X-Git-Url: https://arthur.barton.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fngircd%2Fconn.c;h=1bf90137da270a90d46bcb7f31458261ad4cf0e8;hb=66060dbce9bba48d2cd6f2e4feac1bf66752800c;hp=8f0675ceacc4ccd696b36f082071c9069b1edf14;hpb=4b2f966b7e9215760318ab863202ffb2ac88b345;p=ngircd-alex.git diff --git a/src/ngircd/conn.c b/src/ngircd/conn.c index 8f0675ce..1bf90137 100644 --- a/src/ngircd/conn.c +++ b/src/ngircd/conn.c @@ -17,7 +17,7 @@ #include "portab.h" #include "io.h" -static char UNUSED id[] = "$Id: conn.c,v 1.186 2005/12/09 09:26:55 fw Exp $"; +static char UNUSED id[] = "$Id: conn.c,v 1.189 2006/02/08 17:33:28 fw Exp $"; #include "imp.h" #include @@ -91,7 +91,7 @@ static void Check_Connections PARAMS(( void )); static void Check_Servers PARAMS(( void )); static void Init_Conn_Struct PARAMS(( CONN_ID Idx )); static bool Init_Socket PARAMS(( int Sock )); -static void New_Server PARAMS(( int Server, CONN_ID Idx )); +static void New_Server PARAMS(( int Server )); static void Simple_Message PARAMS(( int Sock, char *Msg )); static int Count_Connections PARAMS(( struct sockaddr_in addr )); static int NewListener PARAMS(( const UINT16 Port )); @@ -106,6 +106,7 @@ int deny_severity = LOG_ERR; static void server_login PARAMS((CONN_ID idx)); static void cb_Read_Resolver_Result PARAMS(( int sock, UNUSED short what)); +static void cb_Connect_to_Server PARAMS(( int sock, UNUSED short what)); static void cb_clientserver PARAMS((int sock, short what)); static void @@ -124,9 +125,7 @@ cb_connserver(int sock, UNUSED short what) CLIENT *c; CONN_ID idx = Socket2Index( sock ); if (idx <= NONE) { -#ifdef DEBUG - Log(LOG_DEBUG, "cb_connserver wants to write on unknown socket?!"); -#endif + LogDebug("cb_connserver wants to write on unknown socket?!"); io_close(sock); return; } @@ -222,15 +221,11 @@ Conn_Init( void ) Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" ); exit( 1 ); } -#ifdef DEBUG - Log( LOG_DEBUG, "Allocated connection pool for %d items (%ld bytes).", Pool_Size, sizeof( CONNECTION ) * Pool_Size ); -#endif + LogDebug("Allocated connection pool for %d items (%ld bytes).", Pool_Size, + sizeof( CONNECTION ) * Pool_Size ); array_free( &My_Listeners ); - /* Groesster File-Descriptor fuer select() */ - Conn_MaxFD = 0; - /* Connection-Struktur initialisieren */ for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i ); @@ -247,9 +242,7 @@ Conn_Exit( void ) CONN_ID idx; -#ifdef DEBUG - Log( LOG_DEBUG, "Shutting down all connections ..." ); -#endif + LogDebug("Shutting down all connections ..." ); Conn_ExitListeners(); @@ -334,9 +327,7 @@ Conn_ExitListeners( void ) assert(fd); assert(*fd >= 0); io_close(*fd); -#ifdef DEBUG - Log( LOG_DEBUG, "Listening socket %d closed.", *fd ); -#endif + LogDebug("Listening socket %d closed.", *fd ); fd++; } array_free(&My_Listeners); @@ -462,7 +453,9 @@ Conn_Handler( void ) #endif /* Should the configuration be reloaded? */ - if( NGIRCd_SignalRehash ) NGIRCd_Rehash( ); + if (NGIRCd_SignalRehash) { + NGIRCd_Rehash( ); + } /* Check configured servers and established links */ Check_Servers( ); @@ -626,11 +619,8 @@ Conn_Write( CONN_ID Idx, char *Data, unsigned int Len ) * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist. * In diesem Fall wird hier einfach ein Fehler geliefert. */ - if( My_Connections[Idx].sock <= NONE ) - { -#ifdef DEBUG - Log( LOG_DEBUG, "Skipped write on closed socket (connection %d).", Idx ); -#endif + if( My_Connections[Idx].sock <= NONE ) { + LogDebug("Skipped write on closed socket (connection %d).", Idx ); return false; } @@ -692,9 +682,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) { /* Conn_Close() has been called recursively for this link; * probabe reason: Handle_Write() failed -- see below. */ -#ifdef DEBUG - Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx ); -#endif + LogDebug("Recursive request to close connection: %d", Idx ); return; } @@ -796,7 +784,7 @@ Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient ) Init_Conn_Struct( Idx ); #ifdef DEBUG - Log( LOG_DEBUG, "Shutdown of connection %d completed.", Idx ); + LogDebug("Shutdown of connection %d completed.", Idx ); #endif } /* Conn_Close */ @@ -811,10 +799,10 @@ Conn_SyncServerStruct( void ) CONN_ID i; int c; - for( i = 0; i < Pool_Size; i++ ) - { + for( i = 0; i < Pool_Size; i++ ) { /* Established connection? */ - if( My_Connections[i].sock <= NONE ) continue; + if (My_Connections[i].sock < 0) + continue; /* Server connection? */ client = Client_GetFromConn( i ); @@ -826,7 +814,8 @@ Conn_SyncServerStruct( void ) if( ! Conf_Server[c].host[0] ) continue; /* Duplicate? */ - if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) Conf_Server[c].conn_id = i; + if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 ) + Conf_Server[c].conn_id = i; } } } /* SyncServerStruct */ @@ -842,17 +831,12 @@ Handle_Write( CONN_ID Idx ) assert( Idx > NONE ); if ( My_Connections[Idx].sock < 0 ) { -#ifdef DEBUG - Log(LOG_DEBUG, - "Handle_Write() on closed socket, connection %d", Idx); -#endif + LogDebug("Handle_Write() on closed socket, connection %d", Idx); return false; } assert( My_Connections[Idx].sock > NONE ); -#ifdef DEBUG - Log(LOG_DEBUG, "Handle_Write() called for connection %d ...", Idx); -#endif + LogDebug("Handle_Write() called for connection %d ...", Idx); wdatalen = array_bytes(&My_Connections[Idx].wbuf ); #ifdef ZLIB @@ -905,8 +889,7 @@ New_Connection( int Sock ) struct request_info req; #endif struct sockaddr_in new_addr; - int new_sock, new_sock_len; - CONN_ID idx; + int i, new_sock, new_sock_len; CLIENT *c; POINTER *ptr; long new_size, cnt; @@ -949,15 +932,15 @@ New_Connection( int Sock ) return -1; } - /* Freie Connection-Struktur suchen */ - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; - if( idx >= Pool_Size ) - { +#ifdef DEBUG + if (new_sock < Pool_Size) + assert(My_Connections[new_sock].sock == NONE ); +#endif + if( new_sock >= Pool_Size ) { new_size = Pool_Size + CONNECTION_POOL; /* Im bisherigen Pool wurde keine freie Connection-Struktur mehr gefunden. * Wenn erlaubt und moeglich muss nun der Pool vergroessert werden: */ - if( Conf_MaxConnections > 0 ) { /* Es ist ein Limit konfiguriert */ @@ -987,23 +970,22 @@ New_Connection( int Sock ) return -1; } -#ifdef DEBUG - Log( LOG_DEBUG, "Allocated new connection pool for %ld items (%ld bytes). [realloc()]", new_size, sizeof( CONNECTION ) * new_size ); -#endif + LogDebug("Allocated new connection pool for %ld items (%ld bytes). [realloc()]", + new_size, sizeof( CONNECTION ) * new_size ); /* Adjust pointer to new block */ My_Connections = (CONNECTION *)ptr; /* Initialize new items */ - for( idx = Pool_Size; idx < new_size; idx++ ) Init_Conn_Struct( idx ); - idx = Pool_Size; + for( i = Pool_Size; i < new_size; i++ ) + Init_Conn_Struct( i ); /* Adjust new pool size */ Pool_Size = new_size; } /* Client-Struktur initialisieren */ - c = Client_NewLocal( idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); + c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false ); if( ! c ) { Log( LOG_ALERT, "Can't accept connection: can't create client structure!" ); Simple_Message( new_sock, "ERROR :Internal error" ); @@ -1012,28 +994,31 @@ New_Connection( int Sock ) } /* Verbindung registrieren */ - Init_Conn_Struct( idx ); - My_Connections[idx].sock = new_sock; - My_Connections[idx].addr = new_addr; + Init_Conn_Struct( new_sock ); + My_Connections[new_sock].sock = new_sock; + My_Connections[new_sock].addr = new_addr; /* Neuen Socket registrieren */ if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver)) { Simple_Message( new_sock, "ERROR :Internal error" ); - Conn_Close( idx, "io_event_create() failed", NULL, false ); + Conn_Close( new_sock, "io_event_create() failed", NULL, false ); return -1; } - Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", idx, inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); + LogDebug( "Accepted connection %d from %s:%d on socket %d.", new_sock, + inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock ); /* Hostnamen ermitteln */ - strlcpy( My_Connections[idx].host, inet_ntoa( new_addr.sin_addr ), sizeof( My_Connections[idx].host )); - Client_SetHostname( c, My_Connections[idx].host ); + strlcpy( My_Connections[new_sock].host, inet_ntoa( new_addr.sin_addr ), + sizeof( My_Connections[new_sock].host )); - Resolve_Addr(&My_Connections[idx].res_stat, &new_addr, - My_Connections[idx].sock, cb_Read_Resolver_Result); + Client_SetHostname( c, My_Connections[new_sock].host ); + + Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr, + My_Connections[new_sock].sock, cb_Read_Resolver_Result); /* Penalty-Zeit setzen */ - Conn_SetPenalty( idx, 4 ); + Conn_SetPenalty( new_sock, 4 ); return new_sock; } /* New_Connection */ @@ -1043,22 +1028,16 @@ Socket2Index( int Sock ) { /* zum Socket passende Connection suchen */ - CONN_ID idx; - - assert( Sock > NONE ); + assert( Sock >= 0 ); - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == Sock ) break; - - if( idx >= Pool_Size ) - { + if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) { /* die Connection wurde vermutlich (wegen eines * Fehlers) bereits wieder abgebaut ... */ -#ifdef DEBUG - Log( LOG_DEBUG, "Socket2Index: can't get connection for socket %d!", Sock ); -#endif + + LogDebug( "Socket2Index: can't get connection for socket %d!", Sock ); return NONE; } - else return idx; + return Sock; } /* Socket2Index */ @@ -1221,11 +1200,9 @@ Handle_Buffer( CONN_ID Idx ) result = true; array_moveleft(&My_Connections[Idx].rbuf, 1, len); -#ifdef DEBUG - Log(LOG_DEBUG, - "Connection %d: %d bytes left in read buffer.", - Idx, array_bytes(&My_Connections[Idx].rbuf)); -#endif + + LogDebug("Connection %d: %d bytes left in read buffer.", Idx, + array_bytes(&My_Connections[Idx].rbuf)); #ifdef ZLIB if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) && ( array_bytes(&My_Connections[Idx].rbuf) > 0 )) @@ -1242,10 +1219,9 @@ Handle_Buffer( CONN_ID Idx ) return false; array_trunc(&My_Connections[Idx].rbuf); -#ifdef DEBUG - Log( LOG_DEBUG, "Moved already received data (%u bytes) to uncompression buffer.", + + LogDebug("Moved already received data (%u bytes) to uncompression buffer.", array_bytes(&My_Connections[Idx].zip.rbuf)); -#endif /* DEBUG */ } #endif /* ZLIB */ } @@ -1274,17 +1250,15 @@ Check_Connections( void ) /* we already sent a ping */ if( My_Connections[i].lastping < time( NULL ) - Conf_PongTimeout ) { /* Timeout */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d: Ping timeout: %d seconds.", i, Conf_PongTimeout ); -#endif + + LogDebug("Connection %d: Ping timeout: %d seconds.", i, + Conf_PongTimeout ); Conn_Close( i, NULL, "Ping timeout", true ); } } else if( My_Connections[i].lastdata < time( NULL ) - Conf_PingTimeout ) { /* we need to sent a PING */ -#ifdef DEBUG - Log( LOG_DEBUG, "Connection %d: sending PING ...", i ); -#endif + LogDebug("Connection %d: sending PING ...", i ); My_Connections[i].lastping = time( NULL ); Conn_WriteStr( i, "PING :%s", Client_ID( Client_ThisServer( ))); } @@ -1298,11 +1272,7 @@ Check_Connections( void ) if (My_Connections[i].lastdata < time(NULL) - Conf_PongTimeout) { -#ifdef DEBUG - Log(LOG_DEBUG, - "Unregistered connection %d timed out ...", - i); -#endif + LogDebug("Unregistered connection %d timed out ...", i); Conn_Close(i, NULL, "Timeout", false); } } @@ -1315,19 +1285,9 @@ Check_Servers( void ) { /* Check if we can establish further server links */ - CONN_ID idx; int i, n; time_t time_now; - /* Search all connections, are there results from the resolver? */ - for( idx = 0; idx < Pool_Size; idx++ ) { - if( My_Connections[idx].sock != SERVER_WAIT ) continue; - - /* IP resolved? */ - if (Resolve_SUCCESS(&My_Connections[idx].res_stat)) - New_Server(Conf_GetServer( idx ), idx); - } - /* Check all configured servers */ for( i = 0; i < MAX_SERVERS; i++ ) { /* Valid outgoing server which isn't already connected or disabled? */ @@ -1353,35 +1313,14 @@ Check_Servers( void ) /* Okay, try to connect now */ Conf_Server[i].lasttry = time_now; - - /* Search free connection structure */ - for( idx = 0; idx < Pool_Size; idx++ ) if( My_Connections[idx].sock == NONE ) break; - if (idx >= Pool_Size) { - Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", - Pool_Size ); - return; - } -#ifdef DEBUG - Log( LOG_DEBUG, "Preparing connection %d for \"%s\" ...", idx, Conf_Server[i].host ); -#endif - - Init_Conn_Struct( idx ); - My_Connections[idx].sock = SERVER_WAIT; - Conf_Server[i].conn_id = idx; - - /* Resolve Hostname. If this fails, try to use it as an IP address */ - strlcpy( Conf_Server[i].ip, Conf_Server[i].host, sizeof( Conf_Server[i].ip )); - strlcpy( My_Connections[idx].host, Conf_Server[i].host, sizeof( My_Connections[idx].host )); - - assert(Resolve_Getfd(&My_Connections[idx].res_stat) < 0); - - Resolve_Name(&My_Connections[idx].res_stat, Conf_Server[i].host, cb_Read_Resolver_Result); + assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0); + Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server); } } /* Check_Servers */ static void -New_Server( int Server, CONN_ID Idx ) +New_Server( int Server ) { /* Establish new server link */ @@ -1391,7 +1330,6 @@ New_Server( int Server, CONN_ID Idx ) CLIENT *c; assert( Server > NONE ); - assert( Idx > NONE ); Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", Conf_Server[Server].host, Conf_Server[Server].ip, Conf_Server[Server].port ); @@ -1404,9 +1342,9 @@ New_Server( int Server, CONN_ID Idx ) if( inaddr.s_addr == (unsigned)-1 ) #endif { - /* Can't convert IP address */ - Log( LOG_ERR, "Can't connect to \"%s\" (connection %d): can't convert ip address %s!", Conf_Server[Server].host, Idx, Conf_Server[Server].ip ); - goto out; + Log( LOG_ERR, "Can't connect to \"%s\": can't convert ip address %s!", + Conf_Server[Server].host, Conf_Server[Server].ip ); + return; } memset( &new_addr, 0, sizeof( new_addr )); @@ -1416,53 +1354,56 @@ New_Server( int Server, CONN_ID Idx ) new_sock = socket( PF_INET, SOCK_STREAM, 0 ); if ( new_sock < 0 ) { - /* Can't create socket */ Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno )); - goto out; + return; } if( ! Init_Socket( new_sock )) return; res = connect( new_sock, (struct sockaddr *)&new_addr, sizeof( new_addr )); if(( res != 0 ) && ( errno != EINPROGRESS )) { - /* Can't connect socket */ Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno )); close( new_sock ); - goto out; + return; + } + if (new_sock >= Pool_Size) { + Log( LOG_ALERT, "Can't establist server connection: connection limit reached (%d)!", + Pool_Size ); + close( new_sock ); + return; } - /* Client-Struktur initialisieren */ - c = Client_NewLocal( Idx, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); + assert(My_Connections[new_sock].sock < 0 ); + + Init_Conn_Struct(new_sock); + + c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false ); if( ! c ) { - /* Can't create new client structure */ Log( LOG_ALERT, "Can't establish connection: can't create client structure!" ); close( new_sock ); - goto out; + return; } Client_SetIntroducer( c, c ); Client_SetToken( c, TOKEN_OUTBOUND ); /* Register connection */ - My_Connections[Idx].sock = new_sock; - My_Connections[Idx].addr = new_addr; - strlcpy( My_Connections[Idx].host, Conf_Server[Server].host, sizeof( My_Connections[Idx].host )); + Conf_Server[Server].conn_id = new_sock; + My_Connections[new_sock].sock = new_sock; + My_Connections[new_sock].addr = new_addr; + strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host, + sizeof(My_Connections[new_sock].host )); /* Register new socket */ if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) { Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno)); - Conn_Close( Idx, "io_event_create() failed", NULL, false ); - goto out; + Conn_Close( new_sock, "io_event_create() failed", NULL, false ); + Init_Conn_Struct( new_sock ); + Conf_Server[Server].conn_id = NONE; } -#ifdef DEBUG - Log( LOG_DEBUG, "Registered new connection %d on socket %d.", Idx, My_Connections[Idx].sock ); -#endif - Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCONNECTING ); - return; -out: - Init_Conn_Struct( Idx ); - Conf_Server[Server].conn_id = NONE; + LogDebug("Registered new connection %d on socket %d.", new_sock, My_Connections[new_sock].sock ); + Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING ); } /* New_Server */ @@ -1473,7 +1414,7 @@ Init_Conn_Struct( CONN_ID Idx ) /* Connection-Struktur initialisieren */ memset( &My_Connections[Idx], 0, sizeof ( CONNECTION )); - My_Connections[Idx].sock = NONE; + My_Connections[Idx].sock = -1; My_Connections[Idx].lastdata = now; My_Connections[Idx].lastprivmsg = now; Resolve_Init(&My_Connections[Idx].res_stat); @@ -1504,9 +1445,8 @@ Init_Socket( int Sock ) /* Set type of service (TOS) */ #if defined(IP_TOS) && defined(IPTOS_LOWDELAY) value = IPTOS_LOWDELAY; -#ifdef DEBUG - Log( LOG_DEBUG, "Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); -#endif + + LogDebug("Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value ); if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 ) { Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno )); @@ -1518,6 +1458,43 @@ Init_Socket( int Sock ) } /* Init_Socket */ + +static void +cb_Connect_to_Server(int fd, UNUSED short events) +{ + /* Read result of resolver sub-process from pipe and start connection */ + int i; + size_t len; + char readbuf[HOST_LEN + 1]; + + LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events); + + for (i=0; i < MAX_SERVERS; i++) { + if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd ) + break; + } + + if( i >= MAX_SERVERS) { + /* Ops, no matching server found?! */ + io_close( fd ); + LogDebug("Resolver: Got Forward Lookup callback for unknown server!?" ); + return; + } + + /* Read result from pipe */ + len = Resolve_Read(&Conf_Server[i].res_stat, readbuf, sizeof readbuf -1); + if (len == 0) + return; + + readbuf[len] = '\0'; + LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); + strlcpy( Conf_Server[i].ip, readbuf, sizeof( Conf_Server[i].ip )); + + /* connect() */ + New_Server(i); +} /* cb_Read_Forward_Lookup */ + + static void cb_Read_Resolver_Result( int r_fd, UNUSED short events ) { @@ -1526,7 +1503,7 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) * IDENT user name.*/ CLIENT *c; - int i, n; + int i; size_t len; char *identptr; #ifdef IDENTAUTH @@ -1535,9 +1512,7 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) char readbuf[HOST_LEN + 1]; #endif -#ifdef DEBUG - Log( LOG_DEBUG, "Resolver: Got callback on fd %d, events %d", r_fd, events ); -#endif + LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events ); /* Search associated connection ... */ for( i = 0; i < Pool_Size; i++ ) { @@ -1549,77 +1524,54 @@ cb_Read_Resolver_Result( int r_fd, UNUSED short events ) /* Ops, none found? Probably the connection has already * been closed!? We'll ignore that ... */ io_close( r_fd ); -#ifdef DEBUG - Log( LOG_DEBUG, "Resolver: Got callback for unknown connection!?" ); -#endif + LogDebug("Resolver: Got callback for unknown connection!?"); return; } /* Read result from pipe */ len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1); if (len == 0) - goto out; + return; readbuf[len] = '\0'; identptr = strchr(readbuf, '\n'); assert(identptr != NULL); if (!identptr) { Log( LOG_CRIT, "Resolver: Got malformed result!"); - goto out; + return; } *identptr = '\0'; -#ifdef DEBUG - Log( LOG_DEBUG, "Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); -#endif + + LogDebug( "Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); + /* Okay, we got a complete result: this is a host name for outgoing * connections and a host name and IDENT user name (if enabled) for * incoming connections.*/ - if( My_Connections[i].sock > NONE ) { - /* Incoming connection. Search client ... */ - c = Client_GetFromConn( i ); - assert( c != NULL ); - - /* Only update client information of unregistered clients */ - if( Client_Type( c ) == CLIENT_UNKNOWN ) { - strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host)); - Client_SetHostname( c, readbuf); + assert ( My_Connections[i].sock >= 0 ); + /* Incoming connection. Search client ... */ + c = Client_GetFromConn( i ); + assert( c != NULL ); + + /* Only update client information of unregistered clients */ + if( Client_Type( c ) == CLIENT_UNKNOWN ) { + strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host)); + Client_SetHostname( c, readbuf); #ifdef IDENTAUTH - ++identptr; - if (*identptr) { - Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr); - Client_SetUser( c, identptr, true ); - } else { - Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i ); - } -#endif + ++identptr; + if (*identptr) { + Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr); + Client_SetUser( c, identptr, true ); + } else { + Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i ); } +#endif + } #ifdef DEBUG else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i ); #endif - } else { - /* Outgoing connection (server link): set the IP address - * so that we can connect to it in the main loop. */ - - /* Search server ... */ - n = Conf_GetServer( i ); - assert( n > NONE ); - - strlcpy( Conf_Server[n].ip, readbuf, sizeof( Conf_Server[n].ip )); - } - /* Reset penalty time */ Conn_ResetPenalty( i ); - return; -out: - if (My_Connections[i].sock == SERVER_WAIT) { - n = Conf_GetServer( i ); - assert(n > NONE ); - if (n > NONE) { - Conf_Server[n].conn_id = NONE; - Init_Conn_Struct(i); - } - } } /* cb_Read_Resolver_Result */