#include <sys/socket.h>
#include <signal.h>
#include <arpa/inet.h>
-
#include <netinet/in.h>
+
#include <atalk/afp.h>
#include <atalk/server_child.h>
+#include <atalk/globals.h>
/* What a DSI packet looks like:
0 32
/* child and parent processes might interpret a couple of these
* differently. */
typedef struct DSI {
+ AFPObj *AFPobj;
dsi_proto protocol;
struct dsi_block header;
struct sockaddr_storage server, client;
#define DSI_RECONSOCKET (1 << 7) /* we have a new socket from primary reconnect */
#define DSI_RECONINPROG (1 << 8) /* used in the new session in reconnect */
#define DSI_AFP_LOGGED_OUT (1 << 9) /* client called afp_logout, quit on next EOF from socket */
+#define DSI_GOT_ECONNRESET (1 << 10) /* got ECONNRESET from client => exit */
/* basic initialization: dsi_init.c */
extern DSI *dsi_init (const dsi_proto /*protocol*/,
extern size_t dsi_stream_read (DSI *, void *, const size_t);
extern int dsi_stream_send (DSI *, void *, size_t);
extern int dsi_stream_receive (DSI *, void *, const size_t, size_t *);
+extern int dsi_disconnect(DSI *dsi);
#ifdef WITH_SENDFILE
extern ssize_t dsi_stream_read_file(DSI *, int, off_t off, const size_t len);