/*
* ngIRCd -- The Next Generation IRC Daemon
- * Copyright (c)2001-2005 Alexander Barton <alex@barton.de>
+ * Copyright (c)2001-2013 Alexander Barton (alex@barton.de) and Contributors.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* Please read the file COPYING, README and AUTHORS for more information.
- *
- * Connection management
*/
+#undef DEBUG_BUFFER
#define CONN_MODULE
#include "portab.h"
+#include "conf-ssl.h"
#include "io.h"
-static char UNUSED id[] = "$Id: conn.c,v 1.199 2006/12/17 22:55:07 fw Exp $";
+/**
+ * @file
+ * Connection management
+ */
#include "imp.h"
#include <assert.h>
#ifdef PROTOTYPES
-# include <stdarg.h>
+# include <stdarg.h>
#else
-# include <varargs.h>
+# include <varargs.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <netinet/in.h>
#ifdef HAVE_NETINET_IP_H
+# ifdef HAVE_NETINET_IN_SYSTM_H
+# include <netinet/in_systm.h>
+# endif
# include <netinet/ip.h>
#endif
-#ifdef HAVE_ARPA_INET_H
-# include <arpa/inet.h>
-#else
-# define PF_INET AF_INET
-#endif
-
-#ifdef HAVE_STDINT_H
-# include <stdint.h> /* e.g. for Mac OS X */
-#endif
-
#ifdef TCPWRAP
# include <tcpd.h> /* for TCP Wrappers */
#endif
#include "array.h"
#include "defines.h"
-#include "resolve.h"
#include "exp.h"
#include "conn.h"
#include "imp.h"
#include "ngircd.h"
+#include "array.h"
#include "client.h"
+#include "class.h"
#include "conf.h"
+#include "conn-encoding.h"
+#include "conn-ssl.h"
#include "conn-zip.h"
#include "conn-func.h"
#include "log.h"
+#include "ng_ipaddr.h"
#include "parse.h"
+#include "resolve.h"
#include "tool.h"
-#ifdef ZEROCONF
-# include "rendezvous.h"
-#endif
-
#include "exp.h"
#define SERVER_WAIT (NONE - 1)
+#define MAX_COMMANDS 3
+#define MAX_COMMANDS_SERVER_MIN 10
+#define MAX_COMMANDS_SERVICE 10
+
+#define SD_LISTEN_FDS_START 3
+
static bool Handle_Write PARAMS(( CONN_ID Idx ));
-static int New_Connection PARAMS(( int Sock ));
+static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len ));
+static int New_Connection PARAMS(( int Sock, bool IsSSL ));
static CONN_ID Socket2Index PARAMS(( int Sock ));
static void Read_Request PARAMS(( CONN_ID Idx ));
-static bool Handle_Buffer PARAMS(( CONN_ID Idx ));
+static unsigned int Handle_Buffer PARAMS(( CONN_ID Idx ));
static void Check_Connections PARAMS(( void ));
static void Check_Servers PARAMS(( void ));
static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
static bool Init_Socket PARAMS(( int Sock ));
-static void New_Server PARAMS(( int Server ));
+static void New_Server PARAMS(( int Server, ng_ipaddr_t *dest ));
static void Simple_Message PARAMS(( int Sock, const char *Msg ));
-static int Count_Connections PARAMS(( struct sockaddr_in addr ));
-static int NewListener PARAMS(( const UINT16 Port ));
+static int NewListener PARAMS(( const char *listen_addr, UINT16 Port ));
+static void Account_Connection PARAMS((void));
+
static array My_Listeners;
static array My_ConnArray;
+static size_t NumConnections, NumConnectionsMax, NumConnectionsAccepted;
#ifdef TCPWRAP
int allow_severity = LOG_INFO;
static void server_login PARAMS((CONN_ID idx));
-static void cb_Read_Resolver_Result PARAMS(( int sock, UNUSED short what));
-static void cb_Connect_to_Server PARAMS(( int sock, UNUSED short what));
+#ifdef SSL_SUPPORT
+extern struct SSLOptions Conf_SSLOptions;
+static void cb_connserver_login_ssl PARAMS((int sock, short what));
+static void cb_clientserver_ssl PARAMS((int sock, short what));
+#endif
+static void cb_Read_Resolver_Result PARAMS((int sock, UNUSED short what));
+static void cb_Connect_to_Server PARAMS((int sock, UNUSED short what));
static void cb_clientserver PARAMS((int sock, short what));
+time_t idle_t = 0;
+
+
+/**
+ * Get number of sockets available from systemd(8).
+ *
+ * ngIRCd needs to implement its own sd_listen_fds(3) function and can't
+ * use the one provided by systemd itself, because the sockets will be
+ * used in a forked child process with a new PID, and this would trigger
+ * an error in the standard implementation.
+ *
+ * @return Number of sockets available, -1 if sockets have already been
+ * initialized, or 0 when no sockets have been passed.
+ */
+static int
+my_sd_listen_fds(void)
+{
+ const char *e;
+ int count;
+
+ /* Check if LISTEN_PID exists; but we ignore the result, because
+ * normally ngircd forks a child before checking this, and therefore
+ * the PID set in the environment is always wrong ... */
+ e = getenv("LISTEN_PID");
+ if (!e || !*e)
+ return 0;
+
+ e = getenv("LISTEN_FDS");
+ if (!e || !*e)
+ return -1;
+ count = atoi(e);
+ unsetenv("LISTEN_FDS");
+
+ return count;
+}
+
+
+/**
+ * IO callback for listening sockets: handle new connections. This callback
+ * gets called when a new non-SSL connection should be accepted.
+ *
+ * @param sock Socket descriptor.
+ * @param irrelevant (ignored IO specification)
+ */
static void
cb_listen(int sock, short irrelevant)
{
(void) irrelevant;
- New_Connection( sock );
+ (void) New_Connection(sock, false);
+}
+
+
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for listening SSL sockets: handle new connections. This callback
+ * gets called when a new SSL-enabled connection should be accepted.
+ *
+ * @param sock Socket descriptor.
+ * @param irrelevant (ignored IO specification)
+ */
+static void
+cb_listen_ssl(int sock, short irrelevant)
+{
+ int fd;
+
+ (void) irrelevant;
+ fd = New_Connection(sock, true);
+ if (fd < 0)
+ return;
+ io_event_setcb(My_Connections[fd].sock, cb_clientserver_ssl);
}
+#endif
+/**
+ * IO callback for new outgoing non-SSL server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
static void
cb_connserver(int sock, UNUSED short what)
{
- int res, err;
+ int res, err, server;
socklen_t sock_len;
- CLIENT *c;
CONN_ID idx = Socket2Index( sock );
+
if (idx <= NONE) {
LogDebug("cb_connserver wants to write on unknown socket?!");
io_close(sock);
return;
}
- assert( what & IO_WANTWRITE);
+ assert(what & IO_WANTWRITE);
+
+ /* Make sure that the server is still configured; it could have been
+ * removed in the meantime! */
+ server = Conf_GetServer(idx);
+ if (server < 0) {
+ Log(LOG_ERR, "Connection on socket %d to \"%s\" aborted!",
+ sock, My_Connections[idx].host);
+ Conn_Close(idx, "Connection aborted", NULL, false);
+ return;
+ }
/* connect() finished, get result. */
- sock_len = sizeof( err );
- res = getsockopt( My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len );
- assert( sock_len == sizeof( err ));
+ sock_len = (socklen_t)sizeof(err);
+ res = getsockopt(My_Connections[idx].sock, SOL_SOCKET, SO_ERROR,
+ &err, &sock_len );
+ assert(sock_len == sizeof(err));
/* Error while connecting? */
if ((res != 0) || (err != 0)) {
else
Log(LOG_CRIT,
"Can't connect socket to \"%s:%d\" (connection %d): %s!",
- My_Connections[idx].host,
- Conf_Server[Conf_GetServer(idx)].port,
+ My_Connections[idx].host, Conf_Server[server].port,
idx, strerror(err));
- /* Clean up the CLIENT structure (to avoid silly log
- * messages) and call Conn_Close() to do the rest. */
- c = Conn_GetClient(idx);
- if (c)
- Client_DestroyNow(c);
-
- Conn_Close(idx, "Can't connect!", NULL, false);
-
+ Conn_Close(idx, "Can't connect", NULL, false);
+
+ if (ng_ipaddr_af(&Conf_Server[server].dst_addr[0])) {
+ /* more addresses to try... */
+ New_Server(server, &Conf_Server[server].dst_addr[0]);
+ /* connection to dst_addr[0] is now in progress, so
+ * remove this address... */
+ Conf_Server[server].dst_addr[0] =
+ Conf_Server[server].dst_addr[1];
+ memset(&Conf_Server[server].dst_addr[1], 0,
+ sizeof(Conf_Server[server].dst_addr[1]));
+ }
return;
}
+ /* connect() succeeded, remove all additional addresses */
+ memset(&Conf_Server[server].dst_addr, 0,
+ sizeof(Conf_Server[server].dst_addr));
+
Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING );
+#ifdef SSL_SUPPORT
+ if ( Conn_OPTION_ISSET( &My_Connections[idx], CONN_SSL_CONNECT )) {
+ io_event_setcb( sock, cb_connserver_login_ssl );
+ io_event_add( sock, IO_WANTWRITE|IO_WANTREAD );
+ return;
+ }
+#endif
server_login(idx);
}
+/**
+ * Login to a remote server.
+ *
+ * @param idx Connection index.
+ */
static void
server_login(CONN_ID idx)
{
- Log( LOG_INFO, "Connection %d with \"%s:%d\" established. Now logging in ...", idx,
- My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+ Log(LOG_INFO,
+ "Connection %d (socket %d) with \"%s:%d\" established. Now logging in ...",
+ idx, My_Connections[idx].sock, My_Connections[idx].host,
+ Conf_Server[Conf_GetServer(idx)].port);
io_event_setcb( My_Connections[idx].sock, cb_clientserver);
io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE);
}
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for new outgoing SSL-enabled server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param unused (ignored IO specification)
+ */
+static void
+cb_connserver_login_ssl(int sock, short unused)
+{
+ CONN_ID idx = Socket2Index(sock);
+
+ assert(idx >= 0);
+ if (idx < 0) {
+ io_close(sock);
+ return;
+ }
+ (void) unused;
+ switch (ConnSSL_Connect( &My_Connections[idx])) {
+ case 1: break;
+ case 0: LogDebug("ConnSSL_Connect: not ready");
+ return;
+ case -1:
+ Log(LOG_ERR, "SSL connection on socket %d failed!", sock);
+ Conn_Close(idx, "Can't connect", NULL, false);
+ return;
+ }
+
+ Log( LOG_INFO, "SSL connection %d with \"%s:%d\" established.", idx,
+ My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port );
+
+ server_login(idx);
+}
+#endif
+
+
+/**
+ * IO callback for established non-SSL client and server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
static void
cb_clientserver(int sock, short what)
{
- CONN_ID idx = Socket2Index( sock );
- if (idx <= NONE) {
-#ifdef DEBUG
- Log(LOG_WARNING, "WTF: cb_clientserver wants to write on unknown socket?!");
+ CONN_ID idx = Socket2Index(sock);
+
+ assert(idx >= 0);
+
+ if (idx < 0) {
+ io_close(sock);
+ return;
+ }
+#ifdef SSL_SUPPORT
+ if (what & IO_WANTREAD
+ || (Conn_OPTION_ISSET(&My_Connections[idx], CONN_SSL_WANT_WRITE))) {
+ /* if TLS layer needs to write additional data, call
+ * Read_Request() instead so that SSL/TLS can continue */
+ Read_Request(idx);
+ }
+#else
+ if (what & IO_WANTREAD)
+ Read_Request(idx);
#endif
+ if (what & IO_WANTWRITE)
+ Handle_Write(idx);
+}
+
+
+#ifdef SSL_SUPPORT
+/**
+ * IO callback for new SSL-enabled client and server connections.
+ *
+ * @param sock Socket descriptor.
+ * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...).
+ */
+static void
+cb_clientserver_ssl(int sock, UNUSED short what)
+{
+ CONN_ID idx = Socket2Index(sock);
+
+ assert(idx >= 0);
+
+ if (idx < 0) {
io_close(sock);
return;
}
- if (what & IO_WANTREAD)
- Read_Request( idx );
+ switch (ConnSSL_Accept(&My_Connections[idx])) {
+ case 1:
+ break; /* OK */
+ case 0:
+ return; /* EAGAIN: callback will be invoked again by IO layer */
+ default:
+ Conn_Close(idx,
+ "SSL accept error, closing socket", "SSL accept error",
+ false);
+ return;
+ }
- if (what & IO_WANTWRITE)
- Handle_Write( idx );
+ io_event_setcb(sock, cb_clientserver); /* SSL handshake completed */
}
+#endif
+/**
+ * Initialize connection module.
+ */
GLOBAL void
Conn_Init( void )
{
- /* Modul initialisieren: statische Strukturen "ausnullen". */
-
CONN_ID i;
- /* Speicher fuer Verbindungs-Pool anfordern */
Pool_Size = CONNECTION_POOL;
- if( Conf_MaxConnections > 0 )
- {
- /* konfiguriertes Limit beachten */
- if( Pool_Size > Conf_MaxConnections ) Pool_Size = Conf_MaxConnections;
- }
-
+ if ((Conf_MaxConnections > 0) &&
+ (Pool_Size > Conf_MaxConnections))
+ Pool_Size = Conf_MaxConnections;
+
if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) {
- Log( LOG_EMERG, "Can't allocate memory! [Conn_Init]" );
- exit( 1 );
+ Log(LOG_EMERG, "Can't allocate memory! [Conn_Init]");
+ exit(1);
}
/* FIXME: My_Connetions/Pool_Size is needed by other parts of the
My_Connections = (CONNECTION*) array_start(&My_ConnArray);
LogDebug("Allocated connection pool for %d items (%ld bytes).",
- array_length(&My_ConnArray, sizeof( CONNECTION )), array_bytes(&My_ConnArray));
+ array_length(&My_ConnArray, sizeof(CONNECTION)),
+ array_bytes(&My_ConnArray));
- assert( array_length(&My_ConnArray, sizeof( CONNECTION )) >= (size_t) Pool_Size);
+ assert(array_length(&My_ConnArray, sizeof(CONNECTION)) >= (size_t)Pool_Size);
array_free( &My_Listeners );
- /* Connection-Struktur initialisieren */
- for( i = 0; i < Pool_Size; i++ ) Init_Conn_Struct( i );
-
- /* Global write counter */
- WCounter = 0;
+ for (i = 0; i < Pool_Size; i++)
+ Init_Conn_Struct(i);
} /* Conn_Init */
+/**
+ * Clean up connection module.
+ */
GLOBAL void
Conn_Exit( void )
{
- /* Modul abmelden: alle noch offenen Connections
- * schliessen und freigeben. */
-
CONN_ID idx;
- LogDebug("Shutting down all connections ..." );
-
Conn_ExitListeners();
- /* Sockets schliessen */
+ LogDebug("Shutting down all connections ..." );
for( idx = 0; idx < Pool_Size; idx++ ) {
if( My_Connections[idx].sock > NONE ) {
Conn_Close( idx, NULL, NGIRCd_SignalRestart ?
} /* Conn_Exit */
-static int
-ports_initlisteners(array *a, void (*func)(int,short))
+/**
+ * Close all sockets (file descriptors) of open connections.
+ * This is useful in forked child processes, for example, to make sure that
+ * they don't hold connections open that the main process wants to close.
+ */
+GLOBAL void
+Conn_CloseAllSockets(int ExceptOf)
{
- int created = 0;
+ CONN_ID idx;
+
+ for(idx = 0; idx < Pool_Size; idx++) {
+ if(My_Connections[idx].sock > NONE &&
+ My_Connections[idx].sock != ExceptOf)
+ close(My_Connections[idx].sock);
+ }
+}
+
+
+/**
+ * Initialize listening ports.
+ *
+ * @param a Array containing the ports the daemon should listen on.
+ * @param listen_addr Address the socket should listen on (can be "0.0.0.0").
+ * @param func IO callback function to register.
+ * @returns Number of listening sockets created.
+ */
+static unsigned int
+Init_Listeners(array *a, const char *listen_addr, void (*func)(int,short))
+{
+ unsigned int created = 0;
size_t len;
int fd;
UINT16 *port;
len = array_length(a, sizeof (UINT16));
port = array_start(a);
- while(len--) {
- fd = NewListener( *port );
+ while (len--) {
+ fd = NewListener(listen_addr, *port);
if (fd < 0) {
port++;
continue;
}
if (!io_event_create( fd, IO_WANTREAD, func )) {
- Log( LOG_ERR, "io_event_create(): Could not add listening fd %d (port %u): %s!",
- fd, (unsigned int) *port, strerror(errno));
+ Log(LOG_ERR,
+ "io_event_create(): Can't add fd %d (port %u): %s!",
+ fd, (unsigned int) *port, strerror(errno));
close(fd);
port++;
continue;
created++;
port++;
}
-
return created;
}
-GLOBAL int
+/**
+ * Initialize all listening sockets.
+ *
+ * @returns Number of created listening sockets
+ */
+GLOBAL unsigned int
Conn_InitListeners( void )
{
/* Initialize ports on which the server should accept connections */
+ unsigned int created = 0;
+ char *af_str, *copy, *listen_addr;
+ int count, fd, i, addr_len;
+ ng_ipaddr_t addr;
- int created;
+ assert(Conf_ListenAddress);
- if (!io_library_init(CONNECTION_POOL)) {
- Log(LOG_EMERG, "Cannot initialize IO routines: %s", strerror(errno));
- return -1;
+ count = my_sd_listen_fds();
+ if (count < 0) {
+ Log(LOG_INFO,
+ "Not re-initializing listening sockets of systemd(8) ...");
+ return 0;
+ }
+ if (count > 0) {
+ /* systemd(8) passed sockets to us, so don't try to initialize
+ * listening sockets on our own but use the passed ones */
+ LogDebug("Initializing %d systemd sockets ...", count);
+ for (i = 0; i < count; i++) {
+ fd = SD_LISTEN_FDS_START + i;
+ addr_len = (int)sizeof(addr);
+ getsockname(fd, (struct sockaddr *)&addr, (socklen_t*)&addr_len);
+#ifdef WANT_IPV6
+ if (addr.sin4.sin_family != AF_INET && addr.sin4.sin_family != AF_INET6)
+#else
+ if (addr.sin4.sin_family != AF_INET)
+#endif
+ {
+ /* Socket is of unsupported type! For example, systemd passed in
+ * an IPv6 socket but ngIRCd isn't compiled with IPv6 support. */
+ switch (addr.sin4.sin_family)
+ {
+ case AF_UNSPEC: af_str = "AF_UNSPEC"; break;
+ case AF_UNIX: af_str = "AF_UNIX"; break;
+ case AF_INET: af_str = "AF_INET"; break;
+#ifdef AF_INET6
+ case AF_INET6: af_str = "AF_INET6"; break;
+#endif
+#ifdef AF_NETLINK
+ case AF_NETLINK: af_str = "AF_NETLINK"; break;
+#endif
+ default: af_str = "unknown"; break;
+ }
+ Log(LOG_CRIT,
+ "Socket %d is of unsupported type \"%s\" (%d), have to ignore it!",
+ fd, af_str, addr.sin4.sin_family);
+ close(fd);
+ continue;
+ }
+
+ Init_Socket(fd);
+ if (!io_event_create(fd, IO_WANTREAD, cb_listen)) {
+ Log(LOG_ERR,
+ "io_event_create(): Can't add fd %d: %s!",
+ fd, strerror(errno));
+ continue;
+ }
+ Log(LOG_INFO,
+ "Initialized socket %d from systemd(8): %s:%d.", fd,
+ ng_ipaddr_tostr(&addr), ng_ipaddr_getport(&addr));
+ created++;
+ }
+ return created;
+ }
+
+ /* not using systemd socket activation, initialize listening sockets: */
+
+ /* can't use Conf_ListenAddress directly, see below */
+ copy = strdup(Conf_ListenAddress);
+ if (!copy) {
+ Log(LOG_CRIT, "Cannot copy %s: %s", Conf_ListenAddress,
+ strerror(errno));
+ return 0;
+ }
+ listen_addr = strtok(copy, ",");
+
+ while (listen_addr) {
+ ngt_TrimStr(listen_addr);
+ if (*listen_addr) {
+ created += Init_Listeners(&Conf_ListenPorts,
+ listen_addr, cb_listen);
+#ifdef SSL_SUPPORT
+ created += Init_Listeners(&Conf_SSLOptions.ListenPorts,
+ listen_addr, cb_listen_ssl);
+#endif
+ }
+
+ listen_addr = strtok(NULL, ",");
}
- created = ports_initlisteners(&Conf_ListenPorts, cb_listen);
+ /* Can't free() Conf_ListenAddress here: on REHASH, if the config file
+ * cannot be re-loaded, we'd end up with a NULL Conf_ListenAddress.
+ * Instead, free() takes place in conf.c, before the config file
+ * is being parsed. */
+ free(copy);
return created;
} /* Conn_InitListeners */
+/**
+ * Shut down all listening sockets.
+ */
GLOBAL void
Conn_ExitListeners( void )
{
/* Close down all listening sockets */
int *fd;
size_t arraylen;
-#ifdef ZEROCONF
- Rendezvous_UnregisterListeners( );
-#endif
+ /* Get number of listening sockets to shut down. There can be none
+ * if ngIRCd has been "socket activated" by systemd. */
arraylen = array_length(&My_Listeners, sizeof (int));
- Log( LOG_INFO, "Shutting down all listening sockets (%d total)...", arraylen );
+ if (arraylen < 1)
+ return;
+
+ Log(LOG_INFO,
+ "Shutting down all listening sockets (%d total) ...", arraylen);
fd = array_start(&My_Listeners);
while(arraylen--) {
assert(fd != NULL);
} /* Conn_ExitListeners */
-/* return new listening port file descriptor or -1 on failure */
-static int
-NewListener( const UINT16 Port )
+/**
+ * Bind a socket to a specific (source) address.
+ *
+ * @param addr Address structure.
+ * @param listen_addrstr Source address as string.
+ * @param Port Port number.
+ * @returns true on success, false otherwise.
+ */
+static bool
+InitSinaddrListenAddr(ng_ipaddr_t *addr, const char *listen_addrstr, UINT16 Port)
{
- /* Create new listening socket on specified port */
+ bool ret;
- struct sockaddr_in addr;
- struct in_addr inaddr;
- int sock;
-#ifdef ZEROCONF
- char name[CLIENT_ID_LEN], *info;
-#endif
+ ret = ng_ipaddr_init(addr, listen_addrstr, Port);
+ if (!ret) {
+ assert(listen_addrstr);
+ Log(LOG_CRIT, "Can't bind to [%s]:%u: can't convert ip address \"%s\"!",
+ listen_addrstr, Port, listen_addrstr);
+ }
+ return ret;
+}
- /* Server-"Listen"-Socket initialisieren */
- memset( &addr, 0, sizeof( addr ));
- memset( &inaddr, 0, sizeof( inaddr ));
- addr.sin_family = (sa_family_t)AF_INET;
- addr.sin_port = htons( Port );
- if( Conf_ListenAddress[0] )
- {
-#ifdef HAVE_INET_ATON
- if( inet_aton( Conf_ListenAddress, &inaddr ) == 0 )
+
+/**
+ * Set a socket to "IPv6 only". If the given socket doesn't belong to the
+ * AF_INET6 family, or the operating system doesn't support this functionality,
+ * this function retruns silently.
+ *
+ * @param af Address family of the socket.
+ * @param sock Socket handle.
+ */
+static void
+set_v6_only(int af, int sock)
+{
+#if defined(IPV6_V6ONLY) && defined(WANT_IPV6)
+ int on = 1;
+
+ if (af != AF_INET6)
+ return;
+
+ if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, (socklen_t)sizeof(on)))
+ Log(LOG_ERR, "Could not set IPV6_V6ONLY: %s", strerror(errno));
#else
- inaddr.s_addr = inet_addr( Conf_ListenAddress );
- if( inaddr.s_addr == (unsigned)-1 )
+ (void)af;
+ (void)sock;
#endif
- {
- Log( LOG_CRIT, "Can't listen on %s:%u: can't convert ip address %s!",
- Conf_ListenAddress, Port, Conf_ListenAddress );
- return -1;
- }
- }
- else inaddr.s_addr = htonl( INADDR_ANY );
- addr.sin_addr = inaddr;
+}
- sock = socket( PF_INET, SOCK_STREAM, 0);
- if( sock < 0 ) {
- Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
+
+/**
+ * Initialize new listening port.
+ *
+ * @param listen_addr Local address to bind the socet to (can be 0.0.0.0).
+ * @param Port Port number on which the new socket should be listening.
+ * @returns file descriptor of the socket or -1 on failure.
+ */
+static int
+NewListener(const char *listen_addr, UINT16 Port)
+{
+ /* Create new listening socket on specified port */
+ ng_ipaddr_t addr;
+ int sock, af;
+
+ if (!InitSinaddrListenAddr(&addr, listen_addr, Port))
+ return -1;
+
+ af = ng_ipaddr_af(&addr);
+ sock = socket(af, SOCK_STREAM, 0);
+ if (sock < 0) {
+ Log(LOG_CRIT, "Can't create socket (af %d) : %s!", af,
+ strerror(errno));
return -1;
}
- if( ! Init_Socket( sock )) return -1;
+ set_v6_only(af, sock);
+
+ if (!Init_Socket(sock))
+ return -1;
- if (bind(sock, (struct sockaddr *)&addr, (socklen_t)sizeof(addr)) != 0) {
- Log( LOG_CRIT, "Can't bind socket: %s!", strerror( errno ));
- close( sock );
+ if (bind(sock, (struct sockaddr *)&addr, ng_ipaddr_salen(&addr)) != 0) {
+ Log(LOG_CRIT, "Can't bind socket to address %s:%d - %s!",
+ ng_ipaddr_tostr(&addr), Port, strerror(errno));
+ close(sock);
return -1;
}
- if( listen( sock, 10 ) != 0 ) {
- Log( LOG_CRIT, "Can't listen on socket: %s!", strerror( errno ));
- close( sock );
+ if (listen(sock, 10) != 0) {
+ Log(LOG_CRIT, "Can't listen on socket: %s!", strerror(errno));
+ close(sock);
return -1;
}
/* keep fd in list so we can close it when ngircd restarts/shuts down */
- if (!array_catb( &My_Listeners,(char*) &sock, sizeof(int) )) {
- Log( LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror( errno ));
- close( sock );
+ if (!array_catb(&My_Listeners, (char *)&sock, sizeof(int))) {
+ Log(LOG_CRIT, "Can't add socket to My_Listeners array: %s!",
+ strerror(errno));
+ close(sock);
return -1;
}
- if( Conf_ListenAddress[0]) Log( LOG_INFO, "Now listening on %s:%d (socket %d).", Conf_ListenAddress, Port, sock );
- else Log( LOG_INFO, "Now listening on 0.0.0.0:%d (socket %d).", Port, sock );
+ Log(LOG_INFO, "Now listening on [%s]:%d (socket %d).",
+ ng_ipaddr_tostr(&addr), Port, sock);
+ return sock;
+} /* NewListener */
-#ifdef ZEROCONF
- /* Get best server description text */
- if( ! Conf_ServerInfo[0] ) info = Conf_ServerName;
- else
- {
- /* Use server info string */
- info = NULL;
- if( Conf_ServerInfo[0] == '[' )
- {
- /* Cut off leading hostname part in "[]" */
- info = strchr( Conf_ServerInfo, ']' );
- if( info )
- {
- info++;
- while( *info == ' ' ) info++;
- }
- }
- if( ! info ) info = Conf_ServerInfo;
+
+#ifdef SSL_SUPPORT
+
+/**
+ * Check if SSL library needs to read SSL-protocol related data.
+ *
+ * SSL/TLS connections require extra treatment:
+ * When either CONN_SSL_WANT_WRITE or CONN_SSL_WANT_READ is set, we
+ * need to take care of that first, before checking read/write buffers.
+ * For instance, while we might have data in our write buffer, the
+ * TLS/SSL protocol might need to read internal data first for TLS/SSL
+ * writes to succeed.
+ *
+ * If this function returns true, such a condition is met and we have
+ * to reverse the condition (check for read even if we've data to write,
+ * do not check for read but writeability even if write-buffer is empty).
+ *
+ * @param c Connection to check.
+ * @returns true if SSL-library has to read protocol data.
+ */
+static bool
+SSL_WantRead(const CONNECTION *c)
+{
+ if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_READ)) {
+ io_event_add(c->sock, IO_WANTREAD);
+ return true;
}
+ return false;
+}
- /* Add port number to description if non-standard */
- if (Port != 6667)
- snprintf(name, sizeof name, "%s (port %u)", info,
- (unsigned int)Port);
- else
- strlcpy(name, info, sizeof name);
+/**
+ * Check if SSL library needs to write SSL-protocol related data.
+ *
+ * Please see description of SSL_WantRead() for full description!
+ *
+ * @param c Connection to check.
+ * @returns true if SSL-library has to write protocol data.
+ */
+static bool
+SSL_WantWrite(const CONNECTION *c)
+{
+ if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_WRITE)) {
+ io_event_add(c->sock, IO_WANTWRITE);
+ return true;
+ }
+ return false;
+}
+
+#else
+
+static inline bool
+SSL_WantRead(UNUSED const CONNECTION *c)
+{ return false; }
+
+static inline bool
+SSL_WantWrite(UNUSED const CONNECTION *c)
+{ return false; }
- /* Register service */
- Rendezvous_Register( name, MDNS_TYPE, Port );
#endif
- return sock;
-} /* NewListener */
+/**
+ * "Main Loop": Loop until shutdown or restart is signalled.
+ *
+ * This function loops until a shutdown or restart of ngIRCd is signalled and
+ * calls io_dispatch() to check for readable and writable sockets every second.
+ * It checks for status changes on pending connections (e. g. when a hostname
+ * has been resolved), checks for "penalties" and timeouts, and handles the
+ * input buffers.
+ */
GLOBAL void
-Conn_Handler( void )
+Conn_Handler(void)
{
- /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives.
- * Call io_dispatch() to check for read/writeable sockets every second
- * Wait for status change on pending connections (e.g: when the hostname has been resolved)
- * check for penalty/timeouts
- * handle input buffers
- */
int i;
- unsigned int wdatalen;
+ unsigned int wdatalen, bytes_processed;
struct timeval tv;
time_t t;
- bool timeout;
-
- while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) {
- timeout = true;
-
-#ifdef ZEROCONF
- Rendezvous_Handler( );
-#endif
- /* Should the configuration be reloaded? */
- if (NGIRCd_SignalRehash) {
- NGIRCd_Rehash( );
- }
+ while (!NGIRCd_SignalQuit && !NGIRCd_SignalRestart) {
+ t = time(NULL);
/* Check configured servers and established links */
- Check_Servers( );
- Check_Connections( );
-
- t = time( NULL );
-
- /* noch volle Lese-Buffer suchen */
- for( i = 0; i < Pool_Size; i++ ) {
- if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) &&
- ( My_Connections[i].delaytime < t ))
- {
- /* Kann aus dem Buffer noch ein Befehl extrahiert werden? */
- if (Handle_Buffer( i )) timeout = false;
+ Check_Servers();
+ Check_Connections();
+
+ /* Expire outdated class/list items */
+ Class_Expire();
+
+ /* Look for non-empty read buffers ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if ((My_Connections[i].sock > NONE)
+ && (array_bytes(&My_Connections[i].rbuf) > 0)) {
+ /* ... and try to handle the received data */
+ bytes_processed = Handle_Buffer(i);
+ /* if we processed data, and there might be
+ * more commands in the input buffer, do not
+ * try to read any more data now */
+ if (bytes_processed &&
+ array_bytes(&My_Connections[i].rbuf) > 2) {
+ LogDebug
+ ("Throttling connection %d: command limit reached!",
+ i);
+ Conn_SetPenalty(i, 1);
+ }
}
}
- /* noch volle Schreib-Puffer suchen */
- for( i = 0; i < Pool_Size; i++ ) {
- if ( My_Connections[i].sock <= NONE )
+ /* Look for non-empty write buffers ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock <= NONE)
continue;
wdatalen = (unsigned int)array_bytes(&My_Connections[i].wbuf);
-
#ifdef ZLIB
- if (( wdatalen > 0 ) || ( array_bytes(&My_Connections[i].zip.wbuf)> 0 ))
+ if (wdatalen > 0 ||
+ array_bytes(&My_Connections[i].zip.wbuf) > 0)
#else
- if ( wdatalen > 0 )
+ if (wdatalen > 0)
#endif
{
- /* Socket der Verbindung in Set aufnehmen */
- io_event_add( My_Connections[i].sock, IO_WANTWRITE );
+ if (SSL_WantRead(&My_Connections[i]))
+ continue;
+ io_event_add(My_Connections[i].sock,
+ IO_WANTWRITE);
}
}
- /* von welchen Sockets koennte gelesen werden? */
- for (i = 0; i < Pool_Size; i++ ) {
- if ( My_Connections[i].sock <= NONE )
+ /* Check from which sockets we possibly could read ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock <= NONE)
continue;
-
- if (Resolve_INPROGRESS(&My_Connections[i].res_stat)) {
- /* wait for completion of Resolver Sub-Process */
- io_event_del( My_Connections[i].sock, IO_WANTREAD );
+#ifdef SSL_SUPPORT
+ if (SSL_WantWrite(&My_Connections[i]))
+ continue; /* TLS/SSL layer needs to write data; deal with this first */
+#endif
+ if (Proc_InProgress(&My_Connections[i].proc_stat)) {
+ /* Wait for completion of forked subprocess
+ * and ignore the socket in the meantime ... */
+ io_event_del(My_Connections[i].sock,
+ IO_WANTREAD);
continue;
}
- if ( Conn_OPTION_ISSET( &My_Connections[i], CONN_ISCONNECTING ))
- continue; /* wait for completion of connect() */
+ if (Conn_OPTION_ISSET(&My_Connections[i], CONN_ISCONNECTING))
+ /* Wait for completion of connect() ... */
+ continue;
- if( My_Connections[i].delaytime > t ) {
- /* Fuer die Verbindung ist eine "Penalty-Zeit" gesetzt */
- io_event_del( My_Connections[i].sock, IO_WANTREAD );
+ if (My_Connections[i].delaytime > t) {
+ /* There is a "penalty time" set: ignore socket! */
+ io_event_del(My_Connections[i].sock,
+ IO_WANTREAD);
continue;
}
- io_event_add( My_Connections[i].sock, IO_WANTREAD );
+
+ io_event_add(My_Connections[i].sock, IO_WANTREAD);
}
- /* (re-)set timeout - tv_sec/usec are undefined after io_dispatch() returns */
+ /* Set the timeout for reading from the network to 1 second,
+ * which is the granularity with witch we handle "penalty
+ * times" for example.
+ * Note: tv_sec/usec are undefined(!) after io_dispatch()
+ * returns, so we have to set it before each call to it! */
tv.tv_usec = 0;
- tv.tv_sec = timeout ? 1 : 0;
-
- /* wait for activity */
- i = io_dispatch( &tv );
- if (i == -1 && errno != EINTR ) {
- Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno));
- Log(LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME);
- exit( 1 );
+ tv.tv_sec = 1;
+
+ /* Wait for activity ... */
+ i = io_dispatch(&tv);
+ if (i == -1 && errno != EINTR) {
+ Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!",
+ strerror(errno));
+ Log(LOG_ALERT, "%s exiting due to fatal errors!",
+ PACKAGE_NAME);
+ exit(1);
+ }
+
+ /* Should ngIRCd timeout when idle? */
+ if (Conf_IdleTimeout > 0 && NumConnectionsAccepted > 0
+ && idle_t > 0 && time(NULL) - idle_t >= Conf_IdleTimeout) {
+ LogDebug("Server idle timeout reached: %d second%s. Initiating shutdown ...",
+ Conf_IdleTimeout,
+ Conf_IdleTimeout == 1 ? "" : "s");
+ NGIRCd_SignalQuit = true;
}
}
- if( NGIRCd_SignalQuit ) Log( LOG_NOTICE|LOG_snotice, "Server going down NOW!" );
- else if( NGIRCd_SignalRestart ) Log( LOG_NOTICE|LOG_snotice, "Server restarting NOW!" );
+ if (NGIRCd_SignalQuit)
+ Log(LOG_NOTICE | LOG_snotice, "Server going down NOW!");
+ else if (NGIRCd_SignalRestart)
+ Log(LOG_NOTICE | LOG_snotice, "Server restarting NOW!");
} /* Conn_Handler */
/**
* Write a text string into the socket of a connection.
+ *
* This function automatically appends CR+LF to the string and validates that
* the result is a valid IRC message (oversized messages are shortened, for
* example). Then it calls the Conn_Write() function to do the actual sending.
- * @param Idx Index fo the connection.
- * @param Format Format string, see printf().
- * @return true on success, false otherwise.
+ *
+ * @param Idx Index fo the connection.
+ * @param Format Format string, see printf().
+ * @returns true on success, false otherwise.
*/
#ifdef PROTOTYPES
GLOBAL bool
-Conn_WriteStr( CONN_ID Idx, char *Format, ... )
+Conn_WriteStr(CONN_ID Idx, const char *Format, ...)
#else
GLOBAL bool
-Conn_WriteStr( Idx, Format, va_alist )
+Conn_WriteStr(Idx, Format, va_alist)
CONN_ID Idx;
-char *Format;
+const char *Format;
va_dcl
#endif
{
char buffer[COMMAND_LEN];
+#ifdef ICONV
+ char *ptr, *message;
+#endif
size_t len;
bool ok;
va_list ap;
*
* So we have a big problem here: we should send more bytes
* to the network than we are allowed to and we don't know
- * the originator (any more). The "old" behaviour of blaming
+ * the originator (any more). The "old" behavior of blaming
* the receiver ("next hop") is a bad idea (it could be just
* an other server only routing the message!), so the only
* option left is to shorten the string and to hope that the
CUT_TXTSUFFIX);
}
+#ifdef ICONV
+ ptr = strchr(buffer + 1, ':');
+ if (ptr) {
+ ptr++;
+ message = Conn_EncodingTo(Idx, ptr);
+ if (message != ptr)
+ strlcpy(ptr, message, sizeof(buffer) - (ptr - buffer));
+ }
+#endif
+
#ifdef SNIFFER
if (NGIRCd_Sniffer)
Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer);
return ok;
} /* Conn_WriteStr */
+GLOBAL char*
+Conn_Password( CONN_ID Idx )
+{
+ assert( Idx > NONE );
+ if (My_Connections[Idx].pwd == NULL)
+ return (char*)"\0";
+ else
+ return My_Connections[Idx].pwd;
+} /* Conn_Password */
-GLOBAL bool
-Conn_Write( CONN_ID Idx, char *Data, size_t Len )
+GLOBAL void
+Conn_SetPassword( CONN_ID Idx, const char *Pwd )
{
- /* Daten in Socket schreiben. Bei "fatalen" Fehlern wird
- * der Client disconnectiert und false geliefert. */
+ assert( Idx > NONE );
+
+ if (My_Connections[Idx].pwd)
+ free(My_Connections[Idx].pwd);
+
+ My_Connections[Idx].pwd = strdup(Pwd);
+ if (My_Connections[Idx].pwd == NULL) {
+ Log(LOG_EMERG, "Can't allocate memory! [Conn_SetPassword]");
+ exit(1);
+ }
+} /* Conn_SetPassword */
+/**
+ * Append Data to the outbound write buffer of a connection.
+ *
+ * @param Idx Index of the connection.
+ * @param Data pointer to the data.
+ * @param Len length of Data.
+ * @returns true on success, false otherwise.
+ */
+static bool
+Conn_Write( CONN_ID Idx, char *Data, size_t Len )
+{
+ CLIENT *c;
+ size_t writebuf_limit = WRITEBUFFER_MAX_LEN;
assert( Idx > NONE );
assert( Data != NULL );
assert( Len > 0 );
- /* Ist der entsprechende Socket ueberhaupt noch offen? In einem
- * "Handler-Durchlauf" kann es passieren, dass dem nicht mehr so
- * ist, wenn einer von mehreren Conn_Write()'s fehlgeschlagen ist.
- * In diesem Fall wird hier einfach ein Fehler geliefert. */
- if( My_Connections[Idx].sock <= NONE ) {
- LogDebug("Skipped write on closed socket (connection %d).", Idx );
+ /* Is the socket still open? A previous call to Conn_Write()
+ * may have closed the connection due to a fatal error.
+ * In this case it is sufficient to return an error, as well. */
+ if (My_Connections[Idx].sock <= NONE) {
+ LogDebug("Skipped write on closed socket (connection %d).", Idx);
return false;
}
- /* Pruefen, ob im Schreibpuffer genuegend Platz ist. Ziel ist es,
- * moeglichts viel im Puffer zu haben und _nicht_ gleich alles auf den
- * Socket zu schreiben (u.a. wg. Komprimierung). */
- if( array_bytes(&My_Connections[Idx].wbuf) >= WRITEBUFFER_LEN) {
- /* Der Puffer ist dummerweise voll. Jetzt versuchen, den Puffer
- * zu schreiben, wenn das nicht klappt, haben wir ein Problem ... */
- if( ! Handle_Write( Idx )) return false;
-
- /* check again: if our writebuf is twice als large as the initial limit: Kill connection */
- if( array_bytes(&My_Connections[Idx].wbuf) >= (WRITEBUFFER_LEN*2)) {
- Log( LOG_NOTICE, "Write buffer overflow (connection %d)!", Idx );
- Conn_Close( Idx, "Write buffer overflow!", NULL, false );
- return false;
- }
- }
+ /* Make sure that there still exists a CLIENT structure associated
+ * with this connection and check if this is a server or not: */
+ c = Conn_GetClient(Idx);
+ if (c) {
+ /* Servers do get special write buffer limits, so they can
+ * generate all the messages that are required while peering. */
+ if (Client_Type(c) == CLIENT_SERVER)
+ writebuf_limit = WRITEBUFFER_SLINK_LEN;
+ } else
+ LogDebug("Write on socket without client (connection %d)!?", Idx);
#ifdef ZLIB
if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) {
- /* Daten komprimieren und in Puffer kopieren */
- if( ! Zip_Buffer( Idx, Data, Len )) return false;
+ /* Compressed link:
+ * Zip_Buffer() does all the dirty work for us: it flushes
+ * the (pre-)compression buffers if required and handles
+ * all error conditions. */
+ if (!Zip_Buffer(Idx, Data, Len))
+ return false;
}
else
#endif
{
- /* Daten in Puffer kopieren */
- if (!array_catb( &My_Connections[Idx].wbuf, Data, Len ))
+ /* Uncompressed link:
+ * Check if outbound buffer has enough space for the data. */
+ if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
+ WRITEBUFFER_FLUSH_LEN) {
+ /* Buffer is full, flush it. Handle_Write deals with
+ * low-level errors, if any. */
+ if (!Handle_Write(Idx))
+ return false;
+ }
+
+ /* When the write buffer is still too big after flushing it,
+ * the connection will be killed. */
+ if (array_bytes(&My_Connections[Idx].wbuf) + Len >=
+ writebuf_limit) {
+ Log(LOG_NOTICE,
+ "Write buffer space exhausted (connection %d, limit is %lu bytes, %lu bytes new, %lu bytes pending)",
+ Idx, writebuf_limit, Len,
+ (unsigned long)array_bytes(&My_Connections[Idx].wbuf));
+ Conn_Close(Idx, "Write buffer space exhausted", NULL, false);
+ return false;
+ }
+
+ /* Copy data to write buffer */
+ if (!array_catb(&My_Connections[Idx].wbuf, Data, Len))
return false;
My_Connections[Idx].bytes_out += Len;
} /* Conn_Write */
+/**
+ * Shut down a connection.
+ *
+ * @param Idx Connection index.
+ * @param LogMsg Message to write to the log or NULL. If no LogMsg
+ * is given, the FwdMsg is logged.
+ * @param FwdMsg Message to forward to remote servers.
+ * @param InformClient If true, inform the client on the connection which is
+ * to be shut down of the reason (FwdMsg) and send
+ * connection statistics before disconnecting it.
+ */
GLOBAL void
-Conn_Close( CONN_ID Idx, char *LogMsg, char *FwdMsg, bool InformClient )
+Conn_Close( CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClient )
{
- /* Close connection. Open pipes of asyncronous resolver
+ /* Close connection. Open pipes of asynchronous resolver
* sub-processes are closed down. */
CLIENT *c;
- char *txt;
double in_k, out_k;
+ UINT16 port;
#ifdef ZLIB
double in_z_k, out_z_k;
int in_p, out_p;
/* Is this link already shutting down? */
if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) {
/* Conn_Close() has been called recursively for this link;
- * probabe reason: Handle_Write() failed -- see below. */
- LogDebug("Recursive request to close connection: %d", Idx );
+ * probable reason: Handle_Write() failed -- see below. */
+ LogDebug("Recursive request to close connection %d!", Idx );
return;
}
/* Mark link as "closing" */
Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING );
-
- if (LogMsg)
- txt = LogMsg;
- else
- txt = FwdMsg;
- if (! txt)
- txt = "Reason unknown";
- Log(LOG_INFO, "Shutting down connection %d (%s) with %s:%d ...", Idx,
- LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host,
- ntohs(My_Connections[Idx].addr.sin_port));
+ port = ng_ipaddr_getport(&My_Connections[Idx].addr);
+ Log(LOG_INFO, "Shutting down connection %d (%s) with \"%s:%d\" ...", Idx,
+ LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, port);
/* Search client, if any */
c = Conn_GetClient( Idx );
(double)My_Connections[Idx].bytes_out / 1024);
}
#endif
-
- /* Send ERROR to client (see RFC!) */
+ /* Send ERROR to client (see RFC 2812, section 3.1.7) */
if (FwdMsg)
Conn_WriteStr(Idx, "ERROR :%s", FwdMsg);
else
- Conn_WriteStr(Idx, "ERROR :Closing connection.");
+ Conn_WriteStr(Idx, "ERROR :Closing connection");
}
/* Try to write out the write buffer. Note: Handle_Write() eventually
/* Search client, if any (re-check!) */
c = Conn_GetClient( Idx );
-
+#ifdef SSL_SUPPORT
+ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) {
+ LogDebug("SSL connection %d shutting down ...", Idx);
+ ConnSSL_Free(&My_Connections[Idx]);
+ }
+#endif
/* Shut down socket */
if (! io_close(My_Connections[Idx].sock)) {
/* Oops, we can't close the socket!? This is ... ugly! */
Log(LOG_CRIT,
"Error closing connection %d (socket %d) with %s:%d - %s! (ignored)",
Idx, My_Connections[Idx].sock, My_Connections[Idx].host,
- ntohs(My_Connections[Idx].addr.sin_port), strerror(errno));
+ port, strerror(errno));
}
/* Mark socket as invalid: */
in_p = (int)(( in_k * 100 ) / in_z_k );
out_p = (int)(( out_k * 100 ) / out_z_k );
Log(LOG_INFO,
- "Connection %d with %s:%d closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).",
- Idx, My_Connections[Idx].host,
- ntohs(My_Connections[Idx].addr.sin_port),
+ "Connection %d with \"%s:%d\" closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).",
+ Idx, My_Connections[Idx].host, port,
in_k, in_z_k, in_p, out_k, out_z_k, out_p);
}
else
#endif
{
Log(LOG_INFO,
- "Connection %d with %s:%d closed (in: %.1fk, out: %.1fk).",
- Idx, My_Connections[Idx].host,
- ntohs(My_Connections[Idx].addr.sin_port),
+ "Connection %d with \"%s:%d\" closed (in: %.1fk, out: %.1fk).",
+ Idx, My_Connections[Idx].host, port,
in_k, out_k);
}
- /* cancel running resolver */
- if (Resolve_INPROGRESS(&My_Connections[Idx].res_stat))
- Resolve_Shutdown(&My_Connections[Idx].res_stat);
-
/* Servers: Modify time of next connect attempt? */
Conf_UnsetServer( Idx );
array_free(&My_Connections[Idx].rbuf);
array_free(&My_Connections[Idx].wbuf);
+ if (My_Connections[Idx].pwd != NULL)
+ free(My_Connections[Idx].pwd);
/* Clean up connection structure (=free it) */
Init_Conn_Struct( Idx );
- LogDebug("Shutdown of connection %d completed.", Idx );
+ assert(NumConnections > 0);
+ if (NumConnections)
+ NumConnections--;
+ LogDebug("Shutdown of connection %d completed, %ld connection%s left.",
+ Idx, NumConnections, NumConnections != 1 ? "s" : "");
+
+ idle_t = NumConnections > 0 ? 0 : time(NULL);
} /* Conn_Close */
-GLOBAL void
-Conn_SyncServerStruct( void )
+/**
+ * Get current number of connections.
+ *
+ * @returns Number of current connections.
+ */
+GLOBAL long
+Conn_Count(void)
{
- /* Synchronize server structures (connection IDs):
- * connections <-> configuration */
+ return NumConnections;
+} /* Conn_Count */
+
+/**
+ * Get number of maximum simultaneous connections.
+ *
+ * @returns Number of maximum simultaneous connections.
+ */
+GLOBAL long
+Conn_CountMax(void)
+{
+ return NumConnectionsMax;
+} /* Conn_CountMax */
+
+
+/**
+ * Get number of connections accepted since the daemon startet.
+ *
+ * @returns Number of connections accepted.
+ */
+GLOBAL long
+Conn_CountAccepted(void)
+{
+ return NumConnectionsAccepted;
+} /* Conn_CountAccepted */
+
+
+/**
+ * Synchronize established connections and configured server structures
+ * after a configuration update and store the correct connection IDs, if any.
+ */
+GLOBAL void
+Conn_SyncServerStruct(void)
+{
CLIENT *client;
CONN_ID i;
int c;
- for( i = 0; i < Pool_Size; i++ ) {
- /* Established connection? */
- if (My_Connections[i].sock < 0)
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock == NONE)
continue;
- /* Server connection? */
- client = Conn_GetClient( i );
- if(( ! client ) || ( Client_Type( client ) != CLIENT_SERVER )) continue;
+ /* Server link? */
+ client = Conn_GetClient(i);
+ if (!client || Client_Type(client) != CLIENT_SERVER)
+ continue;
- for( c = 0; c < MAX_SERVERS; c++ )
- {
+ for (c = 0; c < MAX_SERVERS; c++) {
/* Configured server? */
- if( ! Conf_Server[c].host[0] ) continue;
+ if (!Conf_Server[c].host[0])
+ continue;
- /* Duplicate? */
- if( strcmp( Conf_Server[c].name, Client_ID( client )) == 0 )
+ if (strcasecmp(Conf_Server[c].name, Client_ID(client)) == 0)
Conf_Server[c].conn_id = i;
}
}
} /* SyncServerStruct */
+/**
+ * Get IP address string of a connection.
+ *
+ * @param Idx Connection index.
+ * @return Pointer to a global buffer containing the IP address as string.
+ */
+GLOBAL const char *
+Conn_GetIPAInfo(CONN_ID Idx)
+{
+ assert(Idx > NONE);
+ return ng_ipaddr_tostr(&My_Connections[Idx].addr);
+}
+
+
/**
* Send out data of write buffer; connect new sockets.
+ *
+ * @param Idx Connection index.
+ * @returns true on success, false otherwise.
*/
static bool
Handle_Write( CONN_ID Idx )
wdatalen = array_bytes(&My_Connections[Idx].wbuf );
#ifdef ZLIB
- if (wdatalen == 0 && !array_bytes(&My_Connections[Idx].zip.wbuf)) {
- io_event_del(My_Connections[Idx].sock, IO_WANTWRITE );
- return true;
+ if (wdatalen == 0) {
+ /* Write buffer is empty, so we try to flush the compression
+ * buffer and get some data to work with from there :-) */
+ if (!Zip_Flush(Idx))
+ return false;
+
+ /* Now the write buffer most probably has changed: */
+ wdatalen = array_bytes(&My_Connections[Idx].wbuf);
}
+#endif
- /* write buffer empty, but not compression buffer?
- * -> flush compression buffer! */
- if (wdatalen == 0)
- Zip_Flush(Idx);
-#else
if (wdatalen == 0) {
+ /* Still no data, fine. */
io_event_del(My_Connections[Idx].sock, IO_WANTWRITE );
return true;
}
-#endif
- /* Zip_Flush() may have changed the write buffer ... */
- wdatalen = array_bytes(&My_Connections[Idx].wbuf);
+#ifdef DEBUG_BUFFER
LogDebug
("Handle_Write() called for connection %d, %ld bytes pending ...",
Idx, wdatalen);
+#endif
- len = write(My_Connections[Idx].sock,
- array_start(&My_Connections[Idx].wbuf), wdatalen );
-
+#ifdef SSL_SUPPORT
+ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) {
+ len = ConnSSL_Write(&My_Connections[Idx], array_start(&My_Connections[Idx].wbuf), wdatalen);
+ } else
+#endif
+ {
+ len = write(My_Connections[Idx].sock,
+ array_start(&My_Connections[Idx].wbuf), wdatalen );
+ }
if( len < 0 ) {
if (errno == EAGAIN || errno == EINTR)
return true;
- Log(LOG_ERR, "Write error on connection %d (socket %d): %s!",
- Idx, My_Connections[Idx].sock, strerror(errno));
- Conn_Close(Idx, "Write error!", NULL, false);
+ if (!Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ISCLOSING))
+ Log(LOG_ERR,
+ "Write error on connection %d (socket %d): %s!",
+ Idx, My_Connections[Idx].sock, strerror(errno));
+ else
+ LogDebug("Recursive write error on connection %d (socket %d): %s!",
+ Idx, My_Connections[Idx].sock, strerror(errno));
+ Conn_Close(Idx, "Write error", NULL, false);
return false;
}
} /* Handle_Write */
+/**
+ * Count established connections to a specific IP address.
+ *
+ * @returns Number of established connections.
+ */
static int
-New_Connection( int Sock )
+Count_Connections(ng_ipaddr_t *a)
{
- /* Neue Client-Verbindung von Listen-Socket annehmen und
- * CLIENT-Struktur anlegen. */
+ int i, cnt;
+
+ cnt = 0;
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock <= NONE)
+ continue;
+ if (ng_ipaddr_ipequal(&My_Connections[i].addr, a))
+ cnt++;
+ }
+ return cnt;
+} /* Count_Connections */
+
+/**
+ * Initialize new client connection on a listening socket.
+ *
+ * @param Sock Listening socket descriptor.
+ * @param IsSSL true if this socket expects SSL-encrypted data.
+ * @returns Accepted socket descriptor or -1 on error.
+ */
+static int
+New_Connection(int Sock, UNUSED bool IsSSL)
+{
#ifdef TCPWRAP
struct request_info req;
#endif
- struct sockaddr_in new_addr;
- int new_sock, new_sock_len, new_Pool_Size;
+ ng_ipaddr_t new_addr;
+ char ip_str[NG_INET_ADDRSTRLEN];
+ int new_sock, new_sock_len;
CLIENT *c;
long cnt;
- assert( Sock > NONE );
- /* Connection auf Listen-Socket annehmen */
- new_sock_len = (int)sizeof new_addr;
+ assert(Sock > NONE);
+
+ LogDebug("Accepting new connection on socket %d ...", Sock);
+
+ new_sock_len = (int)sizeof(new_addr);
new_sock = accept(Sock, (struct sockaddr *)&new_addr,
(socklen_t *)&new_sock_len);
if (new_sock < 0) {
Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno));
return -1;
}
+ NumConnectionsAccepted++;
+
+ if (!ng_ipaddr_tostr_r(&new_addr, ip_str)) {
+ Log(LOG_CRIT, "fd %d: Can't convert IP address!", new_sock);
+ Simple_Message(new_sock, "ERROR :Internal Server Error");
+ close(new_sock);
+ return -1;
+ }
#ifdef TCPWRAP
/* Validate socket using TCP Wrappers */
- request_init( &req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock, RQ_CLIENT_SIN, &new_addr, NULL );
+ request_init(&req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock,
+ RQ_CLIENT_SIN, &new_addr, NULL);
fromhost(&req);
- if( ! hosts_access( &req ))
- {
- /* Access denied! */
- Log( deny_severity, "Refused connection from %s (by TCP Wrappers)!", inet_ntoa( new_addr.sin_addr ));
- Simple_Message( new_sock, "ERROR :Connection refused" );
- close( new_sock );
+ if (!hosts_access(&req)) {
+ Log(deny_severity,
+ "Refused connection from %s (by TCP Wrappers)!", ip_str);
+ Simple_Message(new_sock, "ERROR :Connection refused");
+ close(new_sock);
return -1;
}
#endif
- /* Socket initialisieren */
- if (!Init_Socket( new_sock ))
+ if (!Init_Socket(new_sock))
return -1;
-
+
+ /* Check global connection limit */
+ if ((Conf_MaxConnections > 0) &&
+ (NumConnections >= (size_t) Conf_MaxConnections)) {
+ Log(LOG_ALERT, "Can't accept connection: limit (%d) reached!",
+ Conf_MaxConnections);
+ Simple_Message(new_sock, "ERROR :Connection limit reached");
+ close(new_sock);
+ return -1;
+ }
+
/* Check IP-based connection limit */
- cnt = Count_Connections( new_addr );
- if(( Conf_MaxConnectionsIP > 0 ) && ( cnt >= Conf_MaxConnectionsIP ))
- {
+ cnt = Count_Connections(&new_addr);
+ if ((Conf_MaxConnectionsIP > 0) && (cnt >= Conf_MaxConnectionsIP)) {
/* Access denied, too many connections from this IP address! */
- Log( LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", inet_ntoa( new_addr.sin_addr ), cnt);
- Simple_Message( new_sock, "ERROR :Connection refused, too many connections from your IP address!" );
- close( new_sock );
+ Log(LOG_ERR,
+ "Refused connection from %s: too may connections (%ld) from this IP address!",
+ ip_str, cnt);
+ Simple_Message(new_sock,
+ "ERROR :Connection refused, too many connections from your IP address");
+ close(new_sock);
return -1;
}
- if( new_sock >= Pool_Size ) {
- new_Pool_Size = new_sock + 1;
- /* No free Connection Structures, check if we may accept further connections */
- if ((( Conf_MaxConnections > 0) && Pool_Size >= Conf_MaxConnections) ||
- (new_Pool_Size < Pool_Size))
- {
- Log( LOG_ALERT, "Can't accept connection: limit (%d) reached!", Pool_Size );
- Simple_Message( new_sock, "ERROR :Connection limit reached" );
- close( new_sock );
- return -1;
- }
-
+ if (new_sock >= Pool_Size) {
if (!array_alloc(&My_ConnArray, sizeof(CONNECTION),
- (size_t)new_sock)) {
- Log( LOG_EMERG, "Can't allocate memory! [New_Connection]" );
- Simple_Message( new_sock, "ERROR: Internal error" );
- close( new_sock );
+ (size_t) new_sock)) {
+ Log(LOG_EMERG,
+ "Can't allocate memory! [New_Connection]");
+ Simple_Message(new_sock, "ERROR: Internal error");
+ close(new_sock);
return -1;
}
LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)",
- new_sock, array_length(&My_ConnArray, sizeof(CONNECTION)), array_bytes(&My_ConnArray));
+ new_sock, array_length(&My_ConnArray,
+ sizeof(CONNECTION)), array_bytes(&My_ConnArray));
/* Adjust pointer to new block */
My_Connections = array_start(&My_ConnArray);
- while (Pool_Size < new_Pool_Size)
+ while (Pool_Size <= new_sock)
Init_Conn_Struct(Pool_Size++);
}
- c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWN, false );
- if( ! c ) {
- Log( LOG_ALERT, "Can't accept connection: can't create client structure!" );
- goto out;
+ /* register callback */
+ if (!io_event_create(new_sock, IO_WANTREAD, cb_clientserver)) {
+ Log(LOG_ALERT,
+ "Can't accept connection: io_event_create failed!");
+ Simple_Message(new_sock, "ERROR :Internal error");
+ close(new_sock);
+ return -1;
}
- /* register callback */
- if (!io_event_create( new_sock, IO_WANTREAD, cb_clientserver))
- goto out;
+ c = Client_NewLocal(new_sock, NULL, CLIENT_UNKNOWN, false);
+ if (!c) {
+ Log(LOG_ALERT,
+ "Can't accept connection: can't create client structure!");
+ Simple_Message(new_sock, "ERROR :Internal error");
+ io_close(new_sock);
+ return -1;
+ }
- Init_Conn_Struct( new_sock );
+ Init_Conn_Struct(new_sock);
My_Connections[new_sock].sock = new_sock;
My_Connections[new_sock].addr = new_addr;
My_Connections[new_sock].client = c;
- Log( LOG_INFO, "Accepted connection %d from %s:%d on socket %d.", new_sock,
- inet_ntoa( new_addr.sin_addr ), ntohs( new_addr.sin_port), Sock );
+ /* Set initial hostname to IP address. This becomes overwritten when
+ * the DNS lookup is enabled and succeeds, but is used otherwise. */
+ if (ng_ipaddr_af(&new_addr) != AF_INET)
+ snprintf(My_Connections[new_sock].host,
+ sizeof(My_Connections[new_sock].host), "[%s]", ip_str);
+ else
+ strlcpy(My_Connections[new_sock].host, ip_str,
+ sizeof(My_Connections[new_sock].host));
+
+ Client_SetHostname(c, My_Connections[new_sock].host);
+
+ Log(LOG_INFO, "Accepted connection %d from \"%s:%d\" on socket %d.",
+ new_sock, My_Connections[new_sock].host,
+ ng_ipaddr_getport(&new_addr), Sock);
+ Account_Connection();
+
+#ifdef SSL_SUPPORT
+ /* Delay connection initalization until SSL handshake is finished */
+ if (!IsSSL)
+#endif
+ Conn_StartLogin(new_sock);
+
+ return new_sock;
+} /* New_Connection */
+
+
+/**
+ * Finish connection initialization, start resolver subprocess.
+ *
+ * @param Idx Connection index.
+ */
+GLOBAL void
+Conn_StartLogin(CONN_ID Idx)
+{
+ int ident_sock = -1;
+
+ assert(Idx >= 0);
+
+ /* Nothing to do if DNS (and resolver subprocess) is disabled */
+ if (!Conf_DNS)
+ return;
+
+#ifdef IDENTAUTH
+ /* Should we make an IDENT request? */
+ if (Conf_Ident)
+ ident_sock = My_Connections[Idx].sock;
+#endif
- /* Hostnamen ermitteln */
- strlcpy( My_Connections[new_sock].host, inet_ntoa( new_addr.sin_addr ),
- sizeof( My_Connections[new_sock].host ));
+ if (Conf_NoticeAuth) {
+ /* Send "NOTICE AUTH" messages to the client */
+#ifdef IDENTAUTH
+ if (Conf_Ident)
+ (void)Conn_WriteStr(Idx,
+ "NOTICE AUTH :*** Looking up your hostname and checking ident");
+ else
+#endif
+ (void)Conn_WriteStr(Idx,
+ "NOTICE AUTH :*** Looking up your hostname");
+ (void)Handle_Write(Idx);
+ }
- Client_SetHostname( c, My_Connections[new_sock].host );
+ Resolve_Addr(&My_Connections[Idx].proc_stat, &My_Connections[Idx].addr,
+ ident_sock, cb_Read_Resolver_Result);
+}
- Resolve_Addr(&My_Connections[new_sock].res_stat, &new_addr,
- My_Connections[new_sock].sock, cb_Read_Resolver_Result);
- /* Penalty-Zeit setzen */
- Conn_SetPenalty( new_sock, 4 );
- return new_sock;
- out:
- Simple_Message( new_sock, "ERROR :Internal error" );
- close( new_sock );
- return -1;
-}/* New_Connection */
+/**
+ * Update global connection counters.
+ */
+static void
+Account_Connection(void)
+{
+ NumConnections++;
+ idle_t = 0;
+ if (NumConnections > NumConnectionsMax)
+ NumConnectionsMax = NumConnections;
+ LogDebug("Total number of connections now %lu (max %lu).",
+ NumConnections, NumConnectionsMax);
+} /* Account_Connection */
+/**
+ * Translate socket handle into connection index.
+ *
+ * @param Sock Socket handle.
+ * @returns Connecion index or NONE, if no connection could be found.
+ */
static CONN_ID
Socket2Index( int Sock )
{
- /* zum Socket passende Connection suchen */
-
assert( Sock >= 0 );
if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) {
- /* die Connection wurde vermutlich (wegen eines
- * Fehlers) bereits wieder abgebaut ... */
+ /* the Connection was already closed again, likely due to
+ * an error. */
LogDebug("Socket2Index: can't get connection for socket %d!", Sock);
return NONE;
}
} /* Socket2Index */
+/**
+ * Read data from the network to the read buffer. If an error occurs,
+ * the socket of this connection will be shut down.
+ *
+ * @param Idx Connection index.
+ */
static void
Read_Request( CONN_ID Idx )
{
- /* Daten von Socket einlesen und entsprechend behandeln.
- * Tritt ein Fehler auf, so wird der Socket geschlossen. */
-
ssize_t len;
- char readbuf[1024];
+ static const unsigned int maxbps = COMMAND_LEN / 2;
+ char readbuf[READBUFFER_LEN];
+ time_t t;
CLIENT *c;
-
assert( Idx > NONE );
assert( My_Connections[Idx].sock > NONE );
#ifdef ZLIB
- if (( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN ) ||
- ( array_bytes(&My_Connections[Idx].zip.rbuf) >= ZREADBUFFER_LEN ))
+ if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) ||
+ (array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN))
#else
- if ( array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN )
+ if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN)
#endif
{
- /* Der Lesepuffer ist voll */
- Log( LOG_ERR, "Receive buffer overflow (connection %d): %d bytes!", Idx,
- array_bytes(&My_Connections[Idx].rbuf));
- Conn_Close( Idx, "Receive buffer overflow!", NULL, false );
+ /* Read buffer is full */
+ Log(LOG_ERR,
+ "Receive buffer space exhausted (connection %d): %d bytes",
+ Idx, array_bytes(&My_Connections[Idx].rbuf));
+ Conn_Close(Idx, "Receive buffer space exhausted", NULL, false);
return;
}
- len = read( My_Connections[Idx].sock, readbuf, sizeof readbuf -1 );
- if( len == 0 ) {
- Log( LOG_INFO, "%s:%d (%s) is closing the connection ...",
- My_Connections[Idx].host, ntohs( My_Connections[Idx].addr.sin_port),
- inet_ntoa( My_Connections[Idx].addr.sin_addr ));
- Conn_Close( Idx, "Socket closed!", "Client closed connection", false );
+#ifdef SSL_SUPPORT
+ if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL))
+ len = ConnSSL_Read( &My_Connections[Idx], readbuf, sizeof(readbuf));
+ else
+#endif
+ len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf));
+ if (len == 0) {
+ LogDebug("Client \"%s:%u\" is closing connection %d ...",
+ My_Connections[Idx].host,
+ ng_ipaddr_tostr(&My_Connections[Idx].addr), Idx);
+ Conn_Close(Idx, NULL, "Client closed connection", false);
return;
}
- if( len < 0 ) {
+ if (len < 0) {
if( errno == EAGAIN ) return;
- Log( LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx,
- My_Connections[Idx].sock, strerror( errno ));
- Conn_Close( Idx, "Read error!", "Client closed connection", false );
+ Log(LOG_ERR, "Read error on connection %d (socket %d): %s!",
+ Idx, My_Connections[Idx].sock, strerror(errno));
+ Conn_Close(Idx, "Read error", "Client closed connection",
+ false);
return;
}
#ifdef ZLIB
if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf,
(size_t) len)) {
Log(LOG_ERR,
- "Could not append recieved data to zip input buffer (connn %d): %d bytes!",
+ "Could not append received data to zip input buffer (connection %d): %d bytes!",
Idx, len);
- Conn_Close(Idx, "Receive buffer overflow!", NULL,
+ Conn_Close(Idx, "Receive buffer space exhausted", NULL,
false);
return;
}
} else
#endif
{
- readbuf[len] = 0;
- if (!array_cats( &My_Connections[Idx].rbuf, readbuf )) {
- Log( LOG_ERR, "Could not append recieved data to input buffer (connn %d): %d bytes!", Idx, len );
- Conn_Close( Idx, "Receive buffer overflow!", NULL, false );
+ if (!array_catb( &My_Connections[Idx].rbuf, readbuf, len)) {
+ Log(LOG_ERR,
+ "Could not append received data to input buffer (connection %d): %d bytes!",
+ Idx, len);
+ Conn_Close(Idx, "Receive buffer space exhausted", NULL, false );
}
}
/* Update connection statistics */
My_Connections[Idx].bytes_in += len;
+ My_Connections[Idx].bps += Handle_Buffer(Idx);
+
+ /* Make sure that there is still a valid client registered */
+ c = Conn_GetClient(Idx);
+ if (!c)
+ return;
/* Update timestamp of last data received if this connection is
* registered as a user, server or service connection. Don't update
* otherwise, so users have at least Conf_PongTimeout seconds time to
* register with the IRC server -- see Check_Connections().
- * Set "lastping", too, so we can handle time shifts backwards ... */
- c = Conn_GetClient(Idx);
- if (c && (Client_Type(c) == CLIENT_USER
- || Client_Type(c) == CLIENT_SERVER
- || Client_Type(c) == CLIENT_SERVICE)) {
- My_Connections[Idx].lastdata = time(NULL);
- My_Connections[Idx].lastping = My_Connections[Idx].lastdata;
+ * Update "lastping", too, if time shifted backwards ... */
+ if (Client_Type(c) == CLIENT_USER
+ || Client_Type(c) == CLIENT_SERVER
+ || Client_Type(c) == CLIENT_SERVICE) {
+ t = time(NULL);
+ if (My_Connections[Idx].lastdata != t)
+ My_Connections[Idx].bps = 0;
+
+ My_Connections[Idx].lastdata = t;
+ if (My_Connections[Idx].lastping > t)
+ My_Connections[Idx].lastping = t;
}
/* Look at the data in the (read-) buffer of this connection */
- Handle_Buffer(Idx);
+ if (Client_Type(c) != CLIENT_SERVER
+ && Client_Type(c) != CLIENT_UNKNOWNSERVER
+ && Client_Type(c) != CLIENT_SERVICE
+ && My_Connections[Idx].bps >= maxbps) {
+ LogDebug("Throttling connection %d: BPS exceeded! (%u >= %u)",
+ Idx, My_Connections[Idx].bps, maxbps);
+ Conn_SetPenalty(Idx, 1);
+ }
} /* Read_Request */
-static bool
-Handle_Buffer( CONN_ID Idx )
+/**
+ * Handle all data in the connection read-buffer.
+ *
+ * Data is processed until no complete command is left in the read buffer,
+ * or MAX_COMMANDS[_SERVER|_SERVICE] commands were processed.
+ * When a fatal error occurs, the connection is shut down.
+ *
+ * @param Idx Index of the connection.
+ * @returns Number of bytes processed.
+ */
+static unsigned int
+Handle_Buffer(CONN_ID Idx)
{
- /* Handle Data in Connections Read-Buffer.
- * Return true if a reuqest was handled, false otherwise (also returned on errors). */
#ifndef STRICT_RFC
- char *ptr1, *ptr2;
+ char *ptr1, *ptr2, *first_eol;
#endif
char *ptr;
size_t len, delta;
- bool result;
time_t starttime;
#ifdef ZLIB
bool old_z;
#endif
+ unsigned int i, maxcmd = MAX_COMMANDS, len_processed = 0;
+ CLIENT *c;
+ c = Conn_GetClient(Idx);
starttime = time(NULL);
- result = false;
- for (;;) {
+
+ assert(c != NULL);
+
+ /* Servers get special command limits that depend on the user count */
+ switch (Client_Type(c)) {
+ case CLIENT_SERVER:
+ maxcmd = (int)(Client_UserCount() / 5)
+ + MAX_COMMANDS_SERVER_MIN;
+ /* Allow servers to handle even more commands while peering
+ * to speed up server login and network synchronization. */
+ if (Conn_LastPing(Idx) == 0)
+ maxcmd *= 5;
+ break;
+ case CLIENT_SERVICE:
+ maxcmd = MAX_COMMANDS_SERVICE; break;
+ }
+
+ for (i=0; i < maxcmd; i++) {
/* Check penalty */
- if( My_Connections[Idx].delaytime > starttime) return result;
+ if (My_Connections[Idx].delaytime > starttime)
+ return 0;
#ifdef ZLIB
- /* unpack compressed data */
- if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP ))
- if( ! Unzip_Buffer( Idx )) return false;
+ /* Unpack compressed data, if compression is in use */
+ if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) {
+ /* When unzipping fails, Unzip_Buffer() shuts
+ * down the connection itself */
+ if (!Unzip_Buffer(Idx))
+ return 0;
+ }
#endif
if (0 == array_bytes(&My_Connections[Idx].rbuf))
break;
- if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) /* make sure buf is NULL terminated */
- return false;
+ /* Make sure that the buffer is NULL terminated */
+ if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) {
+ Conn_Close(Idx, NULL,
+ "Can't allocate memory [Handle_Buffer]",
+ true);
+ return 0;
+ }
- /* A Complete Request end with CR+LF, see RFC 2812. */
- ptr = strstr( array_start(&My_Connections[Idx].rbuf), "\r\n" );
+ /* RFC 2812, section "2.3 Messages", 5th paragraph:
+ * "IRC messages are always lines of characters terminated
+ * with a CR-LF (Carriage Return - Line Feed) pair [...]". */
+ delta = 2;
+ ptr = strstr(array_start(&My_Connections[Idx].rbuf), "\r\n");
- if( ptr ) delta = 2; /* complete request */
#ifndef STRICT_RFC
- else {
- /* Check for non-RFC-compliant request (only CR or LF)? Unfortunately,
- * there are quite a few clients that do this (incl. "mIRC" :-( */
- ptr1 = strchr( array_start(&My_Connections[Idx].rbuf), '\r' );
- ptr2 = strchr( array_start(&My_Connections[Idx].rbuf), '\n' );
+ /* Check for non-RFC-compliant request (only CR or LF)?
+ * Unfortunately, there are quite a few clients out there
+ * that do this -- e. g. mIRC, BitchX, and Trillian :-( */
+ ptr1 = strchr(array_start(&My_Connections[Idx].rbuf), '\r');
+ ptr2 = strchr(array_start(&My_Connections[Idx].rbuf), '\n');
+ if (ptr) {
+ /* Check if there is a single CR or LF _before_ the
+ * corerct CR+LF line terminator: */
+ first_eol = ptr1 < ptr2 ? ptr1 : ptr2;
+ if (first_eol < ptr) {
+ /* Single CR or LF before CR+LF found */
+ ptr = first_eol;
+ delta = 1;
+ }
+ } else if (ptr1 || ptr2) {
+ /* No CR+LF terminated command found, but single
+ * CR or LF found ... */
+ if (ptr1 && ptr2)
+ ptr = ptr1 < ptr2 ? ptr1 : ptr2;
+ else
+ ptr = ptr1 ? ptr1 : ptr2;
delta = 1;
- if( ptr1 && ptr2 ) ptr = ptr1 > ptr2 ? ptr2 : ptr1;
- else if( ptr1 ) ptr = ptr1;
- else if( ptr2 ) ptr = ptr2;
}
#endif
- if( ! ptr )
+ if (!ptr)
break;
- /* End of request found */
+ /* Complete (=line terminated) request found, handle it! */
*ptr = '\0';
- len = ( ptr - (char*) array_start(&My_Connections[Idx].rbuf)) + delta;
+ len = ptr - (char *)array_start(&My_Connections[Idx].rbuf) + delta;
- if( len > ( COMMAND_LEN - 1 )) {
- /* Request must not exceed 512 chars (incl. CR+LF!), see
- * RFC 2812. Disconnect Client if this happens. */
- Log( LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!",
- Idx, array_bytes(&My_Connections[Idx].rbuf), COMMAND_LEN - 1 );
- Conn_Close( Idx, NULL, "Request too long", true );
- return false;
+ if (len > (COMMAND_LEN - 1)) {
+ /* Request must not exceed 512 chars (incl. CR+LF!),
+ * see RFC 2812. Disconnect Client if this happens. */
+ Log(LOG_ERR,
+ "Request too long (connection %d): %d bytes (max. %d expected)!",
+ Idx, array_bytes(&My_Connections[Idx].rbuf),
+ COMMAND_LEN - 1);
+ Conn_Close(Idx, NULL, "Request too long", true);
+ return 0;
}
- if (len <= 2) { /* request was empty (only '\r\n') */
- array_moveleft(&My_Connections[Idx].rbuf, 1, delta); /* delta is either 1 or 2 */
- break;
+ len_processed += (unsigned int)len;
+ if (len <= delta) {
+ /* Request is empty (only '\r\n', '\r' or '\n');
+ * delta is 2 ('\r\n') or 1 ('\r' or '\n'), see above */
+ array_moveleft(&My_Connections[Idx].rbuf, 1, len);
+ continue;
}
#ifdef ZLIB
/* remember if stream is already compressed */
#endif
My_Connections[Idx].msg_in++;
- if (!Parse_Request(Idx, (char*)array_start(&My_Connections[Idx].rbuf) ))
- return false;
-
- result = true;
+ if (!Parse_Request
+ (Idx, (char *)array_start(&My_Connections[Idx].rbuf)))
+ return 0; /* error -> connection has been closed */
array_moveleft(&My_Connections[Idx].rbuf, 1, len);
+#ifdef DEBUG_BUFFER
LogDebug("Connection %d: %d bytes left in read buffer.",
- Idx, array_bytes(&My_Connections[Idx].rbuf));
+ Idx, array_bytes(&My_Connections[Idx].rbuf));
+#endif
#ifdef ZLIB
- if(( ! old_z ) && ( My_Connections[Idx].options & CONN_ZIP ) &&
- ( array_bytes(&My_Connections[Idx].rbuf) > 0 ))
- {
- /* The last Command activated Socket-Compression.
- * Data that was read after that needs to be copied to Unzip-buf
- * for decompression */
- if( array_bytes(&My_Connections[Idx].rbuf)> ZREADBUFFER_LEN ) {
- Log( LOG_ALERT, "Connection %d: No space left in unzip buf (need %u bytes)!",
- Idx, array_bytes(&My_Connections[Idx].rbuf ));
- return false;
+ if ((!old_z) && (My_Connections[Idx].options & CONN_ZIP) &&
+ (array_bytes(&My_Connections[Idx].rbuf) > 0)) {
+ /* The last command activated socket compression.
+ * Data that was read after that needs to be copied
+ * to the unzip buffer for decompression: */
+ if (!array_copy
+ (&My_Connections[Idx].zip.rbuf,
+ &My_Connections[Idx].rbuf)) {
+ Conn_Close(Idx, NULL,
+ "Can't allocate memory [Handle_Buffer]",
+ true);
+ return 0;
}
- if (!array_copy( &My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf ))
- return false;
array_trunc(&My_Connections[Idx].rbuf);
- LogDebug("Moved already received data (%u bytes) to uncompression buffer.",
- array_bytes(&My_Connections[Idx].zip.rbuf));
+ LogDebug
+ ("Moved already received data (%u bytes) to uncompression buffer.",
+ array_bytes(&My_Connections[Idx].zip.rbuf));
}
-#endif /* ZLIB */
+#endif
}
- return result;
+ return len_processed;
} /* Handle_Buffer */
+/**
+ * Check whether established connections are still alive or not.
+ * If not, play PING-PONG first; and if that doesn't help either,
+ * disconnect the respective peer.
+ */
static void
Check_Connections(void)
{
- /* check if connections are alive. if not, play PING-PONG first.
- * if this doesn't help either, disconnect client. */
CLIENT *c;
CONN_ID i;
+ char msg[64];
for (i = 0; i < Pool_Size; i++) {
if (My_Connections[i].sock < 0)
if (My_Connections[i].lastping <
time(NULL) - Conf_PongTimeout) {
/* Timeout */
- LogDebug
- ("Connection %d: Ping timeout: %d seconds.",
- i, Conf_PongTimeout);
- Conn_Close(i, NULL, "Ping timeout",
- true);
+ snprintf(msg, sizeof(msg),
+ "Ping timeout: %d seconds",
+ Conf_PongTimeout);
+ LogDebug("Connection %d: %s.", i, msg);
+ Conn_Close(i, NULL, msg, true);
}
} else if (My_Connections[i].lastdata <
time(NULL) - Conf_PingTimeout) {
/* We need to send a PING ... */
LogDebug("Connection %d: sending PING ...", i);
- My_Connections[i].lastping = time(NULL);
+ Conn_UpdatePing(i);
Conn_WriteStr(i, "PING :%s",
Client_ID(Client_ThisServer()));
}
} /* Check_Connections */
+/**
+ * Check if further server links should be established.
+ */
static void
-Check_Servers( void )
+Check_Servers(void)
{
- /* Check if we can establish further server links */
-
int i, n;
time_t time_now;
+ time_now = time(NULL);
+
/* Check all configured servers */
- for( i = 0; i < MAX_SERVERS; i++ ) {
- /* Valid outgoing server which isn't already connected or disabled? */
- if(( ! Conf_Server[i].host[0] ) || ( ! Conf_Server[i].port > 0 ) ||
- ( Conf_Server[i].conn_id > NONE ) || ( Conf_Server[i].flags & CONF_SFLAG_DISABLED ))
- continue;
+ for (i = 0; i < MAX_SERVERS; i++) {
+ if (Conf_Server[i].conn_id != NONE)
+ continue; /* Already establishing or connected */
+ if (!Conf_Server[i].host[0] || !Conf_Server[i].port > 0)
+ continue; /* No host and/or port configured */
+ if (Conf_Server[i].flags & CONF_SFLAG_DISABLED)
+ continue; /* Disabled configuration entry */
+ if (Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
+ continue; /* We have to wait a little bit ... */
/* Is there already a connection in this group? */
- if( Conf_Server[i].group > NONE ) {
+ if (Conf_Server[i].group > NONE) {
for (n = 0; n < MAX_SERVERS; n++) {
- if (n == i) continue;
- if ((Conf_Server[n].conn_id > NONE) &&
- (Conf_Server[n].group == Conf_Server[i].group))
- break;
+ if (n == i)
+ continue;
+ if ((Conf_Server[n].conn_id != NONE) &&
+ (Conf_Server[n].group == Conf_Server[i].group))
+ break;
}
- if (n < MAX_SERVERS) continue;
+ if (n < MAX_SERVERS)
+ continue;
}
- /* Check last connect attempt? */
- time_now = time(NULL);
- if( Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry))
- continue;
-
/* Okay, try to connect now */
+ Log(LOG_NOTICE,
+ "Preparing to establish a new server link for \"%s\" ...",
+ Conf_Server[i].name);
Conf_Server[i].lasttry = time_now;
- assert(Resolve_Getfd(&Conf_Server[i].res_stat) < 0);
- Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server);
+ Conf_Server[i].conn_id = SERVER_WAIT;
+ assert(Proc_GetPipeFd(&Conf_Server[i].res_stat) < 0);
+ Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host,
+ cb_Connect_to_Server);
}
} /* Check_Servers */
+/**
+ * Establish a new outgoing server connection.
+ *
+ * @param Server Configuration index of the server.
+ * @param dest Destination IP address to connect to.
+ */
static void
-New_Server( int Server )
+New_Server( int Server , ng_ipaddr_t *dest)
{
/* Establish new server link */
-
- struct sockaddr_in new_addr;
- struct in_addr inaddr;
- int res, new_sock;
+ char ip_str[NG_INET_ADDRSTRLEN];
+ int af_dest, res, new_sock;
CLIENT *c;
assert( Server > NONE );
- Log( LOG_INFO, "Establishing connection to \"%s\", %s, port %d ... ", Conf_Server[Server].host,
- Conf_Server[Server].ip, Conf_Server[Server].port );
+ /* Make sure that the remote server hasn't re-linked to this server
+ * asynchronously on its own */
+ if (Conf_Server[Server].conn_id > NONE) {
+ Log(LOG_INFO,
+ "Connection to \"%s\" meanwhile re-established, aborting preparation.");
+ return;
+ }
-#ifdef HAVE_INET_ATON
- if( inet_aton( Conf_Server[Server].ip, &inaddr ) == 0 )
-#else
- memset( &inaddr, 0, sizeof( inaddr ));
- inaddr.s_addr = inet_addr( Conf_Server[Server].ip );
- if( inaddr.s_addr == (unsigned)-1 )
-#endif
- {
- Log( LOG_ERR, "Can't connect to \"%s\": can't convert ip address %s!",
- Conf_Server[Server].host, Conf_Server[Server].ip );
+ if (!ng_ipaddr_tostr_r(dest, ip_str)) {
+ Log(LOG_WARNING, "New_Server: Could not convert IP to string");
return;
}
- memset( &new_addr, 0, sizeof( new_addr ));
- new_addr.sin_family = (sa_family_t)AF_INET;
- new_addr.sin_addr = inaddr;
- new_addr.sin_port = htons( Conf_Server[Server].port );
+ af_dest = ng_ipaddr_af(dest);
+ new_sock = socket(af_dest, SOCK_STREAM, 0);
+
+ Log(LOG_INFO,
+ "Establishing connection for \"%s\" to \"%s:%d\" (%s), socket %d ...",
+ Conf_Server[Server].name, Conf_Server[Server].host,
+ Conf_Server[Server].port, ip_str, new_sock);
- new_sock = socket( PF_INET, SOCK_STREAM, 0 );
- if ( new_sock < 0 ) {
- Log( LOG_CRIT, "Can't create socket: %s!", strerror( errno ));
+ if (new_sock < 0) {
+ Log(LOG_CRIT, "Can't create socket (af %d): %s!",
+ af_dest, strerror(errno));
return;
}
- if( ! Init_Socket( new_sock )) return;
+ if (!Init_Socket(new_sock))
+ return;
- res = connect(new_sock, (struct sockaddr *)&new_addr,
- (socklen_t)sizeof(new_addr));
+ /* is a bind address configured? */
+ res = ng_ipaddr_af(&Conf_Server[Server].bind_addr);
+ /* if yes, bind now. If it fails, warn and let connect() pick a source address */
+ if (res && bind(new_sock, (struct sockaddr *) &Conf_Server[Server].bind_addr,
+ ng_ipaddr_salen(&Conf_Server[Server].bind_addr)))
+ {
+ ng_ipaddr_tostr_r(&Conf_Server[Server].bind_addr, ip_str);
+ Log(LOG_WARNING, "Can't bind socket to %s: %s!", ip_str, strerror(errno));
+ }
+ ng_ipaddr_setport(dest, Conf_Server[Server].port);
+ res = connect(new_sock, (struct sockaddr *) dest, ng_ipaddr_salen(dest));
if(( res != 0 ) && ( errno != EINPROGRESS )) {
Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno ));
close( new_sock );
return;
}
-
+
if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) {
Log(LOG_ALERT,
"Cannot allocate memory for server connection (socket %d)",
return;
}
+ if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
+ Log(LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
+ close(new_sock);
+ return;
+ }
+
My_Connections = array_start(&My_ConnArray);
assert(My_Connections[new_sock].sock <= 0);
Init_Conn_Struct(new_sock);
- c = Client_NewLocal( new_sock, inet_ntoa( new_addr.sin_addr ), CLIENT_UNKNOWNSERVER, false );
- if( ! c ) {
+ ng_ipaddr_tostr_r(dest, ip_str);
+ c = Client_NewLocal(new_sock, ip_str, CLIENT_UNKNOWNSERVER, false);
+ if (!c) {
Log( LOG_ALERT, "Can't establish connection: can't create client structure!" );
- close( new_sock );
+ io_close(new_sock);
return;
}
+ /* Conn_Close() decrements this counter again */
+ Account_Connection();
Client_SetIntroducer( c, c );
Client_SetToken( c, TOKEN_OUTBOUND );
/* Register connection */
- Conf_Server[Server].conn_id = new_sock;
+ if (!Conf_SetServer(Server, new_sock))
+ return;
My_Connections[new_sock].sock = new_sock;
- My_Connections[new_sock].addr = new_addr;
+ My_Connections[new_sock].addr = *dest;
My_Connections[new_sock].client = c;
strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host,
sizeof(My_Connections[new_sock].host ));
- /* Register new socket */
- if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) {
- Log( LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno));
- Conn_Close( new_sock, "io_event_create() failed", NULL, false );
+#ifdef SSL_SUPPORT
+ if (Conf_Server[Server].SSLConnect && !ConnSSL_PrepareConnect( &My_Connections[new_sock],
+ &Conf_Server[Server] ))
+ {
+ Log(LOG_ALERT, "Could not initialize SSL for outgoing connection");
+ Conn_Close( new_sock, "Could not initialize SSL for outgoing connection", NULL, false );
Init_Conn_Struct( new_sock );
Conf_Server[Server].conn_id = NONE;
+ return;
}
-
- LogDebug("Registered new connection %d on socket %d.",
- new_sock, My_Connections[new_sock].sock );
+#endif
+ LogDebug("Registered new connection %d on socket %d (%ld in total).",
+ new_sock, My_Connections[new_sock].sock, NumConnections);
Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING );
} /* New_Server */
+/**
+ * Initialize connection structure.
+ *
+ * @param Idx Connection index.
+ */
static void
-Init_Conn_Struct( CONN_ID Idx )
+Init_Conn_Struct(CONN_ID Idx)
{
- time_t now = time( NULL );
- /* Connection-Struktur initialisieren */
+ time_t now = time(NULL);
- memset( &My_Connections[Idx], 0, sizeof ( CONNECTION ));
+ memset(&My_Connections[Idx], 0, sizeof(CONNECTION));
My_Connections[Idx].sock = -1;
+ My_Connections[Idx].signon = now;
My_Connections[Idx].lastdata = now;
My_Connections[Idx].lastprivmsg = now;
- Resolve_Init(&My_Connections[Idx].res_stat);
+ Proc_InitStruct(&My_Connections[Idx].proc_stat);
+
+#ifdef ICONV
+ My_Connections[Idx].iconv_from = (iconv_t)(-1);
+ My_Connections[Idx].iconv_to = (iconv_t)(-1);
+#endif
} /* Init_Conn_Struct */
+/**
+ * Initialize options of a new socket.
+ *
+ * For example, we try to set socket options SO_REUSEADDR and IPTOS_LOWDELAY.
+ * The socket is automatically closed if a fatal error is encountered.
+ *
+ * @param Sock Socket handle.
+ * @returns false if socket was closed due to fatal error.
+ */
static bool
Init_Socket( int Sock )
{
- /* Initialize socket (set options) */
-
int value;
if (!io_setnonblock(Sock)) {
}
/* Set type of service (TOS) */
-#if defined(IP_TOS) && defined(IPTOS_LOWDELAY)
+#if defined(IPPROTO_IP) && defined(IPTOS_LOWDELAY)
value = IPTOS_LOWDELAY;
- LogDebug("Setting option IP_TOS on socket %d to IPTOS_LOWDELAY (%d).", Sock, value );
- if( setsockopt( Sock, SOL_IP, IP_TOS, &value, (socklen_t)sizeof( value )) != 0 )
- {
- Log( LOG_ERR, "Can't set socket option IP_TOS: %s!", strerror( errno ));
+ if (setsockopt(Sock, IPPROTO_IP, IP_TOS, &value,
+ (socklen_t) sizeof(value))) {
+ LogDebug("Can't set socket option IP_TOS: %s!",
+ strerror(errno));
/* ignore this error */
- }
+ } else
+ LogDebug("IP_TOS on socket %d has been set to IPTOS_LOWDELAY.",
+ Sock);
#endif
return true;
} /* Init_Socket */
-
+/**
+ * Read results of a resolver sub-process and try to initiate a new server
+ * connection.
+ *
+ * @param fd File descriptor of the pipe to the sub-process.
+ * @param events (ignored IO specification)
+ */
static void
cb_Connect_to_Server(int fd, UNUSED short events)
{
/* Read result of resolver sub-process from pipe and start connection */
int i;
size_t len;
- char readbuf[HOST_LEN + 1];
+ ng_ipaddr_t dest_addrs[4]; /* we can handle at most 3; but we read up to
+ four so we can log the 'more than we can handle'
+ condition. First result is tried immediately, rest
+ is saved for later if needed. */
LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events);
for (i=0; i < MAX_SERVERS; i++) {
- if (Resolve_Getfd(&Conf_Server[i].res_stat) == fd )
+ if (Proc_GetPipeFd(&Conf_Server[i].res_stat) == fd )
break;
}
-
+
if( i >= MAX_SERVERS) {
/* Ops, no matching server found?! */
io_close( fd );
}
/* Read result from pipe */
- len = Resolve_Read(&Conf_Server[i].res_stat, readbuf, sizeof readbuf -1);
- if (len == 0)
+ len = Proc_Read(&Conf_Server[i].res_stat, dest_addrs, sizeof(dest_addrs));
+ Proc_Close(&Conf_Server[i].res_stat);
+ if (len == 0) {
+ /* Error resolving hostname: reset server structure */
+ Conf_Server[i].conn_id = NONE;
return;
-
- readbuf[len] = '\0';
- LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len);
- strlcpy( Conf_Server[i].ip, readbuf, sizeof( Conf_Server[i].ip ));
+ }
+
+ assert((len % sizeof(ng_ipaddr_t)) == 0);
+ LogDebug("Got result from resolver: %u structs (%u bytes).", len/sizeof(ng_ipaddr_t), len);
+
+ memset(&Conf_Server[i].dst_addr, 0, sizeof(Conf_Server[i].dst_addr));
+ if (len > sizeof(ng_ipaddr_t)) {
+ /* more than one address for this hostname, remember them
+ * in case first address is unreachable/not available */
+ len -= sizeof(ng_ipaddr_t);
+ if (len > sizeof(Conf_Server[i].dst_addr)) {
+ len = sizeof(Conf_Server[i].dst_addr);
+ Log(LOG_NOTICE,
+ "Notice: Resolver returned more IP Addresses for host than we can handle, additional addresses dropped.");
+ }
+ memcpy(&Conf_Server[i].dst_addr, &dest_addrs[1], len);
+ }
/* connect() */
- New_Server(i);
+ New_Server(i, dest_addrs);
} /* cb_Read_Forward_Lookup */
+/**
+ * Read results of a resolver sub-process from the pipe and update the
+ * appropriate connection/client structure(s): hostname and/or IDENT user name.
+ *
+ * @param r_fd File descriptor of the pipe to the sub-process.
+ * @param events (ignored IO specification)
+ */
static void
cb_Read_Resolver_Result( int r_fd, UNUSED short events )
{
- /* Read result of resolver sub-process from pipe and update the
- * apropriate connection/client structure(s): hostname and/or
- * IDENT user name.*/
-
CLIENT *c;
- int i;
+ CONN_ID i;
size_t len;
char *identptr;
#ifdef IDENTAUTH
char readbuf[HOST_LEN + 2 + CLIENT_USER_LEN];
+ char *ptr;
#else
char readbuf[HOST_LEN + 1];
#endif
LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events );
-
- /* Search associated connection ... */
- for( i = 0; i < Pool_Size; i++ ) {
- if(( My_Connections[i].sock != NONE )
- && ( Resolve_Getfd(&My_Connections[i].res_stat) == r_fd ))
- break;
- }
- if( i >= Pool_Size ) {
+ i = Conn_GetFromProc(r_fd);
+ if (i == NONE) {
/* Ops, none found? Probably the connection has already
* been closed!? We'll ignore that ... */
io_close( r_fd );
}
/* Read result from pipe */
- len = Resolve_Read(&My_Connections[i].res_stat, readbuf, sizeof readbuf -1);
+ len = Proc_Read(&My_Connections[i].proc_stat, readbuf, sizeof readbuf -1);
+ Proc_Close(&My_Connections[i].proc_stat);
if (len == 0)
return;
c = Conn_GetClient( i );
assert( c != NULL );
- /* Only update client information of unregistered clients */
- if( Client_Type( c ) == CLIENT_UNKNOWN ) {
- strlcpy(My_Connections[i].host, readbuf, sizeof( My_Connections[i].host));
- Client_SetHostname( c, readbuf);
+ /* Only update client information of unregistered clients.
+ * Note: user commands (e. g. WEBIRC) are always read _after_ reading
+ * the resolver results, so we don't have to worry to override settings
+ * from these commands here. */
+ if(Client_Type(c) == CLIENT_UNKNOWN) {
+ strlcpy(My_Connections[i].host, readbuf,
+ sizeof(My_Connections[i].host));
+ Client_SetHostname(c, readbuf);
+ if (Conf_NoticeAuth)
+ (void)Conn_WriteStr(i,
+ "NOTICE AUTH :*** Found your hostname: %s",
+ My_Connections[i].host);
#ifdef IDENTAUTH
++identptr;
if (*identptr) {
- Log( LOG_INFO, "IDENT lookup for connection %ld: \"%s\".", i, identptr);
- Client_SetUser( c, identptr, true );
+ ptr = identptr;
+ while (*ptr) {
+ if ((*ptr < '0' || *ptr > '9') &&
+ (*ptr < 'A' || *ptr > 'Z') &&
+ (*ptr < 'a' || *ptr > 'z'))
+ break;
+ ptr++;
+ }
+ if (*ptr) {
+ /* Erroneous IDENT reply */
+ Log(LOG_NOTICE,
+ "Got invalid IDENT reply for connection %d! Ignored.",
+ i);
+ } else {
+ Log(LOG_INFO,
+ "IDENT lookup for connection %d: \"%s\".",
+ i, identptr);
+ Client_SetUser(c, identptr, true);
+ }
+ if (Conf_NoticeAuth) {
+ (void)Conn_WriteStr(i,
+ "NOTICE AUTH :*** Got %sident response%s%s",
+ *ptr ? "invalid " : "",
+ *ptr ? "" : ": ",
+ *ptr ? "" : identptr);
+ }
} else {
- Log( LOG_INFO, "IDENT lookup for connection %ld: no result.", i );
+ Log(LOG_INFO, "IDENT lookup for connection %d: no result.", i);
+ if (Conf_NoticeAuth && Conf_Ident)
+ (void)Conn_WriteStr(i,
+ "NOTICE AUTH :*** No ident response");
}
#endif
+
+ if (Conf_NoticeAuth)
+ (void)Handle_Write(i);
+
+ Class_HandleServerBans(c);
}
#ifdef DEBUG
- else Log( LOG_DEBUG, "Resolver: discarding result for already registered connection %d.", i );
+ else
+ LogDebug("Resolver: discarding result for already registered connection %d.", i);
#endif
- /* Reset penalty time */
- Conn_ResetPenalty( i );
} /* cb_Read_Resolver_Result */
+/**
+ * Write a "simple" (error) message to a socket.
+ *
+ * The message is sent without using the connection write buffers, without
+ * compression/encryption, and even without any error reporting. It is
+ * designed for error messages of e.g. New_Connection().
+ *
+ * @param Sock Socket handle.
+ * @param Msg Message string to send.
+ */
static void
-Simple_Message( int Sock, const char *Msg )
+Simple_Message(int Sock, const char *Msg)
{
char buf[COMMAND_LEN];
size_t len;
- /* Write "simple" message to socket, without using compression
- * or even the connection write buffers. Used e.g. for error
- * messages by New_Connection(). */
- assert( Sock > NONE );
- assert( Msg != NULL );
-
- strlcpy( buf, Msg, sizeof buf - 2);
- len = strlcat( buf, "\r\n", sizeof buf);
- (void)write(Sock, buf, len);
-} /* Simple_Error */
-
-static int
-Count_Connections( struct sockaddr_in addr_in )
-{
- int i, cnt;
-
- cnt = 0;
- for( i = 0; i < Pool_Size; i++ ) {
- if(( My_Connections[i].sock > NONE ) && ( My_Connections[i].addr.sin_addr.s_addr == addr_in.sin_addr.s_addr )) cnt++;
+ assert(Sock > NONE);
+ assert(Msg != NULL);
+
+ strlcpy(buf, Msg, sizeof buf - 2);
+ len = strlcat(buf, "\r\n", sizeof buf);
+ if (write(Sock, buf, len) < 0) {
+ /* Because this function most probably got called to log
+ * an error message, any write error is ignored here to
+ * avoid an endless loop. But casting the result of write()
+ * to "void" doesn't satisfy the GNU C code attribute
+ * "warn_unused_result" which is used by some versions of
+ * glibc (e.g. 2.11.1), therefore this silly error
+ * "handling" code here :-( */
+ return;
}
- return cnt;
-} /* Count_Connections */
+} /* Simple_Error */
+/**
+ * Get CLIENT structure that belongs to a local connection identified by its
+ * index number. Each connection belongs to a client by definition, so it is
+ * not required that the caller checks for NULL return values.
+ *
+ * @param Idx Connection index number.
+ * @returns Pointer to CLIENT structure.
+ */
GLOBAL CLIENT *
Conn_GetClient( CONN_ID Idx )
{
- /* return Client-Structure that belongs to the local Connection Idx.
- * If none is found, return NULL.
- */
CONNECTION *c;
- assert( Idx >= 0 );
+ assert(Idx >= 0);
c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx);
-
assert(c != NULL);
-
return c ? c->client : NULL;
}
+/**
+ * Get PROC_STAT sub-process structure of a connection.
+ *
+ * @param Idx Connection index number.
+ * @returns PROC_STAT structure.
+ */
+GLOBAL PROC_STAT *
+Conn_GetProcStat(CONN_ID Idx)
+{
+ CONNECTION *c;
+
+ assert(Idx >= 0);
+ c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx);
+ assert(c != NULL);
+ return &c->proc_stat;
+} /* Conn_GetProcStat */
+
+
+/**
+ * Get CONN_ID from file descriptor associated to a subprocess structure.
+ *
+ * @param fd File descriptor.
+ * @returns CONN_ID or NONE (-1).
+ */
+GLOBAL CONN_ID
+Conn_GetFromProc(int fd)
+{
+ int i;
+
+ assert(fd > 0);
+ for (i = 0; i < Pool_Size; i++) {
+ if ((My_Connections[i].sock != NONE)
+ && (Proc_GetPipeFd(&My_Connections[i].proc_stat) == fd))
+ return i;
+ }
+ return NONE;
+} /* Conn_GetFromProc */
+
+
+#ifndef STRICT_RFC
+
+GLOBAL long
+Conn_GetAuthPing(CONN_ID Idx)
+{
+ assert (Idx != NONE);
+ return My_Connections[Idx].auth_ping;
+} /* Conn_GetAuthPing */
+
+GLOBAL void
+Conn_SetAuthPing(CONN_ID Idx, long ID)
+{
+ assert (Idx != NONE);
+ My_Connections[Idx].auth_ping = ID;
+} /* Conn_SetAuthPing */
+
+#endif
+
+
+#ifdef SSL_SUPPORT
+
+/**
+ * Get information about used SSL cipher.
+ *
+ * @param Idx Connection index number.
+ * @param buf Buffer for returned information text.
+ * @param len Size of return buffer "buf".
+ * @returns true on success, false otherwise.
+ */
+GLOBAL bool
+Conn_GetCipherInfo(CONN_ID Idx, char *buf, size_t len)
+{
+ if (Idx < 0)
+ return false;
+ assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION)));
+ return ConnSSL_GetCipherInfo(&My_Connections[Idx], buf, len);
+}
+
+
+/**
+ * Check if a connection is SSL-enabled or not.
+ *
+ * @param Idx Connection index number.
+ * @return true if connection is SSL-enabled, false otherwise.
+ */
+GLOBAL bool
+Conn_UsesSSL(CONN_ID Idx)
+{
+ if (Idx < 0)
+ return false;
+ assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION)));
+ return Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL);
+}
+
+
+GLOBAL char *
+Conn_GetCertFp(CONN_ID Idx)
+{
+ if (Idx < 0)
+ return NULL;
+ assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION)));
+ return ConnSSL_GetCertFp(&My_Connections[Idx]);
+}
+
+
+GLOBAL bool
+Conn_SetCertFp(CONN_ID Idx, const char *fingerprint)
+{
+ if (Idx < 0)
+ return false;
+ assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION)));
+ return ConnSSL_SetCertFp(&My_Connections[Idx], fingerprint);
+}
+#else
+GLOBAL bool
+Conn_UsesSSL(UNUSED CONN_ID Idx)
+{
+ return false;
+}
+
+
+GLOBAL char *
+Conn_GetCertFp(UNUSED CONN_ID Idx)
+{
+ return NULL;
+}
+
+
+GLOBAL bool
+Conn_SetCertFp(UNUSED CONN_ID Idx, UNUSED const char *fingerprint)
+{
+ return true;
+}
+#endif
+
+
+#ifdef DEBUG
+
+/**
+ * Dump internal state of the "connection module".
+ */
+GLOBAL void
+Conn_DebugDump(void)
+{
+ int i;
+
+ Log(LOG_DEBUG, "Connection status:");
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock == NONE)
+ continue;
+ Log(LOG_DEBUG,
+ " - %d: host=%s, lastdata=%ld, lastping=%ld, delaytime=%ld, flag=%d, options=%d, bps=%d, client=%s",
+ My_Connections[i].sock, My_Connections[i].host,
+ My_Connections[i].lastdata, My_Connections[i].lastping,
+ My_Connections[i].delaytime, My_Connections[i].flag,
+ My_Connections[i].options, My_Connections[i].bps,
+ My_Connections[i].client ? Client_ID(My_Connections[i].client) : "-");
+ }
+} /* Conn_DumpClients */
+
+#endif
+
+
/* -eof- */