X-Git-Url: https://arthur.barton.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fngircd%2Fconn.c;h=7f7dbb973f1aff51d7da13dfd0085d58022cf048;hb=c2f5399b516fba5ad973c46cc8838a16d0fa543b;hp=a5a5168bb166daf4327740d1934a3f464bbb5610;hpb=cf0505192c45aef8dfea946e81c919033dbbef72;p=ngircd-alex.git diff --git a/src/ngircd/conn.c b/src/ngircd/conn.c index a5a5168b..714ebe6f 100644 --- a/src/ngircd/conn.c +++ b/src/ngircd/conn.c @@ -1,388 +1,1687 @@ /* * ngIRCd -- The Next Generation IRC Daemon - * Copyright (c)2001 by Alexander Barton (alex@barton.de) + * Copyright (c)2001-2005 Alexander Barton * - * Dieses Programm ist freie Software. Sie koennen es unter den Bedingungen - * der GNU General Public License (GPL), wie von der Free Software Foundation - * herausgegeben, weitergeben und/oder modifizieren, entweder unter Version 2 - * der Lizenz oder (wenn Sie es wuenschen) jeder spaeteren Version. - * Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste - * der an comBase beteiligten Autoren finden Sie in der Datei AUTHORS. + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * Please read the file COPYING, README and AUTHORS for more information. * - * $Id: conn.c,v 1.5 2001/12/14 08:16:47 alex Exp $ - * - * connect.h: Verwaltung aller Netz-Verbindungen ("connections") - * - * $Log: conn.c,v $ - * Revision 1.5 2001/12/14 08:16:47 alex - * - Begonnen, Client-spezifische Lesepuffer zu implementieren. - * - Umstellung auf Datentyp "CONN_ID". - * - * Revision 1.4 2001/12/13 02:04:16 alex - * - boesen "Speicherschiesser" in Log() gefixt. - * - * Revision 1.3 2001/12/13 01:33:09 alex - * - Conn_Handler() unterstuetzt nun einen Timeout. - * - fuer Verbindungen werden keine FILE-Handles mehr benutzt. - * - kleinere "Code Cleanups" ;-) - * - * Revision 1.2 2001/12/12 23:32:02 alex - * - diverse Erweiterungen und Verbesserungen (u.a. sind nun mehrere - * Verbindungen und Listen-Sockets moeglich). - * - * Revision 1.1 2001/12/12 17:18:38 alex - * - Modul zur Verwaltung aller Netzwerk-Verbindungen begonnen. + * Connection management */ -#include -#include "global.h" +#define CONN_MODULE + +#include "portab.h" +#include "io.h" + +static char UNUSED id[] = "$Id: conn.c,v 1.170 2005/08/15 23:02:40 alex Exp $"; -#include +#include "imp.h" #include +#ifdef PROTOTYPES +# include +#else +# include +#endif #include +#include #include #include -#include #include -#include +#include #include -#include +#include +#include #include -#include + +#ifdef HAVE_NETINET_IP_H +# include +#endif + +#ifdef HAVE_ARPA_INET_H +# include +#else +# define PF_INET AF_INET +#endif #ifdef HAVE_STDINT_H -#include /* u.a. fuer Mac OS X */ +# include /* e.g. for Mac OS X */ +#endif + +#ifdef TCPWRAP +# include /* for TCP Wrappers */ #endif +#include "array.h" +#include "defines.h" +#include "resolve.h" + +#include "exp.h" +#include "conn.h" + +#include "imp.h" #include "ngircd.h" +#include "client.h" +#include "conf.h" +#include "conn-zip.h" +#include "conn-func.h" #include "log.h" +#include "parse.h" #include "tool.h" -#include -#include "conn.h" +#ifdef ZEROCONF +# include "rendezvous.h" +#endif + +#include "exp.h" + + +#define SERVER_WAIT (NONE - 1) + + +static bool Handle_Write PARAMS(( CONN_ID Idx )); +static int New_Connection PARAMS(( int Sock )); +static CONN_ID Socket2Index PARAMS(( int Sock )); +static void Read_Request PARAMS(( CONN_ID Idx )); +static bool Handle_Buffer PARAMS(( CONN_ID Idx )); +static void Check_Connections PARAMS(( void )); +static void Check_Servers PARAMS(( void )); +static void Init_Conn_Struct PARAMS(( CONN_ID Idx )); +static bool Init_Socket PARAMS(( int Sock )); +static void New_Server PARAMS(( int Server, CONN_ID Idx )); +static void Simple_Message PARAMS(( int Sock, char *Msg )); +static int Count_Connections PARAMS(( struct sockaddr_in addr )); +static int NewListener PARAMS(( const UINT16 Port )); + +static array My_Listeners; + +#ifdef TCPWRAP +int allow_severity = LOG_INFO; +int deny_severity = LOG_ERR; +#endif + +static void server_login PARAMS((CONN_ID idx)); +static void cb_clientserver PARAMS((int sock, short what)); -#define MAX_CONNECTIONS 100 /* max. Anzahl von Verbindungen an diesem Server */ +static void +cb_listen(int sock, short irrelevant) +{ + (void) irrelevant; + New_Connection( sock ); +} + + +static void +cb_connserver(int sock, UNUSED short what) +{ + int res, err; + socklen_t sock_len; + CLIENT *c; + CONN_ID idx = Socket2Index( sock ); + if (idx <= NONE) { +#ifdef DEBUG + Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!"); +#endif + io_close(sock); + return; + } -#define LINE_LEN 512 /* Laenge eines Befehls, vgl. RFC 2812, 3.2 */ -#define BUFFER_LEN 2 * LINE_LEN; /* Laenge des Lesepuffers je Verbindung */ + assert( what & IO_WANTWRITE); + + /* connect() finished, get result. */ + sock_len = sizeof( err ); + res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len ); + assert( sock_len == sizeof( err )); + + /* Fehler aufgetreten? */ + if(( res != 0 ) || ( err != 0 )) { + if ( res != 0 ) + Log( LOG_CRIT, "getsockopt (connection %d): %s!", idx, strerror( errno )); + else + Log( LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", + My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port, + idx, strerror( err )); + + /* Clean up socket, connection and client structures */ + c = Client_GetFromConn( idx ); + if( c ) Client_DestroyNow( c ); + io_close( My_Connections[idx].sock ); + Init_Conn_Struct( idx ); + + /* Bei Server-Verbindungen lasttry-Zeitpunkt auf "jetzt" setzen */ + Conf_Server[Conf_GetServer( idx )].lasttry = time( NULL ); + Conf_UnsetServer( idx ); + return; + } + Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING ); + server_login(idx); +} -typedef struct _Connection + +static void +server_login(CONN_ID idx) { - INT sock; /* Socket Handle */ - struct sockaddr_in addr; /* Adresse des Client */ - CHAR buffer[BUFFER_LEN]; /* Lesepuffer */ - INT datalen; /* Laenge der Daten im Puffer */ -} CONNECTION; + Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx, + My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port ); + io_event_setcb( My_Connections[idx].sock, cb_clientserver); + io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE); -LOCAL VOID Handle_Socket( INT sock ); + /* Send PASS and SERVER command to peer */ + Conn_WriteStr( idx, "PASS %s %s", Conf_Server[Conf_GetServer( idx )].pwd_out, NGIRCd_ProtoID ); + Conn_WriteStr( idx, "SERVER %s :%s", Conf_ServerName, Conf_ServerInfo ); +} -LOCAL VOID New_Connection( INT Sock ); -LOCAL CONN_ID Socket2Index( INT Sock ); +static void +cb_clientserver(int sock, short what) +{ + CONN_ID idx = Socket2Index( sock ); + if (idx <= NONE) { +#ifdef DEBUG + Log(LOG_WARNING, "WTF: cb_clientserver wants to write on unknown socket?!"); +#endif + io_close(sock); + return; + } -LOCAL VOID Close_Connection( CONN_ID Idx ); -LOCAL VOID Read_Request( CONN_ID Idx ); + if (what & IO_WANTREAD) + Read_Request( idx ); -LOCAL BOOLEAN Send( CONN_ID Idx, CHAR *Data ); + if (what & IO_WANTWRITE) + Handle_Write( idx ); +} -LOCAL fd_set My_Listener; -LOCAL fd_set My_Sockets; +static void +FreeRes_stat( CONNECTION *c ) +{ + assert( c != NULL ); + assert( c->res_stat != NULL ); -LOCAL INT My_Max_Fd; + if (!c->res_stat) return; -LOCAL CONNECTION My_Connections[MAX_CONNECTIONS]; + io_close( c->res_stat->pipe[0] ); + array_free(&c->res_stat->buffer); + free( c->res_stat ); + c->res_stat = NULL; +} -GLOBAL VOID Conn_Init( VOID ) + +GLOBAL void +Conn_Init( void ) { + /* Modul initialisieren: statische Strukturen "ausnullen". */ + CONN_ID i; - /* zu Beginn haben wir keine Verbindungen */ - FD_ZERO( &My_Listener ); - FD_ZERO( &My_Sockets ); - - My_Max_Fd = 0; - - /* Connection-Struktur initialisieren */ - for( i = 0; i < MAX_CONNECTIONS; i++ ) + /* Speicher fuer Verbindungs-Pool anfordern */ + Pool_Size = CONNECTION_POOL; + if( Conf_MaxConnections > 0 ) + { + /* konfiguriertes Limit beachten */ + if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections; + } + My_Connections = (CONNECTION *) calloc( Pool_Size, sizeof( CONNECTION ) ); + if( ! My_Connections ) { - My_Connections[i].sock = NONE; - My_Connections[i].datalen = 0; + /* Speicher konnte nicht alloziert werden! */ + Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" ); + exit( 1 ); } +#ifdef DEBUG + Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size ); +#endif + + array_free( &My_Listeners ); + + /* Groesster File-Descriptor fuer select() */ + Conn_MaxFD = 0; + + /* Connection-Struktur initialisieren */ + for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i ); + + /* Global write counter */ + WCounter = 0; } /* Conn_Init */ -GLOBAL VOID Conn_Exit( VOID ) +GLOBAL void +Conn_Exit( void ) { + /* Modul abmelden: alle noch offenen Connections + * schliessen und freigeben. */ + CONN_ID idx; - INT i; - + +#ifdef DEBUG + Log( LOG_DEBUG, "Shutting down all connections ..." ); +#endif + + Conn_ExitListeners(); + /* Sockets schliessen */ - for( i = 0; i < My_Max_Fd + 1; i++ ) - { - if( FD_ISSET( i, &My_Sockets )) - { - for( idx = 0; idx < MAX_CONNECTIONS; idx++ ) - { - if( My_Connections[idx].sock == i ) break; - } - if( idx < MAX_CONNECTIONS ) Close_Connection( idx ); - else if( FD_ISSET( i, &My_Listener )) - { - close( i ); - Log( LOG_INFO, "Closed listening socket %d.", i ); - } - else - { - close( i ); - Log( LOG_WARNING, "Unknown connection %d closed.", i ); - } + for( idx = 0; idx < Pool_Size; idx++ ) { + if( My_Connections[idx].sock > NONE ) { + Conn_Close( idx, NULL, NGIRCd_SignalRestart ? + "Server going down (restarting)":"Server going down", true ); + continue; } } + + free( My_Connections ); + My_Connections = NULL; + Pool_Size = 0; + io_library_shutdown(); } /* Conn_Exit */ -GLOBAL BOOLEAN Conn_New_Listener( CONST INT Port ) +static unsigned int +ports_initlisteners(array *a, void (*func)(int,short)) { - /* Neuen Listen-Socket erzeugen: der Server wartet dann - * auf dem angegebenen Port auf Verbindungen. */ + unsigned int created = 0, len; + int fd; + UINT16 *port; + + len = array_length(a, sizeof (UINT16)); + port = array_start(a); + while(len--) { + fd = NewListener( *port ); + if (fd < 0) { + port++; + continue; + } + if (!io_event_create( fd, IO_WANTREAD, func )) { + Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!", + fd, (unsigned int) *port, strerror(errno)); + close(fd); + port++; + continue; + } + created++; + port++; + } + + return created; +} + + +GLOBAL int +Conn_InitListeners( void ) +{ + /* Initialize ports on which the server should accept connections */ + + unsigned int created; + + if (!io_library_init(CONNECTION_POOL)) { + Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno)); + return -1; + } + + created = ports_initlisteners(&Conf_ListenPorts, cb_listen); + + return created; +} /* Conn_InitListeners */ + + +GLOBAL void +Conn_ExitListeners( void ) +{ + /* Close down all listening sockets */ + int *fd; + unsigned int arraylen; +#ifdef ZEROCONF + Rendezvous_UnregisterListeners( ); +#endif + + arraylen = array_length(&My_Listeners, sizeof (int)); + Log( LOG_INFO, "Shutting down all listening sockets (%d)...", arraylen ); + while(arraylen--) { + fd = (int*) array_get(&My_Listeners, sizeof (int), arraylen); + if (fd) { + close(*fd); +#ifdef DEBUG + Log( LOG_DEBUG, "Listening socket %d closed.", *fd ); + } else { + Log( LOG_DEBUG, "array_get pos %d returned NULL", arraylen ); +#endif + } + } + array_free(&My_Listeners); +} /* Conn_ExitListeners */ + + +/* return new listening port file descriptor or -1 on failure */ +static int +NewListener( const UINT16 Port ) +{ + /* Create new listening socket on specified port */ struct sockaddr_in addr; - INT sock, on = 1; + struct in_addr inaddr; + int sock; +#ifdef ZEROCONF + char name[CLIENT_ID_LEN], *info; +#endif /* Server-"Listen"-Socket initialisieren */ memset( &addr, 0, sizeof( addr )); + memset( &inaddr, 0, sizeof( inaddr )); addr.sin_family = AF_INET; addr.sin_port = htons( Port ); - addr.sin_addr.s_addr = htonl( INADDR_ANY ); + if( Conf_ListenAddress[0] ) + { +#ifdef HAVE_INET_ATON + if( inet_aton( Conf_ListenAddress, &inaddr ) == 0 ) +#else + inaddr.s_addr = inet_addr( Conf_ListenAddress ); + if( inaddr.s_addr == (unsigned)-1 ) +#endif + { + Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!", Conf_ListenAddress, Port, Conf_ListenAddress ); + return -1; + } + } + else inaddr.s_addr = htonl( INADDR_ANY ); + addr.sin_addr = inaddr; /* Socket erzeugen */ sock = socket( PF_INET, SOCK_STREAM, 0); if( sock < 0 ) { - Log( LOG_ALERT, "Can't create socket: %s", strerror( errno )); - return FALSE; + Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); + return -1; } - /* Socket-Optionen setzen */ - if( fcntl( sock, F_SETFL, O_NONBLOCK ) != 0 ) - { - Log( LOG_ALERT, "Can't enable non-blocking mode: %s", strerror( errno )); - close( sock ); - return FALSE; - } - if( setsockopt( sock, SOL_SOCKET, SO_REUSEADDR, &on, (socklen_t)sizeof( on )) != 0) - { - Log( LOG_CRIT, "Can't set socket options: %s", strerror( errno )); - /* dieser Fehler kann ignoriert werden. */ - } + if( ! Init_Socket( sock )) return -1; /* an Port binden */ if( bind( sock, (struct sockaddr *)&addr, (socklen_t)sizeof( addr )) != 0 ) { - Log( LOG_ALERT, "Can't bind socket: %s", strerror( errno )); + Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno )); close( sock ); - return FALSE; + return -1; } /* in "listen mode" gehen :-) */ if( listen( sock, 10 ) != 0 ) { - Log( LOG_ALERT, "Can't listen on soecket: %s", strerror( errno )); + Log( LOG_CRIT, "Can't listen on soecket: %s!", strerror( errno )); close( sock ); - return FALSE; + return -1; } /* Neuen Listener in Strukturen einfuegen */ - FD_SET( sock, &My_Listener ); - FD_SET( sock, &My_Sockets ); - - if( sock > My_Max_Fd ) My_Max_Fd = sock; + if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) { + Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno )); + close( sock ); + return -1; + } - Log( LOG_INFO, "Now listening on port %d, socket %d.", Port, sock ); + if( Conf_ListenAddress[0]) Log( LOG_INFO, "Now listening on %s:%d (socket %d).", Conf_ListenAddress, Port, sock ); + else Log( LOG_INFO, "Now listening on 0.0.0.0:%d (socket %d).", Port, sock ); - return TRUE; -} /* Conn_New_Listener */ +#ifdef ZEROCONF + /* Get best server description text */ + if( ! Conf_ServerInfo[0] ) info = Conf_ServerName; + else + { + /* Use server info string */ + info = NULL; + if( Conf_ServerInfo[0] == '[' ) + { + /* Cut off leading hostname part in "[]" */ + info = strchr( Conf_ServerInfo, ']' ); + if( info ) + { + info++; + while( *info == ' ' ) info++; + } + } + if( ! info ) info = Conf_ServerInfo; + } + + /* Add port number to description if non-standard */ + if( Port != 6667 ) snprintf( name, sizeof( name ), "%s (port %u)", info, Port ); + else strlcpy( name, info, sizeof( name )); + + /* Register service */ + Rendezvous_Register( name, MDNS_TYPE, Port ); +#endif + return sock; +} /* NewListener */ -GLOBAL VOID Conn_Handler( INT Timeout ) +GLOBAL void +Conn_Handler( void ) { - fd_set read_sockets; + /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives. + * Call io_dispatch() to check for read/writeable sockets every second + * Wait for status change on pending connections (e.g: when the hostname has been resolved) + * check for penalty/timeouts + * handle input buffers + */ + int i; + unsigned int wdatalen; struct timeval tv; - INT i; + time_t start, t; + bool timeout; - /* Timeout initialisieren */ - tv.tv_sec = Timeout; - tv.tv_usec = 0; - - read_sockets = My_Sockets; - if( select( My_Max_Fd + 1, &read_sockets, NULL, NULL, &tv ) == -1 ) + start = time( NULL ); + while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) { - if( errno != EINTR ) Log( LOG_ALERT, "select(): %s", strerror( errno )); - return; - } - - for( i = 0; i < My_Max_Fd + 1; i++ ) - { - if( FD_ISSET( i, &read_sockets )) Handle_Socket( i ); + timeout = true; + +#ifdef ZEROCONF + Rendezvous_Handler( ); +#endif + + /* Should the configuration be reloaded? */ + if( NGIRCd_SignalRehash ) NGIRCd_Rehash( ); + + /* Check configured servers and established links */ + Check_Servers( ); + Check_Connections( ); + + t = time( NULL ); + + /* noch volle Lese-Buffer suchen */ + for( i = 0; i < Pool_Size; i++ ) + { + if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) && + ( My_Connections[i].delaytime < t )) + { + /* Kann aus dem Buffer noch ein Befehl extrahiert werden? */ + if (Handle_Buffer( i )) timeout = false; + } + } + + /* noch volle Schreib-Puffer suchen */ + for( i = 0; i < Pool_Size; i++ ) { + if ( My_Connections[i].sock <= NONE ) + continue; + + wdatalen = array_bytes(&My_Connections[i].wbuf); + +#ifdef ZLIB + if (( wdatalen > 0 ) || ( array_bytes(&My_Connections[i].zip.wbuf)> 0 )) +#else + if ( wdatalen > 0 ) +#endif + { + /* Socket der Verbindung in Set aufnehmen */ + io_event_add( My_Connections[i].sock, IO_WANTWRITE ); + } + } + + /* von welchen Sockets koennte gelesen werden? */ + for (i = 0; i < Pool_Size; i++ ) { + if ( My_Connections[i].sock <= NONE ) + continue; + + if ( My_Connections[i].res_stat ) { + /* wait for completion of Resolver Sub-Process */ + io_event_del( My_Connections[i].sock, IO_WANTREAD ); + continue; + } + + if ( Conn_OPTION_ISSET( &My_Connections[i], CONN_ISCONNECTING )) + continue; /* wait for completion of connect() */ + + if( My_Connections[i].delaytime > t ) { + /* Fuer die Verbindung ist eine "Penalty-Zeit" gesetzt */ + io_event_del( My_Connections[i].sock, IO_WANTREAD ); + continue; + } + io_event_add( My_Connections[i].sock, IO_WANTREAD ); + } + + /* Timeout initialisieren */ + tv.tv_usec = 0; + if( timeout ) tv.tv_sec = 1; + else tv.tv_sec = 0; + + /* Auf Aktivitaet warten */ + i = io_dispatch( &tv ); + if (i == -1 && errno != EINTR ) { + Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno)); + Log(LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME); + exit( 1 ); + } } + + if( NGIRCd_SignalQuit ) Log( LOG_NOTICE|LOG_snotice, "Server going down NOW!" ); + else if( NGIRCd_SignalRestart ) Log( LOG_NOTICE|LOG_snotice, "Server restarting NOW!" ); } /* Conn_Handler */ -LOCAL VOID Handle_Socket( INT Sock ) +/** + * Write a text string into the socket of a connection. + * This function automatically appends CR+LF to the string and validates that + * the result is a valid IRC message (oversized messages are shortened, for + * example). Then it calls the Conn_Write() function to do the actual sending. + * @param Idx Index fo the connection. + * @param Format Format string, see printf(). + * @return true on success, false otherwise. + */ +#ifdef PROTOTYPES +GLOBAL bool +Conn_WriteStr( CONN_ID Idx, char *Format, ... ) +#else +GLOBAL bool +Conn_WriteStr( Idx, Format, va_alist ) +CONN_ID Idx; +char *Format; +va_dcl +#endif { - /* Aktivitaet auf einem Socket verarbeiten */ + char buffer[COMMAND_LEN]; + bool ok; + va_list ap; + + assert( Idx > NONE ); + assert( Format != NULL ); + +#ifdef PROTOTYPES + va_start( ap, Format ); +#else + va_start( ap ); +#endif + if (vsnprintf( buffer, COMMAND_LEN - 2, Format, ap ) >= COMMAND_LEN - 2 ) { + /* + * The string that should be written to the socket is longer + * than the allowed size of COMMAND_LEN bytes (including both + * the CR and LF characters). This can be caused by the + * IRC_WriteXXX() functions when the prefix of this server had + * to be added to an already "quite long" command line which + * has been received from a regular IRC client, for example. + * + * We are not allowed to send such "oversized" messages to + * other servers and clients, see RFC 2812 2.3 and 2813 3.3 + * ("these messages SHALL NOT exceed 512 characters in length, + * counting all characters including the trailing CR-LF"). + * + * So we have a big problem here: we should send more bytes + * to the network than we are allowed to and we don't know + * the originator (any more). The "old" behaviour of blaming + * the receiver ("next hop") is a bad idea (it could be just + * an other server only routing the message!), so the only + * option left is to shorten the string and to hope that the + * result is still somewhat useful ... + * -alex- + */ + + strcpy (buffer + sizeof(buffer) - strlen(CUT_TXTSUFFIX) - 2 - 1, + CUT_TXTSUFFIX); + } + +#ifdef SNIFFER + if (NGIRCd_Sniffer) + Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer); +#endif + + strlcat( buffer, "\r\n", sizeof( buffer )); + ok = Conn_Write( Idx, buffer, strlen( buffer )); + My_Connections[Idx].msg_out++; + + va_end( ap ); + return ok; +} /* Conn_WriteStr */ - CONN_ID idx; - if( FD_ISSET( Sock, &My_Listener )) +GLOBAL bool +Conn_Write( CONN_ID Idx, char *Data, unsigned int Len ) +{ + /* Daten in Socket schreiben. Bei "fatalen" Fehlern wird + * der Client disconnectiert und false geliefert. */ + + assert( Idx > NONE ); + assert( Data != NULL ); + assert( Len > 0 ); + + /* Ist der entsprechende Socket ueberhaupt noch offen? In einem + * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so + * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist. + * In diesem Fall wird hier einfach ein Fehler geliefert. */ + if( My_Connections[Idx].sock <= NONE ) { - /* es ist einer unserer Listener-Sockets: es soll - * also eine neue Verbindung aufgebaut werden. */ +#ifdef DEBUG + Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx ); +#endif + return false; + } - New_Connection( Sock ); + /* Pruefen, ob im Schreibpuffer genuegend Platz ist. Ziel ist es, + * moeglichts viel im Puffer zu haben und _nicht_ gleich alles auf den + * Socket zu schreiben (u.a. wg. Komprimierung). */ + if( array_bytes(&My_Connections[Idx].wbuf) >= WRITEBUFFER_LEN) { + /* Der Puffer ist dummerweise voll. Jetzt versuchen, den Puffer + * zu schreiben, wenn das nicht klappt, haben wir ein Problem ... */ + if( ! Handle_Write( Idx )) return false; + + /* check again: if our writebuf is twice als large as the initial limit: Kill connection */ + if( array_bytes(&My_Connections[Idx].wbuf) >= (WRITEBUFFER_LEN*2)) { + Log( LOG_NOTICE, "Write buffer overflow (connection %d)!", Idx ); + Conn_Close( Idx, "Write buffer overflow!", NULL, false ); + return false; + } + } + +#ifdef ZLIB + if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { + /* Daten komprimieren und in Puffer kopieren */ + if( ! Zip_Buffer( Idx, Data, Len )) return false; } else +#endif { - /* Ein Client Socket: entweder ein User oder Server */ + /* Daten in Puffer kopieren */ + if (!array_catb( &My_Connections[Idx].wbuf, Data, Len )) + return false; + + My_Connections[Idx].bytes_out += Len; + } + + /* Adjust global write counter */ + WCounter += Len; + + return true; +} /* Conn_Write */ + + +GLOBAL void +Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) +{ + /* Close connection. Open pipes of asyncronous resolver + * sub-processes are closed down. */ + + CLIENT *c; + char *txt; + double in_k, out_k; +#ifdef ZLIB + double in_z_k, out_z_k; + int in_p, out_p; +#endif + + assert( Idx > NONE ); + + /* Is this link already shutting down? */ + if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) { + /* Conn_Close() has been called recursively for this link; + * probabe reason: Handle_Write() failed -- see below. */ +#ifdef DEBUG + Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx ); +#endif + return; + } + + assert( My_Connections[Idx].sock > NONE ); + + /* Mark link as "closing" */ + Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING ); - idx = Socket2Index( Sock ); - Read_Request( idx ); + if( LogMsg ) txt = LogMsg; + else txt = FwdMsg; + if( ! txt ) txt = "Reason unknown"; + + Log( LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx, LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port )); + + /* Search client, if any */ + c = Client_GetFromConn( Idx ); + + /* Should the client be informed? */ + if (InformClient) { +#ifndef STRICT_RFC + /* Send statistics to client if registered as user: */ + if ((c != NULL) && (Client_Type(c) == CLIENT_USER)) { + Conn_WriteStr( Idx, + "NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.", + Client_ID(Client_ThisServer()), NOTICE_TXTPREFIX, + (double)My_Connections[Idx].bytes_in / 1024, + (double)My_Connections[Idx].bytes_out / 1024); + } +#endif + + /* Send ERROR to client (see RFC!) */ + if (FwdMsg) + Conn_WriteStr(Idx, "ERROR :%s", FwdMsg); + else + Conn_WriteStr(Idx, "ERROR :Closing connection."); + } + + /* Try to write out the write buffer */ + (void)Handle_Write( Idx ); + + /* Shut down socket */ + if( ! io_close( My_Connections[Idx].sock )) + { + /* Oops, we can't close the socket!? This is ... ugly! */ + Log( LOG_CRIT, "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", Idx, My_Connections[Idx].sock, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), strerror( errno )); + } + + /* Mark socket as invalid: */ + My_Connections[Idx].sock = NONE; + + /* If there is still a client, unregister it now */ + if( c ) Client_Destroy( c, LogMsg, FwdMsg, true ); + + /* Calculate statistics and log information */ + in_k = (double)My_Connections[Idx].bytes_in / 1024; + out_k = (double)My_Connections[Idx].bytes_out / 1024; +#ifdef ZLIB + if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { + in_z_k = (double)My_Connections[Idx].zip.bytes_in / 1024; + out_z_k = (double)My_Connections[Idx].zip.bytes_out / 1024; + in_p = (int)(( in_k * 100 ) / in_z_k ); + out_p = (int)(( out_k * 100 ) / out_z_k ); + Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, in_z_k, in_p, out_k, out_z_k, out_p ); } -} /* Handle_Socket */ + else +#endif + { + Log( LOG_INFO, "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).", Idx, My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port ), in_k, out_k ); + } + + /* Is there a resolver sub-process running? */ + if( My_Connections[Idx].res_stat ) + FreeRes_stat( &My_Connections[Idx] ); + /* Servers: Modify time of next connect attempt? */ + Conf_UnsetServer( Idx ); -LOCAL VOID New_Connection( INT Sock ) +#ifdef ZLIB + /* Clean up zlib, if link was compressed */ + if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { + inflateEnd( &My_Connections[Idx].zip.in ); + deflateEnd( &My_Connections[Idx].zip.out ); + array_free(&My_Connections[Idx].zip.rbuf); + array_free(&My_Connections[Idx].zip.wbuf); + } +#endif + + array_free(&My_Connections[Idx].rbuf); + array_free(&My_Connections[Idx].wbuf); + /* Clean up connection structure (=free it) */ + Init_Conn_Struct( Idx ); + +#ifdef DEBUG + Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx ); +#endif +} /* Conn_Close */ + + +GLOBAL void +Conn_SyncServerStruct( void ) +{ + /* Synchronize server structures (connection IDs): + * connections <-> configuration */ + + CLIENT *client; + CONN_ID i; + int c; + + for( i = 0; i < Pool_Size; i++ ) + { + /* Established connection? */ + if( My_Connections[i].sock <= NONE ) continue; + + /* Server connection? */ + client = Client_GetFromConn( i ); + if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue; + + for( c = 0; c < MAX_SERVERS; c++ ) + { + /* Configured server? */ + if( ! Conf_Server[c].host[0] ) continue; + + /* Duplicate? */ + if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i; + } + } +} /* SyncServerStruct */ + + +static bool +Handle_Write( CONN_ID Idx ) { + /* Daten aus Schreibpuffer versenden bzw. Connection aufbauen */ + + int len; + unsigned int wdatalen; + + Log(LOG_DEBUG, "Handle_Write"); + assert( Idx > NONE ); + if ( My_Connections[Idx].sock < 0 ) { + Log(LOG_WARNING, "Handle_Write() on closed socket, idx %d", Idx); + return false; + } + assert( My_Connections[Idx].sock > NONE ); + + wdatalen = array_bytes(&My_Connections[Idx].wbuf ); +#ifdef ZLIB + if(( wdatalen == 0 ) && ( ! array_bytes(&My_Connections[Idx].zip.wbuf))) { + io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); + return true; + } + + /* write buffer empty, but not compression buf? -> flush compression buf. */ + if( wdatalen == 0 ) Zip_Flush( Idx ); +#else + if( wdatalen == 0 ) { + io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); + return true; + } +#endif + + wdatalen = array_bytes(&My_Connections[Idx].wbuf ); /* Zip_Flush may change wbuf */ + len = write( My_Connections[Idx].sock, array_start(&My_Connections[Idx].wbuf), wdatalen ); + if( len < 0 ) { + if( errno == EAGAIN || errno == EINTR) + return true; + + Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx, + My_Connections[Idx].sock, strerror( errno )); + Conn_Close( Idx, "Write error!", NULL, false ); + return false; + } + + /* move any data not yet written to beginning */ + array_moveleft(&My_Connections[Idx].wbuf, 1, len); + + return true; +} /* Handle_Write */ + + +static int +New_Connection( int Sock ) +{ + /* Neue Client-Verbindung von Listen-Socket annehmen und + * CLIENT-Struktur anlegen. */ + +#ifdef TCPWRAP + struct request_info req; +#endif struct sockaddr_in new_addr; - INT new_sock, new_sock_len; + int new_sock, new_sock_len; + RES_STAT *s; CONN_ID idx; + CLIENT *c; + POINTER *ptr; + long new_size, cnt; + assert( Sock > NONE ); + /* Connection auf Listen-Socket annehmen */ new_sock_len = sizeof( new_addr ); new_sock = accept( Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len ); if( new_sock < 0 ) { - Log( LOG_CRIT, "Can't accept connection: %s", strerror( errno )); - return; + Log( LOG_CRIT, "Can't accept connection: %s!", strerror( errno )); + return -1; } - - /* Freie Connection-Struktur suschen */ - for( idx = 0; idx < MAX_CONNECTIONS; idx++ ) if( My_Connections[idx].sock < 0 ) break; - if( idx >= MAX_CONNECTIONS ) + +#ifdef TCPWRAP + /* Validate socket using TCP Wrappers */ + request_init( &req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock, RQ_CLIENT_SIN, &new_addr, NULL ); + fromhost(&req); + if( ! hosts_access( &req )) { - Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", MAX_CONNECTIONS ); + /* Access denied! */ + Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr )); + Simple_Message( new_sock, "ERROR :Connection refused" ); close( new_sock ); - return; + return -1; + } +#endif + + /* Socket initialisieren */ + Init_Socket( new_sock ); + + /* Check IP-based connection limit */ + cnt = Count_Connections( new_addr ); + if(( Conf_MaxConnectionsIP > 0 ) && ( cnt >= Conf_MaxConnectionsIP )) + { + /* Access denied, too many connections from this IP address! */ + Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt); + Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" ); + close( new_sock ); + return -1; + } + + /* Freie Connection-Struktur suchen */ + for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; + if( idx >= Pool_Size ) + { + new_size = Pool_Size + CONNECTION_POOL; + + /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden. + * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */ + + if( Conf_MaxConnections > 0 ) + { + /* Es ist ein Limit konfiguriert */ + if( Pool_Size >= Conf_MaxConnections ) + { + /* Mehr Verbindungen duerfen wir leider nicht mehr annehmen ... */ + Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size ); + Simple_Message( new_sock, "ERROR :Connection limit reached" ); + close( new_sock ); + return -1; + } + if( new_size > Conf_MaxConnections ) new_size = Conf_MaxConnections; + } + if( new_size < Pool_Size ) + { + Log( LOG_ALERT, "Can't accept connection: limit (%d) reached -- overflow!", Pool_Size ); + Simple_Message( new_sock, "ERROR :Connection limit reached" ); + close( new_sock ); + return -1; + } + + ptr = (POINTER *)realloc( My_Connections, sizeof( CONNECTION ) * new_size ); + if( ! ptr ) { + Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" ); + Simple_Message( new_sock, "ERROR: Internal error" ); + close( new_sock ); + return -1; + } + +#ifdef DEBUG + Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size ); +#endif + + /* Adjust pointer to new block */ + My_Connections = (CONNECTION *)ptr; + + /* Initialize new items */ + for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx ); + idx = Pool_Size; + + /* Adjust new pool size */ + Pool_Size = new_size; + } + + /* Client-Struktur initialisieren */ + c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); + if( ! c ) { + Log( LOG_ALERT, "Can't accept connection: can't create client structure!" ); + Simple_Message( new_sock, "ERROR :Internal error" ); + close( new_sock ); + return -1; } /* Verbindung registrieren */ + Init_Conn_Struct( idx ); My_Connections[idx].sock = new_sock; My_Connections[idx].addr = new_addr; /* Neuen Socket registrieren */ - FD_SET( new_sock, &My_Sockets ); + if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) { + Simple_Message( new_sock, "ERROR :Internal error" ); + Conn_Close( idx, "io_event_create() failed", NULL, false ); + return -1; + } - if( new_sock > My_Max_Fd ) My_Max_Fd = new_sock; + Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); - Send( idx, "hello world!\n" ); + /* Hostnamen ermitteln */ + strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host )); + Client_SetHostname( c, My_Connections[idx].host ); +#ifdef IDENTAUTH + s = Resolve_Addr( &new_addr, My_Connections[idx].sock ); +#else + s = Resolve_Addr( &new_addr ); +#endif + /* resolver process has been started */ + if( s ) My_Connections[idx].res_stat = s; - Log( LOG_INFO, "Accepted connection from %s:%d on socket %d.", inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); + /* Penalty-Zeit setzen */ + Conn_SetPenalty( idx, 4 ); + return new_sock; } /* New_Connection */ -LOCAL CONN_ID Socket2Index( INT Sock ) +static CONN_ID +Socket2Index( int Sock ) { + /* zum Socket passende Connection suchen */ + CONN_ID idx; - - for( idx = 0; idx < MAX_CONNECTIONS; idx++ ) if( My_Connections[idx].sock == Sock ) break; - assert( idx < MAX_CONNECTIONS ); - - return idx; + + assert( Sock > NONE ); + + for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break; + + if( idx >= Pool_Size ) + { + /* die Connection wurde vermutlich (wegen eines + * Fehlers) bereits wieder abgebaut ... */ +#ifdef DEBUG + Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock ); +#endif + return NONE; + } + else return idx; } /* Socket2Index */ -LOCAL VOID Close_Connection( CONN_ID Idx ) +static void +Read_Request( CONN_ID Idx ) { - /* Verbindung schlie§en */ + /* Daten von Socket einlesen und entsprechend behandeln. + * Tritt ein Fehler auf, so wird der Socket geschlossen. */ - assert( My_Connections[Idx].sock >= 0 ); - - if( close( My_Connections[Idx].sock ) != 0 ) + int len; + char readbuf[1024]; + + assert( Idx > NONE ); + assert( My_Connections[Idx].sock > NONE ); + +#ifdef ZLIB + if (( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) || + ( array_bytes(&My_Connections[Idx].zip.rbuf) >= ZREADBUFFER_LEN )) +#else + if ( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) +#endif { - Log( LOG_ERR, "Error closing connection with %s:%d - %s", inet_ntoa( My_Connections[Idx].addr.sin_addr ), ntohs( My_Connections[Idx].addr.sin_port), strerror( errno )); + /* Der Lesepuffer ist voll */ + Log( LOG_ERR, "Receive buffer overflow (connection %d): %d bytes!", Idx, + array_bytes(&My_Connections[Idx].rbuf)); + Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); + return; } - else + + len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf -1 ); + if( len == 0 ) { + Log( LOG_INFO, "%s:%d (%s) is closing the connection ...", + My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port), + inet_ntoa( My_Connections[Idx].addr.sin_addr )); + Conn_Close( Idx, "Socket closed!", "Client closed connection", false ); + return; + } + + if( len < 0 ) { + if( errno == EAGAIN ) return; + Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, + My_Connections[Idx].sock, strerror( errno )); + Conn_Close( Idx, "Read error!", "Client closed connection", false ); + return; + } +#ifdef ZLIB + if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { + if (!array_catb( &My_Connections[Idx].zip.rbuf, readbuf, len)) { + Log( LOG_ERR, "Could not append recieved data to zip input buffer (connn %d): %d bytes!", Idx, len ); + Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); + return; + } + } else +#endif + { + readbuf[len] = 0; + if (!array_cats( &My_Connections[Idx].rbuf, readbuf )) { + Log( LOG_ERR, "Could not append recieved data to input buffer (connn %d): %d bytes!", Idx, len ); + Conn_Close( Idx, "Receive buffer overflow!", NULL, false ); + } + } + + /* Connection-Statistik aktualisieren */ + My_Connections[Idx].bytes_in += len; + + /* Timestamp aktualisieren */ + My_Connections[Idx].lastdata = time( NULL ); + + Handle_Buffer( Idx ); +} /* Read_Request */ + + +static bool +Handle_Buffer( CONN_ID Idx ) +{ + /* Handle Data in Connections Read-Buffer. + * Return true if a reuqest was handled, false otherwise (also returned on errors). */ +#ifndef STRICT_RFC + char *ptr1, *ptr2; +#endif + char *ptr; + int len, delta; + bool action, result; +#ifdef ZLIB + bool old_z; +#endif + + result = false; + do { + /* Check penalty */ + if( My_Connections[Idx].delaytime > time( NULL )) return result; +#ifdef ZLIB + /* unpack compressed data */ + if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) + if( ! Unzip_Buffer( Idx )) return false; +#endif + + if (0 == array_bytes(&My_Connections[Idx].rbuf)) + break; + + if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */ + return false; + + /* A Complete Request end with CR+LF, see RFC 2812. */ + ptr = strstr( array_start(&My_Connections[Idx].rbuf), "\r\n" ); + + if( ptr ) delta = 2; /* complete request */ +#ifndef STRICT_RFC + else { + /* Check for non-RFC-compliant request (only CR or LF)? Unfortunately, + * there are quite a few clients that do this (incl. "mIRC" :-( */ + ptr1 = strchr( array_start(&My_Connections[Idx].rbuf), '\r' ); + ptr2 = strchr( array_start(&My_Connections[Idx].rbuf), '\n' ); + delta = 1; + if( ptr1 && ptr2 ) ptr = ptr1 > ptr2 ? ptr2 : ptr1; + else if( ptr1 ) ptr = ptr1; + else if( ptr2 ) ptr = ptr2; + } +#endif + + action = false; + if( ! ptr ) + break; + + /* End of request found */ + *ptr = '\0'; + + len = ( ptr - (char*) array_start(&My_Connections[Idx].rbuf)) + delta; + + if( len < 0 || len > ( COMMAND_LEN - 1 )) { + /* Request must not exceed 512 chars (incl. CR+LF!), see + * RFC 2812. Disconnect Client if this happens. */ + Log( LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!", + Idx, array_bytes(&My_Connections[Idx].rbuf), COMMAND_LEN - 1 ); + Conn_Close( Idx, NULL, "Request too long", true ); + return false; + } + +#ifdef ZLIB + /* remember if stream is already compressed */ + old_z = My_Connections[Idx].options & CONN_ZIP; +#endif + + if( len > delta ) + { + /* A Request was read */ + My_Connections[Idx].msg_in++; + if( ! Parse_Request( Idx, (char*)array_start(&My_Connections[Idx].rbuf) )) return false; + else action = true; + + array_moveleft(&My_Connections[Idx].rbuf, 1, len); +#ifdef DEBUG + Log(LOG_DEBUG, "%d byte left in rbuf", array_bytes(&My_Connections[Idx].rbuf)); +#endif + } + +#ifdef ZLIB + if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && ( array_bytes(&My_Connections[Idx].rbuf) > 0 )) + { + /* The last Command activated Socket-Compression. + * Data that was read after that needs to be copied to Unzip-buf + * for decompression */ + if( array_bytes(&My_Connections[Idx].rbuf)> ZREADBUFFER_LEN ) { + /* No space left */ + Log( LOG_ALERT, "Can't move receive buffer: No space left in unzip buffer (need %d bytes)!", array_bytes(&My_Connections[Idx].rbuf )); + return false; + } + if (!array_copy( &My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf )) + return false; + + array_trunc(&My_Connections[Idx].rbuf); +#ifdef DEBUG + Log( LOG_DEBUG, "Moved already received data (%d bytes) to uncompression buffer.", array_bytes(&My_Connections[Idx].zip.rbuf)); +#endif /* DEBUG */ + } +#endif /* ZLIB */ + if( action ) result = true; + } while( action ); + + return result; +} /* Handle_Buffer */ + + +static void +Check_Connections( void ) +{ + /* check if connections are alive. if not, play PING-PONG first. + * if this doesn't help either, disconnect client. */ + CLIENT *c; + CONN_ID i; + + for( i = 0; i < Pool_Size; i++ ) { + if( My_Connections[i].sock == NONE ) continue; + + c = Client_GetFromConn( i ); + if( c && (( Client_Type( c ) == CLIENT_USER ) || ( Client_Type( c ) == CLIENT_SERVER ) || ( Client_Type( c ) == CLIENT_SERVICE ))) + { + /* connected User, Server or Service */ + if( My_Connections[i].lastping > My_Connections[i].lastdata ) { + /* we already sent a ping */ + if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) { + /* Timeout */ +#ifdef DEBUG + Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout ); +#endif + Conn_Close( i, NULL, "Ping timeout", true ); + } + } + else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) { + /* we need to sent a PING */ +#ifdef DEBUG + Log( LOG_DEBUG, "Connection %d: sending PING ...", i ); +#endif + My_Connections[i].lastping = time( NULL ); + Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( ))); + } + } + else + { + /* connection is not fully established yet */ + if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) + { + /* Timeout */ +#ifdef DEBUG + Log( LOG_DEBUG, "Connection %d timed out ...", i ); +#endif + Conn_Close( i, NULL, "Timeout", false ); + } + } + } +} /* Check_Connections */ + + +static void +Check_Servers( void ) +{ + /* Check if we can establish further server links */ + + RES_STAT *s; + CONN_ID idx; + int i, n; + + /* Serach all connections, are there results from the resolver? */ + for( idx = 0; idx < Pool_Size; idx++ ) + { + if( My_Connections[idx].sock != SERVER_WAIT ) continue; + + /* IP resolved? */ + if( My_Connections[idx].res_stat == NULL ) New_Server( Conf_GetServer( idx ), idx ); + } + + /* Check all configured servers */ + for( i = 0; i < MAX_SERVERS; i++ ) { - Log( LOG_INFO, "Closed connection with %s:%d.", inet_ntoa( My_Connections[Idx].addr.sin_addr ), ntohs( My_Connections[Idx].addr.sin_port )); + /* Valid outgoing server which isn't already connected or disabled? */ + if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) || ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED )) continue; + + /* Is there already a connection in this group? */ + if( Conf_Server[i].group > NONE ) + { + for( n = 0; n < MAX_SERVERS; n++ ) + { + if( n == i ) continue; + if(( Conf_Server[n].conn_id > NONE ) && ( Conf_Server[n].group == Conf_Server[i].group )) break; + } + if( n < MAX_SERVERS ) continue; + } + + /* Check last connect attempt? */ + if( Conf_Server[i].lasttry > time( NULL ) - Conf_ConnectRetry ) continue; + + /* Okay, try to connect now */ + Conf_Server[i].lasttry = time( NULL ); + + /* Search free connection structure */ + for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; + if( idx >= Pool_Size ) + { + Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", Pool_Size ); + return; + } +#ifdef DEBUG + Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host ); +#endif + + /* Verbindungs-Struktur initialisieren */ + Init_Conn_Struct( idx ); + My_Connections[idx].sock = SERVER_WAIT; + Conf_Server[i].conn_id = idx; + + /* Resolve Hostname. If this fails, try to use it as an IP address */ + strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip )); + strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host )); + s = Resolve_Name( Conf_Server[i].host ); + + /* resolver process running? */ + if( s ) My_Connections[idx].res_stat = s; } +} /* Check_Servers */ + + +static void +New_Server( int Server, CONN_ID Idx ) +{ + /* Establish new server link */ + + struct sockaddr_in new_addr; + struct in_addr inaddr; + int res, new_sock; + CLIENT *c; + + assert( Server > NONE ); + assert( Idx > NONE ); + + /* Did we get a valid IP address? */ + if( ! Conf_Server[Server].ip[0] ) { + /* No. Free connection structure and abort: */ + Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): ip address unknown!", Conf_Server[Server].host, Idx ); + goto out; + } + + Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d (connection %d) ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port, Idx ); + +#ifdef HAVE_INET_ATON + if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 ) +#else + memset( &inaddr, 0, sizeof( inaddr )); + inaddr.s_addr = inet_addr( Conf_Server[Server].ip ); + if( inaddr.s_addr == (unsigned)-1 ) +#endif + { + /* Can't convert IP address */ + Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip ); + goto out; + } + + memset( &new_addr, 0, sizeof( new_addr )); + new_addr.sin_family = AF_INET; + new_addr.sin_addr = inaddr; + new_addr.sin_port = htons( Conf_Server[Server].port ); + + new_sock = socket( PF_INET, SOCK_STREAM, 0 ); + if ( new_sock < 0 ) { + /* Can't create socket */ + Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); + goto out; + } + + if( ! Init_Socket( new_sock )) return; + + res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr )); + if(( res != 0 ) && ( errno != EINPROGRESS )) { + /* Can't connect socket */ + Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno )); + close( new_sock ); + goto out; + } + + /* Client-Struktur initialisieren */ + c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); + if( ! c ) { + /* Can't create new client structure */ + Log( LOG_ALERT, "Can't establish connection: can't create client structure!" ); + close( new_sock ); + goto out; + } + + Client_SetIntroducer( c, c ); + Client_SetToken( c, TOKEN_OUTBOUND ); + + /* Register connection */ + My_Connections[Idx].sock = new_sock; + My_Connections[Idx].addr = new_addr; + strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host )); + + /* Register new socket */ + if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) { + Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno)); + Conn_Close( Idx, "io_event_create() failed", NULL, false ); + goto out; + } + +#ifdef DEBUG + Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock ); +#endif + Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING ); + return; +out: + Init_Conn_Struct( Idx ); + Conf_Server[Server].conn_id = NONE; +} /* New_Server */ + - FD_CLR( My_Connections[Idx].sock, &My_Sockets ); +static void +Init_Conn_Struct( CONN_ID Idx ) +{ + time_t now = time( NULL ); + /* Connection-Struktur initialisieren */ + + memset( &My_Connections[Idx], 0, sizeof ( CONNECTION )); My_Connections[Idx].sock = NONE; -} /* Close_Connection */ + My_Connections[Idx].lastdata = now; + My_Connections[Idx].lastprivmsg = now; +} /* Init_Conn_Struct */ -LOCAL VOID Read_Request( CONN_ID Idx ) +static bool +Init_Socket( int Sock ) { - /* Daten von Socket einlesen und entsprechend behandeln. - * Tritt ein Fehler auf, so wird der Socket geschlossen. */ + /* Initialize socket (set options) */ - INT len; - - len = recv( My_Connections[Idx].sock, My_Connection[Idx].buffer + My_Connection[Idx].datalen, BUFFER_LEN - My_Connection[Idx].datalen - 1, 0 ); - My_Connection[Idx].buffer[BUFFER_LEN] = '\0'; + int value; + + if (!io_setnonblock(Sock)) { + Log( LOG_CRIT, "Can't enable non-blocking mode for socket: %s!", strerror( errno )); + close( Sock ); + return false; + } - if( len == 0 ) + /* Don't block this port after socket shutdown */ + value = 1; + if( setsockopt( Sock, SOL_SOCKET, SO_REUSEADDR, &value, (socklen_t)sizeof( value )) != 0 ) { - /* Socket wurde geschlossen */ - Close_Connection( Idx ); - return; + Log( LOG_ERR, "Can't set socket option SO_REUSEADDR: %s!", strerror( errno )); + /* ignore this error */ } - if( len < 0 ) + /* Set type of service (TOS) */ +#if defined(IP_TOS) && defined(IPTOS_LOWDELAY) + value = IPTOS_LOWDELAY; +#ifdef DEBUG + Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); +#endif + if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 ) { - /* Fehler beim Lesen */ - Log( LOG_ALERT, "Read error on socket %d!", My_Connections[Idx].sock ); - Close_Connection( Idx ); - return; + Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno )); + /* ignore this error */ } +#endif - My_Connection[Idx].datalen += len; - - ngt_Trim_Str( buffer ); - printf( " in: '%s'\n", buffer ); -} /* Read_Data */ + return true; +} /* Init_Socket */ -LOCAL BOOLEAN Send( CONN_ID Idx, CHAR *Data ) +GLOBAL +void Read_Resolver_Result( int r_fd ) { - /* Daten in Socket schreiben, ggf. in mehreren Stuecken. Tritt - * ein Fehler auf, so wird die Verbindung beendet und FALSE - * als Rueckgabewert geliefert. */ - - INT n, sent, len; - - sent = 0; - len = strlen( Data ); - - while( sent < len ) + /* Read result of resolver sub-process from pipe and update the + * apropriate connection/client structure(s): hostname and/or + * IDENT user name.*/ + + CLIENT *c; + int bytes_read, i, n; + unsigned int len; + RES_STAT *s; + char *ptr; + char *bufptr; + char readbuf[HOST_LEN]; + + Log( LOG_DEBUG, "Resolver: started, fd %d", r_fd ); + /* Search associated connection ... */ + for( i = 0; i < Pool_Size; i++ ) + { + if(( My_Connections[i].sock != NONE ) + && ( My_Connections[i].res_stat != NULL ) + && ( My_Connections[i].res_stat->pipe[0] == r_fd )) + break; + } + if( i >= Pool_Size ) { - n = send( My_Connections[Idx].sock, Data + sent, len - sent, 0 ); - if( n <= 0 ) + /* Ops, none found? Probably the connection has already + * been closed!? We'll ignore that ... */ + io_close( r_fd ); +#ifdef DEBUG + Log( LOG_DEBUG, "Resolver: Got result for unknown connection!?" ); +#endif + return; + } + + /* Get resolver structure */ + s = My_Connections[i].res_stat; + assert( s != NULL ); + + /* Read result from pipe */ + bytes_read = read( r_fd, readbuf, sizeof readbuf -1 ); + if( bytes_read < 0 ) { + /* Error! */ + Log( LOG_CRIT, "Resolver: Can't read result: %s!", strerror( errno )); + FreeRes_stat( &My_Connections[i] ); + return; + } + len = (unsigned int) bytes_read; + readbuf[len] = '\0'; + if (!array_catb(&s->buffer, readbuf, len)) { + Log( LOG_CRIT, "Resolver: Can't append result %s to buffer: %s", readbuf, strerror( errno )); + FreeRes_stat(&My_Connections[i]); + return; + } + + if (!array_cat0_temporary(&s->buffer)) { + Log( LOG_CRIT, "Resolver: Can't append result %s to buffer: %s", readbuf, strerror( errno )); + FreeRes_stat(&My_Connections[i]); + return; + } + + /* If the result string is incomplete, return to main loop and + * wait until we can read in more bytes. */ +#ifdef IDENTAUTH +try_resolve: +#endif + bufptr = (char*) array_start(&s->buffer); + assert(bufptr != NULL); + ptr = strchr( bufptr, '\n' ); + if( ! ptr ) return; + *ptr = '\0'; + +#ifdef DEBUG + Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%u bytes read), stage %d.", bufptr, len, s->stage); +#endif + + /* Okay, we got a complete result: this is a host name for outgoing + * connections and a host name or IDENT user name (if enabled) for + * incoming connections.*/ + if( My_Connections[i].sock > NONE ) + { + /* Incoming connection. Search client ... */ + c = Client_GetFromConn( i ); + assert( c != NULL ); + + /* Only update client information of unregistered clients */ + if( Client_Type( c ) == CLIENT_UNKNOWN ) { - /* Oops, ein Fehler! */ - Log( LOG_ALERT, "Write error on socket %d!", My_Connections[Idx].sock ); - Close_Connection( Idx ); - return FALSE; + switch(s->stage) { + case 0: /* host name */ + strlcpy( My_Connections[i].host, bufptr, sizeof( My_Connections[i].host)); + + Client_SetHostname( c, bufptr); +#ifdef IDENTAUTH + /* clean up buffer for IDENT result */ + len = strlen(bufptr) + 1; + assert(len <= array_bytes(&s->buffer)); + array_moveleft(&s->buffer, 1, len); + + /* Don't close pipe and clean up, but + * instead wait for IDENT result */ + s->stage = 1; + goto try_resolve; + + case 1: /* IDENT user name */ + if (array_bytes(&s->buffer)) { + bufptr = (char*) array_start(&s->buffer); + Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, bufptr); + Client_SetUser( c, bufptr, true ); + } + else Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i ); +#endif + break; + default: + Log( LOG_ERR, "Resolver: got result for unknown stage %d!?", s->stage ); + } } - sent += n; +#ifdef DEBUG + else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i ); +#endif + } + else + { + /* Outgoing connection (server link): set the IP address + * so that we can connect to it in the main loop. */ + + /* Search server ... */ + n = Conf_GetServer( i ); + assert( n > NONE ); + + bufptr = (char*) array_start(&s->buffer); + strlcpy( Conf_Server[n].ip, bufptr, sizeof( Conf_Server[n].ip )); + } + + /* Clean up ... */ + FreeRes_stat( &My_Connections[i] ); + + /* Reset penalty time */ + Conn_ResetPenalty( i ); +} /* Read_Resolver_Result */ + + +static void +Simple_Message( int Sock, char *Msg ) +{ + char buf[COMMAND_LEN]; + /* Write "simple" message to socket, without using compression + * or even the connection write buffers. Used e.g. for error + * messages by New_Connection(). */ + assert( Sock > NONE ); + assert( Msg != NULL ); + + strlcpy( buf, Msg, sizeof buf - 2); + strlcat( buf, "\r\n", sizeof buf); + (void)write( Sock, buf, strlen( buf ) ); +} /* Simple_Error */ + + +static int +Count_Connections( struct sockaddr_in addr_in ) +{ + int i, cnt; + + cnt = 0; + for( i = 0; i < Pool_Size; i++ ) + { + if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].addr.sin_addr.s_addr == addr_in.sin_addr.s_addr )) cnt++; } - return TRUE; -} /* Send */ + return cnt; +} /* Count_Connections */ + /* -eof- */