c ) - { + if( ! c ) { /* Can't create new client structure */ - close( new_sock ); - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; Log( LOG_ALERT, "Can't establish connection: can't create client structure!" ); - return; + close( new_sock ); + goto out; } + Client_SetIntroducer( c, c ); Client_SetToken( c, TOKEN_OUTBOUND ); @@ -1447,12 +1433,20 @@ New_Server( int Server, CONN_ID Idx ) strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host )); /* Register new socket */ - io_event_create( new_sock, IO_WANTWRITE, cb_connserver); - Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING ); + if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) { + Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno)); + Conn_Close( Idx, "io_event_create() failed", NULL, false ); + goto out; + } #ifdef DEBUG Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock ); #endif + Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING ); + return; +out: + Init_Conn_Struct( Idx ); + Conf_Server[Server].conn_id = NONE; } /* New_Server */