t = time( NULL ) + Seconds;
if( t > My_Connections[Idx].delaytime ) My_Connections[Idx].delaytime = t;
} /* Conn_SetPenalty */
t = time( NULL ) + Seconds;
if( t > My_Connections[Idx].delaytime ) My_Connections[Idx].delaytime = t;
} /* Conn_SetPenalty */