*/
struct savedir {
u_short sd_vid;
- u_int32_t sd_did;
+ uint32_t sd_did;
int sd_buflen;
char *sd_buf;
char *sd_last;
int did, ret, len, first = 1;
size_t esz;
char *data, *start;
- u_int16_t vid, fbitmap, dbitmap, reqcnt, actcnt = 0;
- u_int16_t temp16;
- u_int32_t sindex, maxsz, sz = 0;
+ uint16_t vid, fbitmap, dbitmap, reqcnt, actcnt = 0;
+ uint16_t temp16;
+ uint32_t sindex, maxsz, sz = 0;
struct path *o_path;
struct path s_path;
int header;
LOG(log_debug, logtype_afpd, "enumerate(\"%s/%s\", f/d:%04x/%04x, rc:%u, i:%u, max:%u)",
getcwdpath(), o_path->u_name, fbitmap, dbitmap, reqcnt, sindex, maxsz);
- data = rbuf + 3 * sizeof( u_int16_t );
- sz = 3 * sizeof( u_int16_t ); /* fbitmap, dbitmap, reqcount */
+ data = rbuf + 3 * sizeof( uint16_t );
+ sz = 3 * sizeof( uint16_t ); /* fbitmap, dbitmap, reqcount */
/*
* Read the directory into a pre-malloced buffer, stored